erwin.coumans
1685729b80
Show how to use the btBroadphaseInterface::aabbTest, it collects all objects that overlap with a given bounding box
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This fixes old Issue 114
Removed 2 warnings
2013-09-11 05:52:19 +00:00
erwin.coumans
7195b54d13
Fix Issue 712, related to NVIDIA CUDA check in CMakeLists.txt
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Enable btGImpact raycast optimization, thanks to C0DEFACE, see Issue 664
Cull triangle/AABB for concave/heightfield shapes, thanks to Danny Chapman
fix btGetCpuCapabilities, thanks to Ian Ollman! See https://code.google.com/p/bullet/issues/detail?id=738
2013-09-10 23:09:24 +00:00
erwin.coumans
7633dc8b13
use __int64 for 64bit uint64_t for 64bit Visual Studio
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See https://code.google.com/p/bullet/issues/detail?id=717
allow parallel constraint solver in double precision
See https://code.google.com/p/bullet/issues/detail?id=728
2013-09-10 21:26:19 +00:00
erwin.coumans
c160bfe74c
applied Character controller patch #20 from Issue 198
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See https://code.google.com/p/bullet/issues/detail?id=198
2013-09-10 20:40:42 +00:00
erwin.coumans
d50be40f8e
Fix Issue 2644, compile error due to use of removed stack alloc
2013-09-10 20:15:52 +00:00
erwin.coumans@gmail.com
2bb26cbb7d
Enable btHeightfieldShape in VehicleDemo, so it is tested (using heightfield128x128)
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(converted raw data to .cpp so it doesn't need to be loaded from disk)
Some optimizations for btHeightfieldShape, thanks to Danny Chapman
Quick check on AABB (was not done) and reduce calls to 'getVertex'
2013-09-10 00:57:00 +00:00
erwin.coumans@gmail.com
dfaed4b258
fix a line in unused testing code (USE_GJK should be defined)
2013-08-30 18:43:10 +00:00
erwin.coumans@gmail.com
542c53fb30
Don't pass along unused btStackAlloc everywhere. The API change might user code (derived classes with the old virtual method are not called anymore)
2013-05-08 22:45:35 +00:00
erwin.coumans@gmail.com
e8c2475c95
Added a gCompoundChildShapePairCallback to filter (enable/disable) child shape collisions for a btCompoundShape.
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Thanks to Rich McDaniel for the patch.
See MyCompoundChildShapeCallback in Demos/ConvexDecompositionDemo/ConvexDecompositionDemo.cpp for usage.
2013-04-02 02:01:43 +00:00
erwin.coumans
74c028ebae
remove some quicksort test that breaks the build under MSVC 2005 SP1
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Fixes Issue 680 together with this commit:
https://code.google.com/p/bullet/source/detail?r=2632
2012-12-20 22:47:54 +00:00
erwin.coumans
02a22f6329
Avoid using SSE in API when BT_USE_SSE_IN_API is not defined
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Fixes Issue 683.
2012-12-20 22:09:59 +00:00
erwin.coumans
7e14e79da0
Fix Issue 680, compilation error using Visual Studio 2005, service pack 1, quicksort compare function needs to be in a class.
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Toggle between GJK and SAT (initializePolyhedralFeatures) in convexDecomposition at easch restart of the demo (spacebar)
2012-12-17 20:38:31 +00:00
erwin.coumans
9eddd42347
fix win32 (non-glut) cmake build.
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add partId/index to btCollisionObjectWrapper to be able to recognize recursive shape indices (a btCompoundShape with a btGimpactShape child shape etc)
2012-11-10 01:42:35 +00:00
erwin.coumans
595dab2337
allow the Bullet world importer to save a copy with swapped endianness
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See http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?f=9&t=8191
2012-10-31 07:25:54 +00:00
erwin.coumans
a32efa48c1
add BulletQuickstart.pdf and a reference to it from the old Bullet_User_Manual.pdf
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add HelloWorld demo to premake
2012-10-08 19:01:47 +00:00
erwin.coumans
30b88f2f8e
more work on the new Bullet manual/quickstart guide, and cross reference to HelloWorld.cpp source code
2012-10-06 20:56:44 +00:00
erwin.coumans
6be2689f01
add joint feedback (applied force and applied torque for a constraint)
2012-10-05 05:37:12 +00:00
erwin.coumans
cfb609f9d1
tweak CcdPhysicsDemo
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remove wrong cp.m_lateralFrictionInitialized = false;
See http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?p=28851#p28851
2012-09-29 01:52:27 +00:00
erwin.coumans
79a792913d
Add the option BUILD_MULTITHREADING to CMAKE, only enabled on APPLE and MSVC platforms. This controls multi-core (BulletMultiThreaded), MiniCL, DX11 and OpenCL acceleration.
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On other platforms (Linux) it might work, but it is unsupported.
Fix some warnings in btBulletWorldImprter
2012-09-28 19:32:30 +00:00
erwin.coumans
60bf599246
perform GrahamScanConvexHull2D around an arbitrary oriented 2D plane in 3D, to fix some convex hull face merging problems
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add compound shape support to BulletXmlWorldImporter and fix some compile issue under Debian (hopefully)
object picking change in the demos: create a ball-socket picking constraint when holding shift while mouse dragging, otherwise a fixed (6dof) constraint
add assert in constraint solver, when both objects have their inertia tensor rows set to zero
btPolyhedralContactClipping: add edge-edge contact point in findSeparatingAxis (similar to the default GJK case)
2012-09-28 07:14:48 +00:00
erwin.coumans
4442a826ed
add commandline arguments to serialize demo for xml export and Bullet import file name
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update AntTweakBar version in CDTestFramework
add btCompoundShape support in BulletXmlWorldImporter (this importer is still premature/work-in-progress)
2012-09-26 19:47:18 +00:00
erwin.coumans
182c3034de
fixes in btBulletXmlWorldImporter, and add premake4 support for the related demo
2012-09-22 05:27:35 +00:00
erwin.coumans
6f60a388c6
add missing Demos/BulletXmlImportDemo
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serialize DynamicsWorldInfo
2012-09-22 02:06:09 +00:00
erwin.coumans
214579ec60
Allow btBulletWorldImporter to convert/export a .bullet file to XML
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Add first version of btBulletXmlWorldImporter, still incomplete but it can read some files
Fix false assert in btSequentialImpulseConstraintSolver
2012-09-21 22:47:11 +00:00
erwin.coumans
19583868a9
fix AllBulletDemosOSX, 16-byte alignment and Xcode project
2012-09-17 17:02:33 +00:00
erwin.coumans
a76e38eff0
fix link order so that the premake build works under Linux
2012-09-17 16:55:47 +00:00
erwin.coumans
90643bec75
fix problem with btCylinderShape creation in RollingFrictionDemo
2012-09-16 19:26:27 +00:00
erwin.coumans
4934ce61fa
tweak rolling friction in RaytestDemo
2012-09-16 17:23:39 +00:00
erwin.coumans
22fb7d5c1e
improve rolling friction using anisotropic direction, to avoid resting in an instable position
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(for implicit capsule, cylinder and cone shape)
See Bullet/Demos/RollingFrictionDemo for an example
2012-09-16 17:01:25 +00:00
erwin.coumans
26c713423f
add RollingFrictionDemo
2012-09-15 07:03:23 +00:00
erwin.coumans
7eebb79ced
implemented rolling friction, using a contact constraint. Useful to get rolling spheres to rest, even on a slightly sloped plane.
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See http://www.youtube.com/watch?v=RV7sBAsKu4M and Bullet/Demos/RollingFrictionDemo
Fixes in FractureDemo (mouse picking constraint needs to be removed, otherwise constraint solver crashes/asserts)
2012-09-15 06:52:17 +00:00
erwin.coumans
54744b6ab9
added gyroscopic force option for btRigidBody, body->setFlags(BT_ENABLE_GYROPSCOPIC_FORCE);
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Note that it can easily introduce instability at regular (60Hertz) simulation steps so it is generally best to not use the option.
If needed, use a very small internal step, such as 1000 Hertz (world->stepSimulation(dt,100,1./1000.f); or stepSimulation(1./1000.,0);
2012-09-14 21:39:48 +00:00
erwin.coumans
3e9f35c0fd
Add btGearConstraint, with a demo in Bullet/Demos/ConstraintDemo
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Thanks to Dimitris Papavasiliou for the idea.
2012-09-13 22:40:39 +00:00
erwin.coumans
47cae15fe5
add missing file in AllBulletDemosOSX
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fix RaytestDemo CMakeLists.txt
2012-09-13 00:14:30 +00:00
erwin.coumans
c2f9d927c2
fix ray test kF_FilterBackfaces and kF_KeepUnflippedNormal flags
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add Demos/RaytestDemo to show/test rayTest
fix premake batch files
2012-09-12 23:19:05 +00:00
erwin.coumans
73082e995c
enable AMD OpenCL sdk for linux too
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Fixes Issue 641
2012-09-12 16:42:03 +00:00
erwin.coumans
9a460942a9
register the gimpact collision algoritm in the SerializeDemo by default
2012-09-11 22:28:41 +00:00
erwin.coumans
8c56528a79
Avoid using restitution for ccd motion clamping. Restitution for fast moving objects should be handled by btDiscreteDynamicsWorld::createPredictiveContacts
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(make sure to merge islands based on those predictive contacts too, added some check in the solver)
This fixes Issue 356.
Use same solver settings for AllBulletDemos
Make sure to embed the setCcdSweptSphereRadius inside the actual collision shape (for shoot box)
2012-09-11 03:12:32 +00:00
erwin.coumans
9612561113
add btDiscreteDynamicsWorld::createPredictiveContacts after discrete collision detection and add temporary contact manifolds, for the constraint solver.
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This should improve 'ccd' handling when using world->getDispatchInfo().m_useContinuous = true;body->setCcdSquareMotionThreshold(...); body->setCcdSquareMotionThreshold(...)
shoot smaller boxes (test)
use yellow instead of orange for contact point normals
tweak default erp and erp2 values, now split impulse is on by default (need to check it)
2012-09-11 00:56:11 +00:00
erwin.coumans
77b662d5fe
fix a few more warnings under Windows
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fix linker issue due to unsigned/int variable
2012-09-10 04:46:39 +00:00
erwin.coumans
6b8a571438
better fix for memory issue of BulletMultiThreaded
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See Issue 271 and
http://www.bulletphysics.org/Bullet/phpBB3/viewtopic.php?p=&f=9&t=4043
2012-09-09 21:25:00 +00:00
erwin.coumans
7bb4e0e1bd
fix ForkLiftDemo update (previous commit)
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implement preallocate{Vertices,Indices} in btTriangleMesh. Fixes Issue 647.
2012-09-09 17:59:02 +00:00
erwin.coumans
ff72d64ffa
fix memory leak in Box2dDemo. Fixes Issue 619. Thanks to Joshua Downer for the report.
2012-09-09 17:31:10 +00:00
erwin.coumans
3b83428a7f
Applied polar decomposition patch. Fixes Issue 621. Thanks to Christian for the report, Joshua for the fix, Dongsoo for checking the fix.
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Applied picking cloth patch. Fixes Issue 646. Thanks to Dongsoo.
Applied patch Softbody updateConstraints. Fixes Issue 503. Thanks to Dave Bruce Phillips and Dongsoo.
Fix various warnigns under Mac OSX.
2012-09-09 17:22:30 +00:00
erwin.coumans
b69c6ac3f5
fix padding in btSolverConstraint, see Issue 650
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fix some warnings
2012-09-08 19:21:14 +00:00
erwin.coumans
196aa20329
add m_splitImpulseTurnErp solver setting, initialized to 0.1: more stable recovery from deeper penetrations by reducing the angular effect (if split impulse is enabled)
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Set it to 1.0 to disable the effect.
removed broken/not maintained heightfield fluid demo
add some API methods to btPersistentManifold
2012-09-03 04:38:08 +00:00
erwin.coumans
c1138535f9
use btAssert instead of assert
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use __debugbreak for Windows MSVC asserts and asm volatile ("int3");\ on Mac OSX (__i386__ / __x86_64__)
2012-09-02 17:54:30 +00:00
erwin.coumans
c28f413e50
remove obsolete IBM Cell SDK makefiles
2012-09-02 17:38:51 +00:00
erwin.coumans
73b217fb07
Apple contribution for OSX SSE and iOS NEON optimizations unit tests, thanks to Jordan Hubbard, Ian Ollmann and Hristo Hristov.
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For OSX:
cd build
./premake_osx xcode4
for iOS:
cd build
./ios_build.sh
./ios_run.sh
Also integrated the branches/StackAllocation to make it easier to multi-thread collision detection in the near future. It avoids changing the btCollisionObject while performing collision detection.
As this is a large patch, some stuff might be temporarily broken, I'll keep an eye out on issues.
2012-06-07 00:56:30 +00:00
erwin.coumans
777b92a2ad
fix HACD/CMakeLists.txt to add .inl files for install fixes Issue 616
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https://code.google.com/p/bullet/issues/detail?id=616&colspec=Modified%20ID%20Type%20Stars%20Status%20Owner%20Summary
fix Intel cmake build of ParticlesOpenCL and OpenCLClothDemo
disable debug printf
2012-05-30 19:22:54 +00:00