Commit Graph

74 Commits

Author SHA1 Message Date
erwincoumans
df89ce6f92 small refactor of LinkVisualShapesConverter / TinyRendererVisualShapeConverter, it allows to use it in a Python module and in a PyBullet plugin. 2018-01-16 17:58:19 -08:00
Erwin Coumans
79051b7611 allow to use colors from MJCF file as option (default to random Google colors), use p.loadMJCF(filename, flags=p.URDF_MJCF_COLORS_FROM_FILE
fix quadruped.py example.
add PyBullet.isConnected() API, more friendly than PyBullet.getConnectionInfo()["connected"]
2018-01-11 21:04:08 -08:00
Erwin Coumans
5517cbc4e0 add segmask_linkindex.py example using p.getCameraImage(320,200,flags=p.ER_SEGMENTATION_MASK_OBJECT_AND_LINKINDEX)
to extract object unique id and link index from segmentation mask in getCameraImage
2017-12-28 12:37:07 -08:00
Erwin Coumans
afd1066c50 pybullet.getCameraImage: preparation to expose link index in segmentation mask buffer 2017-12-28 10:18:35 -08:00
Michel Breyer
f7e593f8e9 Simplify the depth value transformations to reduce the number of operations 2017-11-17 15:15:11 +01:00
Michel Breyer
bb2ee12b86 Initialize TinyRenderer's depth buffer properly. 2017-11-17 14:59:24 +01:00
Michel Breyer
5138fe2c55 Fix wrong depth values returned by TinyRenderer 2017-11-17 14:48:41 +01:00
erwincoumans
b5bf70cb80 fix potential memory leak when manually loading a texture (pybullet.loadTexture), due to URDF/SDF texture caching (manually loading textures are not cached) 2017-11-09 11:09:07 -08:00
erwincoumans
ed8de36ffa pybullet: allow to replace existing text, to avoid flickering (remove/add)
allow texture caching (disable using the disable file caching)
2017-10-25 08:15:01 -07:00
Erwin Coumans
dbd82f26ba fix TinyRenderer activateShapeTexture 2017-10-06 17:19:14 -07:00
Erwin Coumans
26d32f2aa8 improve loading performance of large textures:
option to disable tinyrenderer, use p.configureDebugVisualizer(p.COV_ENABLE_TINY_RENDERER,0)
also make sure to use p.configureDebugVisualizer(p.COV_ENABLE_RENDERING,0) before loadURDF, and enable rendering afterwards using p.configureDebugVisualizer(p.COV_ENABLE_RENDERING,1)
reorder 2 loops, making the flip texels twice as fast (cache coherency),
single memcpy of entire texture in tinyrenderer, instead of per-pixel copy (memory layout is the same)
add lots of B3_PROFILE timings, to see where time is going
2017-10-06 13:46:24 -07:00
Erwin Coumans
97a62b33c0 Merge branch 'master' of https://github.com/erwincoumans/bullet3 2017-09-13 12:07:59 -07:00
Erwin Coumans
2eaac410b5 remove memory of loadTexture. 2017-09-13 12:07:19 -07:00
erwincoumans
cc9995d44b fix uninitialized camera position in 'VR' / 'camera rendering' mode (causing broken specular reflections in VR)
use debug visualizer camera viewmatrix/projection matrix if not provided, in ER_BULLET_HARDWARE_OPENGL mode.
fix broken changeRGBAColor implementation, thanks to Laura for the report!
2017-09-12 22:14:00 -07:00
erwincoumans
9d804cfb97 avoid crash if swRenderInstances are not available 2017-09-12 17:27:18 -07:00
Erwin Coumans
ec18adbf0a fix MJCF visual shape capsule conversion code (fromto case) 2017-09-10 07:48:43 -07:00
Erwin Coumans
dd3d55610b fixes in pybullet.loadTexture, changeVisualShape replacing texture.
(also works for OpenGL3 renderer now)
2017-06-30 13:35:07 -07:00
Erwin Coumans
dcaaed9238 also generate TinyRendererVisualShapeConverter for programmatically generated collision shapes
use similar random colors for TinyRenderer (if rgba colors are not specified)
2017-06-29 22:06:27 -07:00
Erwin Coumans
97f6a161f1 fix stb_image.h include path to be consistent. 2017-06-22 08:09:33 -07:00
Erwin Coumans
71170d6384 reduce stack usage (cause some crashes in low-stack tests)
fix crashing bug in changeVisualShape
add differential gear version of racecar (only 2 back wheels are powered)
2017-06-20 20:22:14 -07:00
Erwin Coumans
4a7469a1ba fix uninitialized-variable issues (were unused initialized, but triggers some memory checking tools) 2017-06-09 21:19:02 -07:00
yunfeibai
bfcbb339cf Merge remote-tracking branch 'upstream/master' 2017-06-02 18:26:04 -07:00
yunfeibai
f350a506a6 Enable rgba color update for TinyRender. 2017-06-01 23:32:26 -07:00
yunfeibai
e6d1a8cf97 Swap yaw and pitch in camera computation. Add functions to convert view matrix to camera position, and camera position to camera yaw pitch roll. 2017-06-01 15:30:37 -07:00
Erwin Coumans
87293e835c implement specular, URDF non-standard specular part (see sphere2.urdf) and SDF specular support.
pybullet.changeVisualShape(obUid,linkIndex,specularColor=[R,G,B]) and Bullet C-API b3UpdateVisualShapeSpecularColor
Bug fixes in b3ResourcePath::findResourcePath resolution.
add stadium.sdf and roboschool/models_outdoor/stadium assets https://github.com/openai/roboschool/tree/master/roboschool/models_outdoor/stadium
minor fixes to obj2sdf
2017-06-01 12:32:44 -07:00
Erwin Coumans
e023c012b4 TinyRendererVisualShapeConverter set near/far for its own camera. 2017-05-25 13:39:36 -07:00
Erwin Coumans
4dea68e43e allow to enable/disable VR picking and VR teleport. Disabling VR picking will also disable the rendering of the VR controller frames. 2017-05-15 11:39:39 -07:00
Erwin Coumans
987b9541a5 clear unused visual shape data (was de-allocated at the end, not during each 'resetSimulation') 2017-05-14 11:09:32 -07:00
Erwin Coumans
e2d596f4d0 remove visual shape from CPU/TinyRenderer with removeBody
(thanks to Jeff Bingham for reporting the bug!)
2017-05-12 20:24:10 -07:00
Oleg Klimov
1524004aa8 MJCF: support for "axisangle", small code improvements 2017-05-06 14:49:43 +03:00
Oleg Klimov
77608154a3 MJCF: fix capsule length when given in size="", fix slider joint limits 2017-03-27 22:54:20 +03:00
Oleg Klimov
634f4cfdbc MJCF: support for angle units in <compile angle="...">, kill two stdout messages 2017-03-27 22:54:20 +03:00
Oleg Klimov
80a0b51a1d MJCF: fix cylinders in MJCF, also (possibly) fixes capsules in tiny renderer 2017-03-22 00:36:28 +03:00
Oleg Klimov
41df15a464 MJCF: fix B3_PI, fix colors, fix capsule without 'fromto' 2017-03-19 00:19:04 +03:00
Oleg Klimov
e8da7bb6f8 URDF loader: fix MuJoCo xml load, also closes #993 2017-03-17 02:11:47 +03:00
Oleg Klimov
fa60cc5f56 URDF loader: fix SDF branch, warn about unsupported geometry 2017-03-14 02:32:02 +03:00
Oleg Klimov
82495f3c84 URDF loader: reuse the same resources finder routine for TinyRendererVisualShapeConverter 2017-03-10 18:17:38 +03:00
yunfeibai
ce69f27f32 Modify the depth buffer value in TinyRenderer to be consistent as in OpenGL. 2017-02-08 11:34:38 -08:00
Erwin Coumans
e652696f52 report localVisualFrame instead localInertialFrame 2017-01-25 08:29:45 -08:00
Erwin Coumans
d465e1eea5 add capsule support in urdf parser (non-standard extension), capsule.urdf
fix btCapsuleShape (X,Y,Z) margin issue
fix uninitialized variables in TinyRenderer: m_hasLightDistance, m_hasLightAmbientCoeff, m_hasLightDiffuseCoeff, m_hasLightSpecularCoeff
pybullet/shared memory API 'getClosestPoints' / b3InitClosestDistanceQuery, only report contacts equal/smaller distance than given
2017-01-23 16:45:18 -08:00
Erwin Coumans
c0c4c8ba3f fix many warnings
remove btMultiSapBroadphase.*
make collisionFilterGroup/collisionFilterMark int (instead of short int)
2017-01-15 22:26:11 -08:00
Erwin Coumans
3d6584962a remove some memory leaks in example code. 2017-01-10 14:57:16 -08:00
yunfeibai
c253c750b9 Expose ambient, diffuse and specular coefficient of the light. 2016-12-06 15:21:35 -08:00
yunfeibai
a88272de1b Restore the old constructor for TinyRenderObjectData for backward compatibility. 2016-12-01 16:47:11 -08:00
yunfeibai
1fbd78ece5 Add shared memory API for setting shadow and light source distance. 2016-11-29 13:19:35 -08:00
yunfeibai
8aa90a7427 Refactor shader and render pipeline code. 2016-11-29 12:53:50 -08:00
yunfeibai
86c5dfe8f4 Fix the light color issue in box rendering example. 2016-11-29 11:43:52 -08:00
yunfeibai
5fe36ca200 Clean global variables. 2016-11-29 11:11:41 -08:00
yunfeibai
0bc4e0a4c3 Render multiple objects with shadow. 2016-11-27 16:53:15 -08:00
yunfeibai
529274a3f4 Render shadow of torus with shadow buffer and index from triangle order. 2016-11-27 15:32:55 -08:00