acf8ed3de54dc671d66449049f0658946b0806af
Both SIMD and scalar version is supported.
Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games and animation. Free for commercial use, including Playstation 3, open source under the ZLib License. Discrete and continuous collision detection, integrated into Blender 3D, and COLLADA 1.4 Physics import. See the Bullet_User_Manual.pdf for more info and visit the Bullet Physics Forum at http://bulletphysics.com
Description
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Wavefront Object
70.5%
C++
13%
Mathematica
8.2%
COLLADA
5.8%
C
2%
Other
0.4%