erwin.coumans
f3664551b5
CMake test for existance of Demos and Demos_ps3 directories
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Updated character controller, see also http://code.google.com/p/bullet/issues/detail?id=198
2010-07-20 22:31:00 +00:00
erwin.coumans
11fa2e8b43
Added GPU SoftBody constraint solvers for DirectX 11 (Direct Compute) and OpenCL, thanks to AMD.
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See also http://code.google.com/p/bullet/issues/detail?id=390
Added Demos/DX11ClothDemo
(an OpenCL cloth demo will follow soon)
2010-07-20 16:09:53 +00:00
erwin.coumans
5b70a895a5
fix some issues with Linux compatibility,
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see Issue 409
2010-07-17 13:44:10 +00:00
erwin.coumans
b3f081fc85
Added preparation for GPU hardware accelerated solvers for BulletSoftBody (OpenCL and DirectCompute backends will follow)
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Added assert to check for positive masses in btCompoundShape::calculatePrincipalAxisTransform, see Issue 399
Fixes for LLVM/GCC compilation issue in btSequentialImpulseConstraintSolver
(Untested) fix for Linux 64bit compilation Issue 409
2010-07-16 23:26:25 +00:00
erwin.coumans
fbc17731ec
Several changes to sync Bullet trunk with PlayStation 3 spubullet version
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Still needs some cross-platform fixes
2010-07-08 17:02:38 +00:00
erwin.coumans
76a58e1f4e
fixes in OSX ThreadingDemo / PosixThreadSupport
2010-06-29 01:19:03 +00:00
erwin.coumans
7bfa94b6a3
implement barrier/critical section for OSX (PosixThreadSupport)
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enable Demos/ThreadingDemo for OSX
add cmake build support for VectorAdd_OpenCL for OSX
2010-06-28 23:03:14 +00:00
erwin.coumans
498da0721b
Move some code from Branches/OpenCL to trunk, related to threading and OpenCL:
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Added Demos/ThreadingDemo showing how to use the cross-platform btThreadSupportInterface under Windows.
Added Demos/ParticlesOpenCL showing how to run the NVidia particle demo under OpenCL implementations by AMD, NVidia and MiniCL (CPU)
2010-06-24 22:54:00 +00:00
erwin.coumans
c0a694c571
added bullet.pc.cmake and fixes for PKGCONFIG
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See also http://code.google.com/p/bullet/issues/detail?id=337
2010-03-31 20:58:53 +00:00
erwin.coumans
bb84b93dd9
enable INSTALL_LIBS for "Unix Makefiles" and for APPLE AND FRAMEWORKS,
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leave the option disabled by default for other build systems (MSVC, Xcode etc)
See also http://code.google.com/p/bullet/issues/detail?id=370
2010-03-31 20:28:51 +00:00
erwin.coumans
da3c174b0e
Maya Dynamica plugin is moved to http://dynamica.googlecode.com
2010-03-06 18:31:59 +00:00
erwin.coumans
4fd48ac691
Fixes to build under MinGW
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thanks to Mikhail, http://code.google.com/p/bullet/issues/detail?id=352
2010-03-03 21:40:12 +00:00
erwin.coumans
e156967762
Enable graphical benchmark by default in cmake
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Toggle between point to point and generic 6dof constraint for mouse picking in the demos
Use a 'equal vertex thresdhold' in the btVoronoiSimplexSolver of 0.0001f by default.
This can be disabled (or configured) using defaultCollisionConfiguration->getSimplexSolver()->setEqualVertexThreshold(0.f);
See http://code.google.com/p/bullet/issues/detail?id=305
2010-02-24 01:28:23 +00:00
erwin.coumans
6ef37ab722
pass on rigid body name in btBulletWorldImporter, to make it easier to bind physics and graphics objects.
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moved some obsolete files to Extras/obsolete, and removed freeglut
moved ColladaDemo to Dynamica Maya plugin repository (it has COLLADA_DOM and libxml), see http://dynamica.googlecode.com
Added new .bullet file
Minor update in Bullet_User_Manual.pdf, removed obsolete Bullet_Faq.pdf
2010-02-20 15:39:09 +00:00
erwin.coumans
85724b5500
SerializeDemo: create a testFile.bullet if it is missing
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Serialization: remove obsolete autogenerated headers
Minor changes in btSequentialImpulseConstraintSolver: split methods to make it easier to derive from the class and add functionality.
2010-02-19 23:24:04 +00:00
erwin.coumans
729a883b71
attempt to let Maya plugin build under Linux using cmake
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Thanks redpawfx for the feedback, see http://code.google.com/p/bullet/issues/detail?id=221
improvements in cmake (disable this incremental linking)
2010-02-16 04:30:53 +00:00
erwin.coumans
70c70bf681
cmake: don't install anything by default, unless the option INSTALL_LIBS is enabled
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cmake: fix for multi-threaded benchmarks
2010-02-11 07:12:58 +00:00
erwin.coumans
f567130d78
add option to compile benchmark using BulletMultiThreaded (for now the option is only tested on Windows)
2010-02-08 23:50:33 +00:00
erwin.coumans
6a8a8ad39f
more improvements for msvc cmake build system and test for autogenerated cmake projectfiles for msvc 2008 in msvc/2008 (with relative paths)
2010-02-08 20:35:04 +00:00
erwin.coumans
a6d9e977f7
A bit more work on the cmake build system, copy glut32.dll or glut64.dll into binary directory for out-of-source builds.
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Include .rc resource file (to add icon) for WIN32 cmake.
2010-02-08 08:12:04 +00:00
erwin.coumans
d734225345
Added initial cmake option to build Maya plugin (Bullet Dynamica), only tested under Windows so far.
2010-01-31 19:20:13 +00:00
erwin.coumans
e57f03599a
make Bullet compile on Visual Studio 6
2010-01-30 23:10:12 +00:00
erwin.coumans
37f6df2c32
added serialization support for gimpact mesh
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improved cmake build system for updating the serialization structures
2010-01-29 02:50:34 +00:00
erwin.coumans
7a445d70b7
fix bug in serialization buffer allocation btAlignedAlloc(16,totalSize); should be btAlignedAlloc(totalSize, 16);
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added cmake-autogenerated MSVC 2008 projectfiles in msvc/2008
2010-01-27 22:24:07 +00:00
erwin.coumans
00f58e5a91
added basic serialization for several constraints including btPoint2PointConstraint, btHingeConstraint, btSliderConstraint, btConeTwistConstraint, btGeneric6DofConstraint
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(no motor support or advanced settings yet)
added btStaticPlaneShape serialization
Added toggle in cmake for BenchmarksDemo to enable/disable graphics rendering
2010-01-27 02:13:56 +00:00
erwin.coumans
7003823bed
minor tweak to BenchmarkDemo to enable toggling between console/graphical output
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Disable island manager for 3000 falling boxes: we need to add some batching rather then running thousands of single-body islands
2010-01-26 08:32:39 +00:00
erwin.coumans
e7ff71d99b
add support for double precision and 64bit serialization (and compatibility between all versions)
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fix some issue in serialization of nested array data
add some tesing files
2010-01-25 19:42:51 +00:00
erwin.coumans
ae6c59848f
fix OSX build
2010-01-20 04:52:07 +00:00
erwin.coumans
8da244b443
remove a few warnings in DemoApplication
2010-01-19 23:29:19 +00:00
erwin.coumans
7b41af1765
Don't use GLUT by default under Windows, but a Win32 App instead. All demos have to be fixed (only basic demo works now). Also on Mac OSX, we plan to use cocoa instead of Glut.
2010-01-19 22:59:49 +00:00
erwin.coumans
6536d8cc31
Added option to install 'Extra' libs, turned off by default (BulletMultiThreaded, OpenGL, COLLADA_DOM, libxml,BulletColladaConverter)
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Thanks xenonofarcticus, for the patch: http://code.google.com/p/bullet/issues/detail?id=294
2009-12-13 20:30:29 +00:00
erwin.coumans
151082597d
Missed a version tag in CMakeLists.txt
2009-09-11 19:21:29 +00:00
erwin.coumans
40c73f327c
+ CMake build system fix under Windows: don't define _WINDOWS to allow Glut console demo to build properly
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+ Allow user to enable useConvexConservativeDistanceUtil . Use dynamicsWorld->getDispatchInfo().m_useConvexConservativeDistanceUtil = true;
(see Demos/Benchmarks/Benchmark4 (convex objects falling down)
+ Fix for plane drawing (just wire-frame)
+ Gimpact: use collision margin of 0.07 for demo (because BULLET_TRIANGLE_COLLISION is used)
+ replace dot,cross,distance,angle,triple in btVector3 by btDot, btCross,btDistance,btAngle,btDistance to avoid naming conflicts
+ Some fixes in GJK penetration depth normal direction (broken in a previous commit)
+ fix in calculateDiffAxisAngleQuaternion to make ConvexConservativeDistanceUtil work properly
+ allow debug drawing to debug btContinuousConvexCollision
+ add comment/warning that btTriangleMesh::findOrAddVertex is an internal method, users should use addTriangle instead
2009-07-15 16:47:48 +00:00
erwin.coumans
8acadeb711
minor tweaks to demos: enable constraint debug drawing in AllBulletDemos, default constraint debugging size set to 0.3,
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set svn:eol-style native for folder files
http://code.google.com/p/bullet/issues/detail?id=191
2009-02-18 22:52:03 +00:00
erwin.coumans
5593a23417
upgrade version of projectfiles, cmake
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fix build for msvc 6.0
2009-02-06 05:37:37 +00:00
john.mccutchan
b7452b8e7a
Fix typo in CMakeLists.txt
2009-01-27 15:23:51 +00:00
john.mccutchan
d0278d9cd1
Fix build problems with HeightFieldFluidDemo
2009-01-26 21:16:15 +00:00
erwin.coumans
9aadc53322
Add VERSION to CMake build.
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http://code.google.com/p/bullet/issues/detail?id=137
Removed TerrainDemo from AllBulletDemos, it isn't properly tested (has grinds to a halt after running it for a while, shooting some objects on it).
2008-11-07 00:10:29 +00:00
erwin.coumans
8318005e75
use Release config by default for CMAke, not Debug
2008-11-05 06:09:00 +00:00
erwin.coumans
325fc0bab0
Improve CMake support:
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Add CMake install support for libbulletmath,libbulletcollision,libbulletdynamics,libbulletsoftbody,and toplevel include files
Options to enable/disable BUILD_DEMOS and BUILD_ETRAS
Fixed compile issue in BulletMultiThreaded
Fixed double-precision issues with btMatrix3x3::getEulerZYX
2008-11-04 10:36:27 +00:00
erwin.coumans
5e92e6b661
updated cmake for ForkLiftDemo, removed DinoDemo (it breaks cmake due to c/c++ mixing)
2008-09-06 15:43:20 +00:00
john.mccutchan
32bf51aa47
Fixed memory leaks in ConvexDecomposition and ColladaConverter libraries
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Added ConvexDecompositionDemo to CMake build
2008-08-28 17:36:50 +00:00
erwin.coumans
65116fd3d3
Minor cleanup of CMakeLists.txt files, it works better with Code::Blocks+MinGW (glut32,opengl32,glu32)
2008-07-03 21:21:44 +00:00
ejcoumans
79d53cd346
updated version
2007-03-06 10:26:11 +00:00
ejcoumans
0e04cfc806
First stage in refactoring Bullet: moved Bullet Collision and Dynamics and LinearMath into src folder, and all files in Collision Detection and Dynamics have bt prefix.
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Made all buildsystems to work again (jam, msvc, cmake)
2006-09-25 08:58:57 +00:00
ejcoumans
3a27e8b1bf
Added preliminary CMake buildsystem support, it can autogenerate projectfiles/makefiles etc. Including Mac OS X Xcode.
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This provides a better maintainable alternative to jam/msvcgen
2006-08-09 19:38:21 +00:00