erwincoumans
ed73bce9da
Move Bullet 2.x demos in a single demo 'AllBullet2Demos', for now only BasicDemo and FeatherstoneDemo is implemented.
2014-01-05 21:58:30 -08:00
erwincoumans
6f9a1c0da2
disable MPR until some issues are fixed (on an NVIDIA GPU, sat axis are not properly computed, resulting in instability)
2014-01-04 21:44:53 -08:00
Erwin Coumans
5eb8fd33ad
enable MPR by default, needs more testing on various OpenCL configurations (OS, drive, GPU etc)
2014-01-04 21:33:16 -08:00
erwincoumans
271f458837
Ported Minkowski Portal Refinement mpr.c from libccd to OpenCL, for bettwe edge-edge performance (and additional contact point for degenerate/high detailed convex shapes)
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Removed b3RigidBodyCL, replace by b3RigidBodyData and b3RigidBodyData_t shared between C++ host and OpenCL,
Same for b3InertiaCL -> b3InertiaData
2014-01-04 20:54:27 -08:00
erwin coumans
69e5454d18
Add the old Bullet 2.x obsolete demos, and CMake buildsystem files, and gradually move them to newer Bullet 3.x structure
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Use statically linked freeglut, instead of dynamic glut for the obsolete Bullet 2.x demos
Add the 'reset' method to b3GpuDynamicsWorld, and use it in the BasicGpuDemo (pretty slow in debug mode, use release mode)
Don't crash in btCollisionWorld, if there is no collision dispatcher
2013-12-19 12:40:59 -08:00
Erwin Coumans
222ecb156d
add GImpact and BulletSoftBody, until we have replacement (otherwise it prevents people from migrating to the github/Bullet3 repository)
2013-12-18 09:05:30 -08:00
erwin coumans
09ba86ea36
fix cpu version of findCompoundPairs, in order to fix Mac OSX OpenCL compound issues
2013-12-17 19:25:53 -08:00
Erwin Coumans
7bde13be62
fix issue (apparently closestFaceA/B can be -1, need to figure out how that can ever happen (it shouldn’t)
2013-12-17 16:50:50 -08:00
erwin coumans
7964f2d8c1
split OpenCL kernels: fatal error C1091: compiler limit: string exceeds 65535 bytes in length
2013-12-17 12:33:38 -08:00
Erwin Coumans
7e86932edf
avoid out-of-bounds issue for some OpenCL kernel, hanging Mac OSX (should not happen, need to check why)
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split kernel for debugging
2013-12-17 10:44:41 -08:00
erwin coumans
7b55ffd237
more rewriting to get this #@!#@!&*( Mac OSX GPU to work
2013-12-16 15:23:43 -08:00
erwin coumans
1dce953d76
one more debug option for a kernel, to fix a Mac OSX issue (one more to go...)
2013-12-16 12:36:22 -08:00
erwincoumans
fc474a0e62
more debugging to fix Mac OSX OpenCL issue on certain GPUs.
2013-12-16 10:53:38 -08:00
erwin coumans
9ebef9552b
implement 'new contact reduction' kernel on CPU , for debugging
2013-12-14 10:54:25 -08:00
erwin coumans
d24b1eaae9
better host check code, to determine failing OpenCL kernels on certain (Apple) platforms
2013-12-13 13:27:00 -08:00
erwin coumans
571b14787a
implement clipFacesAndFindContactsCPU, to track down OpenCL issue on Mac OSX
2013-12-13 10:05:07 -08:00
erwin coumans
3fe969c4ee
b3Solver -> pass pointer to source instead of 0 (was left over from a debugging session), thanks to David for the report
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Break up clipHullHullConcaveConvexKernel into multiple stages, so it might 'fit' in Apple's OpenCL implementation
Implemented bvhTraversalKernel and findConcaveSeparatingAxis on CPU (debugging, possible future CPU version)
2013-12-13 07:52:41 -08:00
erwin coumans
c155e126d0
move parts of collision pipeline to shared header files (work-in-progress)
2013-12-12 11:03:55 -08:00
erwincoumans
fca6d11381
created new Bullet 2 CPU BasicDemo, using the OpenGL 3 rendering. I will add picking soon. Hold ctrl/alt + mouse to move/zoom camera
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remove reference to btGImpact (it is removed now)
2013-12-06 17:48:58 -08:00
Erwin Coumans
bbb2c8a6f1
Merge branch 'bullet2stripped-master'
2013-12-06 15:32:59 -07:00
Erwin Coumans
f06312c632
remove most clutter (todo)
2013-12-06 15:29:13 -07:00
erwin.coumans@gmail.com
d48e2c717c
fix rotation correction in btFixedConstraint, see Issue 769
2013-12-04 19:06:28 +00:00
erwin.coumans@gmail.com
1362b6ab48
Fix convex cast normals for btScaledBvhTriangleShape: normals were already in world space
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See Issue 371 THere seems to be some other issues, need to get a reproduction case.
2013-11-26 18:44:06 +00:00
erwin.coumans@gmail.com
5910b42d8d
fix SIMD_2_PI macro, see Issue 773
2013-11-26 17:15:05 +00:00
erwin coumans
beb9e98cd3
expose the gUseLargeBatches as command-line argument --use_large_batches
2013-11-21 09:15:52 -08:00
erwin coumans
8a7ad65177
added a variation of the constraint solver, that works on CPU OpenCL (oneBigBatch), one stage (batching) happens on CPU for this mode
2013-11-21 09:15:42 -08:00
erwincoumans
1d5c651753
Use more shared data structures in src\Bullet3OpenCL\NarrowphaseCollision\kernels\satClipHullContacts.cl
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Revert default error func (was broken)
2013-11-19 17:52:59 -08:00
erwin coumans
26dfaa441e
add some command-line options
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--use_jacobi
--allow_opencl_cpu
b3LauncherCL constructor takes string, to make it easier to determine failing OpenCL kernel
b3SetCustomErrorMessageFunc, printf error and exit(0)
2013-11-19 13:42:53 -08:00
erwin.coumans
bda1fb7dd2
fix 64bit iOS,see also Issue 739
2013-11-18 22:17:00 +00:00
erwin.coumans@gmail.com
9aad92315b
Avoid crash in btCompoundCompoundCollisionAlgorithm if there is no tree for one of the btCompoundShapes
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Update the revision, to avoid clearing the child cache each frame
2013-11-17 20:35:35 +00:00
erwin.coumans@gmail.com
886650a038
fix 'unused' warning. Fixes Issue 770
2013-11-17 20:13:50 +00:00
erwincoumans
a78cbcf354
Accidently left some very slow copyToHost in the batching code, removing it makes it faster :-)
2013-11-12 09:03:30 -08:00
erwincoumans
5ce0b3938f
Re-introduce GPU parallel Jacobi solver, called btGpuJacobiContactSolver. There are still some issues, but for basic scene's it works.
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To avoid confusion, rename GPU contact solver to btGpuContactSolver, and constraint (non-contact) solver to btPgsConstraintSolver.
2013-11-11 21:15:06 -08:00
erwincoumans
ef6be5370d
more work towards hybrid of GPU grid and sap broadphase, separating small, large (moving) and static objects
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re-enable 'useNewBatchingKernel', it is slower but more robust
2013-11-11 02:19:04 -08:00
erwin coumans
d13de109a5
work towards re-enabling GPU grid broadphase (in addition to GPU sap bp)
2013-11-10 23:19:51 -08:00
erwincoumans
b0c43520e3
more work towards re-enabling grid broadphase.
2013-11-10 22:00:35 -08:00
erwincoumans
ad8585f184
prepare for btGpuGridBroadphase
2013-11-10 14:15:23 -08:00
erwincoumans
a6bc61ad1a
tweaked the particle demo a little bit
2013-11-08 23:21:01 -08:00
erwincoumans
768ea211a6
add a waiting message, during startup of a demo.
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fix an OpenCL kernel, broken in previous commit.
2013-11-07 16:47:18 -08:00
erwin coumans
e85bae5fe3
share more data structures and code between OpenCL kernels and C/C++ code on CPU (non-OpenCL)
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integrateSingleTransform
fix bug in registerRigidBody (could lead to random crashes, especially when performing picking/adding rigid bodies afterwards)
2013-11-07 15:49:57 -08:00
erwin coumans
e20cb22832
share more data structures and code between OpenCL and C/C++ on CPU:
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move the setConstraint4/b3ConvertConstraint4 to shared code.
2013-11-07 12:46:01 -08:00
erwin coumans
a9a758dd54
share more code between OpenCL kernels and C++ by moving kernel data structures/code to the 'shared' folders
2013-11-06 19:57:36 -08:00
erwin.coumans@gmail.com
0536f986a6
apply patch: soft bodies should not collide with ghost objects.
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Thanks to Sergej Reich for the patch, fixes Issue 757
2013-11-04 01:12:52 +00:00
erwin.coumans@gmail.com
439ab03940
fix Mac OSX build (there is no such member called e.m128_f32[0]
2013-11-03 19:55:08 +00:00
erwin.coumans@gmail.com
218d4d1394
use a separate default cfm for the MLCP solver, it is a very sensitive value for Dantzig (and Lemke)
2013-10-31 16:52:32 +00:00
erwin.coumans@gmail.com
644d01d231
added the btNNCGConstraintSolver, based on the paper "Nonsmooth Nonlinear Conjugate Gradient Method for interactive
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contact force problems". The solver needs a lot of iterations, before the quality goes up (~ 1000)
Thanks to Gabor PUHR for the contribution!
Improved the btLemkeSolver.
Remove the sparse optimizations from the btMatrixX.h, replace it with explicit call to rowComputeNonZeroElements (only used in the btSolveProjectedGaussSeidel), it was likely slowing things down, without being useful.
Re-enable SIMD in the solver (was accidently disabled in Bullet 2.82 release)
2013-10-31 06:17:08 +00:00
erwin.coumans@gmail.com
6ca948e22f
make Lemke work with lower/upper bounds, using the BLCP to LCP conversion (using a dog-slow matrix inversion etc)
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for this conversion, see also https://github.com/erwincoumans/num4lcp/blob/master/matlab/test_lcp_bounds.m and
appendix A1 in http://www.cs.duke.edu/~parr/nips10.pdf , thanks to Kenny Erleben and Evan Drumwright for the tips!
(friction is not coupled to normal forces yet)
2013-10-30 00:02:13 +00:00
erwin.coumans@gmail.com
13936eb9a5
use square epsilon in btVector3::fuzzyZero (length2)
2013-10-29 22:53:01 +00:00
erwin.coumans
1a2c3c0ee9
Added a Lemke MLCP solver, extracted from the MBSim project, and re-licensed under the zlib license
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with permission of the original author.
The Lemke implementation is not fully working yet:
1) we need to convert the lo-high LCP problem into a problem without the lo/high
2) we need to sort out the remaining instabilities, and report a failure if the max loopcount is reached etc.
We replaced the fmatvec library with our own LinearMath/btMatrixX.h, and STL std::vector with btAlignedObjectArray
Removed some warnings/potential issues: use fuzzyZero instead of isZero, and some warnings,
related to this issue 756
2013-10-26 18:45:25 +00:00
erwin.coumans@gmail.com
19f999ac08
fix double precision, and remove alloca
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increase mass of the load, to show benefits of direct MLCP solver
move damping back to original location
2013-10-24 18:31:27 +00:00