MakoEnergy
b94533d059
Added a method to retrieve the parameter flags to the btSliderConstraint.
2015-05-29 00:15:12 -05:00
MakoEnergy
2f96d050ee
Added a method to retrieve the parameter flags to the btPoint2PointConstraint.
2015-05-27 21:00:30 -05:00
MakoEnergy
e48e14889c
Created a few getters and setters for the btHingeConstraint.
2015-05-27 16:00:30 -05:00
MakoEnergy
ec84ce3304
Added 4 fetch methods to the 6DoF spring constraint.
2015-05-22 16:26:18 -05:00
MakoEnergy
26c533f02c
Added 3 fetch methods and made other methods Const.
2015-05-17 16:48:53 -05:00
MakoEnergy
3bf26c8bbe
Final set of fetch methods, for secondary data for the limits.
2015-05-15 16:12:31 -05:00
MakoEnergy
c30a3baad0
Added a method to retrieve the parameter flags to the btConeTwistConstraint.
2015-05-09 04:32:20 -05:00
MakoEnergy
150d0dfc02
Fixed a couple errors with my last commit.
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Fixed an error where I placed the wrong brackets and fixed a styling error where I had capitalized the first letter of a function name.
2015-05-08 00:22:09 -05:00
MakoEnergy
b53106319f
Created a bunch of "get" methods for the btConeTwistConstraint.
2015-05-07 23:41:19 -05:00
Erwin Coumans
aec360f158
add Raycast demo
2015-04-30 15:31:44 -07:00
erwin coumans
03e53627d6
fix an issue in MPR collision detection (which is not used by default), only for testing in the VoronoiFracture demo
2015-04-29 12:09:12 -07:00
erwin coumans
a165ff54c9
fix maxLinMotorForce/maxAngMotorForce in btSliderConstraint
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Thanks to Stephen Peters, see also https://github.com/bulletphysics/bullet3/pull/328
2015-04-29 11:05:00 -07:00
Erwin Coumans (Google)
84f2d5b9a0
Merge remote-tracking branch 'bp/master'
2015-04-28 20:57:41 -07:00
erwin coumans
f4b0cc85cd
add Vehicles/Hinge2Vehicle demo, based on the ForkLift demo, using btHinge2Constraint with rigid body wheels
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change btHinge2Constraint to derive from new btGeneric6DofSpring2Constraint
2015-04-28 18:12:49 -07:00
erwin coumans
05bf86d95f
added LICENSE.txt and AUTHORS.txt file
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add MultiBody Custom Creation example, to show how to import data from a URDF file and fill up your own data structures.
add btMultiBody::setBaseWorldTransform method
todo: fix cmake build, this patch is premake only
2015-04-23 15:41:17 -07:00
erwincoumans
e884511924
Merge pull request #353 from cameronwhite/fix-conetwist-nans
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Fix a potential division by zero for cone twist constraints.
2015-04-22 11:44:29 -07:00
Kenneth Bogert
a57e1632a6
Prevent SSE Alignment crash in VS2010 and up
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See http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?t=8915
2015-04-21 00:31:41 -04:00
Erwin Coumans (Google)
bf39570ff3
fixes for Linux
2015-04-16 16:58:42 -07:00
Erwin Coumans
b2ba615874
fixed for Mac in examples
2015-04-16 15:52:30 -07:00
erwincoumans
794c8ec064
add BspDemo.bsp data file
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add sphere2.urdf
move btSpatialAlgebra into LinearMath
remove some warnings, introduce BT_ZERO, BT_ONE, BT_HALF as defines for 0.f/0., 1.f/1., 0.5f/0.5 respectively
2015-04-16 10:17:35 -07:00
Cameron White
445dc667b3
Avoid a potential division by zero.
2015-04-06 16:56:13 -04:00
erwin coumans
a883cead46
maintain backward compatibility using BT_ENABLE_GYROPSCOPIC_FORCE = BT_ENABLE_GYROSCOPIC_FORCE_IMPLICIT_BODY
2015-03-30 11:58:57 -07:00
erwin coumans
cba140431e
prepare to add ForkLiftDemo in App_AllBullet2Demos
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rename Ewert/Catto to World/Body for implicit coriolis forces
2015-03-27 11:59:22 -07:00
Erwin Coumans
9931dd9684
remove Cooper implicit (it was just for comparison, it is buggy)
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add btMatrix3x3::solve33, thanks to Erin Catto, and added safety against division by zero
2015-03-25 19:33:02 -07:00
Erwin Coumans
2ddd8f78c2
add option to create mp4 videos from App_AllBullet2Demos, using the
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--mp4=video.mp4 note that you have to re-convert for Quicktime
ffmpeg -f mp4 -vcodec h264 -i test.mp4 -pix_fmt yuv420p test2.mp4
add the option to display text in 3d, used in Coriolis demo
2015-03-25 14:04:26 -07:00
Erwin Coumans
0a04a745dd
added Erin Catto's 'local' implicit coriolis/gyroscopic force, next to 'Ewert', Cooper, explicit and none
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Configured the gyroscopic demo to show the Dzhanibekov effect
see also https://www.youtube.com/watch?v=L2o9eBl_Gzw
2015-03-24 23:16:45 -07:00
erwin coumans
1e13454511
Added experimental implicit gyroscopic force implementation, one by Michael Ewert, and another by Cooper (from OpenDE)
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Will also add Erin Catto's local implicit version from the GDC 2015 tutorial
Added demo for btGeneric6DofSpring2Constraint, thanks to Gabor Puhr
Add gfxBridge.autogenerateGraphicsObjects method for Bullet 2 demos in new framework (need to implement all Bullet 2 collision shape types...)
Use 1,1,1 for local scaling in btStaticPlaneShape
2015-03-24 15:55:05 -07:00
Erwin Coumans
20a270bc94
more URDF2Bullet refactor to make URDF import a little bit more re-usable
2015-03-20 13:07:25 -07:00
erwin coumans
5d40d90bd0
add btMultiBodyConstraint::finalizeMultiDof API: if you add multi-body constraints to a multi-dof btMultiBody, before it has been finalized using the btMultiBody::finalizeMultiDof call,
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then you have to manually call the btMultiBodyConstraint::finalizeMultiDof for all multi-dof multi body constraints.
2015-03-03 13:24:06 -08:00
Erwin Coumans
193e680790
_N -> n, _C -> c, _L ->l, some collision with a standard C++ header?
2015-02-20 13:51:24 -08:00
Erwin Coumans
4e02f6673b
fix a bug related to gyroscopic forces in btMultiBody
2015-02-13 18:27:01 -08:00
erwincoumans
5a91c9ea3c
Merge pull request #317 from namar0x0309/master
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Fix for 64bit builds btSqrt and USE_APPROXIMATION
2015-02-12 13:34:22 -08:00
=
c8e252ba36
Merge remote-tracking branch 'bp/master'
2015-02-12 09:14:39 -08:00
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27aa959059
fix some btMultiBody URDF conversion issues in ImportURDFSetup
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remove various vertex format structures and use GLInstanceVertex from #include "OpenGLWindow/GLInstanceGraphicsShape.h"
btMultiBody::setupPrismatic takes an additional argument to allow a shift of inertia tensor, relative to the joint frame (link frame at q=0)
2015-02-12 09:11:55 -08:00
erwincoumans
15d5659483
Merge pull request #313 from jackoalan/neon-setinterpolate3-fix
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Fixed self-referencial bug in btVector3's setInterpolate3 (NEON)
2015-02-10 18:10:26 -08:00
Erwin Coumans
c7671779c2
add method to add triangle by its indices for btTriangleMesh
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See also https://github.com/bulletphysics/bullet3/pull/315
thanks to quiasmo for the contribution
2015-02-04 10:47:13 -08:00
Nassim Amar
e9c7f3a0d2
Fixed macro's to detect 64bit
2015-02-01 14:32:37 -08:00
Nassim Amar
cf705d6fa4
Fix for 64bit builds btSqrt
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Fix issue with btSqrt with macro USE_APPROXIMATION turned on.
2015-02-01 05:41:07 -08:00
erwincoumans
76b80ca71b
Merge pull request #309 from erwincoumans/master
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minor fixes (GL2, preSwapFileNameOut), improved URDF/btMultiBody (work in progress), basic debug drawing for btMultiBody
2015-01-27 13:33:37 -08:00
erwincoumans
bd16df8dd6
add basic debug drawing interface for btMultiBodyPoint2Point constraint
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add basic debug drawing drawText3D in SimpleOpenGL3App
remove a few warnings
add drawTexturedRect3D to GLPrimitiveRenderer to support debug drawing
2015-01-27 10:45:56 -08:00
erwincoumans
a159fbac69
Improved URDF support for btMultiBody and separate graphics/collision/inertial frames and shapes
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Fix WinXP GetTickCount64 with a typedef
Expose debug drawing mode/flags in UI (hot keys A,D,L,W for now, buttons later)
GLInstancingRenderer: tweak near/far planes to allow closer approach of camera
btDiscreteDynamicsWorld: enable debug drawing for btGeneric6DofSpring2Constraint
btMultiBodyDynamicsWorld: enable basic debug drawing for btMultiBody
btMultibody: allow center-of-mass shift for prismatic and fixed constraint
2015-01-22 17:56:24 -08:00
Jack Andersen
9e8e22bee5
Same fix for B3 codebase
2015-01-20 20:11:56 -10:00
Jack Andersen
991366a48f
Fixed self-referencial bug in btVector3's setInterpolate3
2015-01-20 19:10:52 -10:00
erwincoumans
bb2805379c
Merge pull request #292 from lunkhound/fix-sse-win32
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quickfix: SSE was accidentally disabled on windows desktop
2014-12-16 14:38:17 -08:00
erwincoumans
c7d9c5ba5b
Merge pull request #296 from rraallvv/master
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Stop adding motion in the kinematic character controller if the walk dir...
2014-12-16 14:37:05 -08:00
emMichael Alexander Ewert/em
d4be7a4823
Revert "replace unstable Gyroscopic force calculations with stable back Euler derived"
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This reverts commit 0ce687853d .
2014-12-12 16:35:40 -08:00
emMichael Alexander Ewert/em
92dabdc07d
Fix a couple of bugs in 2dConvex Hull algorithm.
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* Need to use atan2 so 3d angles are calculated properly after projection.
* Need to handle case where the first tripple of points is non-convex,
previously this would cause the algorithm to fail with only 1 point.
2014-12-12 15:39:16 -08:00
emMichael Alexander Ewert/em
0ce687853d
replace unstable Gyroscopic force calculations with stable back Euler derived
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update. Removed max force clamping.
2014-12-12 11:49:36 -08:00
Rhody Lugo
2118ade465
Stop adding motion in the kinematic character controller if the walk direction is near zero
2014-12-12 10:31:23 -04:30
erwin coumans
cf2b4e03b5
fix a problem in the btMultiBodyConstraint related to self-collision, see also
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https://github.com/bulletphysics/bullet3/issues/290
2014-12-09 16:57:21 -08:00