Commit Graph
820 Commits
Author SHA1 Message Date
erwin.coumans c7b526abfa adjusted demos to include SoftDemo into AllBulletDemos 2008-03-31 00:03:35 +00:00
erwin.coumans 726b9c2ac2 improved multi-platform support for SoftBodyDemo 2008-03-30 23:22:30 +00:00
erwin.coumans d4698cb3d5 Added SoftBody demo, contribution by Nathanael Presson. Will integrate into Bullet broadphase.
Added very basic drawTriangle for btIDebugDraw, useful for basic softbody visualization.
Added btGjkEpa2, contribution by Nathanael Presson. Improved version of EPA penetration depth computation, more suitable for multi-core/SPU (less memory usage). Note: btGjkEpa2 is not enabled by default currently.
2008-03-30 23:08:06 +00:00
erwin.coumans cc264199af added Jamfile 2008-03-20 10:05:17 +00:00
erwin.coumans 6051a08f65 updated buildfiles for Benchmarks 2008-03-20 10:01:58 +00:00
erwin.coumans bc5b56e99d Added performance benchmarks 2008-03-20 09:34:11 +00:00
erwin.coumans fe5386a5c8 Made the move from sourceforge to googlecode (no svn sync any longer)
Fixed BulletColladaConverter load/save
Removed btTypedUserInfo
Added btHashMap
Fixed btCapsuleShape
2008-03-13 05:16:42 +00:00
ejcoumans a0bc52f3f7 fix issue with msvc6 (class scope) 2008-02-29 22:19:44 +00:00
ejcoumans b7e3df5bcf updated Jamfile, character demo, concave demo
reset for character demo (on space), and local refit of tree
2008-02-29 21:50:46 +00:00
ejcoumans e521a8c8fb updated Changelog.txt and jamfile 2008-02-29 20:48:58 +00:00
johnmccutchan e85ffb3323 Add Extras/ConvexHull to IBM CELL SDK 3.0 Makefile include path 2008-02-28 02:58:14 +00:00
ejcoumans 3d3d24afa9 refit tree needs an aabbMin/aabbMax
improved unquantization for quantized trees
reverted heightfield quantize
2008-02-28 02:55:25 +00:00
johnmccutchan 94586390b6 IBM CELL SDK 3.0 fixes 2008-02-28 00:07:00 +00:00
johnmccutchan 6a59432ee8 Initial version of character controller and demo 2008-02-27 19:49:25 +00:00
ejcoumans fc333d2e18 updated Jam and CMake build files for new Extras/ConvexHull library 2008-02-13 08:15:58 +00:00
ejcoumans eeb78b8d45 free memory for btShapeHulls, keep track of it in GL_ShapeDrawer.
move btShapeHull and btConvexHull into its own library in Extras/ConvexHull (it allocates memory using mem/delete and refactoring into using btAlignedAlloc/Free takes too much time)
fix heightfield / btOptimizedBvh for quantization, so that raycast can use quantized aabb (clamp up for maxima and down for minima)

work-in-progress (update projectfiles etc)
2008-02-13 07:14:19 +00:00
ejcoumans 1d576dd0af added COLLADA domAsset (authoring tool/upaxis), added dummy time that complies with COLLADA (needs fixing), fixed include path again (relative to current folder) 2008-02-12 23:44:21 +00:00
ejcoumans 6b3587a505 moved implementation from ColladaDemo into ColladaConverter, so that it can be used without change with any btDynamicsWorld. 2008-02-08 23:46:37 +00:00
ejcoumans 9eb0340dab fixed minor graphics issues, related to recent camera initialization changes 2008-02-07 08:49:29 +00:00
ejcoumans a4e63aed00 - DemoApplication, debug text rendering was broken, glLoadIdentity() missing
- copy user data over to child shape
- added applied impulse to btManifoldPoint
- add ContactProcessedCallback (needs test/demo)
- didn't copy over m_additionalDampingFactor into btRigidBody.
2008-02-07 08:00:16 +00:00
johnmccutchan ee5ff5feb6 Added ConvexDecompositionDemo to CMakeLists.txt 2008-02-05 18:57:49 +00:00
ejcoumans 37837f204a missing return in main.cpp
remove unwanted libxml files (testfiles containing 'main')
2008-02-05 06:14:51 +00:00
ejcoumans 39ecc2ab7e error C2374: 'i' : redefinition; multiple initialization
make MSVC 6.0 build again.
This code breaks:
for (int i=0;....
for (int i=0;....
use
int i;
for (i=0;...
for (i=0;...
instead ;-)
2008-02-05 05:55:25 +00:00
ejcoumans dad6667756 Accidently moved gluLookAt in the GL_PROJECTION matrix, instead of GL_MODELVIEW matrix.
Thanks Wol for reporting the issue.
http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1878
2008-02-03 22:19:42 +00:00
johnmccutchan 3ed22c25e6 Updated to work with new ColladaConverter 2008-01-30 01:53:26 +00:00
ejcoumans 5c40e615bd make source compile under MinGW32
todo: link against OpenGL GLU/GLUT.
2008-01-30 01:09:01 +00:00
ejcoumans 30e1c56520 fix doubleprecision build 2008-01-24 02:40:15 +00:00
ejcoumans c86fea11dc use btHullShape/btConvexHull to reduce vertices in a convex hull. Perhaps we always use this, to avoid convex objects with too many vertices...? 2008-01-24 01:35:34 +00:00
ejcoumans 19753da3b4 prettified convex composition demo (added concave version, next to convex hull and convex decomposition) 2008-01-23 23:48:30 +00:00
ejcoumans 95fa8f9185 use new convex hull drawing code for btConvexTriangleMeshShape 2008-01-23 23:36:45 +00:00
ejcoumans af85183a48 fixed to get MacOSX to compile, added new files to CMakeLists.txt 2008-01-23 23:13:31 +00:00
ejcoumans 127d911c9d Added Stan Melax Convex Hull utility under Zlib license, Thanks Stan!
Use this Convex Hull to create a renderable shape, using btHullShape, Thanks to John McCutchan
2008-01-23 22:24:45 +00:00
johnmccutchan f593b6001f Add support for batch raycast to ConcaveRaycastDemo. Disabled by default. 2008-01-14 23:50:10 +00:00
johnmccutchan 15cdd9de8e Rename btCollisionWorld::convexTest to btCollisionWorld::convexSweepTest. The new test sweeps the convex shape against all objects in the world taking into account the orientation specified in the from and to transformations. 2008-01-11 20:18:29 +00:00
ejcoumans d051e2eacb First commit of 2008, Happy New Year!
Add option to compile without btClock and without profiling: comment out USE_BT_CLOCK, and #define BT_NO_PROFILE
Fixed typo/case in #include "LinearMath/btQuickProf.h", in SpuParallelSolver.cpp
Removed unnecessary files from libxml CMakeLists.txt
2008-01-03 04:42:00 +00:00
ejcoumans 17a214a2b3 - Added btRigidBodyConstructionInfo, to make it easier to set individual setting (and leave other untouched) during rigid body construction.
This was harder using default arguments. Thanks Vangelis Kokkevis for pointing this out.
- Fixed memoryleak in the ConstraintDemo and Raytracer demo.
- fixed issue with clearing forces/gravity at the end of the stepSimulation, instead of during internalSingleStepSimulation.
Thanks chunky for pointing this out: http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1780
- Disabled additional damping in rigid body by default, but enable it in most demos. Set btRigidBodyConstructionInfo m_additionalDamping to true to enable this.
- Removed obsolete QUICKPROF BEGIN/END_PROFILE, and enabled BT_PROFILE. Profiling is enabled by default (see Bullet/Demos/OpenGL/DemoApplication.cpp how to use this).
User can switch off profiling by enabling define BT_NO_PROFILE in Bullet/src/btQuickprof.h.
2007-12-17 04:26:36 +00:00
ejcoumans 4a3c2506d4 fixed cmake/jam for HelloWorld sample 2007-12-15 02:42:33 +00:00
ejcoumans a77fca6394 add printing of worldpos in HelloWorld.cpp 2007-12-15 02:28:39 +00:00
ejcoumans 6dff743d68 Cleanup some #defines in parallel collision detector, add conditional freeglut support to return from glutMainLoop. 2007-12-15 00:40:34 +00:00
ejcoumans 335c79a2a2 added CMake support for AllBulletDemos 2007-12-14 08:35:35 +00:00
ejcoumans b29330b19d added MultiThreadedDemo to AllBulletDemos 2007-12-14 07:57:20 +00:00
ejcoumans c5e6044e53 added MultiThreadedDemo 2007-12-14 07:17:35 +00:00
ejcoumans d7354e5387 get SequentialThreadSupport to compile on the Mac 2007-12-14 06:21:51 +00:00
ejcoumans 9e25108b06 use freeglut by default under Windows 2007-12-14 02:48:53 +00:00
ejcoumans 051efde77a Added HelloWorld application: minimal demo showing construction, stepping and deletion of a dynamics world. 2007-12-14 01:21:02 +00:00
ejcoumans a7e04dbdc2 Added faster and more robust support for btStaticPlaneShape 2007-12-11 23:13:29 +00:00
johnmccutchan 66cdbb9659 Fixes for IBM Cell SDK 3.0 by Jochen Roth 2007-12-11 19:49:09 +00:00
ejcoumans 0bf152cabe fixes in btCollisionWorld and Raytracer, to allow 'all hits' (work in progress) 2007-12-11 03:02:47 +00:00
ejcoumans a537fb68b6 fixes in btCollisionWorld and Raytracer, to allow 'all hits' (work in progress) 2007-12-11 03:00:53 +00:00
ejcoumans f1be4ab221 only update aabb of active objects, thanks Peter Tchernev for reporting (http://bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1764 )
move debug aabb rendering from updateAabb to debugDrawWorld
2007-12-10 02:18:38 +00:00