Commit Graph

1154 Commits

Author SHA1 Message Date
erwin.coumans
aa6f352ddc use #include "btScalar.h" instead of "LinearMath/btScalar.h"
fixes Issue 572
2011-12-12 16:56:39 +00:00
erwin.coumans
e1c9b67ef7 reduce dynamic memory allocations in btDbvt::rayTestInternal,
fixes Issue 574, thanks to Anton Breusov
2011-12-12 16:52:52 +00:00
erwin.coumans
606d65d95b Reduce dynamic memory allocation, fixes Issue 573
Thanks to Anton Breusov for the patch
2011-12-12 16:47:41 +00:00
erwin.coumans
665829bd81 only use the getInterpolationWorldTransform for objects that are not isStaticOrKinematic
This should solver the issue discussed here: http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?t=7681
remove some warning
2011-12-12 13:33:34 +00:00
erwin.coumans
76785d6e01 Only set the m_interpolationWorldTransform to m_worldTransform for kinematic objects, and use the new transform directly for static/dynamic objects.
update some cmake project files
2011-12-12 11:53:20 +00:00
erwin.coumans
a06ee28aa6 fix OpenCL kernel 2011-11-30 18:44:00 +00:00
erwin.coumans
866dc2c6c7 operator argument had to be const 2011-11-22 00:21:48 +00:00
erwin.coumans
0e6926c096 avoid compile errors in projects (btHashMap copied gives errors, see http://gamekit.org/forum/viewtopic.php?f=9&t=29&start=93 2011-11-22 00:03:46 +00:00
erwin.coumans
4e0aa42123 Disallow the operator= for btAlignedObjectArray, together with some fixes in the code (to avoid accidental deep copy)
Enable #define BT_ALLOW_ARRAY_COPY_OPERATOR in Bullet/LinearMath/btAlignedObjectArray.h to re-enable it
Fixes Issue 564, thanks to Tissen Peter for the report/fix
2011-11-15 20:09:05 +00:00
erwin.coumans
d3c6f9dd67 BulletWorldImporter didn't properly import m_3indices16 arrays, fixes Issue 562 thanks to Marius Elvert
Support for m_3indices8 import
Fix un-initialized memPtr->m_3indices8 at export time, add a workaround at loading time
2011-11-15 18:40:45 +00:00
erwin.coumans
f64fc0a26b avoid array out-of-bounds access 2011-11-15 18:16:42 +00:00
erwin.coumans
21ecc26fde fix compile issue under linux 2011-11-14 23:29:07 +00:00
erwin.coumans
0ccc82a2ab disable the OpenCL asserts by default (BT_SUPPRESS_OPENCL_ASSERTS), and re-enable the shader initialzation in bool btOpenCLSoftBodySolver::checkInitialized() 2011-11-14 23:12:33 +00:00
erwin.coumans
0d1fcf7c48 Move btOclUtils.cpp/h and btOclCommon.cpp/h to btOpenCLUtils.cpp/h
Rename member numerator to m_numerator in btConvexHullComputer.cpp to avoid confusion (Thanks to Ian for the feedback)
Add btSoftBody::addAeroForceToNode and btSoftBody::addAeroForceToFace, thanks to Dongsoo Han/Saggita
2011-11-14 22:22:49 +00:00
erwin.coumans
a374f8c0d4 remove btOclGetMaxFlopsDev, it was buggy. Just use device 0 in the demos. The OpenCL initialization needs more work/some GUI. 2011-11-11 20:11:03 +00:00
erwin.coumans
66c349caa6 Remove btSoftBodySolver_CPU.*
Move btSoftBodySolverData.h to src/BulletMultiThreaded/GpuSoftBodySolvers/Shared/btSoftBodySolverData.h
Attempt to re-enable MiniCL version of OpenCLClothDemo (cloth-capsule collision still broken)
Add optional OpenCL acceleration to SerializeDemo (just for cloth)
2011-11-11 19:00:26 +00:00
erwin.coumans
14352169ab Fix some array out-of-bounds access errors
Add an assert using MAX_DEGENERATE_STATS
Fixes Issue 561, thanks to jarno for the report
2011-10-24 18:24:31 +00:00
erwin.coumans
a415ef6067 apply patch to fix incorrect co-planar polygon merging
Thanks to fastflo for the report/patch. This fixes Issue 557
2011-10-18 15:41:14 +00:00
erwin.coumans
04285116ad Use a different check for duplicate vertices,
Thanks to fastflo, see http://code.google.com/p/bullet/issues/detail?id=555
and http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?f=9&t=7511&p=25762#p25762
Added missing Intel OpenCL build file, and fix some compile issue due to missing external
2011-10-12 22:40:43 +00:00
erwin.coumans
8b849e0d07 Fixed split impulse SIMD issue in the constraint solver (doesn't affect default behaviour, as split impulse is switched off by default)
Thanks to Laurent Coulon for the report/fix. http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?f=9&t=7515&p=25766#p25766
2011-10-12 20:22:55 +00:00
erwin.coumans
961fb12985 also set the properties for the mirror version of the plane-convex algorithm (convex-plane)
This fixes Issue 548, thanks to ejtttje
2011-09-19 22:10:32 +00:00
erwin.coumans
4f25d731f9 fix autotools build
fix picking for tetrahedral soft body (demo 29/30)
add text for failing OpenCL kernel build, thanks to Greg
2011-09-16 23:58:38 +00:00
erwin.coumans
d3dc7afefd fix in non-SIMD OpenCL cloth demo, kernel names changed.
Thanks Greg, see http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?f=9&t=7442&p=25422#p25422
2011-09-16 21:58:01 +00:00
erwin.coumans
bb29d15058 create premake4 solutions for the various OpenCL configurations (AMD, NVIDIA, Intel OpenCL SDKs for Windows)
primarily to distribute project files that work.
CMake is still better supported in general (not all demos/libs have been ported)

Revert a recent change about warnings: %zu doesn't work in printf, %d does
2011-09-16 01:28:34 +00:00
erwin.coumans
ce62d7615e Update version to 2.79 for a new bugfix release 2011-09-15 23:36:59 +00:00
erwin.coumans
654fe7872a remove btContinuousDynamicsWorld, it is obsolete and was never completed.
If you need tunneling prevention, one option is to use the CCD motion clamping in btDiscreteDynamicsWorld. See also Bullet/Demos/CcdPhysicsDemo.
You can use an embedded sphere that prevents tunneling, using the following settings:

		body->setCcdMotionThreshold(0.5);
		body->setCcdSweptSphereRadius(0.9f);


Add a camera zoom setting for the demos, thanks to ejtttje, fixes Issue 543
2011-09-15 18:47:13 +00:00
erwin.coumans
69a932f13e Choose a default 'safe' collision margin for very small convex collision shapes, in particular btBoxShape and btCylinderShape
and add some documentation in btConvexInternalShape.h
Thanks to Simon Lundmark for the suggestion

Fixes http://code.google.com/p/bullet/issues/detail?id=349
2011-09-15 18:17:20 +00:00
erwin.coumans
a13d22dc84 Fix a lot of warnings, thanks to ejtttje, Fixes issue 537
Fix soft body debug rendering
2011-09-15 01:17:34 +00:00
erwin.coumans
b68c64f2db Disable DX11 cloth bounds update, it is too slow by default.
Use g_dx11Solver->setEnableUpdateBounds(true); to re-enable it (it enables GPU collision of cloth versus capsule)
2011-09-14 20:55:00 +00:00
erwin.coumans
385933b5ed Expose the multi-point perturbation algorithm for btConvexPlaneCollisionAlgorithm
Usage:
	m_collisionConfiguration = new btDefaultCollisionConfiguration();
	m_collisionConfiguration->setPlaneConvexMultipointIterations();

It is only enabled for polyhedral convex shapes, because implicit/smooth surfaces such as spheres, cylinders, capsules and cones keep on rolling forever, due to the extra off-center contact points
2011-09-14 20:38:33 +00:00
erwin.coumans
fe6991822d Use the original code for convex-plane collision in (btConvexPlaneCollisionAlgorithm),
rather than the perturbed rotated version (it is slower and harder to debug)
2011-09-14 01:28:40 +00:00
erwin.coumans
b690019e39 Removed global operator- in btQuaternion, and rewrote the 'getAxis' method
Add a unit test for testQuaternionGetAxisAngle
Thanks to ejtttje, fixes Issue 538
2011-09-13 23:37:05 +00:00
erwin.coumans
1e360bdb6b add Intel build support for the OpenCL cloth demo, and use the bullet_logo.png
Thanks to ggjunker for the patch, see Issue 533
2011-09-13 01:52:42 +00:00
erwin.coumans
82234e6f33 add preliminary premake4 support (next to cmake) mainly to auto-generate Visual Studio projectfiles that can be redistributed (with no dependency on cmake, premake) 2011-09-02 22:24:08 +00:00
erwin.coumans
ed02816e68 add kst argument for VSolveLinks.cl kernel (VSolveLinksKernel method)
Note that this method is not used by default.
Thanks to Peter for the report and fix, this fixes Issue 511
2011-09-02 04:30:01 +00:00
erwin.coumans
06112592fd Add another wind model, that doesn't clamp the maximum force.
Thanks to saggitasaggita for the patch, see http://code.google.com/p/bullet/issues/detail?id=532
2011-09-01 01:53:45 +00:00
erwin.coumans
642a6821a5 remove speculative contacts, they break restitution and cause other artifacts
use btConvexPolyhedron for debug rendering, if available
fixes in btConvexConvexAlgorithm for polyhedral contact clipping, if GJK separating normal is zero
don't shift vertices in btPolyhedralConvexShape
2011-08-30 03:28:32 +00:00
erwin.coumans
7743f5bce5 Update environment variable to CUDA_PATH (was NVSDKCOMPUTE_ROOT) and fix a few bugs that prevented the NVIDIA OpenCLClothDemo to run properly. 2011-08-17 22:08:10 +00:00
erwin.coumans
0336ed8637 prepare support for picking softbody tetrahedra 2011-08-06 21:50:09 +00:00
erwin.coumans
e83b5dac75 fixes in the DX11 cloth (for devices with physical wavefronts smaller than 32)
another fix for out-of-bounds check (there was no assert for this previously)
2011-08-03 20:21:23 +00:00
erwin.coumans
16cc5665de fix in the breaking constraints feature 2011-07-01 21:51:38 +00:00
erwin.coumans
251bb4e727 remove the 'exit' calls from the OpenCL soft body solver. Use the solver->checkInitialized() method, after solver->optimize() to see if the kernels build OK. 2011-06-30 00:23:42 +00:00
erwin.coumans
fcb1448f21 fix member variable name 2011-05-22 11:01:46 +00:00
erwin.coumans
b80e5fd167 Remove co-planar faces from convex hull, using 2d Graham scan
Improve SAT performance, by skipping back-facing features
Add assert in array class (probably fires in places)
2011-05-20 12:29:24 +00:00
erwin.coumans
20e95be9cd Fix regression issue: transform is not identity in case of softbody colliding against btCompoundShape.
Fix issue 512
2011-05-11 20:51:57 +00:00
erwin.coumans
cce582d905 Add support for AMDAPPSDKROOT environment variable
Initialize vSolveLinksKernel OpenCL cloth kernel (although kernel is unused)
Fixes Issue 508
2011-04-23 16:01:44 +00:00
erwin.coumans
6ccd5a644a implement stub function for clGetProgramInfo to avoid linker errors
Fixes Issue 510
2011-04-23 15:47:49 +00:00
erwin.coumans
7dd0cbb726 fix OSX compilation 2011-04-15 19:17:34 +00:00
erwin.coumans
1b305562be Added Pierre Terdiman's 'internal object' optimization to improve performance for separating axis tests.
Make the winding consistent in btConvexHullComputer (and related fixes in btPolyhedralConvexShape), thanks to Ole!
Some fixes in the btPolyhedralContactClipping implementation (never report a penetration deeper than GJK/EPA found, to avoid issues due to its approximate contact normal directions)
Properly visualize btPolyhedralConvexHullShape that have a  btConvexPolyhedron (by calling initializePolyhedralFeatures() method)
2011-04-15 18:37:28 +00:00
erwin.coumans
7d37b3c472 add support for PosixThreadSupport for MiniCL (partial CPU OpenCL replacement) 2011-04-11 16:28:21 +00:00