Commit Graph
1156 Commits
Author SHA1 Message Date
erwincoumans e55628c7ac Merge pull request #708 from matpalm/paramNameFix
GetJointInfo used linkIndex param, switched to jointIndex for naming consistency
2016-07-21 17:02:55 -07:00
Mat Kelcey 51ec707230 fix GetJointInfo to use a param called jointIndex (not linkIndex) for naming consistency 2016-07-20 11:01:02 -07:00
erwin coumans 2302709e2d OpenVR support: track multiple controllers and buttons 2016-07-18 23:13:46 -07:00
erwin coumans c28cd03fbd OpenVR controller can pick/drag objects. Instructions, Windows only:
Compile using premake+visual studio, and compile App_SharedMemoryPhysics_VR
Compile pybullet using cmake using cmake -DBUILD_PYBULLET=OFF -DCMAKE_BUILD_TYPE=Release ..
Create a symbolic link from c:\python\dlls\pybullet.pyd to C:\develop\bullet3\cmp\lib\Release\pybullet.dll
App_SharedMemoryPhysics_VR
Run Python. Here are some Python lines to get going:
import pybullet as p
p.connect(p.SHARED_MEMORY)
p.loadURDF("cube.urdf")
p.setGravity(0,0,-10)
p.setRealTimeSimulation(1)

Allow real-time simulation in physics server, add pybullet command setRealTimeSimulation to control it
Mesh decimation (reduce number of triangles/vertices) using a Blender modifier for Kuka IIWA and Husky
Disabled the 'glFlush' commands in GLInstancingRenderer.
Add VR controller methods to examples\CommonInterfaces\CommonExampleInterface.h
Use the ANSI version in Windows file/string operations instead of unicode, hope this doesn't break builds.
2016-07-17 23:50:11 -07:00
Erwin Coumans c54a61b97a More example code is memory-leak free now, in particular PhysicsServerExample.
/PhysicsServerCommandProcessor
also fixed some memory issue in InverseDynamicsExample (the base class is supposed to delete collision shape memory)
2016-07-16 21:29:31 -07:00
Erwin Coumans 589fa376b3 only add compound child shapes to 'allocated' list once 2016-07-16 17:58:06 -07:00
erwincoumans 824c721710 Merge pull request #699 from erwincoumans/master
Add kiva_shelf to prepare for picking/grasping task
2016-07-14 10:51:34 -07:00
erwin coumans 4a705d1e03 Add kiva_shelf to prepare for picking/grasping task
Fix uninitialized variable jointDamping/jointFriction in SDF importer
Add SDF <pose> parsing in visual, inertial, collision elements.
Slight improvement in TinyRender loading performance of largish meshes (30k vertices)
Reduce #define MAX_SDF_BODIES to 500, due to some issue in client code, todo: figure out what the issue is.
b3RobotSimAPI support SDF file loading
Tiny improvement in OpenGL hardware renderer lighting, to distinguish faces without textures
2016-07-14 00:05:57 -07:00
erwincoumans 31e7f2e309 Merge pull request #697 from matpalm/addFovToRenderImage
pybullet renderimage with projection matrix calculated using field of view
2016-07-13 18:46:42 -07:00
erwincoumans 6c856d9fa3 Merge pull request #694 from matpalm/flipDepthImage
fix for vertically flipped depth buffer in TinyRenderer::render
2016-07-13 15:56:33 -07:00
Erwin Coumans 10cc6f14cb add option to use hardware OpenGL renderer for synthetic camera 2016-07-12 18:16:13 -07:00
Mat Kelcey 048c01d7c4 Merge branch 'master' of git://github.com/bulletphysics/bullet3 into addFovToRenderImage 2016-07-12 13:52:25 -07:00
Mat Kelcey ad18cbafe8 Merge branch 'master' of git://github.com/bulletphysics/bullet3 into flipDepthImage 2016-07-12 13:51:48 -07:00
Mat Kelcey 2466dc155d fix for vertically flipped depth buffer in TinyRendererVisualShapeConverter::render 2016-07-12 13:46:48 -07:00
erwin coumans 7633cfb800 prepare robotics learning examples, see examples/RoboticsLearning/b3RobotSimAPI.h
prepare compliant contact work, urdf loading of parameters (see data/cube.urdf)
2016-07-11 00:26:40 -07:00
erwin coumans 02582e3a78 shrink down cube size of BasicDemo 10 times (it looked ginormous in VR) from 2x2x2 meter to 0.2
add test for VR HUD/sub-titles
fix issue in previous commit, partial string use %.8s not %8.s
use long long int in b3Clock
fix warning/error in pointer alignment in serialization
Fix pybullet Windows compilation.
(thanks to bkeys/https://github.com/bulletphysics/bullet3/pull/687)
2016-07-09 15:09:09 -07:00
Mat Kelcey 54979a0f89 pybullet renderimage with projection matrix calculated using field of view 2016-07-08 15:47:50 -07:00
erwin coumans 60d2b99151 Physics runs in a separate thread from rendering in PhysicsServerExample (preliminary)
Improve rendering performance. OpenVR experience is smooth now.
commit needs a bit more testing before pushing in main repo.
2016-07-07 19:24:44 -07:00
erwin coumans d0f20eafd1 Allow to build PhysicsServer in VR mode, to see the URDF/SDF robots in proper scale in VR.
Add option to have Z as up-axis for VR examples.
Add OpenVR LICENSE + README file
Don't crash VR app when no HMD is detected, just exit.
For now, don't request debug lines in client, it slows down physics server in VR mode too much.
2016-07-02 18:53:19 -07:00
Erwin Coumans 013dbda023 implement a few more pybullet methods:
pybullet_applyExternalForce, pybullet_applyExternalTorque, pybullet_setTimeStep,
pybullet_resetBasePositionAndOrientation,
pybullet_getQuaternionFromEuler,
pybullet_getEulerFromQuaternion
2016-06-26 18:18:30 -07:00
Erwin Coumans c17c39c2c9 move PD control from PhysicsServerCommandProcessor into btMultiBodyJointMotor
improvements/changes in pybullet API
2016-06-24 11:06:56 -07:00
Erwin Coumans (Google) 6d1948e79e tweaks in pybullet and shared memory C-API:
allow to reset the state of a single joint
allow to set the target/mode for a single joint motor at a time
rename pybullet API: initializeJointPositions -> resetJointState
2016-06-24 07:31:17 -07:00
Erwin Coumans 2cd0eba257 re-introduce old method in pybullet for temporary back-wards compatibility
b3JointControlCommandInit requires 3 args, but it was only 2,
use b3JointControlCommandInit2 for now.
2016-06-23 08:40:36 -07:00
Erwin Coumans 8b96e2de3c a few pybullet tweaks to set desired joint motor targets (pos/vel/torque) 2016-06-22 23:21:47 -07:00
Erwin Coumans a67df7fd03 fix cmake and premake build systems, after adding texture support in SDF,
in a nutshell, add the following two files:

examples/Importers/ImportMeshUtility/b3ImportMeshUtility.cpp
examples/ThirdPartyLibs/stb_image/stb_image.cpp
2016-06-19 17:35:25 -07:00
Erwin Coumans e3b2b1a969 add texture support in SDF, URDF for both OpenGL and software renderer (TinyRenderer) 2016-06-18 18:02:20 -07:00
erwincoumans c7365837cd Merge pull request #661 from erwincoumans/master
fix some issues related to controlling a robot/multibody beyond body …
2016-06-17 07:34:07 -07:00
Erwin Coumans 53a0772257 fix some issues related to controlling a robot/multibody beyond body index 0
(most testing happened with a single robot/multibody so far)
preliminary pybullet.setJointControl implementation
2016-06-16 18:46:34 -07:00
yunfeibai 1329f265c8 Set view and projection matrices from camera and frustum parameters. 2016-06-16 11:48:37 -07:00
Erwin Coumans 95a09bec99 implement getJointInfo for objects loaded through SDF 2016-06-15 18:01:41 -07:00
Erwin Coumans 456c844a6b work-in-progress send object/joint information after loading SDF file 2016-06-14 18:41:19 -07:00
Erwin Coumans 566ed87c93 fix a regression in a test 2016-06-13 18:58:52 -07:00
erwincoumans 6523df336e Fix pybullet Windows build errors: C99 requires variables to be defined at the start of the function.
Improve CMake Windows support to build PyBullet (BUILD_PYBULLET)
Implement b3LoadSdfCommandInit in shared memory API
Implement pybullet SDF loading binding, in loadSDF API
TODO for SDF support is provide way to query object/link/joint information.
2016-06-13 10:11:28 -07:00
Jasmine Hsu ecc192df94 render image with ability to set pixel resolution and initial camera position 2016-06-10 15:07:52 -07:00
Erwin Coumans 98d2f91f3c fix flipped tinyrenderer image 2016-06-09 12:12:46 -07:00
Erwin Coumans e0c3392cee don't pass width/height into renderObject 2016-06-07 17:02:47 -07:00
Erwin Coumans d2e50d045b fix issues related to camera width/height
add width,height as arguments to pybullet.renderImage(x,y,[viewMat4x4],[projMat4x4])
2016-06-07 16:11:58 -07:00
Erwin Coumans 1c7f87aff1 implement first draft of pybullet.renderImage for synthetic camera
remove a few debug printf from tinyrenderer
2016-06-06 18:54:05 -07:00
erwin coumans 4b2c0f6d89 make one of the cubes in two_cubes.sdf static (immovable) using the <static> tag in SDF
add an example using 'direct'
fix the send-desired-state commands, to add flags for arguments set, using default values.
Start exposing SDF loading in shared memory api, not fully implemented yet.
2016-06-03 19:03:56 -07:00
Erwin Coumans 5bf125cab5 fix some compile issues using premake
use textured cube/sphere model for test
2016-06-02 13:54:52 -07:00
Erwin Coumans aa4d2ae01d initial hookup of TinyRenderer to shared memory interface 2016-06-01 17:47:41 -07:00
erwin coumans ef85a71d4b more work on synthetic camera 2016-06-01 11:04:10 -07:00
erwin coumans f469a2cb49 update to tinyrenderer synthetic camera 2016-05-31 22:55:13 -07:00
erwin coumans 14aa666c6f preparation to receive camera image data from physics server
increase shadowmap world size default to 50 units (meter), 10 units (meter) was too small for most examples.
2016-05-31 10:23:04 -07:00
erwin coumans 2fc0358750 Expose a better API to allow any render engine to be used for the physics simulation when loading URDF/SDF files.
See bullet3/examples/Importers/ImportURDFDemo/DefaultVisualShapeConverter.h
Give the kuka_iiwa/model.urdf some blue color, not just orange, to mimick the original a bit better
Preparation for the CMD_CAMERA_IMAGE_COMPLETED command, to expose a virtual camera to the robotics API
2016-05-19 18:37:15 -07:00
Erwin Coumans fb2134f15f add combobox to select software/opengl rendering to compare 2016-05-18 17:57:13 -07:00
Erwin Coumans 7994a339ee disable RTC update for Physics Server by default 2016-05-18 16:21:40 -07:00
erwin coumans a395ddcb06 add option to embed a physics server in the physics client example, for easier debugging 2016-05-18 09:34:42 -07:00
erwin coumans 606f78da43 work-in-progress tinyrenderer -> shared memory API synthetic camera image 2016-05-17 23:57:19 -07:00
erwin coumans 6a9c54c4ef Remove unused ROS urdf (was replaced by Bullet UrdfParser.
Small refactoring for ExampleBrowser: move examples cpp files in the app/executable
Move ExtendedTutorials in its own app/executable as a test.
2016-05-12 23:03:12 -07:00