Erwin Coumans
17570c4700
tweak color of quadruped robot URDF, tweak quadruped.py script to make it more compatible with VR demo
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allow VR physics server to run with or without 'realTimeSimulation'
2016-12-11 09:28:36 -08:00
Erwin Coumans
27d38a1ba8
Merge branch 'master' of https://github.com/erwincoumans/bullet3
2016-12-05 11:58:06 -08:00
Erwin Coumans
024ab6725b
expose pybullet.setPhysicsEngineParameter(numSubSteps=int)
2016-12-05 11:54:56 -08:00
erwincoumans
61cfa18923
save default VR camera tuning, requires MIDI controller
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tweak some values in VR demo
2016-12-02 17:44:00 -08:00
erwincoumans
383b30a4e4
reset also needs to reset iterations etc
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move from 100 to 50 iterations for VR demo
2016-12-02 14:10:26 -08:00
erwincoumans
e5aea04e23
add back the 'swapBuffers' in VR demo (slightly lower performance, but easier to use demo.
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fix issue related to TinyRenderer shadowbuffer API change
2016-12-02 13:23:50 -08:00
erwincoumans
08c9bf88e9
Merge pull request #882 from erwincoumans/master
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expose numSubSteps to pybullet
2016-12-01 18:13:27 -08:00
Erwin Coumans
6814e334a2
expose numSubSteps to pybullet
2016-12-01 17:54:52 -08:00
yunfeibai
bf83c77dab
Merge remote-tracking branch 'upstream/master'
2016-12-01 16:48:22 -08:00
yunfeibai
a88272de1b
Restore the old constructor for TinyRenderObjectData for backward compatibility.
2016-12-01 16:47:11 -08:00
Erwin Coumans
e20c487e52
fix backward compatibility issue with pybullet:loadURDF
2016-12-01 09:51:28 -08:00
Erwin Coumans
15cda75130
add <restitution> in <contact> settings of URDF/SDF
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allow 'useMaximalCoordinates' and 'useFixedBase' in pybullet.loadURDF.
enable split impulse for btRigidBody, even in btMultiBodyDynamicsWorld.
allow initialization of velocity and apply force for btRigidBody in pybullet/shared memory API.
process contact parameters in URDF also for btRigidBody (friction, restitution etc)
add pybullet.setPhysicsEngineParameter with numSolverIterations, useSplitImpulse etc.
2016-11-30 22:24:20 -08:00
erwincoumans
a5eda81e47
Merge pull request #867 from lunkhound/pr-slider-widget
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example browser: slider widget improvements
2016-11-29 21:08:48 -08:00
Erwin Coumans
898517b1e3
Merge branch 'master' of https://github.com/erwincoumans/bullet3
2016-11-29 19:14:20 -08:00
Erwin Coumans
32a3fb0b4d
Merge remote-tracking branch 'bp/master'
2016-11-29 19:14:04 -08:00
Erwin Coumans
746c4d0d2a
add a tray, similar to those ones:
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https://research.googleblog.com/2016/03/deep-learning-for-robots-learning-from.html
tune the VR demo a bit, to make it more user friendly.
2016-11-29 17:08:47 -08:00
yunfeibai
e8ff969a6f
Merge remote-tracking branch 'upstream/master'
2016-11-29 14:17:38 -08:00
yunfeibai
0cb2b21b5f
Add pybullet API for shadow.
2016-11-29 14:10:07 -08:00
yunfeibai
b40c9cde96
Add torus shadow render example.
2016-11-29 13:50:49 -08:00
yunfeibai
1fbd78ece5
Add shared memory API for setting shadow and light source distance.
2016-11-29 13:19:35 -08:00
yunfeibai
8aa90a7427
Refactor shader and render pipeline code.
2016-11-29 12:53:50 -08:00
yunfeibai
86c5dfe8f4
Fix the light color issue in box rendering example.
2016-11-29 11:43:52 -08:00
yunfeibai
5fe36ca200
Clean global variables.
2016-11-29 11:11:41 -08:00
Erwin Coumans
8de35cf01c
remove prefix/postfix from pybullet, so it becomes pybullet.so and pybullet_d.so in debug mode (and on Windows, pybullet.pyd and pybullet_d.pyd)
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fix build_cmake_pybullet_win32.bat, so it links against correct version of pythonx.lib pythonx_d.lib. Still, I would prefer using premake on Windows, it has more native Visual Studio features.
2016-11-29 09:09:35 -08:00
Erwin Coumans
2d42c7963a
add pybullet getBaseVelocity / resetBaseVelocity
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C-API b3CreatePoseCommandSetBaseLinearVelocity/b3CreatePoseCommandSetBaseAngularVelocity
2016-11-28 15:11:34 -08:00
Erwin Coumans
2e372a525e
remove duplicate 'setTimeStep' in pybullet.c
2016-11-28 12:36:52 -08:00
yunfeibai
d48b03f23b
Use the barycentric coordinate to get the coordinate in shadow buffer.
2016-11-28 10:13:09 -08:00
yunfeibai
0bc4e0a4c3
Render multiple objects with shadow.
2016-11-27 16:53:15 -08:00
yunfeibai
529274a3f4
Render shadow of torus with shadow buffer and index from triangle order.
2016-11-27 15:32:55 -08:00
yunfeibai
29809a4471
Render depth buffer.
2016-11-23 13:00:26 -08:00
Erwin Coumans
c0113310ca
Merge branch 'master' of https://github.com/erwincoumans/bullet3
2016-11-23 09:59:50 -08:00
Erwin Coumans
bf22424853
Merge remote-tracking branch 'bp/master'
2016-11-22 11:18:19 -08:00
erwincoumans
0516d2ecaa
allow getClosestPoints for btCompoundCollisionAlgorithm and btSphereTriangleCollisionAlgorithm
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add optional 'lightColor' arg to testrender.py script
2016-11-22 10:11:04 -08:00
Erwin Coumans
ca71b84913
fix uninitialized m_lightColor (see ExampleBrowser/Rendering/TinyRenderer, Software was black.
2016-11-21 22:33:23 -08:00
yunfeibai
24b3e137a6
Render shadow with depth from light.
2016-11-21 10:21:14 -08:00
erwincoumans
d4a18c5634
Update NN3DWalkers.cpp
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the excessive stack-space requirements in printWalkerConfigs breaks some proprietary/internal build systems.
2016-11-21 10:18:48 -08:00
yunfeibai
5be4409a1a
Render shadow buffer.
2016-11-21 09:13:20 -08:00
erwincoumans
24c9020aac
Merge remote-tracking branch 'bp/master'
2016-11-21 07:42:33 -08:00
erwincoumans
0d5dcb3cc5
setDebugObjectColor
2016-11-21 07:42:11 -08:00
erwincoumans
1f35697152
Merge pull request #866 from erwincoumans/master
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separate 'getClosestPointsAlgorithm', various pybullet improvements
2016-11-21 07:41:45 -08:00
Lunkhound
4300ef45a3
fix missing globals
2016-11-20 18:00:21 -08:00
Lunkhound
49b27f30bd
example browser: slider widget improvements
2016-11-20 16:38:11 -08:00
erwincoumans
1bc427df6b
fix compile issue when using VR
2016-11-20 16:22:20 -08:00
erwincoumans
f9c1e19587
revert 'addUserDebugLine/Text' to lockless rendering on main thread, at the cost of slower add/remove for now.
2016-11-20 15:38:42 -08:00
yunfeibai
be5b8a3d7b
Set light color in pybullet.
2016-11-20 13:14:18 -08:00
yunfeibai
93ba8af023
Add shared memory API to change light color.
2016-11-20 12:52:12 -08:00
erwincoumans
9ee1c4ec24
regular OR wireframe rendering, not both
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add option to perform filtering of 'getClosestPoints' using linkA/linkB.
don't use 'realtimesimulation' as default
add/remove debug items within same thread
pybullet, report contact points and normal as [x,y,z] triplet/vector, not 3 scalars
separate 'getClosestPointsAlgorithm': box-box doesn't report closest points with positive distance, and the query shouldn't impact regular 'closesst points'
2016-11-19 17:13:56 -08:00
erwincoumans
936a104fb2
re-enable samurai.urdf loading for VR demo
2016-11-18 08:08:46 -08:00
erwincoumans
8c69fa13ca
add pybullet getCameraImage, replacing renderImage, cleaner API:
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always pass in width, hight and viewMatrix, projectionMatrix, optionally lightDir
added helper methods computeViewMatrix, computeViewMatrixFromYawPitchRoll, computeProjectionMatrix, computeProjectionMatrixFOV
see Bullet/examples/pybullet/testrender.py + testrender_np.py for example use
add missing base_link.stl for husky.urdf
2016-11-17 15:15:52 -08:00
Erwin Coumans
ee7a5a470f
tweak quadruped script to make a few more moves
2016-11-16 21:36:51 -08:00