Avik De
fd24219f36
Added note that license is same as bullet3
2017-11-27 09:50:18 -05:00
Avik De
29d72a9fee
Hopefully fixed compile on gcc/clang
2017-11-27 09:44:54 -05:00
Avik De
a6d527cca9
added including for cstring... strange that it compiled in VS without it
2017-11-26 21:39:42 -05:00
Avik De
863292fa3d
replaced C++11 code
2017-11-26 21:09:57 -05:00
Avik De
5a1c4b7946
added TwoJoint example
2017-11-26 20:38:50 -05:00
Erwin Coumans
6baf82d6d8
improve testrender/np to render faster/interactive on Mac with matplotlib
2017-11-24 18:57:16 -08:00
erwincoumans
c5f79fe979
pybullet testrender.py/testrender_np.py examples, improve matplotlib rendering performance (headless DIRECT and OpenGL/GUI)
2017-11-24 18:09:20 -08:00
erwincoumans
b1c2bdc72a
pybullet: fix numpy compile issue on Windows, another fix
2017-11-24 16:50:36 -08:00
Erwin Coumans
82b51ac78d
pybullet: fix Windows numpy build
2017-11-24 14:33:24 -08:00
erwincoumans
9936a1cc92
friction cone test
2017-11-23 18:14:29 -08:00
erwincoumans
874d764051
add missing file in CMakeLists.txt
2017-11-23 09:32:31 -08:00
erwincoumans
29aa9cb789
Bullet bump up to version 2.88
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add preliminary support to import btMultiBody from a .bullet file (will help save/restore state)
fix some Windows char/widechar issues
2017-11-22 18:12:02 -08:00
erwincoumans
76772fd301
reduce stack usage
2017-11-22 15:30:56 -08:00
erwincoumans
ab843b26f0
expose a maximum velocity due to the joint motor in position control.
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see also pybullet/examples/motorMaxVelocity.py
this fixes issue 1444
2017-11-21 17:05:28 -08:00
Erwin Coumans
3e17f3387a
reduce MAX_SDF_BODIES to 512, it causes stack overflow failures in some internal tests
2017-11-20 11:05:31 -08:00
Erwin Coumans
88289c032e
fix canvas issues from previous commit
2017-11-18 17:20:21 -08:00
Erwin Coumans
c88132b80f
fix issue in pybullet_envs.agents
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bump up to pybullet 1.6.9
2017-11-18 17:07:27 -08:00
erwincoumans
099a6f65f3
tweak zbuffer visualization, show targetpos in example browser
2017-11-18 15:18:46 -08:00
erwincoumans
81146a4090
pybullet: move RGB,depth, segmentation mask preview windows to the right
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remove some dead code from PhysicsServerCommandProcessor.cpp
2017-11-18 13:21:20 -08:00
erwincoumans
b2a1eeb754
Merge remote-tracking branch 'bp/master'
2017-11-17 16:21:09 -08:00
erwincoumans
a9b59b4511
Finally refactored the PhysicsServerCommandProcessor::processCommand switch statements into over 50 separate functions.
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Over time, some of those functions can be moved into separate plugins, similar to vrSyncPlugin (either statically/dynamically linked plugins or dynamically loaded at run-time)
2017-11-17 16:14:18 -08:00
erwincoumans
848be4710e
Merge pull request #1440 from erwincoumans/master
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remove obsolete 'register' from BussIK
2017-11-17 14:13:16 -08:00
erwincoumans
e2d29d4048
also enable depth and segmentation mask preview window in example browser/pybullet
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You can disable/enable all preview windows using:
p.configureDebugVisualizer(p.COV_ENABLE_RGB_BUFFER_PREVIEW,0/1)
p.configureDebugVisualizer(p.COV_ENABLE_DEPTH_BUFFER_PREVIEW,0/1)
p.configureDebugVisualizer(p.COV_ENABLE_SEGMENTATION_MASK_PREVIEW,0/1)
2017-11-17 13:33:27 -08:00
Erwin Coumans
e35b0c5643
remove obsolete 'register' from BussIK
2017-11-17 12:09:21 -08:00
erwincoumans
f31f552ee3
Merge pull request #1439 from mbreyer/bugfix-TinyRenderer
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Fix wrong depth values returned by TinyRenderer
2017-11-17 09:39:55 -08:00
Michel Breyer
f7e593f8e9
Simplify the depth value transformations to reduce the number of operations
2017-11-17 15:15:11 +01:00
Michel Breyer
bb2ee12b86
Initialize TinyRenderer's depth buffer properly.
2017-11-17 14:59:24 +01:00
Michel Breyer
8257429964
Fix error discarding fragments in our_gl
2017-11-17 14:49:12 +01:00
Michel Breyer
5138fe2c55
Fix wrong depth values returned by TinyRenderer
2017-11-17 14:48:41 +01:00
Erwin Coumans
f483ccd8ef
remote org configs
2017-11-16 16:49:25 +00:00
Erwin Coumans
7b030426c1
add a temp copy of TF agents (until the API stops changing or configs.py are included)
2017-11-16 16:47:14 +00:00
erwincoumans
e982efc18a
fix in previous commit related to pybullet.c changeUserConstraint / pybullet_internalSetMatrix
2017-11-12 21:53:14 -08:00
erwincoumans
6be7e34dd6
pybullet vr_kuka_setup.py: add a gear joint, to keep the gripper centered,
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vr_kuka_control.py: control all joints, use analogue button to close gripper
remove some debug warnings/prints
pybullet, avoid crash in changeUserConstraint if not passing a [list]
allow some gym environments (pybullet_pendulum and locomotors) to re-use an existing physics client connection.
2017-11-12 10:36:30 -08:00
erwincoumans
b5bf70cb80
fix potential memory leak when manually loading a texture (pybullet.loadTexture), due to URDF/SDF texture caching (manually loading textures are not cached)
2017-11-09 11:09:07 -08:00
Erwin Coumans
d570730b8e
fix pybullet and bump up version to 1.6.4
2017-11-07 21:11:16 -08:00
Erwin Coumans
344005a8f0
catch invalid mass/inertia instead of division by zero/nan. also, avoid indexing <0
2017-11-07 19:25:14 -08:00
erwincoumans
493d7bc94d
obj2sdf, add option to merge shapes with same materials, add support for transparent objects
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tiny_obj_loader, load the "d" and "Tr" transparant tag
2017-11-04 19:17:20 -07:00
Erwin Coumans
5701b5b152
expose COV_ENABLE_Y_AXIS_UP to pybullet
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increase MAX_SDF_BODIES from 512 to 1024 (botlab needs it)
2017-11-04 12:51:13 -07:00
Erwin Coumans
4798d66f19
fixes in kuka/racecar environment. kuka still doesn't train well, work-in-progress
2017-11-01 18:06:47 -07:00
Erwin Coumans
e4f58ddc33
fix typo, add train_ppo kuka task
2017-10-31 16:33:13 -07:00
Erwin Coumans
3709e68645
fix discrete versions of kuka grasping environment
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should fix issue 1386
2017-10-31 16:14:20 -07:00
Erwin Coumans
33d32d7ab4
add continuous version of kuka cam gym env test
2017-10-31 16:10:02 -07:00
Erwin Coumans
4e2dfbe58e
add minitaur duck environment
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see also https://www.youtube.com/watch?v=SLwUCMZdKLo and
evolution strategies (hardmaru):
https://twitter.com/hardmaru/status/925074585984237568
2017-10-31 16:05:52 -07:00
Erwin Coumans
55f5e52ecd
add continuous versions of kukaGymEnv, kukaCamGymEnv, racecarZEDGymEnv etc.
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should be trainable with PPO or evolution strategies (ES) now
2017-10-31 15:50:34 -07:00
Erwin Coumans
32312e60a8
Merge remote-tracking branch 'bp/master'
2017-10-29 12:28:00 -07:00
d3x0r
8e75d4375b
Fix missing DWORD variable (lost in merge port)
2017-10-28 14:50:44 -07:00
d3x0r
88b49947b5
Composite of fixed code for mingw64(on windows) and general fixes for msvc.
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1) (win32window) don't convert char to wide, use char direct to window.
2) (CMakeLists) Don't link one library as static CPPLIB and no others (mismatched allocations)
3) (macros) Fix Gwen macros for mingw64 on windows build. (changes are by compiler(msc_ver) not platform)
4) (FileUtils) sprintf_s reference by platform, not compiler (mingw64 support)
5) (b3OpenCLUtils) fix bad define name _MSVC_VER->_MSC_VER
6) (compoundCollision) remove unused variables, simplify operation.
7) (impulseconstraint) remove duplicated code block
2017-10-28 14:42:38 -07:00
Erwin Coumans
48f0f29812
add integrate.py example
2017-10-27 18:26:32 -07:00
erwincoumans
c042c8f9b6
premake pybullet, use enable_static_vr_plugin
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add examples\pybullet\examples\vr_kitchen_setup_vrSyncPython.py (doesn't work well, need C++ sync and some optimizations)
2017-10-25 10:20:34 -07:00
erwincoumans
6a9300809d
premake4 add option --enable_static_vr_plugin to statically link the VR sync plugin
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fix texture caching from previous commit (what happened there?)
2017-10-25 10:00:45 -07:00