Commit Graph

350 Commits

Author SHA1 Message Date
ejcoumans
3d3d24afa9 refit tree needs an aabbMin/aabbMax
improved unquantization for quantized trees
reverted heightfield quantize
2008-02-28 02:55:25 +00:00
johnmccutchan
94586390b6 IBM CELL SDK 3.0 fixes 2008-02-28 00:07:00 +00:00
ejcoumans
f51ac89dbe add support for 16bit indices and 3-float vertices (instead of btVector3 which is 4float) in
in btTriangleMesh container and ColladaConverter.

btTriangleMesh now derives from btTriangleIndexVertexArray, so it can be used for meshes on SPU
2008-02-18 04:23:50 +00:00
ejcoumans
9aec3255ef add support for 16bit indices and 3-float vertices (instead of btVector3 which is 4float) in
in btTriangleMesh container and ColladaConverter.

compile issue with PlatformDefinitions in GDC demo.
2008-02-18 01:37:30 +00:00
ejcoumans
fc333d2e18 updated Jam and CMake build files for new Extras/ConvexHull library 2008-02-13 08:15:58 +00:00
ejcoumans
eeb78b8d45 free memory for btShapeHulls, keep track of it in GL_ShapeDrawer.
move btShapeHull and btConvexHull into its own library in Extras/ConvexHull (it allocates memory using mem/delete and refactoring into using btAlignedAlloc/Free takes too much time)
fix heightfield / btOptimizedBvh for quantization, so that raycast can use quantized aabb (clamp up for maxima and down for minima)

work-in-progress (update projectfiles etc)
2008-02-13 07:14:19 +00:00
johnmccutchan
65ce92885b Don't fallback to getAabbSlow in btCapsuleShape 2008-02-13 03:07:25 +00:00
johnmccutchan
1ac223ca2a Properly set normalInWorldSpace and don't doubly rotate normal for convex vs. convex cast.
Fixes this issue: http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1784
2008-02-11 19:16:04 +00:00
ejcoumans
fe4e81ebff - support both 32bit and 16bit indices in ColladaConverter
- added triangle part/index into btManifoldPoint
2008-02-09 03:34:53 +00:00
ejcoumans
7ca3020133 removed some dependencies 2008-02-08 23:22:31 +00:00
johnmccutchan
d70a25ff6d Apply lsgmasa's fix for convex cast against collision world. 2008-02-08 19:56:46 +00:00
ejcoumans
618263163c add support for X,Z axis aligned capsules 2008-02-08 01:11:05 +00:00
ejcoumans
ff3b7f0c0f set applied impulse to zero, when replacing an existing contact point 2008-02-07 08:18:26 +00:00
ejcoumans
a4e63aed00 - DemoApplication, debug text rendering was broken, glLoadIdentity() missing
- copy user data over to child shape
- added applied impulse to btManifoldPoint
- add ContactProcessedCallback (needs test/demo)
- didn't copy over m_additionalDampingFactor into btRigidBody.
2008-02-07 08:00:16 +00:00
ejcoumans
f22d338959 added btCapsuleShapeX and btCapsuleShapeZ, for X and Z upaxis capsules. The default btCapsuleShape stays Y-axis, for backwards compatibility. 2008-02-07 00:34:06 +00:00
ejcoumans
d88ba6063e replaced malloc/free by btAlignedAlloc and btAlignedFree 2008-02-06 00:10:18 +00:00
johnmccutchan
023f25c539 Add a btTypedUserInfo field to btTypedConstraint 2008-02-05 18:57:06 +00:00
johnmccutchan
cb79016591 Make btTypedUserInfo::~btTypedUserInfo() virtual 2008-02-05 18:56:30 +00:00
johnmccutchan
d368ef3d71 Remove name field and replace it with btTypedUserInfo field 2008-02-05 18:55:05 +00:00
johnmccutchan
7be6c98c60 Minor changes to btTypedUserInfo 2008-02-05 18:53:50 +00:00
ejcoumans
39ecc2ab7e error C2374: 'i' : redefinition; multiple initialization
make MSVC 6.0 build again.
This code breaks:
for (int i=0;....
for (int i=0;....
use
int i;
for (i=0;...
for (i=0;...
instead ;-)
2008-02-05 05:55:25 +00:00
johnmccutchan
bc3b099034 Added btTypedUserInfo.h. This will be used
to store extra information in the btCollisionShape
and btCollisionObject classes.
2008-02-01 20:19:25 +00:00
ejcoumans
5399a9ae8c fixes to compile/share more code between SPU and PPU 2008-02-01 03:35:54 +00:00
johnmccutchan
8fff5c54e9 Added name fields to Collision Object and Shape.
Added name field to Typed Constraint.
Added accessor for gravity in dynamics world.
2008-01-30 01:52:07 +00:00
ejcoumans
d3e4d87521 added a paper name for info in exponential map, part of the Bullet motion equation 2008-01-28 02:09:17 +00:00
ejcoumans
923f1411d7 Disable a recent new optimization for ray-aabb in btOptimizedBvh, it has some issues.
///thanks Joerg/hiker for the reproduction case!
///http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1858
2008-01-28 01:34:48 +00:00
johnmccutchan
2addd46f4b Further refactoring of btConvexHull. 2008-01-24 22:22:36 +00:00
ejcoumans
a267152945 fix doubleprecision build 2008-01-24 02:41:45 +00:00
ejcoumans
30e1c56520 fix doubleprecision build 2008-01-24 02:40:15 +00:00
ejcoumans
7d4b879c4b bumped up version to 2.67 2008-01-24 02:12:09 +00:00
ejcoumans
03a05c25af removing a lot of unwanted code from btConvexHull (more refactoring will follow) 2008-01-24 01:08:15 +00:00
ejcoumans
af85183a48 fixed to get MacOSX to compile, added new files to CMakeLists.txt 2008-01-23 23:13:31 +00:00
ejcoumans
127d911c9d Added Stan Melax Convex Hull utility under Zlib license, Thanks Stan!
Use this Convex Hull to create a renderable shape, using btHullShape, Thanks to John McCutchan
2008-01-23 22:24:45 +00:00
ejcoumans
6eb97cd966 added debug rendering for planeshape
added void* userpointer (+getUserPointer/setUserPointer) to each btCollisionShape
2008-01-23 03:06:15 +00:00
ejcoumans
63dc666bf6 fix for static planeshape and spheres, need to use the getSupportingVertex with margin for proper contact point location. 2008-01-23 02:42:14 +00:00
ejcoumans
f12f04fb97 optimization: only call solveGroup if there is some work: avoid virtual function call, its overhead can be excessive
based on 3000 body benchmark
2008-01-18 07:10:08 +00:00
ejcoumans
c0055bdb4a removed some profiling in the innerloop, it hurts performance 2008-01-18 06:48:55 +00:00
johnmccutchan
41e9491402 Move unquantize from btOptimizedBvh.cpp to btOptimizedBvh.h 2008-01-14 23:47:05 +00:00
johnmccutchan
15cdd9de8e Rename btCollisionWorld::convexTest to btCollisionWorld::convexSweepTest. The new test sweeps the convex shape against all objects in the world taking into account the orientation specified in the from and to transformations. 2008-01-11 20:18:29 +00:00
ejcoumans
2c00af5dc9 removed duplicate .cpp entries in CMakeLists.txt 2008-01-03 04:55:34 +00:00
ejcoumans
d051e2eacb First commit of 2008, Happy New Year!
Add option to compile without btClock and without profiling: comment out USE_BT_CLOCK, and #define BT_NO_PROFILE
Fixed typo/case in #include "LinearMath/btQuickProf.h", in SpuParallelSolver.cpp
Removed unnecessary files from libxml CMakeLists.txt
2008-01-03 04:42:00 +00:00
ejcoumans
7897368754 updated version to 2.66 2007-12-17 05:08:53 +00:00
ejcoumans
17a214a2b3 - Added btRigidBodyConstructionInfo, to make it easier to set individual setting (and leave other untouched) during rigid body construction.
This was harder using default arguments. Thanks Vangelis Kokkevis for pointing this out.
- Fixed memoryleak in the ConstraintDemo and Raytracer demo.
- fixed issue with clearing forces/gravity at the end of the stepSimulation, instead of during internalSingleStepSimulation.
Thanks chunky for pointing this out: http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1780
- Disabled additional damping in rigid body by default, but enable it in most demos. Set btRigidBodyConstructionInfo m_additionalDamping to true to enable this.
- Removed obsolete QUICKPROF BEGIN/END_PROFILE, and enabled BT_PROFILE. Profiling is enabled by default (see Bullet/Demos/OpenGL/DemoApplication.cpp how to use this).
User can switch off profiling by enabling define BT_NO_PROFILE in Bullet/src/btQuickprof.h.
2007-12-17 04:26:36 +00:00
ejcoumans
8feabf889b fix in CMakeLists.txt 2007-12-15 03:33:23 +00:00
ejcoumans
61ffa6a1b5 Updated cmake files, added header files, Thanks John McCutchan
re-autogenerated msvc projectfiles with new HelloWorld/BulletMultiThreaded Demo 
Minor fixes
2007-12-15 02:48:24 +00:00
ejcoumans
d7354e5387 get SequentialThreadSupport to compile on the Mac 2007-12-14 06:21:51 +00:00
ejcoumans
9e25108b06 use freeglut by default under Windows 2007-12-14 02:48:53 +00:00
ejcoumans
961c38269b Added address to debug memory allocator
Renamed 'free' in 'freeMemory' to avoid name clashes with some Microsoft debugging tools.
2007-12-14 01:45:13 +00:00
ejcoumans
599579803e Added portable non-parallel implementation for btThreadSupportInterface: SequentialThreadSupport, Thanks John McCutchan (JMC)
Added CMake support for BulletMultiThreaded.
2007-12-13 03:47:47 +00:00
ejcoumans
947dc8d33d Moved the 'btRigidBody::clearForce' to the end of the stepSimulation, instead of in each substep.
Should help with this issue, reported here: http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1601
We can optionally leave out the 'clearForces'.
Thanks everyone for the discussion.
2007-12-12 02:53:51 +00:00