Commit Graph

458 Commits

Author SHA1 Message Date
erwin.coumans
2daf428386 updated CMake support: remove Lib prefix, to facilitate Apple Framework support, add App prefix for demos
See discussion here: http://code.google.com/p/bullet/issues/detail?id=129
2008-11-06 06:54:35 +00:00
erwin.coumans
108c88af41 Applied Cmakelist patch, adding Apple Framework support
Disable libxml LIBXML_MODULE_EXTENSION
Fixed include path in btConeTwistConstraint (it should be relative to src folder, not using ../../ )
Thanks to ejtttje, http://code.google.com/p/bullet/issues/detail?id=129
2008-11-06 06:02:38 +00:00
erwin.coumans
d25d264e77 Improved CharacterDemo/KinematicCharacterController, dynamic objects will bounce off.
Don't create a todo list for doxygen by default (the chaotic todo's would confuse most developers)
Improve support for small objects, by having dynamic contact breaking thresholds. Still needs small internal timestep and some GJK improvements.
2008-11-05 03:28:10 +00:00
erwin.coumans
8f181b5604 more work on IBM Cell SDK 3.1 build 2008-11-02 10:34:24 +00:00
erwin.coumans
28e580c203 removed STL usage of Extras/ConvexBuilder and replaced by btAlignedObjectArray
fixed several warnings, thanks to sparkprime
added comments patch for linear math, thanks to Tully Foote
2008-10-28 18:52:46 +00:00
erwin.coumans
6f28170422 Removed obsolete btPoint3: use btVector3 instead 2008-10-27 19:56:48 +00:00
erwin.coumans
e6202f58ad 1)Added SCE Physics Effects boxBoxDistance
BulletMultiThreaded/NarrowPhaseCollision makes use of this boxBoxDistance.
Cache some values in src/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.cpp, to avoid DMA transfers

2) Added btConvexSeparatingDistanceUtil: this allows caching of separating distance/vector as early-out to avoid convex-convex collision detection.
btConvexSeparatingDistanceUtil is used in src/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.cpp and can be controlled by btDispatcherInfo.m_useConvexConservativeDistanceUtil/m_convexConservativeDistanceThreshold

3) Use BulletMultiThreaded/vectormath/scalar/cpp/vectormath/scalar/cpp/vectormath_aos.h as fallback for non-PlayStation 3 Cell SPU/PPU platforms (used by boxBoxDistance).
Note there are other implementations in Extras/vectormath folder, that are potentially faster for IBM Cell SDK 3.0 SPU (libspe2)
2008-10-20 20:12:39 +00:00
erwin.coumans
4cbb3f2e7b Added btGhostObject and btPairCachingGhostObject functionality.
It is a fast way to keep track of overlapping objects in an area, and doing rayTest and convexSweepTest for overlapping objects, instead of btCollisionWorld::rayTest/convexSweepTest.

Updated KinematicCharacterController to use btPairCachingGhostObject.
2008-10-18 01:33:23 +00:00
erwin.coumans
60ce828419 Autoformat selection for soft body, btDbvt related classes (no code change, just layout using Visual Studio) 2008-10-15 18:39:27 +00:00
erwin.coumans
cac172d422 Use consistent rayFrom/rayTo API for rayTest for btDbvt and btSoftBody, instead of rayCast/collideRAY(origin,direction). This means RayFromToCaster has a fraction [0..1] instead of distance [0..INF]
Renamed collideRay -> rayTest to reflect change to (rayFrom,rayTo) interface.
Re-use btRayAabb2 function from src/LinearMath/btAabbUtil2.h in btDbvt instead of duplicated implementation.
2008-10-15 18:30:35 +00:00
erwin.coumans
81fcd03af5 Fix BenchmarkDemo issues with double precision build 2008-10-14 20:48:05 +00:00
erwin.coumans
fffca75e9f Make raycast benchmark default, to show improved raycasting performance.
Add rayTest to btBroadphaseInterface, and implement efficient version for btDbvtBroadphase to accelerate raycasting.
btAxisSweep3, btSimpleBroadphase and btMultiSapBroadphase implement brute-force method (as before). For now, it is recommended to use btDbvtBroadphase for fastest world raycast.
2008-10-14 06:23:45 +00:00
erwin.coumans
4624bde28b updated autogenerated msvc projectfiles, minor fix in Gimpact/btGImpactShape.h (shapeType) and btWin32ThreadInterface. 2008-10-11 16:23:10 +00:00
erwin.coumans
374e97fa8b even more build system changes. 2008-10-11 06:11:26 +00:00
erwin.coumans
e4ed38e7f6 more build system changes, to reflect Gimpact/BulletMultiThreaded move from Extras to src 2008-10-11 05:52:45 +00:00
erwin.coumans
22a79e61b1 updated Jamfile build system for reorganized files/folders 2008-10-11 05:23:00 +00:00
john.mccutchan
9e8410dbae Add libgimpact, libgimpactutils, libglui, libconvexdecomposition, soft body demo, all bullet demos to autotools build 2008-10-03 23:01:04 +00:00
john.mccutchan
36fa9f3382 Commit missing Makefile.am 2008-10-02 22:34:19 +00:00
john.mccutchan
e431450620 Initial support of Autoconf / Automake build system
Now running ./autogen.sh and ./configure will produce both Makefiles built from Autoconf and Automake 
as well as Jam build files.
2008-10-02 22:23:01 +00:00
erwin.coumans
9f28b2bc12 Improve damping formula in btRigidBody::applyDamping
Thanks to sparkprime, see http://code.google.com/p/bullet/issues/detail?id=74
Fixed btCompoundShape/btCapsuleShape/btGImpactShape for missing m_shapeType, and added an assert in DemoApplication::localCreateRigidBody for invalid shape types.
2008-09-30 00:34:58 +00:00
rponom
6a21ee6146 2008-09-19 21:08:13 +00:00
erwin.coumans
58e1e9f049 updated version to 2.72, fix a compilation issue. 2008-09-12 00:59:16 +00:00
erwin.coumans
fae48b5c25 some more improvements to support basic CCD motion clamping 2008-09-11 23:50:50 +00:00
rponom
8ffbb21d48 ForkLiftDemo changed to reflect recent changes in btHingeConstraint 2008-09-11 20:34:40 +00:00
erwin.coumans
569946a96f added some debugging variable for CCD motion clamping 2008-09-11 18:44:30 +00:00
erwin.coumans
93d1d24234 Some changes in rendering, to get shadows for trimeshes
Add dynamic aabb tree (btDbvt) optimization for btCompoundShape/btCompoundCollisionAlgorithm
Add btTransformAabb util, todo: deploy it throughout the codebase
2008-09-10 05:20:04 +00:00
erwin.coumans
d61a3aac7f Add btCompoundShapes to concave triangle mesh, to QA this report. Couldn't find any issue:
http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2557
2008-09-06 16:48:47 +00:00
erwin.coumans
33565d399e Make ForkLiftDemo easier to use (shift+cursor keys to control fork)
Updated projectfiles
2008-09-06 16:35:49 +00:00
erwin.coumans
5e92e6b661 updated cmake for ForkLiftDemo, removed DinoDemo (it breaks cmake due to c/c++ mixing) 2008-09-06 15:43:20 +00:00
rponom
02112b0687 ForkLift demo added 2008-09-06 00:56:56 +00:00
erwin.coumans
82b64b0565 exclude BulletMultiThreaded from 64-bit builds 2008-09-05 20:56:50 +00:00
erwin.coumans
971a060bbb Define btAssert as empty in non-debug builds.
GL_DEPTH_BUFFER_BIT -> GL_DEPTH_TEST, thanks to Mihail Isakov, http://code.google.com/p/bullet/issues/detail?id=86
2008-09-05 06:22:18 +00:00
erwin.coumans
cef07cfa20 Revert to max 1 substep by default: increased maxSubSteps to 10 make debug version way too slow.
Use btDbvtBroadphase in BasicDemo and CcdPhysicsDemo.
2008-09-05 01:41:32 +00:00
erwin.coumans
359c84d3b3 Fix previous commit, accidently removed some aabbMin/aabbMax assignments.
move margin calculation for aabb before basis transform.
2008-09-05 00:26:02 +00:00
erwin.coumans
d8a5bf2c9c Calculation of bounding box: margins should be added before basis transform.
Disable btSphereBoxCollisionAlgorithm, it is broken.
More fixes for btSimpleBroadphase
Moved quickstep to Extras/quickstep folder, so developers don't get confused which constraint solver is default.
2008-09-04 22:53:24 +00:00
john.mccutchan
32bf51aa47 Fixed memory leaks in ConvexDecomposition and ColladaConverter libraries
Added ConvexDecompositionDemo to CMake build
2008-08-28 17:36:50 +00:00
erwin.coumans
5fd1a69f32 Added some comments for stepSimulation and fixed bug: uninitialized variable m_shapeDrawer(drawer) in DebugCastResult.h 2008-08-28 02:01:23 +00:00
erwin.coumans
07b577fd86 make debugDrawWorld virtual for btSoftRigidDynamicsWorld
Move btSoftBodyWorldInfo to public, instead of nested, so it can be easier forward declared.
See http://code.google.com/p/bullet/issues/detail?id=78

Add get methods for damping/thresholds, see http://code.google.com/p/bullet/issues/detail?id=77
2008-08-19 16:09:04 +00:00
erwin.coumans
05e64d6715 Add/fix CMake build support for BulletDinoDemo, thanks to slackydeb (http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2465 ) 2008-08-09 21:30:21 +00:00
erwin.coumans
9c776c6ed0 some finishing touches for drawing shadows/clusters/textures. 2008-08-01 06:11:11 +00:00
erwin.coumans
23d9483ea9 use k/l to steer Bunny car (avoid keyboard conflicts) 2008-08-01 02:45:13 +00:00
erwin.coumans
e61e1878cd start with Bunny car 2008-08-01 02:43:30 +00:00
erwin.coumans
e2daa1c277 fixes to compile on OSX, minor addition to ChangeLog 2008-08-01 02:19:26 +00:00
erwin.coumans
4894f24c9a Fixes for FPU exceptions, thanks to Phil Knight for reporting and John McCutchan for fix/workarounds.
Added new cluster collision methods for soft bodies, thanks to Nathanael Presson.
Enable/disable textures/shadows for specific demos.
2008-08-01 01:04:45 +00:00
erwin.coumans
af4520801b + Fix btSubsimplexConvexCast
Thanks to Nacho, http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2422)
Fix in rendering, GL_STENCIL
+ btTriangleIndexVertexArray indices should be unsigned int/unsigned short int,
+ Made InternalProcessAllTriangles virtual, thanks to 
Both thank to Fullmetalcoder, http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2401
+clamp impulse for btPoint2PointConstraint
Thanks to Martijn Reuvers, http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2418
+ Free memory of bvh, pass in scaling factor (optional)
Thanks to Roy Eltham, http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2375
2008-07-31 19:44:28 +00:00
erwin.coumans
3ca977e39f Patch by Nathanael Presson: (needs some more work, some of the demos don't show properly (RayCaster, CollisionInterfaceDemo,'g' key is already occupied in ConcaveDemo etc)
btDbvtBroadphase:
- Fixed a performance issues reported by 'reltham'
- Added btDbvtBroadphase::optimize() for people who want good performances right away or don't do dynamics.
- fixed compilation issues when DBVT_BP_PROFILE was set.

btSoftBody:
- Fixed singular matrix issues related to polar decomposition (flat meshes).

DemoApplication:
- Shadows (enable/disable through 'g' or DemoApplication::setShadows(bool)).
- Texture can be enable/disable through 'u'

CDFramework:
- fixed compilation issues.
2008-07-28 04:33:55 +00:00
erwin.coumans
d71f8d6623 Added several updates for btSoftBody: convex cluster collision detection, new constraints, new demos (only enabled in SoftBodyDemo, todo for AllBulletDemos) etc.
Thanks a lot to Nathanael Presson for this update.
2008-07-22 02:22:01 +00:00
erwin.coumans
1c0fa00bc7 + provide access to 'root' collision shape, in case the original collision shape is temporarily replaced by a child collision shape.
+ added MultiMaterialDemo showing how to use the new btTriangleIndexVertexMaterialArray.
Thanks to Alex Silverman for this contribution!
2008-07-10 22:19:30 +00:00
erwin.coumans
b66e5350d0 rename HasHit method to hasHit
rename AddSingleResult to addSingleResult
moved collision filtering for btCollisionWorld::rayTest and btCollisionWorld::convexSweepTest from argument to the callback needsCollision
2008-07-09 23:30:21 +00:00
erwin.coumans
b9bc96e22b use a btCollisionWorld instead of btDynamicsWorld, thanks reltham for the feedback
http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2317&p=9197#p9197
2008-07-09 18:41:41 +00:00