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dfa738c13a0da79a0543e4cedcd59b35cf2f27a6
bullet3
/
Demos3
/
bullet2
/
BasicDemo
History
erwin coumans
dfa738c13a
Properly propagate the applied impulse for the MLCP solvers, so it will be available for contact and non-contact constraints.
...
Use real-time clock in AllBullet2Demos, rather than hard-coded 1./60.
2014-02-24 13:24:49 -08:00
..
BasicDemo.cpp
Properly propagate the applied impulse for the MLCP solvers, so it will be available for contact and non-contact constraints.
2014-02-24 13:24:49 -08:00
BasicDemo.h
add Bullet 2.x constraint solver tests for hinge, with large mass ratio
2014-01-28 10:25:04 -08:00
Bullet2RigidBodyDemo.cpp
add Bullet 2.x constraint solver tests for hinge, with large mass ratio
2014-01-28 10:25:04 -08:00
Bullet2RigidBodyDemo.h
added very crude little LuaDemo, to create physics objects using Lua scripts (very preliminary)
2014-02-06 01:13:31 -08:00
HingeDemo.cpp
Properly propagate the applied impulse for the MLCP solvers, so it will be available for contact and non-contact constraints.
2014-02-24 13:24:49 -08:00
HingeDemo.h
Properly propagate the applied impulse for the MLCP solvers, so it will be available for contact and non-contact constraints.
2014-02-24 13:24:49 -08:00
MyDebugDrawer.h
add Bullet 2.x constraint solver tests for hinge, with large mass ratio
2014-01-28 10:25:04 -08:00