Commit Graph
100 Commits
Author SHA1 Message Date
erwin.coumans 1150183300 fix case issue in CMakeLists.txt, tMultimaterialTriangleMeshShape.
Thanks riko and mi076 for reporting.
2008-08-02 06:00:16 +00:00
erwin.coumans 20ebf711e1 updated ChangeLog.txt 2008-08-01 06:16:58 +00:00
erwin.coumans 9c776c6ed0 some finishing touches for drawing shadows/clusters/textures. 2008-08-01 06:11:11 +00:00
erwin.coumans 7bf65e95f4 add patch for Havok 5.5 to add COLLADA Physics conversion 2008-08-01 05:15:50 +00:00
erwin.coumans bc73c91a39 Converter from Havok .hkx to COLLADA Physics .dae files. Patch for SimpleLoadDemo.cpp. Requires Havok 5.5 SDK, free for download from Intel website. 2008-08-01 04:57:26 +00:00
erwin.coumans 23d9483ea9 use k/l to steer Bunny car (avoid keyboard conflicts) 2008-08-01 02:45:13 +00:00
erwin.coumans e61e1878cd start with Bunny car 2008-08-01 02:43:30 +00:00
erwin.coumans e2daa1c277 fixes to compile on OSX, minor addition to ChangeLog 2008-08-01 02:19:26 +00:00
erwin.coumans 4894f24c9a Fixes for FPU exceptions, thanks to Phil Knight for reporting and John McCutchan for fix/workarounds.
Added new cluster collision methods for soft bodies, thanks to Nathanael Presson.
Enable/disable textures/shadows for specific demos.
2008-08-01 01:04:45 +00:00
erwin.coumans af4520801b + Fix btSubsimplexConvexCast
Thanks to Nacho, http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2422)
Fix in rendering, GL_STENCIL
+ btTriangleIndexVertexArray indices should be unsigned int/unsigned short int,
+ Made InternalProcessAllTriangles virtual, thanks to 
Both thank to Fullmetalcoder, http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2401
+clamp impulse for btPoint2PointConstraint
Thanks to Martijn Reuvers, http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2418
+ Free memory of bvh, pass in scaling factor (optional)
Thanks to Roy Eltham, http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2375
2008-07-31 19:44:28 +00:00
erwin.coumans 9cd83c004b + add dummy getcwd/getenv for PS3 compatibility
+ disable HAVE_SIGNAL_H 0 for LibXML
+ removed unused variable in btCollisionWorld
+ removed unused variable in btSequentialImpulseConstraintSolver
2008-07-28 23:15:43 +00:00
erwin.coumans 3ca977e39f Patch by Nathanael Presson: (needs some more work, some of the demos don't show properly (RayCaster, CollisionInterfaceDemo,'g' key is already occupied in ConcaveDemo etc)
btDbvtBroadphase:
- Fixed a performance issues reported by 'reltham'
- Added btDbvtBroadphase::optimize() for people who want good performances right away or don't do dynamics.
- fixed compilation issues when DBVT_BP_PROFILE was set.

btSoftBody:
- Fixed singular matrix issues related to polar decomposition (flat meshes).

DemoApplication:
- Shadows (enable/disable through 'g' or DemoApplication::setShadows(bool)).
- Texture can be enable/disable through 'u'

CDFramework:
- fixed compilation issues.
2008-07-28 04:33:55 +00:00
erwin.coumans 9e2e77d578 fixed accidental bug, introduced while getting rid of for (int i... for (int i... 2008-07-22 15:39:33 +00:00
erwin.coumans a9a67d62c3 Fixed memory leak in btDbvtBroadphase
http://code.google.com/p/bullet/issues/detail?id=66
2008-07-22 15:07:04 +00:00
erwin.coumans 3483e2dfc8 Fix btSoftBody so it compiles with older compilers, such as MSVC 6.0
Add support for angularFactor for applyForce, see http://code.google.com/p/bullet/issues/detail?id=59&can=1
2008-07-22 15:00:25 +00:00
erwin.coumans d71f8d6623 Added several updates for btSoftBody: convex cluster collision detection, new constraints, new demos (only enabled in SoftBodyDemo, todo for AllBulletDemos) etc.
Thanks a lot to Nathanael Presson for this update.
2008-07-22 02:22:01 +00:00
erwin.coumans fe5033119b Add some accessor methods to btHingeConstraint and btSliderConstraint, to allow conversion.
Thanks to Roman Ponomarev.
2008-07-22 02:15:17 +00:00
erwin.coumans 016db0b3c5 Bind the SplitImpulse button to SimulationParameters and use the Objective-C SplitImpulse variable
Thanks to Shamyl Zakariya for the OSX Interface Builder help!
2008-07-16 23:58:23 +00:00
erwin.coumans 884a494412 make the source code compile with older compilers again (Visual Studio 2006 in particular)
renamed btDbvt::Volume to btDbvtVolume and btDbvt::Node to btDbvtNode to distinguish from btSoftBody::Node
2008-07-15 23:27:18 +00:00
erwin.coumans 6f8b396575 use different namespace for SPU version of btGjkEpa2 to avoid name clashes. 2008-07-14 17:19:50 +00:00
erwin.coumans 7acd12243d Added missing projectfiles for MultiMaterialDemo,
Thanks reltham for reporting!
2008-07-12 06:23:57 +00:00
erwin.coumans 8f3e9603f3 + fixed issue related to temporary/root collision shape in btCollisionObject
+ normalize plane normal input for btStaticPlaneShape
+ fixed issue related to swapped collision detectors (SphereTriangleDetector in particular)
Thanks a lot to Andrey Tuganov for reporting the issue and his reproduction case ( http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2143 )
2008-07-11 05:39:31 +00:00
erwin.coumans 1c0fa00bc7 + provide access to 'root' collision shape, in case the original collision shape is temporarily replaced by a child collision shape.
+ added MultiMaterialDemo showing how to use the new btTriangleIndexVertexMaterialArray.
Thanks to Alex Silverman for this contribution!
2008-07-10 22:19:30 +00:00
erwin.coumans b66e5350d0 rename HasHit method to hasHit
rename AddSingleResult to addSingleResult
moved collision filtering for btCollisionWorld::rayTest and btCollisionWorld::convexSweepTest from argument to the callback needsCollision
2008-07-09 23:30:21 +00:00
erwin.coumans 9996da6f2d Update to btDbvt and btDbvtBroadphase, thanks to Nathanael Presson 2008-07-09 22:45:01 +00:00
erwin.coumans b9bc96e22b use a btCollisionWorld instead of btDynamicsWorld, thanks reltham for the feedback
http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2317&p=9197#p9197
2008-07-09 18:41:41 +00:00
erwin.coumans 2c224b41c5 bump up the version to 2.70, and add (non-working) button for OSX template 2008-07-09 05:13:18 +00:00
erwin.coumans 104787aeaf updated projectfiles for character demo 2008-07-09 05:12:03 +00:00
erwin.coumans dcd57f333b + improved KinematicCharacterController
+ improved btSubsimplexConvexCast, btContinuousConvexCollision and btGjkConvexCast to support configuration that start in touching/penetration, required for 'sliding'.
+ added files to CMakeLists.txt for CharacterController
+ bump up version to 2.70 (preparation for beta)
2008-07-09 00:08:49 +00:00
erwin.coumans 76bac83937 Added new files to CMakeLists.txt for CharacterDemo
Use relative path, #include "../BspDemo/BspLoader.h"
2008-07-03 23:47:38 +00:00
erwin.coumans b6af86bd98 need to include <windows.h> before glut.h (issue with glui.h) 2008-07-03 23:24:56 +00:00
erwin.coumans 65116fd3d3 Minor cleanup of CMakeLists.txt files, it works better with Code::Blocks+MinGW (glut32,opengl32,glu32) 2008-07-03 21:21:44 +00:00
erwin.coumans db146019f1 Fixed debug drawing for btCapsuleShapeX and btCapsuleShapeZ 2008-07-02 23:07:27 +00:00
erwin.coumans dbc464f831 Applied patch from Alex Silverman, to swap the partId/triangleId correctly.
http://code.google.com/p/bullet/issues/detail?id=54
Thanks for the patch!
2008-06-26 23:52:39 +00:00
erwin.coumans 50d41b624b Finally applied patch to removeChildShape from btCompoundShape
http://code.google.com/p/bullet/issues/detail?id=51
Thanks to Ola Røer Thorsen for the patch!
2008-06-26 23:29:42 +00:00
erwin.coumans 52de9fee03 add profiling for 'calculateOverlappingPairs' 2008-06-25 01:26:02 +00:00
erwin.coumans e854a5133b add support for non-power-of-2 dma sizes (for small dma transfers)
add setBroadphase
2008-06-24 02:15:06 +00:00
erwin.coumans d16c1b615f pass in reference to actual contact point in cache, rather then temporary value, should fix issue 53
http://code.google.com/p/bullet/issues/detail?id=53
Thanks Alex Silverman for reporting and suggested fix
Changed addContactPoint to lowercase
2008-06-22 03:30:55 +00:00
erwin.coumans 441c729169 Clear the user cache, when re-using an existing contact point in the contact cache (btPersistentManifold).
Issues reported here: http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2257
2008-06-22 03:15:31 +00:00
erwin.coumans 8634b6ba14 fixed a few issues with BulletColladaConverter/ColladaConverter.cpp, related to constraints. 2008-06-05 05:09:47 +00:00
erwin.coumans 35083aae4a moved predictUnconstraintMotion to SPU 2008-06-04 02:39:37 +00:00
erwin.coumans 8827d5dbfb undo btQuadWord changes, added integration in parallel SpuSampleTask 2008-06-04 02:01:41 +00:00
erwin.coumans 5e3777ddd2 added sample task, for multi threading tests
added union vec_float4 m_Vec128; for btVector3 for SPU and PPU.
2008-06-03 21:24:34 +00:00
erwin.coumans 8028fa4999 debug draw contact numbers in black, not green (hurts the eyes) 2008-05-29 05:37:50 +00:00
erwin.coumans d49aeb9dff + improved split impulse constraint solver option
+ improved friction warm starting
+ made constraint solver configuration more consistent (moved m_solverMode into btContactSolverInfo)
+ reset timing in CDTestFramework after initialization (SAP init destorts timings)
+ make it easier to change default sizes for stack allocator in btDefaultCollisionConfiguration
2008-05-29 03:33:32 +00:00
erwin.coumans 6457f5a961 more changes in btGjkEpa2, thanks to Nathanael 2008-05-27 01:09:16 +00:00
erwin.coumans 596e94dfd1 fixes in GJK/btGjkEpa2, thanks to Dev0 for reporting and Nathanael for fixing 2008-05-25 17:45:13 +00:00
erwin.coumans 3726af466e removed obsolete files, make CDTestFramework compile again 2008-05-25 07:32:44 +00:00
erwin.coumans 88ee734bfb added custom memory allocator registration, thanks to Sly.
call CProfileManager::CleanupMemory(), to cleanup btQuickprof memory.
changed include from #include <new.h> to #include <new> in btOdeQuickstepConstraintSolver.cpp
2008-05-24 06:10:09 +00:00
erwin.coumans 3a94e70370 don't enable concave mesh for soft body demos (work-in-progress) 2008-05-24 05:32:54 +00:00
erwin.coumans 3d32cf7ddf add penetration depth solver for btCollisionWorld::convexSweepTest, to handle touching/penetrating contact (useful for character controller) 2008-05-24 05:22:41 +00:00
erwin.coumans f8e5481612 Added method to collect all persistent contact manifolds, given a btBroadphasePair (collision algorithm)
virtual	void	getAllContactManifolds(btManifoldArray&	manifoldArray)
See Demos/CharacterDemo/CharacterDemo.cpp for example usage of getAllContactManifolds
Added btDbvtBroadphase to btBulletCollisionCommon.h headerfile
Enable soft body vs concave (albeit slow)
Improved contact point debug rendering (moved from constraint solver into debugDrawWorld)
2008-05-24 04:23:00 +00:00
erwin.coumans a1578accac more work on soft body versus concave trimesh 2008-05-23 18:50:41 +00:00
erwin.coumans 561066af75 + make compound versus soft body work (soft body uses interpolated transform)
+ fixed issue with persistent manifold, warmstarting values were not initialized properly
+ don't clear manifold in sphere-sphere collision (need warmstarting)
+ added support for 'split impulse', decouple positional error correction from velocity correction
This avoids adding momentum due to penetration correction, it can be tuned using following variables:
solverInfo.m_splitImpulse = true/false (disable/enable)
solverInfo.m_splitImpulsePenetrationThreshold (below this value, baumgarte/mixed velocity/penetration is used (cheaper, looks more plausible)
solverInfo.m_linearSlop (less jitter, when small amound of penetration is allowed)
2008-05-23 09:05:37 +00:00
erwin.coumans ea86559480 removed some warnings 2008-05-21 23:29:35 +00:00
erwin.coumans e7aa93af36 added compount shape to soft body demo 2008-05-18 01:51:10 +00:00
erwin.coumans 6a69fe7f3b use collision margin of btBvhTriangleMeshShape for convexTest.
Thanks to reltham for the contribution.
http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2121&p=8454#p8454
2008-05-18 01:15:00 +00:00
erwin.coumans 0b48b1c76b Added Mac OSX XCode project with Cocoa userinterface (wrapping GLUT) for Bullet demos
Thanks to TomorrowPlus for the constribution!
2008-05-18 00:38:17 +00:00
erwin.coumans d9e7058ff2 Softbody improvements, thanks to Nathanael 2008-05-17 12:39:16 +00:00
erwin.coumans 649709dc2d updated build files 2008-05-10 19:24:39 +00:00
erwin.coumans e334254a7b Added _CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE to MSVC projectfiles, to make warnings in Bullet more visible. This deals with most COLLADA_DOM/libxml issues. 2008-05-10 18:43:09 +00:00
erwin.coumans bd97c5e569 Fixed warnings in Bullet/src core library
Thanks Martijn Reuvers from Two Tribes B.V. (www.twotribes.com) for the patch

To make this work more visible, suppress warnings in external libraries in Extras (COLLADA_DOM, libxml and glui contain many warnings)
Added PreprocessorDefinitions: _CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE to vcproj files
2008-05-10 18:00:21 +00:00
erwin.coumans 739d09a7af use btAxisSweep3 by default in BenchmarkDemo 2008-05-06 02:59:40 +00:00
erwin.coumans 6cc18e05aa initialize Element m_tag to zero 2008-05-06 02:57:27 +00:00
erwin.coumans b9acc820d6 removed collision template, some code style cleanup, added btDbvhBroadphase to BenchmarkDemo 2008-05-06 02:45:56 +00:00
erwin.coumans 1d5050f584 added tetrahedral meshes 2008-05-06 01:41:48 +00:00
erwin.coumans 1871513e00 update version to 2.69 2008-05-06 01:08:29 +00:00
erwin.coumans 6989ea8908 upgrade version to 2.69
moved btDbvt/btDbvtBroadphase to BulletCollision/BroadphaseCollision
applied code-layout to btSoftBodyHelpers.*
2008-05-06 00:58:10 +00:00
erwin.coumans 25c5d0d57a +Added btDbvtBroadphase, this very fast/efficient broadphase is based on Dynamic AABB tree (btDbvt).
+SoftBody improvements by Nathanael Presson:
+Add tetrahedralization
+Add support for tearing/slicing cloth and deformable volumes. Uncomment the line in Bullet/src/BulletSoftBody/btSoftBodyHelpers.h: //#define	BT_SOFTBODY_USE_STL	1
2008-05-05 23:19:21 +00:00
erwin.coumans 73a5643580 add getAabb for btSoftBody,
add btSoftBodyConcaveCollisionAlgorithm, and register algorithm
2008-04-20 16:31:13 +00:00
erwin.coumans 0a3baf93d6 make btSoftBody versus btCompoundShape work 2008-04-20 15:42:21 +00:00
erwin.coumans 7a7b46b448 fixed Soft Body compile issues on Mac OSX, added build files 2008-04-14 07:44:54 +00:00
erwin.coumans 9efc46681a updated ChangeLog.txt 2008-04-14 06:42:24 +00:00
erwin.coumans be2490e4fb Final 2.68 from Nathanael Presson, mainly soft body related. Added raycast support for soft bodies (press comma-key in the soft body demos to toggle ray cast tests) 2008-04-14 06:24:56 +00:00
erwin.coumans 912b4ccd29 updated autogenerated projectfiles, added new libbulletsoftbody library. 2008-04-11 21:02:29 +00:00
erwin.coumans 28846b0515 more updates, added SliderConstraintDemo to AllBulletDemos 2008-04-11 20:49:46 +00:00
erwin.coumans 3df41a478d moved/updated projectfiles for new BulletSoftBody library 2008-04-11 18:56:49 +00:00
erwin.coumans 5024d06366 removed files (are now in BulletSoftBody lib) 2008-04-11 18:50:32 +00:00
erwin.coumans 621be07178 move the SoftBody work into its own library, BulletSoftBody (work in progress) 2008-04-11 18:41:07 +00:00
erwin.coumans 177287ae78 add user interface to select Soft Body demo 2008-04-11 01:50:02 +00:00
erwin.coumans 0bdc6f6262 updated autogenerated msvc projectfiles for soft body / convex hull changes 2008-04-10 23:02:49 +00:00
erwin.coumans fd5057ec5a fixed build/project files 2008-04-10 21:28:37 +00:00
erwin.coumans 1139c06a4d more soft body preparations, moved some parts from Demo/SoftBody to src/BulletDynamics/SoftBody
moved Extras/ConvexHull/btConvexHull.* to src/LinearMath/btConvexHull.*
removed btCollisionObject::m_internalOwner, replaced it by m_internalType. This should not affect external API (it was clearly marked as internal)
2008-04-10 20:00:41 +00:00
erwin.coumans 03d846add0 cleanup of Stan Melax ConvexHull utility, all memory allocations go through btAlignedAlloc/btAlignedFree, instead of new/delete.
It can be moved into Bullet/src now.
2008-04-10 05:36:17 +00:00
erwin.coumans 2ee866e37f fix in partId/triangleId, thanks Alex 2008-04-08 22:28:02 +00:00
erwin.coumans bfe6774399 removed unused structure 2008-04-08 21:14:14 +00:00
erwin.coumans b32d6f790f added btInternalTickCallback, see btDynamicsWorld::setInternalTickCallback
Thanks chunky!

http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1991
2008-04-08 02:51:49 +00:00
erwin.coumans 2997b95f63 updated autogenerated msvc projectfiles 2008-04-08 02:41:50 +00:00
erwin.coumans daf293c43e don't try to include <pthread> if USE_PTHREADS is not defined 2008-04-08 02:13:05 +00:00
erwin.coumans 06bae58536 patch for the constructor of the btHingeConstraint. Thanks LvR and eddybox!
http://code.google.com/p/bullet/issues/detail?id=47
2008-04-07 23:27:03 +00:00
erwin.coumans 569a949ae3 fixes in btQuaternion::inverse, fixed in btConeTwistConstraint, RagdollDemo and BenchmarkDemo.
Some constraint limits for btConeTwistConstraint might need to flip sign now.
2008-04-07 21:58:36 +00:00
erwin.coumans c1a10fd1fe Add support for part/triangle id for GIMPACT.
Thanks Alex Silverman:
http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2032
2008-04-07 19:37:04 +00:00
erwin.coumans f9b22b36aa add aspect ratio in glFrustum/ray picking 2008-04-07 05:03:40 +00:00
erwin.coumans ed3e909282 some more fixes for btSoftBody:
+ use btBroadphaseProxy::AllFilter to collide with static and dynamic rigidbodies in broadphase
+ enlarge aabb for softbody in broadphase, otherwise misses collisions (deformation is not updated in-time?)
2008-04-06 08:22:46 +00:00
erwin.coumans a3c8bb172a removed BulltMultiThreaded demo from AllBulletDemos (there is still a standalone demo) 2008-04-06 07:15:31 +00:00
erwin.coumans 0708b07e5d updated projects for softbody work 2008-04-06 07:13:06 +00:00
erwin.coumans b37a37a28e Added initial broadphase support for softbody versus softbody and softbody versus rigidbody (see btSoftSoftCollisionAlgorithm and btSoftRididCollisionAlgorithm)
Added 	SOFTBODY_SHAPE_PROXYTYPE.
Some refactoring for btSoftBody, needs more work.
2008-04-06 06:53:00 +00:00
erwin.coumans 39d929cbb0 removed btTypedUserInfo again, added getUid to btTypedConstraint 2008-04-05 01:58:38 +00:00
erwin.coumans 883d3278ec + fixed btMinkowskiSumShape Sa+b(v) = Sa(v)-Sb(-v) instead of Sa(v)+Sb(v)
+ fix related btMinkowskiSumShape issue in btSubsimplexConvexCast and btGjkConvexCast
+ add hitpoint for btSubsimplexConvexCast
+ reduce maximum number of iterations in conservative advancement/CCD implementations
2008-04-03 18:35:28 +00:00
erwin.coumans 8ddbf12f1a only move 10% of objects
added relative path to Bullet projectfiles (math/collision)
2008-04-02 19:22:08 +00:00