Erwin Coumans
20a270bc94
more URDF2Bullet refactor to make URDF import a little bit more re-usable
2015-03-20 13:07:25 -07:00
erwin coumans
5d40d90bd0
add btMultiBodyConstraint::finalizeMultiDof API: if you add multi-body constraints to a multi-dof btMultiBody, before it has been finalized using the btMultiBody::finalizeMultiDof call,
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then you have to manually call the btMultiBodyConstraint::finalizeMultiDof for all multi-dof multi body constraints.
2015-03-03 13:24:06 -08:00
Erwin Coumans
193e680790
_N -> n, _C -> c, _L ->l, some collision with a standard C++ header?
2015-02-20 13:51:24 -08:00
Erwin Coumans
4e02f6673b
fix a bug related to gyroscopic forces in btMultiBody
2015-02-13 18:27:01 -08:00
erwincoumans
5a91c9ea3c
Merge pull request #317 from namar0x0309/master
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Fix for 64bit builds btSqrt and USE_APPROXIMATION
2015-02-12 13:34:22 -08:00
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c8e252ba36
Merge remote-tracking branch 'bp/master'
2015-02-12 09:14:39 -08:00
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27aa959059
fix some btMultiBody URDF conversion issues in ImportURDFSetup
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remove various vertex format structures and use GLInstanceVertex from #include "OpenGLWindow/GLInstanceGraphicsShape.h"
btMultiBody::setupPrismatic takes an additional argument to allow a shift of inertia tensor, relative to the joint frame (link frame at q=0)
2015-02-12 09:11:55 -08:00
erwincoumans
15d5659483
Merge pull request #313 from jackoalan/neon-setinterpolate3-fix
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Fixed self-referencial bug in btVector3's setInterpolate3 (NEON)
2015-02-10 18:10:26 -08:00
Erwin Coumans
c7671779c2
add method to add triangle by its indices for btTriangleMesh
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See also https://github.com/bulletphysics/bullet3/pull/315
thanks to quiasmo for the contribution
2015-02-04 10:47:13 -08:00
Nassim Amar
e9c7f3a0d2
Fixed macro's to detect 64bit
2015-02-01 14:32:37 -08:00
Nassim Amar
cf705d6fa4
Fix for 64bit builds btSqrt
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Fix issue with btSqrt with macro USE_APPROXIMATION turned on.
2015-02-01 05:41:07 -08:00
erwincoumans
76b80ca71b
Merge pull request #309 from erwincoumans/master
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minor fixes (GL2, preSwapFileNameOut), improved URDF/btMultiBody (work in progress), basic debug drawing for btMultiBody
2015-01-27 13:33:37 -08:00
erwincoumans
bd16df8dd6
add basic debug drawing interface for btMultiBodyPoint2Point constraint
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add basic debug drawing drawText3D in SimpleOpenGL3App
remove a few warnings
add drawTexturedRect3D to GLPrimitiveRenderer to support debug drawing
2015-01-27 10:45:56 -08:00
erwincoumans
a159fbac69
Improved URDF support for btMultiBody and separate graphics/collision/inertial frames and shapes
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Fix WinXP GetTickCount64 with a typedef
Expose debug drawing mode/flags in UI (hot keys A,D,L,W for now, buttons later)
GLInstancingRenderer: tweak near/far planes to allow closer approach of camera
btDiscreteDynamicsWorld: enable debug drawing for btGeneric6DofSpring2Constraint
btMultiBodyDynamicsWorld: enable basic debug drawing for btMultiBody
btMultibody: allow center-of-mass shift for prismatic and fixed constraint
2015-01-22 17:56:24 -08:00
Jack Andersen
9e8e22bee5
Same fix for B3 codebase
2015-01-20 20:11:56 -10:00
Jack Andersen
991366a48f
Fixed self-referencial bug in btVector3's setInterpolate3
2015-01-20 19:10:52 -10:00
erwincoumans
bb2805379c
Merge pull request #292 from lunkhound/fix-sse-win32
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quickfix: SSE was accidentally disabled on windows desktop
2014-12-16 14:38:17 -08:00
erwincoumans
c7d9c5ba5b
Merge pull request #296 from rraallvv/master
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Stop adding motion in the kinematic character controller if the walk dir...
2014-12-16 14:37:05 -08:00
emMichael Alexander Ewert/em
d4be7a4823
Revert "replace unstable Gyroscopic force calculations with stable back Euler derived"
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This reverts commit 0ce687853d .
2014-12-12 16:35:40 -08:00
emMichael Alexander Ewert/em
92dabdc07d
Fix a couple of bugs in 2dConvex Hull algorithm.
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* Need to use atan2 so 3d angles are calculated properly after projection.
* Need to handle case where the first tripple of points is non-convex,
previously this would cause the algorithm to fail with only 1 point.
2014-12-12 15:39:16 -08:00
emMichael Alexander Ewert/em
0ce687853d
replace unstable Gyroscopic force calculations with stable back Euler derived
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update. Removed max force clamping.
2014-12-12 11:49:36 -08:00
Rhody Lugo
2118ade465
Stop adding motion in the kinematic character controller if the walk direction is near zero
2014-12-12 10:31:23 -04:30
erwin coumans
cf2b4e03b5
fix a problem in the btMultiBodyConstraint related to self-collision, see also
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https://github.com/bulletphysics/bullet3/issues/290
2014-12-09 16:57:21 -08:00
Lunkhound
beaf1b5922
fix for fix
2014-11-25 13:48:20 -08:00
Lunkhound
8cac481091
quickfix: SSE was accidentally disabled on windows desktop by a change intended to disable it only for Windows Phone
2014-11-25 12:44:22 -08:00
Erwin Coumans
ba0dd676aa
comment-out the memset in DEBUG mode in btVector3.cpp and b3Vector3.cpp
2014-11-02 14:12:54 -08:00
Erwin Coumans
5757de14d7
Merge remote-tracking branch 'bp/master'
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Conflicts:
btgui/Bullet3AppSupport/CommonParameterInterface.h
2014-11-02 13:12:16 -08:00
Erwin Coumans
b1863f7ce2
Refactored GJK, EPA and MPR as a template class, reducing/removing the dependencies
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to the rest of the Bullet code base. This code will replace the original GJK/EPA
in a future commit.
Added btMprPenetration, an implementation of Minkowski Portal Refinement
by Daniel Fiser. Original MPR idea is by Gary Snethen, and the first
implementation is here: https://github.com/erwincoumans/xenocollide
It is an alternative to EPA, although computing the local penetration depth.
EPA computes the global penetration depth. In many cases, MPR is sufficient
and performs better than EPA.
2014-11-02 12:53:36 -08:00
erwin coumans
4b665fa82b
add btFileUtils::toLower to convert a string (char*) to lower case
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URDF import demo: add COLLADA .dae file support
add FiniteElementMethod demo, extracted from the OpenTissue library (under the zlib license)
don't crash if loading an invalid STL file
add comparison with Assimp for COLLADA file loading (disabled by default, to avoid library dependency)
Gwen: disable some flags that make the build incompatible
2014-10-29 13:18:34 -07:00
erwincoumans
959e86eb1a
Merge pull request #276 from erwincoumans/master
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Enable CMake support for Windows Phone (_WIN32+_M_ARM) and Windows Store...
2014-10-27 12:47:59 -07:00
erwin coumans
aaaf8dc4e2
Enable CMake support for Windows Phone (_WIN32+_M_ARM) and Windows Store Apps,
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Use this recent cmake version (http://cmakems.codeplex.com/ ) or future cmake that has the Windows Phone/Store App support
Use the following defines in CMake:
-DCMAKE_SYSTEM_NAME=WindowsPhone or -DCMAKE_SYSTEM_NAME=WindowsStore
-DCMAKE_SYSTEM_VERSION=8.0 or -DCMAKE_SYSTEM_VERSION=8.1
Thanks to Microsoft OSS group for the patch!
2014-10-24 15:44:33 -07:00
erwincoumans
0160512a01
Merge pull request #275 from erwincoumans/master
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fix build
2014-10-22 14:47:53 -07:00
erwin coumans
1ce647742c
fix build
2014-10-22 14:46:48 -07:00
erwincoumans
fccd00b3cf
Merge pull request #260 from sippeangelo/issue-260
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Microsoft compiler wrongly assumed on Windows platform
2014-10-17 13:49:30 -07:00
erwincoumans
1d78b1aef9
Merge pull request #271 from erwincoumans/master
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btHingeConstraint to set/get ERP, refactor gfx backends (work-in-progress)
2014-10-17 13:48:02 -07:00
erwin coumans
1baf2e5cc6
add support to btHingeConstraint to set/get ERP, example use:
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hinge->setParam(BT_CONSTRAINT_ERP,0.5);
btScalar erp = hinge->getParam(BT_CONSTRAINT_ERP);
Also, preliminary support for status bar messages in demo framework.
2014-10-17 13:05:53 -07:00
Kevin Watts
0623f99a27
Adding virtual dtors to classes in btSoftBody
2014-10-16 11:58:44 -07:00
sippeangelo
f9674d4b95
MSVC-specific function calls wrapped in a MSVC-specific macro instead of a Windows-specific one.
2014-10-07 18:21:13 +02:00
Erwin Coumans
4352eb1ea4
disable btInMemorySerializer by default
2014-09-16 20:16:01 -07:00
Erwin Coumans
1fccfc4e28
fix btInMemorySerializer
2014-09-16 20:14:31 -07:00
Erwin Coumans
ad251da294
disable btInMemorySerializer by default
2014-09-16 19:56:26 -07:00
Erwin Coumans
f9eb7c68c5
add btInMemorySerializer (experiments, allows for in-memory deep copy of worlds, bypassing the BulletFileLoader mechanism)
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add btCollisionWorldImporter that can load a .bullet file, or use the btInMemorySerializer for deep-copy
2014-09-16 19:18:10 -07:00
erwincoumans
3240d790e4
Update btSerializer.h
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fix compile error in LinearMath/btSerializer.h
2014-09-16 09:32:26 -07:00
erwincoumans
89aeae9102
Add serialization support for btGeneric6DofSpring2Constraint
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Attempt to re-order serialization data so it can be serialized in-memory (for deep copy)
2014-09-16 09:22:35 -07:00
Erwin Coumans
a26f9c1871
premake: use *.cpp insteadl of **.cpp
2014-09-05 11:22:25 -07:00
Erwin Coumans
f199a4a972
add fileOpenDialog and enable loading of urdf from GUI
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(will add .bullet file support soon)
Uses native Windows (getFileOpenFileName) and Mac OSX NSOpenPanel,
on Linux using pipe popen to zenity)
2014-08-31 11:53:44 -07:00
erwin coumans
dc16655d35
more bug fixes
2014-08-28 19:01:56 -07:00
erwin coumans
0dff61fbe0
fix two compile errors, thanks to Travis
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https://travis-ci.org/bulletphysics/bullet3/jobs/33858712
2014-08-28 18:53:51 -07:00
erwin coumans
bc5e2b3d50
fix compile issue
2014-08-28 18:47:22 -07:00
erwin coumans
89addd438e
add 'fixed' joint for btMultiBody
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improve btMultiBody version of URDF reader (still work-in-progress)
enabled planar joint for btMultiBody (untested)
enable loading from relative path for .stl meshes
2014-08-28 18:42:08 -07:00