Commit Graph

1788 Commits

Author SHA1 Message Date
erwin.coumans
fffca75e9f Make raycast benchmark default, to show improved raycasting performance.
Add rayTest to btBroadphaseInterface, and implement efficient version for btDbvtBroadphase to accelerate raycasting.
btAxisSweep3, btSimpleBroadphase and btMultiSapBroadphase implement brute-force method (as before). For now, it is recommended to use btDbvtBroadphase for fastest world raycast.
2008-10-14 06:23:45 +00:00
erwin.coumans
780350a9e1 Fix copy/paste bug, resulting in wrong friction warmstarting,
thanks to sandeep_slash, http://bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2724
2008-10-14 04:44:24 +00:00
erwin.coumans
919a9dcc29 Accepted CreatePatchUV contribution, thanks to mi076.
See also http://code.google.com/p/game-ws
2008-10-12 20:44:09 +00:00
erwin.coumans
4624bde28b updated autogenerated msvc projectfiles, minor fix in Gimpact/btGImpactShape.h (shapeType) and btWin32ThreadInterface. 2008-10-11 16:23:10 +00:00
erwin.coumans
9ae3c55a1c cmake build fixes for Gimpact move 2008-10-11 06:15:30 +00:00
erwin.coumans
e4ed38e7f6 more build system changes, to reflect Gimpact/BulletMultiThreaded move from Extras to src 2008-10-11 05:52:45 +00:00
erwin.coumans
22a79e61b1 updated Jamfile build system for reorganized files/folders 2008-10-11 05:23:00 +00:00
erwin.coumans
b6f0434832 a few modifications to BulletMultiThreaded, add 'setNumTasks' to interface, reorganize DMA transfers to allow larger btBroadphaseProxy size 2008-10-11 00:01:08 +00:00
erwin.coumans
512c0f167e moved Extras/Gimpact to src/BulletCollision/Gimpact
moved Extras/BulletMultiThreaded to src/BulletMultiThreaded
(build systems will be updated soon)
2008-10-10 19:48:36 +00:00
erwin.coumans
6f6f88fa08 bump up version, add changelog entry for aabb/raytest improvements 2008-10-10 18:21:22 +00:00
erwin.coumans
9ad17dda22 Add aabbMin/aabbMax to broadphase proxy, and improve rayTest performance.
Todo: use broadphase acceleration structure (btDbvtBroadphase etc) for ray test
2008-10-10 17:32:52 +00:00
erwin.coumans
a42b7d93f1 Stop resitution for resting contact, after n frames (can be controlled by btContactSolverInfo.m_restingContactRestitutionThreshold
Thanks Jan Bender for bringing this up
2008-10-09 16:24:00 +00:00
erwin.coumans
0508c3a5d5 Disable TEST_NON_VIRTUAL debugging for btGjkPairDetector 2008-10-08 21:00:15 +00:00
john.mccutchan
37f6b006af Move some code (mainly constructors) into header files.
Add parameter to optionally compute local AABB for ConvexPointCloudShape
Add setter and getter for cached local AABB in PolyhedralConvexShape
2008-10-08 16:56:08 +00:00
john.mccutchan
7b1f30f1cf btGjkEpa2 should call getMarginNonVirtual instead of getMargin() 2008-10-08 16:53:56 +00:00
erwin.coumans
30a13d5b5d updated INSTALL file and btCollisionWorld doxygen, adding ./autogen.sh and make support. 2008-10-04 14:52:01 +00:00
john.mccutchan
e431450620 Initial support of Autoconf / Automake build system
Now running ./autogen.sh and ./configure will produce both Makefiles built from Autoconf and Automake 
as well as Jam build files.
2008-10-02 22:23:01 +00:00
john.mccutchan
4e70343a8b by default, a btTriangleIndexVertexArray has no setPremadeAabb, so initialize m_hasAabb to zero. 2008-10-02 22:15:53 +00:00
erwin.coumans
0ca2eef022 FIX: use btScalar instead of float, otherwise double precision build breaks
FIX: make Maya plugin compile for Maya 8.0
FIX: btDbvt SSE doesn't compile for double precision builds
2008-10-02 01:17:18 +00:00
erwin.coumans
1800169604 add new files to CMake 2008-10-01 23:45:54 +00:00
erwin.coumans
d2a282dc07 fixed issue with clamping/quantization in btAxisSweep3,
Thanks to ole.k for report and fix:  http://code.google.com/p/bullet/issues/detail?id=87
2008-09-30 20:58:03 +00:00
erwin.coumans
0ff15db3f3 + capsule should subtract margin, and take local scaling into account.
+ boxshape uses btFsels
+ add assert in btGjkPairDetector that the new non-virtual method produces the same result as old non-virtual
2008-09-30 18:37:01 +00:00
erwin.coumans
9f28b2bc12 Improve damping formula in btRigidBody::applyDamping
Thanks to sparkprime, see http://code.google.com/p/bullet/issues/detail?id=74
Fixed btCompoundShape/btCapsuleShape/btGImpactShape for missing m_shapeType, and added an assert in DemoApplication::localCreateRigidBody for invalid shape types.
2008-09-30 00:34:58 +00:00
erwin.coumans
d221d3be8d Update btSoftBodyCollisionShape to set m_shapeType 2008-09-30 00:05:44 +00:00
john.mccutchan
2b71784c86 Make getShapeType() a non virtual function.
Add localGetSupportVertexNonVirtual, localGetSupportVertexWithoutMarginNonVirtual, getAabbNonVirtual and getMarginNonVirtual methods to convex shape classes
2008-09-29 22:47:05 +00:00
john.mccutchan
41b6eaa87f Change to make serializing btOptimizedBvh/btQuantizedBvh properly deterministic. Contributed by reltham. 2008-09-29 21:17:37 +00:00
erwin.coumans
e590f4a721 fixed some outstanding issues with Bullet soft bodies:
1) re-allocate a pool allocator, if one of the soft body collision algorithms is larger than max pool element size
2) manage child shapes properly, and call RemoveReferences on the m_sparsesdf
2008-09-26 23:39:17 +00:00
erwin.coumans
682a0a1b90 fixed btSoftBodyConcaveCollisionAlgorithm, wrong bounding box transformation
added vertex welding option for btTriangleMesh (brute-force slow)
reject appendFace for some degenerate triangles (all 3 vertices/nodes need to be different)
add setVelocity method for btSoftBody
2008-09-26 21:59:03 +00:00
erwin.coumans
752eb583d0 some minor work on soft body, to make it easier to integrate into apps. 2008-09-24 02:41:50 +00:00
erwin.coumans
d7b635cabf logic bug in (de)activation/island management: deactivated 'fantom' objects do merge islands, in particular when connected by constraints. (fantom = object with collision detection but no collision response). 2008-09-23 04:57:20 +00:00
erwin.coumans
d2f7f9d25b make soft bodies more compatible with rigid body API: disable setCollisionShape (it would delete the shape passed in!) 2008-09-21 15:19:54 +00:00
id0x1234
7a72d76ef2 btDbvtBroadphase, re-enable deferred collide. 2008-09-21 02:23:30 +00:00
id0x1234
323df8f85b btDbvtBroadphase, fixed missed pairs when m_deferred collide was set to false. 2008-09-21 02:21:22 +00:00
erwin.coumans
8ae3f92859 encountered some issue with the btDbvtBroadphase, switch of a deferred collision feature. 2008-09-21 01:15:05 +00:00
erwin.coumans
8db0285d4f attempt to support negative local scaling for btConvexHullShape, btConvexInternalShape-derived classes and btScaledBvhTriangleMeshShape 2008-09-20 23:47:38 +00:00
erwin.coumans
58f2747acf fixed and re-enabled sphere-sphere collision: contact points were not properly removed/refreshed. 2008-09-20 22:33:36 +00:00
erwin.coumans
56d88e18f8 disable sphere-sphere collision algorithm, it is buggy.
See also http://bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=12&t=2636
2008-09-20 01:59:06 +00:00
rponom
486b172f58 Bug in constructor btHingeConstraint(body, pivot, axis) fixed. Build under MSVC 7.1 fixed 2008-09-19 21:10:01 +00:00
erwin.coumans
bf5eafb759 make sure Bullet and Blender/extern/bullet2 is in sync 2008-09-17 20:01:01 +00:00
erwin.coumans
c9e5f2df05 fix 64-bit issue, can't cast void* to int. 2008-09-16 06:17:33 +00:00
id0x1234
2e4f634586 btSoftBody clusters memory leak fixed. 2008-09-15 10:02:30 +00:00
erwin.coumans
1346c95205 reverted back to newer btDbvtBroadphase, and applied Nathanael's fixes. 2008-09-13 08:06:39 +00:00
erwin.coumans
d1318a05b3 Add plNearestPoints, contribution from Blender
Thanks!
2008-09-13 06:55:34 +00:00
erwin.coumans
3d2ce530d4 applied patch to make child shape of a compound shape available during ray testing.
Thanks to Benoit Bolsee for the patch: http://code.google.com/p/bullet/issues/detail?id=91
2008-09-13 06:46:53 +00:00
erwin.coumans
3018eb9ebb btDbvtBroadphase is broken, revert temporarily to a previous working version. 2008-09-13 06:25:14 +00:00
rponom
ddccc2797a More stable btConeTwistConstraint to fix the RagdollDemo 2008-09-12 02:55:03 +00:00
id0x1234
a6f47f17d8 Fixed alignment issue in btDbvt::CollideTV 2008-09-12 02:39:33 +00:00
id0x1234
670d7d94fc Fixed SIMD compilation issues under msvc 7 2008-09-12 02:31:43 +00:00
erwin.coumans
58e1e9f049 updated version to 2.72, fix a compilation issue. 2008-09-12 00:59:16 +00:00
erwin.coumans
fae48b5c25 some more improvements to support basic CCD motion clamping 2008-09-11 23:50:50 +00:00