703582f4faaf32ecedae56d7f91c5807e0d47cf5
manually add some missing files to msvc projectfiles for now fix in box-box collision detector, preventing it to fail in some rare cases remove redundant line in btHingeConstraint, thanks to teravus fix mouse drag camera rotation issue (modulo 360 instead of 180)
Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games and animation. Free for commercial use, including Playstation 3, open source under the ZLib License. Discrete and continuous collision detection, integrated into Blender 3D, and COLLADA 1.4 Physics import. See the Bullet_User_Manual.pdf for more info and visit the Bullet Physics Forum at http://bulletphysics.com
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