erwin.coumans
d3c6f9dd67
BulletWorldImporter didn't properly import m_3indices16 arrays, fixes Issue 562 thanks to Marius Elvert
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Support for m_3indices8 import
Fix un-initialized memPtr->m_3indices8 at export time, add a workaround at loading time
2011-11-15 18:40:45 +00:00
erwin.coumans
f64fc0a26b
avoid array out-of-bounds access
2011-11-15 18:16:42 +00:00
erwin.coumans
80b23971ca
move the CL_PLATFORM_MINI_CL check in the right place
2011-11-15 00:27:45 +00:00
erwin.coumans
108065d96c
fix OSX build
2011-11-14 23:35:22 +00:00
erwin.coumans
21ecc26fde
fix compile issue under linux
2011-11-14 23:29:07 +00:00
erwin.coumans
0ccc82a2ab
disable the OpenCL asserts by default (BT_SUPPRESS_OPENCL_ASSERTS), and re-enable the shader initialzation in bool btOpenCLSoftBodySolver::checkInitialized()
2011-11-14 23:12:33 +00:00
erwin.coumans
0d1fcf7c48
Move btOclUtils.cpp/h and btOclCommon.cpp/h to btOpenCLUtils.cpp/h
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Rename member numerator to m_numerator in btConvexHullComputer.cpp to avoid confusion (Thanks to Ian for the feedback)
Add btSoftBody::addAeroForceToNode and btSoftBody::addAeroForceToFace, thanks to Dongsoo Han/Saggita
2011-11-14 22:22:49 +00:00
erwin.coumans
a374f8c0d4
remove btOclGetMaxFlopsDev, it was buggy. Just use device 0 in the demos. The OpenCL initialization needs more work/some GUI.
2011-11-11 20:11:03 +00:00
erwin.coumans
66c349caa6
Remove btSoftBodySolver_CPU.*
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Move btSoftBodySolverData.h to src/BulletMultiThreaded/GpuSoftBodySolvers/Shared/btSoftBodySolverData.h
Attempt to re-enable MiniCL version of OpenCLClothDemo (cloth-capsule collision still broken)
Add optional OpenCL acceleration to SerializeDemo (just for cloth)
2011-11-11 19:00:26 +00:00
erwin.coumans
14352169ab
Fix some array out-of-bounds access errors
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Add an assert using MAX_DEGENERATE_STATS
Fixes Issue 561, thanks to jarno for the report
2011-10-24 18:24:31 +00:00
erwin.coumans
a415ef6067
apply patch to fix incorrect co-planar polygon merging
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Thanks to fastflo for the report/patch. This fixes Issue 557
2011-10-18 15:41:14 +00:00
erwin.coumans
04285116ad
Use a different check for duplicate vertices,
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Thanks to fastflo, see http://code.google.com/p/bullet/issues/detail?id=555
and http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?f=9&t=7511&p=25762#p25762
Added missing Intel OpenCL build file, and fix some compile issue due to missing external
2011-10-12 22:40:43 +00:00
erwin.coumans
8b849e0d07
Fixed split impulse SIMD issue in the constraint solver (doesn't affect default behaviour, as split impulse is switched off by default)
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Thanks to Laurent Coulon for the report/fix. http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?f=9&t=7515&p=25766#p25766
2011-10-12 20:22:55 +00:00
erwin.coumans
961fb12985
also set the properties for the mirror version of the plane-convex algorithm (convex-plane)
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This fixes Issue 548, thanks to ejtttje
2011-09-19 22:10:32 +00:00
erwin.coumans
a521c1f42a
updated user manual (minor changes)
2011-09-17 00:27:54 +00:00
erwin.coumans
4f25d731f9
fix autotools build
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fix picking for tetrahedral soft body (demo 29/30)
add text for failing OpenCL kernel build, thanks to Greg
2011-09-16 23:58:38 +00:00
erwin.coumans
eb6d511565
Premake4 build system fix: only disable exception handling for msvc 2008, 2010, not for 2005 because it fails without service pack.
2011-09-16 22:52:47 +00:00
erwin.coumans
d3dc7afefd
fix in non-SIMD OpenCL cloth demo, kernel names changed.
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Thanks Greg, see http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?f=9&t=7442&p=25422#p25422
2011-09-16 21:58:01 +00:00
erwin.coumans
0656de3057
premake4 compile/link fixes
2011-09-16 19:56:14 +00:00
erwin.coumans
bb29d15058
create premake4 solutions for the various OpenCL configurations (AMD, NVIDIA, Intel OpenCL SDKs for Windows)
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primarily to distribute project files that work.
CMake is still better supported in general (not all demos/libs have been ported)
Revert a recent change about warnings: %zu doesn't work in printf, %d does
2011-09-16 01:28:34 +00:00
erwin.coumans
ce62d7615e
Update version to 2.79 for a new bugfix release
2011-09-15 23:36:59 +00:00
erwin.coumans
144d24009a
CcdPhysicsDemo: fixed the setCcdMotionThreshold value, it was wrong (way too small
2011-09-15 23:24:42 +00:00
erwin.coumans
654fe7872a
remove btContinuousDynamicsWorld, it is obsolete and was never completed.
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If you need tunneling prevention, one option is to use the CCD motion clamping in btDiscreteDynamicsWorld. See also Bullet/Demos/CcdPhysicsDemo.
You can use an embedded sphere that prevents tunneling, using the following settings:
body->setCcdMotionThreshold(0.5);
body->setCcdSweptSphereRadius(0.9f);
Add a camera zoom setting for the demos, thanks to ejtttje, fixes Issue 543
2011-09-15 18:47:13 +00:00
erwin.coumans
69a932f13e
Choose a default 'safe' collision margin for very small convex collision shapes, in particular btBoxShape and btCylinderShape
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and add some documentation in btConvexInternalShape.h
Thanks to Simon Lundmark for the suggestion
Fixes http://code.google.com/p/bullet/issues/detail?id=349
2011-09-15 18:17:20 +00:00
erwin.coumans
a13d22dc84
Fix a lot of warnings, thanks to ejtttje, Fixes issue 537
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Fix soft body debug rendering
2011-09-15 01:17:34 +00:00
erwin.coumans
0c01816375
Add a postfix for Debug, MinsizeRel and ReleaseWithDebug builds
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Thanks to Dennis, fixes Issue 542
2011-09-15 00:05:45 +00:00
erwin.coumans
b68c64f2db
Disable DX11 cloth bounds update, it is too slow by default.
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Use g_dx11Solver->setEnableUpdateBounds(true); to re-enable it (it enables GPU collision of cloth versus capsule)
2011-09-14 20:55:00 +00:00
erwin.coumans
385933b5ed
Expose the multi-point perturbation algorithm for btConvexPlaneCollisionAlgorithm
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Usage:
m_collisionConfiguration = new btDefaultCollisionConfiguration();
m_collisionConfiguration->setPlaneConvexMultipointIterations();
It is only enabled for polyhedral convex shapes, because implicit/smooth surfaces such as spheres, cylinders, capsules and cones keep on rolling forever, due to the extra off-center contact points
2011-09-14 20:38:33 +00:00
erwin.coumans
9abcd9cf2e
some compile fixes for MacOSX
2011-09-14 18:48:23 +00:00
erwin.coumans
d1eec5f5bb
make cppunit compile on Mac OSX
2011-09-14 17:58:36 +00:00
erwin.coumans
9fee53cf4d
added a config-auto.h for cppunit that works on linux (Ubuntu)
2011-09-14 02:45:01 +00:00
erwin.coumans
fe6991822d
Use the original code for convex-plane collision in (btConvexPlaneCollisionAlgorithm),
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rather than the perturbed rotated version (it is slower and harder to debug)
2011-09-14 01:28:40 +00:00
erwin.coumans
b690019e39
Removed global operator- in btQuaternion, and rewrote the 'getAxis' method
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Add a unit test for testQuaternionGetAxisAngle
Thanks to ejtttje, fixes Issue 538
2011-09-13 23:37:05 +00:00
erwin.coumans
02a0574ceb
rename LICENSE -> COPYING to satisfy automake
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see Issue 536
2011-09-13 19:34:42 +00:00
erwin.coumans
1e360bdb6b
add Intel build support for the OpenCL cloth demo, and use the bullet_logo.png
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Thanks to ggjunker for the patch, see Issue 533
2011-09-13 01:52:42 +00:00
erwin.coumans
c8b3c9e306
more premake4 fun and tests
2011-09-03 00:27:54 +00:00
erwin.coumans
82234e6f33
add preliminary premake4 support (next to cmake) mainly to auto-generate Visual Studio projectfiles that can be redistributed (with no dependency on cmake, premake)
2011-09-02 22:24:08 +00:00
erwin.coumans
ed02816e68
add kst argument for VSolveLinks.cl kernel (VSolveLinksKernel method)
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Note that this method is not used by default.
Thanks to Peter for the report and fix, this fixes Issue 511
2011-09-02 04:30:01 +00:00
erwin.coumans
06112592fd
Add another wind model, that doesn't clamp the maximum force.
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Thanks to saggitasaggita for the patch, see http://code.google.com/p/bullet/issues/detail?id=532
2011-09-01 01:53:45 +00:00
erwin.coumans
822e8a3383
remove autogenerated visual studio projects from trunk. They will be replaced by premake4 generated files soon (instead of hacking cmake to do that job)
2011-08-30 21:51:08 +00:00
erwin.coumans
b907018561
ParticleOCL demo was sorting out-of-bounds, thanks to igelado for the report
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Fixes Issue 515
2011-08-30 04:19:26 +00:00
erwin.coumans
642a6821a5
remove speculative contacts, they break restitution and cause other artifacts
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use btConvexPolyhedron for debug rendering, if available
fixes in btConvexConvexAlgorithm for polyhedral contact clipping, if GJK separating normal is zero
don't shift vertices in btPolyhedralConvexShape
2011-08-30 03:28:32 +00:00
erwin.coumans
ad76b3222f
update to the latest HACD convex decomposition (minor fixes)
2011-08-23 00:25:17 +00:00
erwin.coumans
7743f5bce5
Update environment variable to CUDA_PATH (was NVSDKCOMPUTE_ROOT) and fix a few bugs that prevented the NVIDIA OpenCLClothDemo to run properly.
2011-08-17 22:08:10 +00:00
erwin.coumans
0336ed8637
prepare support for picking softbody tetrahedra
2011-08-06 21:50:09 +00:00
erwin.coumans
e83b5dac75
fixes in the DX11 cloth (for devices with physical wavefronts smaller than 32)
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another fix for out-of-bounds check (there was no assert for this previously)
2011-08-03 20:21:23 +00:00
erwin.coumans
cf0d948d97
update to the latest version of HACD (hierarchical approximate convex decomposition, http://sourceforge.net/projects/hacd )
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Thanks to Khaled Mammou for the fix.
2011-07-24 02:01:32 +00:00
erwin.coumans
c7b8035556
make things compile again
2011-07-07 21:50:35 +00:00
erwin.coumans
096389153b
add HACD also to the AllBulletDemos (it includes the ConvexDecompositionDemo)
2011-07-07 00:44:53 +00:00
erwin.coumans
996bcb18ee
Added HACD library by Khaled Mamou, for improved convex decomposition
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See also http://sourceforge.net/projects/hacd/ and http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?f=4&t=6619
Thanks to Sujeong Kim for the integration with the Bullet/Demos/ConvexDecompositionDemo
2011-07-07 00:28:15 +00:00