Commit Graph

122 Commits

Author SHA1 Message Date
erwin.coumans
9eddd42347 fix win32 (non-glut) cmake build.
add partId/index to btCollisionObjectWrapper to be able to recognize recursive shape indices (a btCompoundShape with a btGimpactShape child shape etc)
2012-11-10 01:42:35 +00:00
erwin.coumans
6f60a388c6 add missing Demos/BulletXmlImportDemo
serialize DynamicsWorldInfo
2012-09-22 02:06:09 +00:00
erwin.coumans
77b662d5fe fix a few more warnings under Windows
fix linker issue due to unsigned/int variable
2012-09-10 04:46:39 +00:00
erwin.coumans
3b83428a7f Applied polar decomposition patch. Fixes Issue 621. Thanks to Christian for the report, Joshua for the fix, Dongsoo for checking the fix.
Applied picking cloth patch. Fixes Issue 646. Thanks to Dongsoo.
Applied patch Softbody updateConstraints. Fixes Issue 503. Thanks to Dave Bruce Phillips and Dongsoo.
Fix various warnigns under Mac OSX.
2012-09-09 17:22:30 +00:00
erwin.coumans
b69c6ac3f5 fix padding in btSolverConstraint, see Issue 650
fix some warnings
2012-09-08 19:21:14 +00:00
erwin.coumans
7f6131f0cc fix soft body friction value, Issue 613
Thanks to Jarno for the report and fix.
2012-07-31 17:02:40 +00:00
erwin.coumans
10ed7bffd5 Fix serialization issue with btGeneric6DofSpringConstraintData, due to typo
Skip btGeneric6DofSpringConstraintData parts of the data that will be invalid in .bullet files version 280 or older
This fixes Issue 618, thanks to cyrfer for the report.
minor improvements in premake build (name library output so multiple Visual Studio installations don't conflict)
remove msvc folder
2012-07-24 04:07:25 +00:00
erwin.coumans
73b217fb07 Apple contribution for OSX SSE and iOS NEON optimizations unit tests, thanks to Jordan Hubbard, Ian Ollmann and Hristo Hristov.
For OSX:
cd build
./premake_osx xcode4
for iOS:
cd build
./ios_build.sh
./ios_run.sh

Also integrated the branches/StackAllocation to make it easier to multi-thread collision detection in the near future. It avoids changing the btCollisionObject while performing collision detection.

As this is a large patch, some stuff might be temporarily broken, I'll keep an eye out on issues.
2012-06-07 00:56:30 +00:00
erwin.coumans
2876c14888 Apply a patch that updates vertex position on GPU for the OpenCL version, by Dongsoo Han (saggita), work-in-progress
Removed the unused OpenCL kernels
Add example how to cache binary kernels, see SoftDemo compiled with OpenCL AMD using msvc/vs2008_opencl.bat
2011-12-20 18:04:01 +00:00
erwin.coumans
0d1fcf7c48 Move btOclUtils.cpp/h and btOclCommon.cpp/h to btOpenCLUtils.cpp/h
Rename member numerator to m_numerator in btConvexHullComputer.cpp to avoid confusion (Thanks to Ian for the feedback)
Add btSoftBody::addAeroForceToNode and btSoftBody::addAeroForceToFace, thanks to Dongsoo Han/Saggita
2011-11-14 22:22:49 +00:00
erwin.coumans
66c349caa6 Remove btSoftBodySolver_CPU.*
Move btSoftBodySolverData.h to src/BulletMultiThreaded/GpuSoftBodySolvers/Shared/btSoftBodySolverData.h
Attempt to re-enable MiniCL version of OpenCLClothDemo (cloth-capsule collision still broken)
Add optional OpenCL acceleration to SerializeDemo (just for cloth)
2011-11-11 19:00:26 +00:00
erwin.coumans
a13d22dc84 Fix a lot of warnings, thanks to ejtttje, Fixes issue 537
Fix soft body debug rendering
2011-09-15 01:17:34 +00:00
erwin.coumans
82234e6f33 add preliminary premake4 support (next to cmake) mainly to auto-generate Visual Studio projectfiles that can be redistributed (with no dependency on cmake, premake) 2011-09-02 22:24:08 +00:00
erwin.coumans
06112592fd Add another wind model, that doesn't clamp the maximum force.
Thanks to saggitasaggita for the patch, see http://code.google.com/p/bullet/issues/detail?id=532
2011-09-01 01:53:45 +00:00
erwin.coumans
642a6821a5 remove speculative contacts, they break restitution and cause other artifacts
use btConvexPolyhedron for debug rendering, if available
fixes in btConvexConvexAlgorithm for polyhedral contact clipping, if GJK separating normal is zero
don't shift vertices in btPolyhedralConvexShape
2011-08-30 03:28:32 +00:00
erwin.coumans
0336ed8637 prepare support for picking softbody tetrahedra 2011-08-06 21:50:09 +00:00
erwin.coumans
20e95be9cd Fix regression issue: transform is not identity in case of softbody colliding against btCompoundShape.
Fix issue 512
2011-05-11 20:51:57 +00:00
erwin.coumans
e9f2176804 fixes in AllBulletDemos OSX projectfile 2011-04-07 17:08:21 +00:00
erwin.coumans
563654fb6e Add soft body anchor 'm_influence' to control the solver.
Thanks to Gregory Jaegy, see Issue 502
Avoid using btTransform to update btSoftBody (bounds are already in worldspace)
Use btConvexHullComputer for soft body cluster debug rendering
Fix soft body demo issue of invisible soft bodies (rendering was not enabled properly)
2011-04-05 20:32:59 +00:00
erwin.coumans
852fa3ba30 add the BT_ prefix for all #ifdef guards, to avoid conflicts with developers own header defines.
Fixes Issue 497

//license header
#ifndef BT_RIGIDBODY_H
#define BT_RIGIDBODY_H
class btRigidBody
{
};
#endif //BT_RIGIDBODY_H
2011-04-01 17:14:52 +00:00
erwin.coumans
231a6ac718 remove default constructors, they cause compile errors under Fedora (in Blender) 2011-03-22 16:29:55 +00:00
erwin.coumans
d52f58edd8 Synchronize changes from branches/GpuClothAMD to trunk
Main improvements are: GPU cloth collision detection against a capsule shape
,OpenCL-OpenGL interoperability (keeping data buffers on GPU), and bug fixes
Thanks to Lee Howes
2011-02-27 09:07:07 +00:00
erwin.coumans
4e8596eef5 Added some helper methods for constraints and btMatrix3x3,
Thanks to  francois, See Issue 466

Prevent crash in SoftBodyDemo, when picking constraints and demo-mode switches to next demo.
2011-02-27 03:28:53 +00:00
erwin.coumans
cb497b88a6 Avoid division by zero in softbody constraint solving
Thanks majestik for reporting the issue and providing a patch, see Issue 469

Fix bug in findBinarySearch, luckily this method was not used yet.
Thanks snowcat for reporting a fix for this issue:
http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?f=9&t=6294
2011-01-30 21:17:18 +00:00
erwin.coumans
51dc372993 (de)serialization of softbody joints working now. Resolving Issue 456. 2010-12-16 07:41:00 +00:00
erwin.coumans
4ba9cfa5a4 trim some un-needed data from softbody joint serialization 2010-12-16 02:54:11 +00:00
erwin.coumans
dd7ee6919e serialize btGeneric6DofSpringConstraint
serialize btSoftBody::Joint
See also Issue 456
2010-12-16 02:35:44 +00:00
erwin.coumans
ba5012973d Make argument to btDefaultSerializer optional, and use zero by default. This will dynamically allocate data, so there is no need to guess the maximum size anymore.
Remove some cached data from SoftBodyLinkData, to reduce serialization file size.
2010-12-04 01:23:31 +00:00
erwin.coumans
6173a30bce Improved BulletSoftBody serialization, added cluster support. Joints and copying data from GPU back to softbody are the main todo.
Updated the Bullet/Demos/SerializeDemo to load .bullet files with the softbody data.

BulletSoftBody should use getWorldTransform and not getInterpolationWorldTransform
Fix btBulletWorldImporter so that it creates a copy of the index/vertex data, this prevents crashes when deleting the .bullet file with triangle meshes.
2010-12-03 03:11:21 +00:00
erwin.coumans
032c6bfe2c add initial support for soft body / cloth serialization, and updated SerializeDemo to load soft bodies/cloth.
Serializes soft body nodes (vertices), links, faces, tetrahedra, materials, anchors with rigid bodies.
Some todo's are serialization of pose, constraints between soft bodies
2010-12-01 05:55:08 +00:00
erwin.coumans
eefffc2cf2 MiniCL and BulletMultiThreaded respect the LIB_SUFFIX
Thanks to pprkut@liwjatan.at for the report in Issue 436

Remove unimplemented methods in headerfiles,
thanks to csaba.hruska in Issue 437
2010-10-06 00:59:42 +00:00
erwin.coumans
5bb8330b7b Applied patch for several build issues:
+ add empty constructors to make Bullet compile using clang. 
Thanks to Stillmoon for the report and patch, See http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?f=9&t=5730
+ bullet-2.77/Demos/OpenCLClothDemo/cloth.h:103: error: ‘sprintf’ was not declared in this scope
Thanks to pprkut for the report in Issue 435
+ cmake build fails on Unix systems when using BUILD_SHARED_LIBS. Added pthreads to BulletMultiThreaded
Thanks to pprkut for the report in Issue 434
2010-10-04 19:05:56 +00:00
erwin.coumans
cb2de12243 btSoftBodySolver_OpenCL::setDefaultWorkgroupSize to customize the work group size.
Thanks to Simon Green for the feedback, see also Issue 419

Added BT_PROFILE for "predictUnconstraintMotionSoftBody"

Added a few missing destructors.
Added AllMemoryBarrier
Thanks to Lee Howes for the commit in the branch.
2010-09-08 22:21:59 +00:00
erwin.coumans
33a41798cf more fixes to the 'make install' feature for both cmake and autotools
now autotools uses the same library naming as cmake: libBulletSoftBody, libBulletDynamics, libBulletCollision, libLinearMath
cmake doesn't install .svn folders anymore
cmake pkgconfig bullet.pc.cmake 'include' folder fixed (removed /bullet postfix)
added BulletCollision/CollisionShapes/btTriangleInfoMap.h to the install
2010-09-07 23:40:17 +00:00
erwin.coumans
844a54a409 Fix broken CDTestFramework
Avoid crash in BulletWorldImporter, ignoring 'invalid' constraints between two static bodies
Use a bitfield for btCollisionObject::CollisionObjectTypes (to allow custom types that are derived from build-in types such as btRigidBody)
Revert/improve softbody debug rendering
2010-08-15 20:45:55 +00:00
erwin.coumans
4f9b450200 added OpenCL cloth demo, contributed by AMD.
updated GpuSoftBodySolvers
updated DirectCompute cloth demo
2010-08-14 00:56:17 +00:00
erwin.coumans
b3f081fc85 Added preparation for GPU hardware accelerated solvers for BulletSoftBody (OpenCL and DirectCompute backends will follow)
Added assert to check for positive masses in btCompoundShape::calculatePrincipalAxisTransform, see Issue 399
Fixes for LLVM/GCC compilation issue in btSequentialImpulseConstraintSolver
(Untested) fix for Linux 64bit compilation Issue 409
2010-07-16 23:26:25 +00:00
erwin.coumans
97bc4be09d improving shared library/framework support (still untested) 2010-03-06 17:07:22 +00:00
erwin.coumans
1c0ec85c32 Retired the Jam build system (and msvcgen). CMake is currently the preferred build system on Windows, Mac and UNIX
(autotools files are still left for now)
2010-02-20 15:47:20 +00:00
erwin.coumans
70c70bf681 cmake: don't install anything by default, unless the option INSTALL_LIBS is enabled
cmake: fix for multi-threaded benchmarks
2010-02-11 07:12:58 +00:00
erwin.coumans
97921411d2 cmake build system improvement: don't INSTALL when INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES is set
minor fix for MinGW32, reported here: http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?f=9&t=4710
2010-02-11 04:32:37 +00:00
erwin.coumans
788f48643b remove all warnings on Mac OSX Snow Leopard 2010-01-30 22:31:56 +00:00
erwin.coumans
96d73d642d fixes in debug drawer: always use rgba color with each component in range [0..1]
use sphere/box rendering of debug drawer
Thanks accodejockey for the report: See http://code.google.com/p/bullet/issues/detail?id=280
Also see http://code.google.com/p/bullet/issues/detail?id=279
2010-01-19 19:38:18 +00:00
erwin.coumans
c26f5e4b6e apply patch to allow soft body rayTest. Minor change in patch: test for current hitfraction, so only report hits closer than current closest hit fraction.
Thanks to Benoit Bolsee for the patch, see Issue 311
http://code.google.com/p/bullet/issues/detail?id=311
2010-01-06 00:41:03 +00:00
erwin.coumans
63bb1bab94 fixes to make VC6 compiler (and its users) happy 2009-12-22 21:27:27 +00:00
erwin.coumans
d7a07e9745 Make 'randomizeConstraints' optional, switched on by default (to keep existing behaviour)
Thanks Benoit for the report: http://code.google.com/p/bullet/issues/detail?id=315
2009-12-13 20:37:09 +00:00
erwin.coumans
d96818d994 minor fixes in cmake build system, they caused troubles with CMake 2.8 and Xcode 2009-11-17 02:45:37 +00:00
erwin.coumans
4c3af9c95f use LIB_SUFFIX to install under lib${LIB_SUFFIX}, for example /usr/lib64
Thanks to brumahe for the patch
http://code.google.com/p/bullet/issues/detail?id=174

compile BulletMultiThreaded also on  64 bit
2009-11-03 06:01:00 +00:00
erwin.coumans
ed09140fb7 remove some warnings, thanks to Zenja http://bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=4063 2009-09-09 23:51:30 +00:00
erwin.coumans
2d1777c899 Avoid collision detection/response between anchored (static) soft body cluster and a static/kinematic rigid body 2009-08-31 04:35:06 +00:00