Commit Graph
1046 Commits
Author SHA1 Message Date
bla 6992195ba8 add pybullet example for eglRendererPlugin, will use EGL in a plugin on Linux, Win32OpenGLWindow in a plugin on Windows 2018-09-09 23:03:07 -07:00
bla 8f711462e0 fix setup.py to work better on Windows and Linux (with default eglPlugin static built-in,
just use pybullet.loadPlugin("eglRendererPlugin") before loading/creating any objects.
use end/startRendering (swap buffers) before the rendering in the eglPlugin
2018-09-09 22:58:08 -07:00
erwincoumans dc7feb9027 Merge remote-tracking branch 'bp/master' 2018-09-09 10:48:58 -07:00
erwincoumans 233a7083d1 Merge pull request #1790 from BlGene/egl-plugin
OpenGL render plugin
2018-09-09 09:27:15 -07:00
Joshua Aduol cc4c02edc7 Fixed bugs mistaking forearm_roll_joint for upper_arm_roll_joint 2018-09-09 00:17:06 +01:00
erwincoumans 63f4a63e15 since parent collision is always disabled by default for self-collision, we add a new flag
URDF_USE_SELF_COLLISION_INCLUDE_PARENT, to force self-collision between direct parent/child (not recommended in general)
2018-09-08 14:46:43 -07:00
erwincoumans 5164f2f9a7 remove pre-build proto/grpc files (they differ for each platform and proto/grpc version) 2018-09-07 15:44:33 -07:00
erwincoumans 0efc67841d allow pybullet to connect to GRPC server. (need to use flag --enable_grpc in premake build system)
add grpcPlugin, it can work in GUI, SHARED_MEMORY_SERVER, DIRECT and other modes.
example script to start server from pybullet:
import pybullet as p
p.connect(p.GUI)
#if statically linked plugin
id = p.loadPlugin("grpcPlugin")
#dynamics loading the plugin
#id = p.loadPlugin("E:/develop/bullet3/bin/pybullet_grpcPlugin_vs2010_x64_debug.dll", postFix="_grpcPlugin")

#start the GRPC server at hostname, port
if (id>=0):
	p.executePluginCommand(id, "localhost:1234")

Only in DIRECT mode, since there is no 'ping' you need to call to handle RCPs:
numRPC = 10
while (1):
	p.executePluginCommand(id, intArgs=[numRPC])
2018-09-05 17:58:14 -07:00
erwincoumans 710e660763 Merge pull request #1855 from erwincoumans/master
more work on grpc/proto/pybullet.proto
2018-09-04 12:11:03 -07:00
erwincoumans 9b66074949 add some missing GRPC files 2018-09-04 09:10:57 -07:00
erwincoumans 9e2f6c7935 more GRPC work 2018-09-03 23:13:15 -07:00
Tigran Gasparian a670041793 Small fix in executePluginCommand, now you can pass int arguments while keeping floats null without errors. 2018-09-03 10:41:38 +02:00
Max Argus c1d6c6b07d clean test scripts 2018-08-30 13:24:25 +02:00
Max Argus bdc0f82a8b added syncronized render test script 2018-08-30 13:24:25 +02:00
Max Argus e15fb0866c rendertest + parallel pip + no debug for plugin 2018-08-30 13:24:25 +02:00
Max Argus 6e828688e7 activate EGL + add rendertest.py 2018-08-30 13:24:25 +02:00
Erwin Coumans 186ddb81d8 fix tab/space issue in Python file
fix determinism issue introduced in previous commit
2018-08-26 17:17:42 -07:00
Erwin Coumans ff43cea263 Fix some deactivation issues with btMultiBodyDynamicsWorld, should also improve performance for PyBullet with larger worlds
(even when sleeping is disabled, islands are split)
2018-08-26 16:14:36 -07:00
Erwin Coumans 61b7591b8e expose choice of contraint solver in PyBullet, with switchConstraintSolver example 2018-08-23 23:04:17 -07:00
Erwin Coumans 90e08b41a5 bump up pybullet version 2018-08-09 16:53:11 -07:00
Erwin Coumans 08b5e6d766 add collisionFilterPlugin to pybullet plugin, also apply quat->euler fix for singular cases 2018-07-30 17:53:37 +02:00
Erwin Coumans 2cab56d6ef prepare build system(s) for collisionFilterPlugin 2018-07-27 15:48:24 +02:00
erwincoumans 3d5c921495 Merge pull request #1782 from RanTig/userdata
Changes UserData to use global identifiers and makes linkIndex optional.
2018-07-09 11:36:51 +02:00
Erwin Coumans f8cc33f3a3 Merge branch 'master' of https://github.com/erwincoumans/bullet3 2018-07-08 11:24:37 +02:00
Erwin Coumans 127b82ec1b expose texture unique id after loading URD file, so you can restore to the original texture after changing it to a custom texture. See also getTextureUid.py example. 2018-07-08 11:23:12 +02:00
Tigran Gasparian 9c7aa3a863 Changes UserData to use global identifiers and makes linkIndex optional.
This removes the need to specify the body id/link index when retrieving a user data entry.
Additionally, user data can now optionally be set to visual shapes as well.

The following public pybullet APIs have changed (backwards incompatible)
addUserData and getUserDataId
  Makes linkIndex parameter optional (default value is -1)
  Adds optional visualShapeIndex parameter (default value is -1)

getUserData and removeUserData
  Removes required parameters bodyUniqueId and linkIndex

getNumUserData
  Removes required bodyUniqueId parameter

getUserDataInfo
  Removes required linkIndex parameter
  Changes returned tuple from (userDataId, key) to (userDataId, key, bodyUniqueId, linkIndex, visualShapeIndex)
2018-07-03 17:45:19 +02:00
erwincoumans 23f235e449 PyBullet: add example to enable another physics engine backend (DART, MuJoCo) 2018-07-01 14:49:34 -07:00
erwincoumans 0d8564db22 PyBullet: added preliminary DART and MuJoCo backend files, MuJoCo can loadMJCF, stepSimulation and getBasePositionAndOrientation, DART is empty.
PyBullet: add 2d biped example.,
2018-07-01 14:42:32 -07:00
erwincoumans 49b0ec08e1 PyBullet: allow to replace existing debug lines in addUserDebugLine through the replaceItemUniqueId argument
See batchRayCast.py for example usage
2018-06-22 16:47:20 -07:00
Erwin Coumans 092e39a9e5 PyBullet urdfEditor example, use the pybullet_utils version (more up-to-date) 2018-06-22 09:18:55 -07:00
Erwin Coumans fcde193d52 PyBullet.setPhysicsEngineParameter: only update solverResidualThreshold if valid values is given 2018-06-20 13:18:08 -07:00
erwincoumans 7924d51665 PyBullet: deal with backward compatibility of b3RaycastBatchAddRay:
use b3RaycastBatchAddRays API to enable MAX_RAY_INTERSECTION_BATCH_SIZE_STREAMING num rays.
Old API (b3RaycastBatchAddRay) sticks to 256 rays, MAX_RAY_INTERSECTION_BATCH_SIZE.
2018-06-16 12:28:21 -07:00
erwincoumans cb1fce7899 revert exposing getSharedMemoryStreamBuffer / adding to command structure
use 16k rays by default
add uploadRaysToSharedMemory method
2018-06-16 08:14:00 -07:00
erwincoumans 23f9250e04 Merge remote-tracking branch 'bp/master' 2018-06-16 06:58:10 -07:00
erwincoumans d660042d76 Merge pull request #1763 from YunfeiBai/master
Add the pdControlPlugin to the joint control C API, and add the PD co…
2018-06-16 06:57:50 -07:00
erwincoumans 75ec8f3fd9 PyBullet: add batchRayCast.py example 2018-06-16 06:20:15 -07:00
erwincoumans f517b03534 Expose pushProfileTimer / pop ProfileTimer in PhysicsClient API to benchmark Python parts of PyBullet.
reduce 'm_cooldownTime' from 1000 microseconds to 100 microseconds (overhead in raycast is too large)
If needed, we can expose this cooldown time.
Replace malloc by btAlignedObjectArray (going through Bullet's memory allocator)
2018-06-16 06:19:49 -07:00
erwincoumans bb8cbcdaae Merge remote-tracking branch 'bp/master' 2018-06-16 06:06:18 -07:00
erwincoumans 5b3e43d4d8 Merge pull request #1760 from RanTig/ParallelRaycasts
Adds multithreading support for batch ray casts.
2018-06-16 05:54:34 -07:00
Alexis David Jacq 6adea4964f forgot one "isAlive" to change 2018-06-16 14:00:05 +02:00
Alexis David Jacq 50b5edd7b5 isDone instead of isAlive 2018-06-16 13:53:05 +02:00
Erwin Coumans fbbd675ed6 expose PyBullet API to wakeup/put objects to sleep, enable/disable deactivation
fix wakeup -> reset deactivation clock
2018-06-15 21:26:26 -07:00
YunfeiBai 1c0de3c4cb Add the pdControlPlugin to the joint control C API, and add the PD control mode (also available in pybullet). Modify the pdControl pybullet example to use the PD control mode with setJointMotorControl API. 2018-06-15 17:59:26 -07:00
Alexis David Jacq 292a3f1cf6 methode isAlive
Method def isAlive(self), which defaults to return self._alive < 0, and each environment can override this method (Half Cheetah would implement return False)

(In response to https://github.com/alexis-jacq/bullet3/commit/bea468fb93041149fb7dd0373a19000b1ba1ab52)
2018-06-15 17:55:20 +02:00
Tigran Gasparian 54986593c5 . 2018-06-15 17:46:31 +02:00
Tigran Gasparian 0b1dca3d9c Updates the documentation for the pybullet function rayTestBatch to include the numThreads parameter. 2018-06-15 17:46:12 +02:00
Alexis David Jacq a57c480f28 Update gym_locomotion_envs.py
As suggested in https://github.com/bulletphysics/bullet3/pull/1759. The default isDone lets done = alive<0, and a special case is made for halfcheetah, forcing done=False. 
I had to pass the 'alive' condition as an additive parameter of WalkerBaseBulletEnv.
2018-06-15 17:38:35 +02:00
Erwin Coumans 976fea4eca fix saveRestoreState.py example 2018-06-15 08:31:39 -07:00
Tigran Gasparian 08409cae9f Adds multithreading support for batch ray casts.
To enable the feature, enable the BULLET2_MULTITHREADING option.

Increases the number of rays that can go in a batch request by storing
them in the shared memory stream instead of the shared memory command.
Adds the API b3RaycastBatchSetNumThreads to specify the number of
threads to use for the raycast batch, also adds the argument numThreads
to the pybullet function rayTestBatch.
Rays are distributed among the threads in a greedy fashion there's a shared
queue of work, once a thread finishes its task, it picks the next
available ray from the task. This works better than pre-distributing the
rays among threads, since there's a large variance in computation time per ray.

Some controversial changes:
- Added a pointer to PhysicsClient to the SharedMemoryCommand struct, this
was necessary to keep the C-API the same for b3RaycastBatchAddRay, while
adding the ray to the shared memory stream instead of the command
struct. I think this may be useful to simplify other APIs as well, that
take both a client handle and a command handle.
- Moved #define SHARED_MEMORY_MAX_STREAM_CHUNK_SIZE to
SharedMemoryPublic. This was necessary for the definition of
MAX_RAY_INTERSECTION_BATCH_SIZE.
2018-06-15 16:47:04 +02:00
erwincoumans 25c5e87dc2 PyBullet.loadURDF, expose flags=URDF_INITIALIZE_SAT_FEATURES 2018-06-13 15:35:56 -07:00