50344c4a2342e34bcaa08998fbfc7a12b5f41972
Add Concave Convexcast demo back in AllBulletDemos, and tweaked it a bit. Fix view frustum of ForkLiftDemo (caused picking to fail) Removed innerloop profiling for ray and convex casts, it hurts performance. Set default #aabb's in CDTestFramework to 8192
Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games and animation. Free for commercial use, including Playstation 3, open source under the ZLib License. Discrete and continuous collision detection, integrated into Blender 3D, and COLLADA 1.4 Physics import. See the Bullet_User_Manual.pdf for more info and visit the Bullet Physics Forum at http://bulletphysics.com
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