Commit Graph

895 Commits

Author SHA1 Message Date
ejcoumans
6eb97cd966 added debug rendering for planeshape
added void* userpointer (+getUserPointer/setUserPointer) to each btCollisionShape
2008-01-23 03:06:15 +00:00
ejcoumans
63dc666bf6 fix for static planeshape and spheres, need to use the getSupportingVertex with margin for proper contact point location. 2008-01-23 02:42:14 +00:00
ejcoumans
f12f04fb97 optimization: only call solveGroup if there is some work: avoid virtual function call, its overhead can be excessive
based on 3000 body benchmark
2008-01-18 07:10:08 +00:00
ejcoumans
c0055bdb4a removed some profiling in the innerloop, it hurts performance 2008-01-18 06:48:55 +00:00
johnmccutchan
f593b6001f Add support for batch raycast to ConcaveRaycastDemo. Disabled by default. 2008-01-14 23:50:10 +00:00
johnmccutchan
41e9491402 Move unquantize from btOptimizedBvh.cpp to btOptimizedBvh.h 2008-01-14 23:47:05 +00:00
johnmccutchan
be0beaf7bd Refactored SpuGatheringCollisionTask to use code in SpuCollisionShapes.
More work on SpuBatchRaycaster. It is working now on the PS3 and Windows.
2008-01-14 23:44:07 +00:00
ejcoumans
6ba6805b43 bugfix: need to use returned address of cellDmaSmallGetReadOnly
Thanks John McCutchan for pointing this out. Affects non-Cell BulletMultiThreaded.
2008-01-12 00:07:39 +00:00
johnmccutchan
15cdd9de8e Rename btCollisionWorld::convexTest to btCollisionWorld::convexSweepTest. The new test sweeps the convex shape against all objects in the world taking into account the orientation specified in the from and to transformations. 2008-01-11 20:18:29 +00:00
johnmccutchan
702323f27a Initial work on batch raycast support. 2008-01-08 23:38:33 +00:00
ejcoumans
abfe5c81f7 ADD_DEFINITIONS( -D_CRT_SECURE_NO_DEPRECATE) for COLLADA_DOM/CMakeLists.txt, so that msvc stop warning/complaining about sprintf etc. 2008-01-03 04:59:07 +00:00
ejcoumans
2c00af5dc9 removed duplicate .cpp entries in CMakeLists.txt 2008-01-03 04:55:34 +00:00
ejcoumans
d051e2eacb First commit of 2008, Happy New Year!
Add option to compile without btClock and without profiling: comment out USE_BT_CLOCK, and #define BT_NO_PROFILE
Fixed typo/case in #include "LinearMath/btQuickProf.h", in SpuParallelSolver.cpp
Removed unnecessary files from libxml CMakeLists.txt
2008-01-03 04:42:00 +00:00
ejcoumans
4a5af68c04 updated version for MSVC projects to 2.66 2007-12-17 05:26:24 +00:00
ejcoumans
7897368754 updated version to 2.66 2007-12-17 05:08:53 +00:00
ejcoumans
60fbf05a57 updated ChangeLog.txt, better to make a quick new release with the important fixes 2007-12-17 04:34:34 +00:00
ejcoumans
17a214a2b3 - Added btRigidBodyConstructionInfo, to make it easier to set individual setting (and leave other untouched) during rigid body construction.
This was harder using default arguments. Thanks Vangelis Kokkevis for pointing this out.
- Fixed memoryleak in the ConstraintDemo and Raytracer demo.
- fixed issue with clearing forces/gravity at the end of the stepSimulation, instead of during internalSingleStepSimulation.
Thanks chunky for pointing this out: http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1780
- Disabled additional damping in rigid body by default, but enable it in most demos. Set btRigidBodyConstructionInfo m_additionalDamping to true to enable this.
- Removed obsolete QUICKPROF BEGIN/END_PROFILE, and enabled BT_PROFILE. Profiling is enabled by default (see Bullet/Demos/OpenGL/DemoApplication.cpp how to use this).
User can switch off profiling by enabling define BT_NO_PROFILE in Bullet/src/btQuickprof.h.
2007-12-17 04:26:36 +00:00
ejcoumans
b8c2cb6f53 Stop MSVC 8/9 from moaning
ADD_DEFINITIONS( -D_CRT_SECURE_NO_WARNINGS)
2007-12-15 03:41:07 +00:00
ejcoumans
8feabf889b fix in CMakeLists.txt 2007-12-15 03:33:23 +00:00
ejcoumans
81d781c1c5 updated ChangeLog.txt with recent improvements 2007-12-15 03:23:36 +00:00
ejcoumans
c09a09d169 replaced cellDmaSmallGet by mfc command 2007-12-15 03:03:09 +00:00
ejcoumans
61ffa6a1b5 Updated cmake files, added header files, Thanks John McCutchan
re-autogenerated msvc projectfiles with new HelloWorld/BulletMultiThreaded Demo 
Minor fixes
2007-12-15 02:48:24 +00:00
ejcoumans
4a3c2506d4 fixed cmake/jam for HelloWorld sample 2007-12-15 02:42:33 +00:00
ejcoumans
a77fca6394 add printing of worldpos in HelloWorld.cpp 2007-12-15 02:28:39 +00:00
ejcoumans
6dff743d68 Cleanup some #defines in parallel collision detector, add conditional freeglut support to return from glutMainLoop. 2007-12-15 00:40:34 +00:00
ejcoumans
335c79a2a2 added CMake support for AllBulletDemos 2007-12-14 08:35:35 +00:00
ejcoumans
b29330b19d added MultiThreadedDemo to AllBulletDemos 2007-12-14 07:57:20 +00:00
ejcoumans
c5e6044e53 added MultiThreadedDemo 2007-12-14 07:17:35 +00:00
ejcoumans
d7354e5387 get SequentialThreadSupport to compile on the Mac 2007-12-14 06:21:51 +00:00
ejcoumans
9e25108b06 use freeglut by default under Windows 2007-12-14 02:48:53 +00:00
ejcoumans
38349b5af4 add freeglut (work in progress) 2007-12-14 01:46:49 +00:00
ejcoumans
961c38269b Added address to debug memory allocator
Renamed 'free' in 'freeMemory' to avoid name clashes with some Microsoft debugging tools.
2007-12-14 01:45:13 +00:00
ejcoumans
051efde77a Added HelloWorld application: minimal demo showing construction, stepping and deletion of a dynamics world. 2007-12-14 01:21:02 +00:00
ejcoumans
599579803e Added portable non-parallel implementation for btThreadSupportInterface: SequentialThreadSupport, Thanks John McCutchan (JMC)
Added CMake support for BulletMultiThreaded.
2007-12-13 03:47:47 +00:00
ejcoumans
8d10a6ba1d Fix friction and restitution in BulletMultiThreaded (collision detection and parallel solver)
Thanks to lsgmasa for reporting, see http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1758
2007-12-12 03:41:35 +00:00
ejcoumans
947dc8d33d Moved the 'btRigidBody::clearForce' to the end of the stepSimulation, instead of in each substep.
Should help with this issue, reported here: http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1601
We can optionally leave out the 'clearForces'.
Thanks everyone for the discussion.
2007-12-12 02:53:51 +00:00
ejcoumans
210a913110 autogenerated msvc projectfiles (after adding btConvexPlaneCollisionAlgorithm to jam files) 2007-12-12 00:55:40 +00:00
ejcoumans
d963a41a6b added new btConvexPlaneCollisionAlgorithm to cmake build files 2007-12-11 23:48:30 +00:00
ejcoumans
4c69ee93e2 small improvement in btConvexPlaneCollisionAlgorithm 2007-12-11 23:35:37 +00:00
ejcoumans
a7e04dbdc2 Added faster and more robust support for btStaticPlaneShape 2007-12-11 23:13:29 +00:00
johnmccutchan
66cdbb9659 Fixes for IBM Cell SDK 3.0 by Jochen Roth 2007-12-11 19:49:09 +00:00
ejcoumans
0bf152cabe fixes in btCollisionWorld and Raytracer, to allow 'all hits' (work in progress) 2007-12-11 03:02:47 +00:00
ejcoumans
a537fb68b6 fixes in btCollisionWorld and Raytracer, to allow 'all hits' (work in progress) 2007-12-11 03:00:53 +00:00
ejcoumans
c1c01ff1a0 Use btContinuousConvexCollision instead of btGjkConvexCast (has issues in btCollisionWorld::objectQuerySingle)
Fixes in btHeightfieldTerrainShape, thanks Jay Lee.
2007-12-11 00:38:13 +00:00
ejcoumans
a45912e39c move updateAabbs from dynamics world to collision world 2007-12-10 02:59:04 +00:00
ejcoumans
f1be4ab221 only update aabb of active objects, thanks Peter Tchernev for reporting (http://bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1764 )
move debug aabb rendering from updateAabb to debugDrawWorld
2007-12-10 02:18:38 +00:00
ejcoumans
bf5a4a7d39 added workaround to compile libxml under Visual Studio 2008 Beta 2 2007-12-10 00:44:18 +00:00
ejcoumans
a34f229ad3 make glui compile under MSVC 9.0 beta (vsnprintf is already defined) 2007-12-10 00:33:19 +00:00
johnmccutchan
513a055035 Use proper rotation for computing local aabb for convex cast shape.
Propagate hit point from convex caster to world callback [work in progress].
2007-12-07 21:22:38 +00:00
ejcoumans
68af58c09d demo cleanup part 6, basic demo more self contained 2007-12-07 19:56:42 +00:00