erwin.coumans
f3a70b65eb
Fix issues with btCompoundShape when adding/removing child shapes after construction of a btRigidBody.
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Thanks tp for the report:
http://bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2925&p=11700#p11700
2008-12-07 20:57:38 +00:00
erwin.coumans
635e1a6aa0
set broadphase handle to zero when destructing a btCollisionWorld, just in case a collision object/ rigid body is re-used.
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Thanks to Ole for reporting
Fix a bug , causing some deep penetrations to be missed. Not likely to have impacted many users, as such deep penetrations should have prevented in the first place.
Thanks a lot to Andy O'Neil for reporting and reproduction case.
2008-12-05 22:40:13 +00:00
erwin.coumans
b89b71b38d
improving the SSE constraint solver performance: avoid a FPU/minus operation, by replacing a _mm_add_ps(-normal,X) by _mm_sub_ps(X,normal)
2008-12-03 17:40:01 +00:00
erwin.coumans
452fd24501
use 0.2 for erp, 0.4 makes stacks very spungy
2008-12-03 06:09:25 +00:00
erwin.coumans
a064fd2052
Use the opposite constraint axis inside the constraint solver for the second object (-normal).
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This makes it easier to port existing constraints and makes it 100% compatible with ODE quickstep constraint layout (getInfo2)
2008-12-03 04:52:23 +00:00
erwin.coumans
12a9a6e412
reverted patch, it breaks all the demos.
2008-12-02 22:32:45 +00:00
erwin.coumans
23bb0d94e6
documentation/parameter name fix for btMatrix3x3::setEulerZYX. There is no change in behaviour, no compatibility issues.
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Thanks Tully Foote for the patch.
http://code.google.com/p/bullet/issues/detail?id=157
2008-12-02 22:27:26 +00:00
erwin.coumans
76b3e44117
Enable contact constraint in the obsolete/experimental SpuParallellSolverTask. It will be replaced by a better parallel constraint solver.
2008-12-02 07:39:13 +00:00
erwin.coumans
5383ed4930
+ need to reset rigid body using 'setCenterOfMassTransform' to reset world inertia tensor
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+ fixes in compound algorithm -> recompute contact points
+ add debug drawing to some demos.
+ revert btJacobianEntry change
+ replace dCROSSMAT by btVector3::getSkewSymmetricMatrix
2008-12-02 04:01:56 +00:00
erwin.coumans
bfa8ebfbd8
fixes to keep compiler and unix/libspe developers happy
2008-12-01 16:22:43 +00:00
erwin.coumans
dd21959709
Minor fixes to keep trunk compiling, while doing the refactoring.
2008-12-01 07:24:39 +00:00
erwin.coumans
bbfdcd44b6
Minor fixes to keep trunk compiling, while doing the refactoring.
2008-12-01 06:57:41 +00:00
erwin.coumans
7341c6ee7e
Minor fixes to keep trunk compiling, while doing the refactoring.
2008-12-01 06:55:27 +00:00
erwin.coumans
e80feca36b
Big work-in-progress refactoring of the constraint solver:
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1) Add fast branchless SIMD support for constraint solver (Windows only until we get other contributions).
See resolveSingleConstraintRowGenericSIMD in Bullet/src/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.cpp
resolveSingleConstraintRowGenericSIMD can be used for all constraints, including contact, point 2 point, hinge, generic etc.
2) During this refactoring, all constraints support the obsolete 'solveConstraintObsolete' while we add 'getInfo1' and 'getInfo2' support.
This interface is almost identical interface to Open Dynamics Engine, to make it easier to port Dantzig LCP solver.
3) Some minor refactoring to reduce huge constructor overhead in math classes.
2008-12-01 06:41:25 +00:00
erwin.coumans
7e93be739b
add copy constructor for btAlignedObjectArray, to avoid crashes as reported by JamesH
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http://bulletphysics.com/Bullet/phpBB3/viewtopic.php?p=11600#p11600
2008-11-30 16:47:36 +00:00
erwin.coumans
e26b11ea5a
fixed IBM Cell sdk build + demo (need to review related patch), thanks Jochen for reporting the issues.
2008-11-26 19:34:20 +00:00
erwin.coumans
82047e601e
updated Bullet sequential impulse constraint solver, so it matches 100% ODE PGS quickstep solver innerloop, mainly by renaming variables...
2008-11-26 00:27:35 +00:00
erwin.coumans
7dda192bfc
duplicate class name causes crashes, thanks to Nado and mickey for the report
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http://bulletphysics.com/Bullet/phpBB3/viewtopic.php?t=2884
2008-11-20 19:18:48 +00:00
erwin.coumans
decf91a34d
Made btCollisionWorld::convexSweepTest and btGhostObject::convexSweepTest consistent. Both have an optional last argument for allowedCcdPenetration.
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Bugfix due to recent change in friction in constraint solver.
2008-11-19 19:55:14 +00:00
erwin.coumans
50344c4a23
Add support for broadphase acceleration of convex cast (re-use rayTest implementation with an added aabb min/max, zero for rays)
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Add Concave Convexcast demo back in AllBulletDemos, and tweaked it a bit.
Fix view frustum of ForkLiftDemo (caused picking to fail)
Removed innerloop profiling for ray and convex casts, it hurts performance.
Set default #aabb's in CDTestFramework to 8192
2008-11-19 00:38:29 +00:00
erwin.coumans
cb03329d06
added missing license in headers
2008-11-18 01:42:55 +00:00
erwin.coumans
fe461296c6
Fix issue with un-initialized broadphase proxy during broadphase insert. It was an chicken-egg problem:
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1) creating a broadphase proxy -> adding pairs during insertion. But during this pair insertion, the btGhostObject broadphase handle isn't set yet (it is done in step 2)
2) assign the broadphase proxy to btGhostObject
Thanks to ihar3d for the report http://bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2864
2008-11-17 18:40:21 +00:00
erwin.coumans
bc131321a8
fix in (unused) operator ==
2008-11-16 08:06:28 +00:00
erwin.coumans
0deffb7495
mutable wasn't needed for this anonymous union (btBroadphasePair)
2008-11-16 08:06:07 +00:00
erwin.coumans
f474e58fb1
some minor fixes for BulletMultiThreaded
2008-11-16 06:39:45 +00:00
erwin.coumans
686accab16
+ repaired SpuParallellSolverTask: support for warmstarting and added btAssert for constraint sizes that exceed CONSTRAINT_MAX_SIZE
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+ Share some more code between SpuParallelSolver and btSequentialImpulseConstraintSolver (both use btSolverBody now)
Lack of warmstarting reported here: http://bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2858
+ allow btBoxBoxDetector to execute on SPU.
2008-11-16 05:48:42 +00:00
erwin.coumans
4d0c11cd95
add PE_REF macro to allow Win32 SIMD for Physics Effects box-boxBoxDistance (although performance hardly differs)
2008-11-15 22:40:09 +00:00
erwin.coumans
29bfd06af7
Disable friction warmstarting by default, removing second friction direction. This gives a large performance increase.
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friction warmstarting can be turned on using:
dynamicsWorld ->getSolverInfo().m_solverMode |= SOLVER_USE_FRICTION_WARMSTARTING;
2008-11-15 22:20:55 +00:00
erwin.coumans
a5c18db854
fix CMake install for CMAke 2.6 -> version GREATER then 2.5
2008-11-15 03:48:24 +00:00
rponom
8abddb2400
Fixed deleting objects procedure for btSimpleBroadphase
2008-11-15 00:17:59 +00:00
erwin.coumans
cc43193b25
Fixes to allow compilation of BulletMultiThreaded under 64bit linux
2008-11-14 23:51:49 +00:00
john.mccutchan
86727242a2
Define USE_ADDR64 on x86-64 platform
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Add configure option --disable-multithreaded which will disable building of libbulletmultithreaded.a and MultiThreadedDemo
2008-11-14 17:57:30 +00:00
erwin.coumans
5493ba8411
Updated ChangeLog
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Rename CProfileManager::DumpAll to CProfileManager::dumpAll
2008-11-12 22:52:13 +00:00
erwin.coumans
9516e505a7
fix broken build
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Add btCompoundShape export support for BulletColladaConverter.
Thanks to JamesH for the report/request:
http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=12&t=2840
2008-11-12 22:25:23 +00:00
erwin.coumans
5feea39803
Fix compilation for MSVC 6.0 for Bullet and COLLADA DOM.
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Fix issues with btDbvt: use ATTRIBUTE_ALIGNED16
Removed several places where variable was declared within for statement: for (int i=0; should be int i; for (i=0
2008-11-12 18:37:05 +00:00
erwin.coumans
444fbfeb40
add obsolete 'getPoints' to be backwards compatible (breaks MayaPlugin)
2008-11-12 16:53:06 +00:00
erwin.coumans
c4bd276dfc
make it easier to disable btQuickProf,
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added a CProfileManager::DumpAll, to dump/printf all timings for one simulation frame.
2008-11-12 02:45:59 +00:00
erwin.coumans
1381394dd8
reverted 'getActiveObjects', island management will be improved for Bullet 2.74 release.
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The implementation was error-prone and could lead to crashes.
See http://code.google.com/p/bullet/issues/detail?id=128
2008-11-11 16:19:20 +00:00
erwin.coumans
85341fee2a
fix more places in btSoftBody that assume btRigidBody (it wasn't designed to support btCollisionObject/btGhostObject).
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Add another 'findActiveObject'
2008-11-10 21:33:11 +00:00
erwin.coumans
3c0ca0d931
Fix btSoftBody issue, so it can interact with btCollisionObject and btGhostObject (and not just btRigidBody and btSoftBody)
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Thank for the report mi076 http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2823
remove legacy.c from libxml
removed #include <math.h> from btQuadWord.h , it should be centralized in btScalar.h (to allow easier replacement with fastmath.h etc)
2008-11-10 20:33:14 +00:00
erwin.coumans
8865e38e5b
bugfix: for btCompoundShape::getChildTransform: return (const) reference to btTransform, not a copy.
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added btCompoundShape::updateChildTransform
Thanks to ejtttje, see http://bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2831
2008-11-10 09:04:04 +00:00
erwin.coumans
463a1b74c1
The SPURS version requires 16-byte alignment at the moment, and Cell SDK doesn't, so keep it like this for 2.73. @todo: Need to figure out better way to deal with those differences.
2008-11-09 23:35:23 +00:00
erwin.coumans
049270bb29
add Character to Jamfile
2008-11-08 22:49:16 +00:00
erwin.coumans
556241c92f
updated build system for BulletDynamics/Character files
2008-11-08 21:46:21 +00:00
erwin.coumans
5dac27e694
fix in GIMPACT, reported here: http://code.google.com/p/bullet/issues/detail?id=118
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tweak character margin for smoother sliding (needs to be fixed properly)
2008-11-08 21:33:37 +00:00
erwin.coumans
f9aa7f3b53
Add Character control to btDiscreteDynamicsWorld (moved btCharacterControllerInterface/btKinematicCharacterController functionality from demo)
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Remove ibmsdk from CcdPhysicsDemo and CollisionDemo
2008-11-08 21:01:20 +00:00
erwin.coumans
ce0bdd891d
added synchronizeSingleMotionState, thanks Chunky.
2008-11-08 19:34:05 +00:00
erwin.coumans
075ba0b9d9
Enabling USE_SEPDISTANCE_UTIL2 requires 100% reliable distance computation, but there are issues with large size rations. todo: fix this
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Make synchronizeMotionStates() pure virtual in btDynamicsWorld and public in btDiscreteDynamicsWorld. Thanks Chunky.
2008-11-08 19:27:53 +00:00
erwin.coumans
3e9af21cec
disable btActivatingCollisionAlgorithm
2008-11-08 17:14:13 +00:00
erwin.coumans
98e66fc1c7
fix issue with PosixThreadSupport on non-Apple platforms
2008-11-08 16:33:58 +00:00