erwin.coumans
e2522c6f9b
re-enable debug drawing of box, instead of using the generic convex path.
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Fixes Issue 622. Thanks for the report!
2012-09-09 22:08:23 +00:00
erwin.coumans
2fb970ce33
disable debug drawing in btCompoundCollisionAlgorithm
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Fixes Issue 600.
Thanks to Stuart for the report.
2012-09-09 21:31:02 +00:00
erwin.coumans
6b8a571438
better fix for memory issue of BulletMultiThreaded
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See Issue 271 and
http://www.bulletphysics.org/Bullet/phpBB3/viewtopic.php?p=&f=9&t=4043
2012-09-09 21:25:00 +00:00
erwin.coumans
ccfbb9fd79
revert memory deletions, should be done properly
2012-09-09 20:57:41 +00:00
erwin.coumans
491c91f486
fix memory leak in BulletMultiThreaded
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Fixes Issue 271.
2012-09-09 20:53:55 +00:00
erwin.coumans
7bb4e0e1bd
fix ForkLiftDemo update (previous commit)
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implement preallocate{Vertices,Indices} in btTriangleMesh. Fixes Issue 647.
2012-09-09 17:59:02 +00:00
erwin.coumans
ff72d64ffa
fix memory leak in Box2dDemo. Fixes Issue 619. Thanks to Joshua Downer for the report.
2012-09-09 17:31:10 +00:00
erwin.coumans
3b83428a7f
Applied polar decomposition patch. Fixes Issue 621. Thanks to Christian for the report, Joshua for the fix, Dongsoo for checking the fix.
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Applied picking cloth patch. Fixes Issue 646. Thanks to Dongsoo.
Applied patch Softbody updateConstraints. Fixes Issue 503. Thanks to Dave Bruce Phillips and Dongsoo.
Fix various warnigns under Mac OSX.
2012-09-09 17:22:30 +00:00
erwin.coumans@gmail.com
e208f99289
clear all arrays when deleting data. Fixes Issue 645.
2012-09-08 20:05:53 +00:00
erwin.coumans
2700ba17c0
fix memory leak when calling initializePolyhedralFeatures
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Fixes Issue 623, thanks for the report/patch!
2012-09-08 19:43:24 +00:00
erwin.coumans@gmail.com
f3d40957be
replace MAKE_ID by BT_MAKE_ID to avoid conflic with Blender code base. Fixes Issue 628, thanks to Sergey!
2012-09-08 19:33:47 +00:00
erwin.coumans
b69c6ac3f5
fix padding in btSolverConstraint, see Issue 650
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fix some warnings
2012-09-08 19:21:14 +00:00
erwin.coumans@gmail.com
9065f59229
only use neon for armv7, quick commit through website
2012-09-06 05:22:17 +00:00
erwin.coumans
196aa20329
add m_splitImpulseTurnErp solver setting, initialized to 0.1: more stable recovery from deeper penetrations by reducing the angular effect (if split impulse is enabled)
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Set it to 1.0 to disable the effect.
removed broken/not maintained heightfield fluid demo
add some API methods to btPersistentManifold
2012-09-03 04:38:08 +00:00
erwin.coumans
c1138535f9
use btAssert instead of assert
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use __debugbreak for Windows MSVC asserts and asm volatile ("int3");\ on Mac OSX (__i386__ / __x86_64__)
2012-09-02 17:54:30 +00:00
erwin.coumans
c28f413e50
remove obsolete IBM Cell SDK makefiles
2012-09-02 17:38:51 +00:00
erwin.coumans
48966ec247
remove the need for ARM_NEON_GCC_COMPATIBILITY definition (arm/Apple/iOS)
2012-08-31 22:41:05 +00:00
erwin.coumans
84b1774dda
improve handling of restitution by using the velocity (linear/angular) before applying forces: this is done by re-introducing the btSolverBody and only apply the forces to solver body, and use the original rigid body velocity for restitution computation.
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warmstarting for contact points was broken, fix in btPersistentManifold
enable split impulse by default (at the cost of some performance)
add the option for zero-length friction (instead of recomputing friction directions using btPlaneSpace), use the solver mode flag SOLVER_ALLOW_ZERO_LENGTH_FRICTION_DIRECTIONS
precompute lateral friction directions (in btManifoldResult)
remove the mConstraintRow[3] from btManifoldPoint, it just took a lot of memory with no benefits: fixed it in btParallelConstraintSolver
2012-08-31 19:46:24 +00:00
erwin.coumans
37ebcc3aa6
fix and re-enable sphere-box collision algorithm, Issue 643
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Thanks to Laurent for the fix and Thomas for adapting the fix to latest trunk revision!
2012-07-31 17:17:51 +00:00
erwin.coumans
7f6131f0cc
fix soft body friction value, Issue 613
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Thanks to Jarno for the report and fix.
2012-07-31 17:02:40 +00:00
erwin.coumans
1a3cbb0177
fix unit test under Ubuntu
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fixes Issue 629, thanks to joshua.downer for the report and fix
2012-07-31 16:53:44 +00:00
erwin.coumans
a734e86453
fix autotools/autoconf see also
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http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?f=9&t=8300&p=28416#p28416
2012-07-31 04:40:16 +00:00
erwin.coumans
10ed7bffd5
Fix serialization issue with btGeneric6DofSpringConstraintData, due to typo
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Skip btGeneric6DofSpringConstraintData parts of the data that will be invalid in .bullet files version 280 or older
This fixes Issue 618, thanks to cyrfer for the report.
minor improvements in premake build (name library output so multiple Visual Studio installations don't conflict)
remove msvc folder
2012-07-24 04:07:25 +00:00
erwincoumans
78e1058b68
apply forgotten patch in a closed issue
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http://code.google.com/p/bullet/issues/detail?id=573
Thanks to Andres Traks for the reminder!
2012-06-29 22:36:38 +00:00
erwincoumans
f9908667eb
fix xcode project in Extras/AllBulletDemosOSX and enable stencil shadows
2012-06-21 07:00:08 +00:00
erwin.coumans
73b217fb07
Apple contribution for OSX SSE and iOS NEON optimizations unit tests, thanks to Jordan Hubbard, Ian Ollmann and Hristo Hristov.
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For OSX:
cd build
./premake_osx xcode4
for iOS:
cd build
./ios_build.sh
./ios_run.sh
Also integrated the branches/StackAllocation to make it easier to multi-thread collision detection in the near future. It avoids changing the btCollisionObject while performing collision detection.
As this is a large patch, some stuff might be temporarily broken, I'll keep an eye out on issues.
2012-06-07 00:56:30 +00:00
erwin.coumans
777b92a2ad
fix HACD/CMakeLists.txt to add .inl files for install fixes Issue 616
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https://code.google.com/p/bullet/issues/detail?id=616&colspec=Modified%20ID%20Type%20Stars%20Status%20Owner%20Summary
fix Intel cmake build of ParticlesOpenCL and OpenCLClothDemo
disable debug printf
2012-05-30 19:22:54 +00:00
erwin.coumans
ec734ada87
OpenCL GPU rigid body pipeline2: initialize the host/gpu velocities so that the demo also works with NVIDIA GPUs
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(apparently AMD Radeon initializes the memory with zero, hiding this bug)
2012-04-10 23:36:07 +00:00
erwin.coumans
8453942546
workaround for a GCC 4.2 compiler bug and warning in pointer conversion,
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fixes Issue 615, thanks to Daniel Sefton for the report
2012-03-30 19:15:55 +00:00
erwin.coumans
4b92fbaccf
fix AllBulletDemosOSX Xcode project
2012-03-27 21:27:19 +00:00
erwin.coumans
0d077293a5
use heap sort instead of quicksort
2012-03-22 17:43:17 +00:00
erwin.coumans
da54814d09
Bug fix in EPA implementation, compute closest triangle to the origin using edges/vertices, instead of the projected origin distance.
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See Issue 606 for detailed description. Thanks a lot to Jarno for the report and fix!
2012-03-16 18:59:50 +00:00
erwin.coumans
6fe42c183a
Fix deletion of debug drawer (use a static global)
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Fixes issue 608
2012-03-15 21:56:57 +00:00
erwin.coumans
f4cf504223
add a couple of missing PhysicsEffects premake files
2012-03-14 20:35:46 +00:00
erwin.coumans
76375afff2
revert quickSort change in commit http://code.google.com/p/bullet/source/detail?r=2527 and fix the underlying sort issue
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in VoronoiFractureDemo (store intermediate values in memory to avoid problems)
@todo: rewrite the island management to avoid sort for better performance
Thanks to Peter Kyme for the report, fixes Issue 607
2012-03-14 03:52:29 +00:00
erwin.coumans
52f9f6ed09
convert UTF-8 to ascii (how did the Byte Order Mark/BOM ever get into this file?)
2012-03-12 18:43:11 +00:00
erwin.coumans
28de5ea030
unsigned char -> char for serialization data structures.
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See Issue 604
2012-03-05 23:38:36 +00:00
erwin.coumans
b5b31ce52b
added VoronoiFractureDemo, thanks to RBD
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fix in infinite recursion in quickSort, exclude the pivot in each sub partition
disabled constraints don't merge simulation islands, and they don't disable collision between linked rigid bodies either.
2012-03-05 21:47:05 +00:00
erwin.coumans
03e1603a2f
update explanation about GPU rigid body pipeline
2012-03-05 05:52:36 +00:00
erwin.coumans
52c15f9fd0
explain that the GPU rigid body pipeline is only tested under Windows, with recent GPU
2012-03-05 05:50:51 +00:00
erwin.coumans
8bf2ce9911
update Bullet_User_Manual.pdf with 'What's new for Bullet 2.80'
2012-03-05 05:45:46 +00:00
erwin.coumans
ee63abcae4
update PhysicsEffects Android readme and bump up Sony copyright year
2012-03-05 05:06:14 +00:00
erwin.coumans
a93a661b94
Add PhysicsEffects to Extras. The build is only tested on Windows and Android.
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The Android/NEON optimized version of Physics Effects is thanks to Graham Rhodes and Anthony Hamilton, See Issue 587
2012-03-05 04:59:58 +00:00
erwin.coumans
6cf8dfc202
fix linux build, and enable simulation by default for SerializeDemo
2012-03-05 01:10:58 +00:00
erwin.coumans
571af41cf6
Add the GPU rigid body pipeline from https://github.com/erwincoumans/experiments as a Bullet 3.x preview for Bullet 2.80
2012-03-05 00:54:32 +00:00
erwin.coumans
73c4646b40
updated version of glew, and use static glew under Windows (CMake and premake project updates)
2012-03-05 00:18:24 +00:00
erwin.coumans
9bc3b5eb10
Update btOpenCLUtils to allow caching of precompiled program binaries (save/load). See Bullet/Demos/SerializeDemo/AMD for an example use
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Fix in btBulletWorldImporter: load friction/restitution and patch radius of btCapsuleShape (it needs to embed the margin)
Partly apply a modified patch to make the SerializeDemo_AMD work, but avoid breaking the MiniCL version. See Issue 594
2012-03-04 22:12:12 +00:00
erwin.coumans
9c6a790e4b
minor fix in SerializeDemo
2012-03-03 03:44:10 +00:00
erwin.coumans
2be785680c
also update release version in CMakeLists.txt
2012-03-03 03:15:04 +00:00
erwin.coumans
710954d772
Constraints can override their own number of solver iterations (either more or less than the default) or leave it default (-1)
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Bump version to 2.80
2012-03-03 03:07:18 +00:00