Commit Graph
3386 Commits
Author SHA1 Message Date
ejcoumans 95da04bea9 use SIMD_HALF_PI instead of M_PI_2 2007-09-13 08:07:45 +00:00
ejcoumans 91b44448b0 updated version, added appGenericJointDemo 2007-09-13 07:58:07 +00:00
ejcoumans 42cda1692d update version, cmake, ColladaDemo 2007-09-13 07:54:57 +00:00
ejcoumans ab6accefda add getPivotInA/getPivotInB 2007-09-13 07:45:49 +00:00
ejcoumans 0bf8124668 added quickstep improvements, to allow for constraints (point to point etc).
Thanks Francisco Leon/projectileman
2007-09-13 07:44:05 +00:00
ejcoumans 7f5823ee16 updated ragdoll demo/Jamfile 2007-09-13 07:26:54 +00:00
ejcoumans 0300e8fa12 Applied patch/contribution to improve btGeneric6DofConstraint. See also GenericJointDemo/Ragdoll.cpp
Thanks Francisco Leon/projectileman.
2007-09-13 07:22:40 +00:00
ejcoumans 7a117ca7ac updated version/changelog 2007-09-11 21:19:06 +00:00
ejcoumans 2dd54dbfd0 only delete the BVH during re-scaling when we 'own' it.
Thanks Phil Knight for reporting!
2007-09-11 21:18:45 +00:00
ejcoumans a7841c7775 rewrote vector/quadword storage, it was incompatible with gcc compiler (causing some run-time problems) 2007-09-11 20:40:55 +00:00
ejcoumans cf3da19ee4 refreshed autogeneratec projectfiles 2007-09-11 07:51:02 +00:00
ejcoumans 072ee697fd added missing files for Cmake buildsystem 2007-09-11 07:49:08 +00:00
ejcoumans e81d084e3c updated changelog 2007-09-11 07:43:45 +00:00
ejcoumans edbc5a932c minor fixes for Mac OS X compilation 2007-09-11 07:40:18 +00:00
ejcoumans ca5b68e9b8 added generic joint demo, by Francisco Leon 2007-09-11 07:05:13 +00:00
ejcoumans bd2c83e535 updated version to 2.59, fixed 16 byte alignment for BVH serialization 2007-09-11 06:37:27 +00:00
ejcoumans a71e9c3e5a fixed issue with de-normalized quaternion, causing acosf to fail
See http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1440
Thanks Proctoid for reporting.
2007-09-11 02:49:39 +00:00
ejcoumans 15df0a7d7a revert to previous version of constraint solver, until the memory allocation issues are sorted properly. 2007-09-10 19:19:52 +00:00
ejcoumans cfde010808 fixed memory leaks caused by pool allocator, thanks Dev0 2007-09-10 19:18:50 +00:00
ejcoumans ab33083a9c make visual studio 6 compile/run (doesn't support 'long long int', so replace by char* pointers... 2007-09-10 01:53:07 +00:00
ejcoumans f7adab78f1 updated version in projectfiles 2007-09-10 01:29:33 +00:00
ejcoumans 11cfbc489d upgraded version, fixed compiling issues 2007-09-10 01:25:09 +00:00
ejcoumans b054f375bc - Added serialization to btBvhTriangleMeshShape/btOptimizedBvh. See ConcaveDemo for example usage.
- added bt32BitAxisSweep3, which co-exists without recompilation, using template class. This broadphase is recommended for large worlds with many objects (> 16384), until btMultiSwap is finished.
- Fixed some recent issues in Bullet 2.57 related to compound (thanks Proctoid) and memory allocations
2007-09-10 01:14:42 +00:00
ejcoumans e1c037b4c2 2007-09-08 06:50:53 +00:00
ejcoumans 7f1bf0b78f register sphere-triangle dedicated collision algo by default.
updated projectfiles and ChangeLog.txt
2007-09-08 06:46:01 +00:00
ejcoumans be8cc0bc24 added simple poolallocator, increased version to 2.57 2007-09-08 06:02:55 +00:00
ejcoumans 87df3d0f32 Based on feedback from another professional game company, there are several improvements, including some API change...
Some dynamic memory allocations have been replace by pool allocation or stack allocations.
quantized aabb versus quantized aabb overlap check is made branch-free (helps a lot on consoles PS3/XBox 360)
Collision algorithms are now created through a new btDefaultCollisionConfiguration, to decouple dependency (this is the API change):
Example:
	btDefaultCollisionConfiguration* collisionConfiguration = new btDefaultCollisionConfiguration();
	m_dispatcher = new	btCollisionDispatcher(collisionConfiguration);
2007-09-08 05:40:01 +00:00
ejcoumans 30b1887f40 added configuration files for collision detection.
this allows to use different collision algorithms by default, and avoid linkage issues.
2007-09-08 03:10:30 +00:00
ejcoumans 1763c8f806 make traversal mode public, so user can change it 2007-09-06 06:49:45 +00:00
ejcoumans 0f7193c0f8 fixed MSVC 6 build, thanks Proctoid, http://www.continuousphysics.com/Bullet/phpBB2/viewtopic.php?t=1375
fixed double precision build issues, thanks Alex Silverman, http://www.continuousphysics.com/Bullet/phpBB2/viewtopic.php?t=1434
2007-08-31 23:32:51 +00:00
ejcoumans 43d367d232 Fixed issue with transposeTimes. Luckily this method wasn't used in the SDK, except for some optional parts.
Thanks Jay Lee for pointing this out!
2007-08-24 18:30:49 +00:00
ejcoumans fa2be67e8a added preferred direction, to improve penetration depth quality (better matching collision normal) for triangle meshes. 2007-08-22 01:09:48 +00:00
ejcoumans dbdc2a812f converted files to UNIX EOL 2007-08-21 04:06:39 +00:00
ejcoumans 4171d02b99 patch to allow building of SPU version 2007-08-21 03:41:42 +00:00
ejcoumans c499abbb4a forgot to add Make.* files 2007-08-20 20:28:16 +00:00
ejcoumans e8ae7ddf85 minor change in changelog 2007-08-18 16:49:21 +00:00
ejcoumans 375e428910 updated IBM Cell SDK makefiles 2007-08-18 16:45:06 +00:00
ejcoumans cdbc95c105 updated IBM Cell SDK makefiles, to use CELL_TOP 2007-08-18 16:36:21 +00:00
ejcoumans c29b961cde updated work-in-progress PS3 Linux makefiles, clarified license for optional external libraries 2007-08-18 16:15:09 +00:00
ejcoumans ecb6c967d1 updated changelog with bug 2007-08-18 15:16:34 +00:00
ejcoumans fd67de47d3 fixed bug in GIMPACT, thanks Thomas, http://www.continuousphysics.com/Bullet/phpBB2/viewtopic.php?t=1368 2007-08-18 15:11:53 +00:00
ejcoumans b829bd1a32 fixed typo in name, thanks Marten Svanfeldt 2007-08-16 21:41:48 +00:00
ejcoumans d66ddebb3b accidently overwrite the most recent version of README by an older one. 2007-08-16 20:19:12 +00:00
ejcoumans f41521e335 patched makefile for tests, thanks to Kazunori Asayama 2007-08-16 05:43:06 +00:00
ejcoumans b706ea5dfd applied patch to improve build system 2007-08-16 05:30:23 +00:00
ejcoumans dae4a77589 Sony approved and provided an update to vec_types.h to use the BSD license. 2007-08-15 20:19:18 +00:00
ejcoumans 36f14c0445 updated ChangeLog.txt with new parallel constraint solver 2007-08-15 15:37:45 +00:00
ejcoumans 63d349ad5e don't create an empty algorithm when not searching, thanks Marten SvanFeldt for pointing this out 2007-08-15 15:33:56 +00:00
ejcoumans b2c29342fa removed obsolete files 2007-08-15 05:35:45 +00:00
ejcoumans 6b0a3f081c added tests for Vector Math, modified Makefile, added helper include files 2007-08-15 04:54:27 +00:00