erwincoumans
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6584bd8a97
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Merge pull request #837 from YunfeiBai/master
Add btSoftMultiBodyDynamicsWorld and set up the soft body grasp demo.
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2016-10-19 07:07:37 -07:00 |
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yunfeibai
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7630bf62d5
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Add USE_SOFT_BODY_MULTI_BODY_DYNAMICS_WORLD option.
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2016-10-18 17:38:43 -07:00 |
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yunfeibai
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3dc56d7e92
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Add files.
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2016-10-17 23:46:56 -07:00 |
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yunfeibai
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e112b15281
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Move btSoftMultiBodyDynamicsWorld to BulletSoftBody.
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2016-10-17 23:40:38 -07:00 |
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yunfeibai
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02393a1edd
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More fix
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2016-10-17 16:45:28 -07:00 |
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yunfeibai
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6f0a404b1e
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More fix for integration test.
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2016-10-17 16:20:15 -07:00 |
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yunfeibai
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fddccca482
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Fix error in integration test.
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2016-10-17 14:46:47 -07:00 |
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yunfeibai
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3ffd95fbab
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Merge remote-tracking branch 'origin/master'
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2016-10-17 13:20:31 -07:00 |
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yunfeibai
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14fc8ae8c2
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Restore original demo settings.
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2016-10-17 13:19:34 -07:00 |
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yunfeibai
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b07df4d504
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Load bunny through shared memory API and RobotSimAPI. Create grasp bunny example.
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2016-10-17 13:01:04 -07:00 |
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erwincoumans
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292dd5ced4
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Update README.md
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2016-10-16 10:28:22 -07:00 |
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erwincoumans
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9cb9608da3
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Update README.md
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2016-10-16 10:27:32 -07:00 |
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erwincoumans
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e744890f10
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Merge pull request #835 from erwincoumans/master
don't use GL_LINEAR_MIPMAP_LINEAR for shadow maps, compile issue, VR tiny UI work-in-progress
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2016-10-15 10:49:53 -07:00 |
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Erwin Coumans
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da4098166e
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fix case in #include
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2016-10-14 17:25:52 -07:00 |
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erwin coumans
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29f3afe2a4
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don't use GL_LINEAR_MIPMAP_LINEAR for shadow maps
optimize gpu upload (use glBufferSubData instead of glMapBuffer
Avoid checking char array against zero.
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2016-10-14 15:06:09 -07:00 |
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erwincoumans
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4ebc327151
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Merge pull request #834 from erwincoumans/master
Add rudimentary 'saveWorld' command in shared memory API and pybullet…
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2016-10-13 00:00:22 -07:00 |
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erwincoumans
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1a62f21143
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Merge remote-tracking branch 'bp/master'
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2016-10-12 23:07:41 -07:00 |
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erwincoumans
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33d9603e16
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Add rudimentary 'saveWorld' command in shared memory API and pybullet, see examples/pybullet/saveWorld.py
Use trilinear filtering instead of bilinear
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2016-10-12 23:03:36 -07:00 |
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yunfeibai
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880ee097fa
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Simulate bunny in grasp demo and set collision margin.
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2016-10-12 15:34:45 -07:00 |
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erwincoumans
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729ae8d3d6
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Merge pull request #833 from matpalm/process_server_status_warning
handle CMD_CALCULATE_INVERSE_KINEMATICS_COMPLETED/FAILED in PhysicsCl…
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2016-10-12 12:03:24 -07:00 |
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yunfeibai
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379f2ac933
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Load bunny to to the world in the grasp demo.
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2016-10-12 11:51:04 -07:00 |
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erwincoumans
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9c076736dd
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Merge pull request #832 from YunfeiBai/master
Fix a bug about the link transformation in IK.
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2016-10-12 11:00:00 -07:00 |
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Mat Kelcey
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9387ef763d
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handle CMD_CALCULATE_INVERSE_KINEMATICS_COMPLETED/FAILED in PhysicsClientSharedMemory::processServerStatus
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2016-10-12 10:46:07 -07:00 |
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yunfeibai
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9ab28ed466
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Fix the link transform in world frame in IK.
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2016-10-12 09:57:14 -07:00 |
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yunfeibai
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4fe86d2a1d
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Add btSoftMultiBodyDynamicsWorld.
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2016-10-11 16:15:44 -07:00 |
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erwincoumans
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7cb8756c28
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Merge pull request #827 from erwincoumans/master
add check for #dof of KUKA in VR demo
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2016-10-09 21:49:37 -07:00 |
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erwin coumans
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a6225d4cd0
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add check for #dof of KUKA in VR demo
disable debug drawing again in VR demo
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2016-10-09 21:48:56 -07:00 |
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erwincoumans
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6c718d5ffb
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Merge pull request #826 from erwincoumans/master
add kuka iiwa with different limits
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2016-10-09 21:17:04 -07:00 |
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erwincoumans
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c6b61cc52a
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Merge branch 'master' of https://github.com/erwincoumans/bullet3
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2016-10-09 21:16:20 -07:00 |
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erwincoumans
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d853500997
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add kuka iiwa with different limits (experiment with inverse kinematics null space)
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2016-10-09 21:16:01 -07:00 |
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erwincoumans
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724d2c5d61
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Merge pull request #825 from erwincoumans/master
App_SharedMemoryPhysics_VR: Add a command-line flag (--emptyworld) to start with an empty VR world and use pybullet to populate it over shared memory.
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2016-10-09 17:19:29 -07:00 |
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erwincoumans
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489f5c0637
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Merge branch 'master' of https://github.com/erwincoumans/bullet3
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2016-10-08 18:40:29 -07:00 |
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erwincoumans
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bbb2fac940
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App_SharedMemoryPhysics_VR: Add a command-line flag (--emptyworld) to disable the Samurai/KUKA robot creation in the VR demo, and use pybullet to populate the VR world. Note that either way, you can use pybullet to interact and control the world.
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2016-10-08 18:40:09 -07:00 |
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erwincoumans
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4e69166ef1
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Merge pull request #823 from erwincoumans/master
disable VSYNC for VR
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2016-10-08 08:26:48 -07:00 |
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erwincoumans
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c5d4f7b3b3
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disable VSYNC for VR
clamp KUKA motor motion to be less abrupt
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2016-10-08 07:51:45 -07:00 |
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erwincoumans
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aaa03c9fcc
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Merge pull request #822 from erwincoumans/master
SharedMemory API: don't enable rolling friction by default for progra…
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2016-10-07 18:07:20 -07:00 |
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erwin coumans
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4cd401212c
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SharedMemory API: don't enable rolling friction by default for programmatic created rigid bodies
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2016-10-07 17:52:14 -07:00 |
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erwincoumans
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080cb520b1
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Merge pull request #821 from erwincoumans/master
remove some useless global constants, move them right into the constructor
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2016-10-07 17:30:13 -07:00 |
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erwin coumans
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98d47809b4
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Merge branch 'master' of https://github.com/erwincoumans/bullet3
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2016-10-07 09:01:39 -07:00 |
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erwin coumans
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ddff1bcdc0
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remove some useless global constants, move them right into the constructor
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2016-10-07 09:00:49 -07:00 |
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erwincoumans
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0aa2bbfe07
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Merge pull request #817 from erwincoumans/master
avoid wavefront obj texture index out-of-bounds (most obj out-of-boun…
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2016-10-05 17:28:23 -07:00 |
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erwincoumans
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90ae12659c
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Update README.md
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2016-10-05 17:27:34 -07:00 |
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erwincoumans
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4e9d25a2ef
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Update README.md
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2016-10-05 17:25:49 -07:00 |
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erwincoumans
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efe86c9b41
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Update README.md
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2016-10-05 17:22:35 -07:00 |
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erwincoumans
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831b42c19d
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Merge pull request #816 from YunfeiBai/master
Add null space task as an option for IK in VR. Fix angular velocity target in IK to prevent flip motion.
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2016-10-05 16:42:46 -07:00 |
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erwin coumans
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d59b0f05a4
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expose b3PhysicsParamSetNumSolverIterations
split Visual Studio project generation batch file in regular and VR+pybullet+double precision build.
disable KUKA iiwa joint limit hack
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2016-10-05 16:31:48 -07:00 |
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yunfeibai
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0d58ebb311
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Fix the desired angular velocity in IK to prevent flip motion.
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2016-10-05 14:24:49 -07:00 |
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erwin coumans
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d6f449762b
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avoid wavefront obj texture index out-of-bounds (most obj out-of-bounds are not checked)
use second controller button
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2016-10-04 08:53:59 -07:00 |
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YunfeiBai
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ae5844d4fb
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Merge branch 'master' of https://github.com/YunfeiBai/bullet3
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2016-09-30 16:50:54 -07:00 |
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YunfeiBai
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ebe5d9bb84
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Add null space task as an option for IK in VR.
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2016-09-30 16:47:33 -07:00 |
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erwincoumans
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a287227384
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Merge pull request #815 from YunfeiBai/master
Rearrange the scene for VR demo.
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2016-09-30 14:33:13 -07:00 |
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YunfeiBai
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65091c309e
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Remove chess pieces.
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2016-09-30 13:18:54 -07:00 |
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YunfeiBai
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8befdcba1a
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Modify table rendering.
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2016-09-30 12:30:34 -07:00 |
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YunfeiBai
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a2dacce3d4
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Move object around to reset the scene in VR.
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2016-09-30 11:57:30 -07:00 |
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erwincoumans
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d86cce521c
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Merge pull request #814 from erwincoumans/master
textured table top (no legs) + few jenga/domino blocks
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2016-09-30 08:42:20 -07:00 |
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erwincoumans
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bcfb0aa473
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enable textured table (no legs), place a few jenga/domino on table
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2016-09-30 08:40:24 -07:00 |
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erwincoumans
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591a55d913
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Merge remote-tracking branch 'bp/master'
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2016-09-30 08:09:15 -07:00 |
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erwincoumans
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c1657c6d5a
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Merge pull request #813 from YunfeiBai/master
Add null space task for IK.
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2016-09-30 07:53:47 -07:00 |
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yunfeibai
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7e8d8b0488
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Expose rest pose for null space task to API.
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2016-09-30 01:03:40 -07:00 |
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yunfeibai
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1c1d3db26d
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An example to compare with and without null space task in IK.
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2016-09-30 00:43:15 -07:00 |
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yunfeibai
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ee00696ae9
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Test four IK modes: with and without orientation constraint, with and without null space task.
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2016-09-30 00:15:51 -07:00 |
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yunfeibai
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fd3cb061cb
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Expose IK with null space task to shared memory API and RobotSimAPI.
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2016-09-30 00:05:00 -07:00 |
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yunfeibai
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29f890ae10
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Add desired null space velocity computation.
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2016-09-29 22:45:31 -07:00 |
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erwincoumans
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032ffe427e
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jenga brick was way too heavy
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2016-09-29 22:03:29 -07:00 |
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erwincoumans
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d8c54e3e31
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no spinning friction for jenga block
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2016-09-29 21:51:28 -07:00 |
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erwincoumans
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a1fa2b8056
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add a basic table top (no legs yet)
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2016-09-29 21:45:39 -07:00 |
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erwincoumans
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3e0058e451
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Merge pull request #812 from YunfeiBai/master
Add a new one motor gripper.
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2016-09-29 20:45:50 -07:00 |
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yunfeibai
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94c7bbe8e3
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Add null space task for IK.
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2016-09-29 17:12:51 -07:00 |
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yunfeibai
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0ee12475af
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Add matrix inverse computation in BussIK.
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2016-09-29 15:45:57 -07:00 |
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YunfeiBai
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67c49fa701
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Merge branch 'master' of https://github.com/YunfeiBai/bullet3
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2016-09-29 12:09:02 -07:00 |
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YunfeiBai
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f181ea4ccd
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Add new gripper in VR.
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2016-09-29 12:07:54 -07:00 |
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yunfeibai
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dd10dd6a3f
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Add a new one motor gripper to use Featherstone for slider and constraint for revolute joint.
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2016-09-29 12:07:00 -07:00 |
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erwincoumans
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f0d03c5751
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Merge pull request #810 from iwilkes1/master
Fixed mismatched new and delete in BussIK VectorRn and MatrixRmn
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2016-09-28 17:20:40 -07:00 |
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erwincoumans
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0cf5bef109
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Merge pull request #811 from YunfeiBai/master
Setup for VR demo.
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2016-09-28 17:20:04 -07:00 |
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YunfeiBai
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619f0d9d13
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fixes in default VR setup
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2016-09-28 16:07:55 -07:00 |
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Ian Wilkes
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a2baf446ea
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Fixed mismatched new and delete in BussIK VectorRn and MatrixRmn
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2016-09-28 13:55:16 -07:00 |
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YunfeiBai
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dacca09614
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Merge remote-tracking branch 'bp/master'
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2016-09-28 13:54:35 -07:00 |
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YunfeiBai
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032156fbf2
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Merge branch 'master' of https://github.com/bulletphysics/bullet3
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2016-09-28 13:54:18 -07:00 |
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erwincoumans
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3bb5e02b18
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Merge pull request #809 from erwincoumans/master
ping-pong back/forward in PGS solving iterations to reduce bias in co…
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2016-09-28 13:53:35 -07:00 |
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YunfeiBai
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a967163665
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Add chess pieces.
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2016-09-28 13:46:41 -07:00 |
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erwin coumans
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b81eb79ef5
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ping-pong back/forward in PGS solving iterations to reduce bias in constraint order
add experimental rhs clamp in btMultiBodyJointMotor to control maximum error resolution.
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2016-09-28 11:17:11 -07:00 |
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erwincoumans
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cf046093ab
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Merge pull request #808 from YunfeiBai/master
KUKA and gripper control in VR.
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2016-09-27 19:24:13 -07:00 |
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YunfeiBai
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a62d7957b6
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Keep one r2d2.
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2016-09-27 16:55:10 -07:00 |
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YunfeiBai
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51963fdea3
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Merge branch 'master' of https://github.com/bulletphysics/bullet3
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2016-09-27 16:51:41 -07:00 |
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YunfeiBai
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7101cf013e
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Remove unused model.
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2016-09-27 16:41:02 -07:00 |
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YunfeiBai
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3910003e0a
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Add IK damping coefficient vector.
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2016-09-27 16:37:49 -07:00 |
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YunfeiBai
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61fccba5be
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Control two orientation components for kuka.
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2016-09-27 14:10:20 -07:00 |
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erwincoumans
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3f805103dd
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Merge pull request #807 from erwincoumans/master
expose getNumBodies, getBodyUniqueId, getBodyInfo in sharedmem/pybullet
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2016-09-27 14:04:51 -07:00 |
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erwin coumans
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0936ae6600
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expose getNumBodies, getBodyUniqueId, getBodyInfo (char* baseName) to shared memory API and pybullet., making it easier to serialize the state of the world.
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2016-09-27 12:13:45 -07:00 |
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erwin coumans
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a325747dd4
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pybullet premake, keep extension
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2016-09-27 08:33:53 -07:00 |
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erwincoumans
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3d813b2f1b
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Merge pull request #806 from erwincoumans/master
fix pybullet compilation, add clang sqrtf '-inf' workaround
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2016-09-26 14:03:12 -07:00 |
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YunfeiBai
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2837958bca
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Merge remote-tracking branch 'bp/master'
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2016-09-26 12:44:19 -07:00 |
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YunfeiBai
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539fe505a4
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Add table and tray.
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2016-09-26 11:31:30 -07:00 |
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Erwin Coumans
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96c1ee4256
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revert default contact 'erp' (error-reduction-parameter) from 0.8 to 0.2
as it used to be.
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2016-09-26 07:55:30 -07:00 |
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Erwin Coumans
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ed5aea74a1
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Merge branch 'master' of https://github.com/erwincoumans/bullet3
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2016-09-26 07:16:51 -07:00 |
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Erwin Coumans
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ffee956dde
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add VHACD, with the addition of Wavefront .obj export
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2016-09-26 07:16:18 -07:00 |
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Erwin Coumans
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6563c9c821
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add btVector3::safeNorm to avoid/workaround certain clang/g++ issue or returning -INF
when taking sqrtf(0.0000000000000000000000000000000000000108333558)
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2016-09-25 23:13:23 -07:00 |
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Erwin Coumans
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c05784ea88
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Merge remote-tracking branch 'bp/master'
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2016-09-25 22:55:52 -07:00 |
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YunfeiBai
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60d07a6f6e
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Kuka grasp with one motor gripper.
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2016-09-25 21:13:31 -07:00 |
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erwincoumans
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994a797af7
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Update AUTHORS.txt
add Yunfei Bai (contributions in various areas, including btMultiBody constraints, inverse kinematics and other areas)
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2016-09-25 18:30:54 -07:00 |
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