c6493bb049dec2cfce7c5737f6d2c495c5657e11
See also http://bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=3930 To disable it, define BT_DISABLE_CAPSULE_CAPSULE_COLLIDER in the build system
Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games and animation. Free for commercial use, including Playstation 3, open source under the ZLib License. Discrete and continuous collision detection, integrated into Blender 3D, and COLLADA 1.4 Physics import. See the Bullet_User_Manual.pdf for more info and visit the Bullet Physics Forum at http://bulletphysics.com
Description
Languages
Wavefront Object
70.5%
C++
13%
Mathematica
8.2%
COLLADA
5.8%
C
2%
Other
0.4%