Commit Graph
474 Commits
Author SHA1 Message Date
erwin.coumans decf91a34d Made btCollisionWorld::convexSweepTest and btGhostObject::convexSweepTest consistent. Both have an optional last argument for allowedCcdPenetration.
Bugfix due to recent change in friction in constraint solver.
2008-11-19 19:55:14 +00:00
erwin.coumans 50344c4a23 Add support for broadphase acceleration of convex cast (re-use rayTest implementation with an added aabb min/max, zero for rays)
Add Concave Convexcast demo back in AllBulletDemos, and tweaked it a bit.
Fix view frustum of ForkLiftDemo (caused picking to fail)
Removed innerloop profiling for ray and convex casts, it hurts performance.
Set default #aabb's in CDTestFramework to 8192
2008-11-19 00:38:29 +00:00
erwin.coumans fe461296c6 Fix issue with un-initialized broadphase proxy during broadphase insert. It was an chicken-egg problem:
1) creating a broadphase proxy -> adding pairs during insertion. But during this pair insertion, the btGhostObject broadphase handle isn't set yet (it is done in step 2)
2) assign the broadphase proxy to btGhostObject
Thanks to ihar3d for the report http://bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2864
2008-11-17 18:40:21 +00:00
erwin.coumans a006cea5ab cosmetic text fix for ForkLiftDemo 2008-11-16 07:48:08 +00:00
erwin.coumans 21f03f2aed add 'NextScene' button and minor help in GUI 2008-11-15 23:42:39 +00:00
john.mccutchan 86727242a2 Define USE_ADDR64 on x86-64 platform
Add configure option --disable-multithreaded which will disable building of libbulletmultithreaded.a and MultiThreadedDemo
2008-11-14 17:57:30 +00:00
erwin.coumans 1f66cd15a7 minor tweaks to the demos 2008-11-13 08:32:47 +00:00
erwin.coumans 352aed528e Added specialKeyboardUp handler to GLUI (why was it missing?)
Some cleanup for ForkLiftDemo
Enable textures for ConcavePhysicsDemo, 
Added scaling to BasicDemo to show small objects (20 centimeter)
Removed demos from 'AllBulletDemos': less (clutter) = more
2008-11-13 07:33:25 +00:00
erwin.coumans 3c0ca0d931 Fix btSoftBody issue, so it can interact with btCollisionObject and btGhostObject (and not just btRigidBody and btSoftBody)
Thank for the report mi076 http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2823

remove legacy.c from libxml
removed #include <math.h> from btQuadWord.h , it should be centralized in btScalar.h (to allow easier replacement with fastmath.h etc)
2008-11-10 20:33:14 +00:00
erwin.coumans 9bba23bf51 use eRadial as default for TerrainDemo 2008-11-08 22:42:19 +00:00
erwin.coumans 556241c92f updated build system for BulletDynamics/Character files 2008-11-08 21:46:21 +00:00
erwin.coumans f9aa7f3b53 Add Character control to btDiscreteDynamicsWorld (moved btCharacterControllerInterface/btKinematicCharacterController functionality from demo)
Remove ibmsdk from CcdPhysicsDemo and CollisionDemo
2008-11-08 21:01:20 +00:00
erwin.coumans 1165df7d67 replace VehicleDemo by ForkLiftDemo in AllBulletDemos 2008-11-07 00:42:32 +00:00
erwin.coumans 9aadc53322 Add VERSION to CMake build.
http://code.google.com/p/bullet/issues/detail?id=137
Removed TerrainDemo from AllBulletDemos, it isn't properly tested (has grinds to a halt after running it for a while, shooting some objects on it).
2008-11-07 00:10:29 +00:00
erwin.coumans c1fc609d74 minor update to benchmark: use scaling for btConvexHullShape, to make sure that feature is tested.
http://bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2811
2008-11-06 23:35:39 +00:00
john.mccutchan 9b5df088de Committing height field terrain work from tomva1@yahoo.com 2008-11-06 19:41:31 +00:00
erwin.coumans 2daf428386 updated CMake support: remove Lib prefix, to facilitate Apple Framework support, add App prefix for demos
See discussion here: http://code.google.com/p/bullet/issues/detail?id=129
2008-11-06 06:54:35 +00:00
erwin.coumans 108c88af41 Applied Cmakelist patch, adding Apple Framework support
Disable libxml LIBXML_MODULE_EXTENSION
Fixed include path in btConeTwistConstraint (it should be relative to src folder, not using ../../ )
Thanks to ejtttje, http://code.google.com/p/bullet/issues/detail?id=129
2008-11-06 06:02:38 +00:00
erwin.coumans d25d264e77 Improved CharacterDemo/KinematicCharacterController, dynamic objects will bounce off.
Don't create a todo list for doxygen by default (the chaotic todo's would confuse most developers)
Improve support for small objects, by having dynamic contact breaking thresholds. Still needs small internal timestep and some GJK improvements.
2008-11-05 03:28:10 +00:00
erwin.coumans 8f181b5604 more work on IBM Cell SDK 3.1 build 2008-11-02 10:34:24 +00:00
erwin.coumans 28e580c203 removed STL usage of Extras/ConvexBuilder and replaced by btAlignedObjectArray
fixed several warnings, thanks to sparkprime
added comments patch for linear math, thanks to Tully Foote
2008-10-28 18:52:46 +00:00
erwin.coumans 6f28170422 Removed obsolete btPoint3: use btVector3 instead 2008-10-27 19:56:48 +00:00
erwin.coumans e6202f58ad 1)Added SCE Physics Effects boxBoxDistance
BulletMultiThreaded/NarrowPhaseCollision makes use of this boxBoxDistance.
Cache some values in src/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.cpp, to avoid DMA transfers

2) Added btConvexSeparatingDistanceUtil: this allows caching of separating distance/vector as early-out to avoid convex-convex collision detection.
btConvexSeparatingDistanceUtil is used in src/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.cpp and can be controlled by btDispatcherInfo.m_useConvexConservativeDistanceUtil/m_convexConservativeDistanceThreshold

3) Use BulletMultiThreaded/vectormath/scalar/cpp/vectormath/scalar/cpp/vectormath_aos.h as fallback for non-PlayStation 3 Cell SPU/PPU platforms (used by boxBoxDistance).
Note there are other implementations in Extras/vectormath folder, that are potentially faster for IBM Cell SDK 3.0 SPU (libspe2)
2008-10-20 20:12:39 +00:00
erwin.coumans 4cbb3f2e7b Added btGhostObject and btPairCachingGhostObject functionality.
It is a fast way to keep track of overlapping objects in an area, and doing rayTest and convexSweepTest for overlapping objects, instead of btCollisionWorld::rayTest/convexSweepTest.

Updated KinematicCharacterController to use btPairCachingGhostObject.
2008-10-18 01:33:23 +00:00
erwin.coumans 60ce828419 Autoformat selection for soft body, btDbvt related classes (no code change, just layout using Visual Studio) 2008-10-15 18:39:27 +00:00
erwin.coumans cac172d422 Use consistent rayFrom/rayTo API for rayTest for btDbvt and btSoftBody, instead of rayCast/collideRAY(origin,direction). This means RayFromToCaster has a fraction [0..1] instead of distance [0..INF]
Renamed collideRay -> rayTest to reflect change to (rayFrom,rayTo) interface.
Re-use btRayAabb2 function from src/LinearMath/btAabbUtil2.h in btDbvt instead of duplicated implementation.
2008-10-15 18:30:35 +00:00
erwin.coumans 81fcd03af5 Fix BenchmarkDemo issues with double precision build 2008-10-14 20:48:05 +00:00
erwin.coumans fffca75e9f Make raycast benchmark default, to show improved raycasting performance.
Add rayTest to btBroadphaseInterface, and implement efficient version for btDbvtBroadphase to accelerate raycasting.
btAxisSweep3, btSimpleBroadphase and btMultiSapBroadphase implement brute-force method (as before). For now, it is recommended to use btDbvtBroadphase for fastest world raycast.
2008-10-14 06:23:45 +00:00
erwin.coumans 4624bde28b updated autogenerated msvc projectfiles, minor fix in Gimpact/btGImpactShape.h (shapeType) and btWin32ThreadInterface. 2008-10-11 16:23:10 +00:00
erwin.coumans 374e97fa8b even more build system changes. 2008-10-11 06:11:26 +00:00
erwin.coumans e4ed38e7f6 more build system changes, to reflect Gimpact/BulletMultiThreaded move from Extras to src 2008-10-11 05:52:45 +00:00
erwin.coumans 22a79e61b1 updated Jamfile build system for reorganized files/folders 2008-10-11 05:23:00 +00:00
john.mccutchan 9e8410dbae Add libgimpact, libgimpactutils, libglui, libconvexdecomposition, soft body demo, all bullet demos to autotools build 2008-10-03 23:01:04 +00:00
john.mccutchan 36fa9f3382 Commit missing Makefile.am 2008-10-02 22:34:19 +00:00
john.mccutchan e431450620 Initial support of Autoconf / Automake build system
Now running ./autogen.sh and ./configure will produce both Makefiles built from Autoconf and Automake 
as well as Jam build files.
2008-10-02 22:23:01 +00:00
erwin.coumans 9f28b2bc12 Improve damping formula in btRigidBody::applyDamping
Thanks to sparkprime, see http://code.google.com/p/bullet/issues/detail?id=74
Fixed btCompoundShape/btCapsuleShape/btGImpactShape for missing m_shapeType, and added an assert in DemoApplication::localCreateRigidBody for invalid shape types.
2008-09-30 00:34:58 +00:00
rponom 6a21ee6146 2008-09-19 21:08:13 +00:00
erwin.coumans 58e1e9f049 updated version to 2.72, fix a compilation issue. 2008-09-12 00:59:16 +00:00
erwin.coumans fae48b5c25 some more improvements to support basic CCD motion clamping 2008-09-11 23:50:50 +00:00
rponom 8ffbb21d48 ForkLiftDemo changed to reflect recent changes in btHingeConstraint 2008-09-11 20:34:40 +00:00
erwin.coumans 569946a96f added some debugging variable for CCD motion clamping 2008-09-11 18:44:30 +00:00
erwin.coumans 93d1d24234 Some changes in rendering, to get shadows for trimeshes
Add dynamic aabb tree (btDbvt) optimization for btCompoundShape/btCompoundCollisionAlgorithm
Add btTransformAabb util, todo: deploy it throughout the codebase
2008-09-10 05:20:04 +00:00
erwin.coumans d61a3aac7f Add btCompoundShapes to concave triangle mesh, to QA this report. Couldn't find any issue:
http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2557
2008-09-06 16:48:47 +00:00
erwin.coumans 33565d399e Make ForkLiftDemo easier to use (shift+cursor keys to control fork)
Updated projectfiles
2008-09-06 16:35:49 +00:00
erwin.coumans 5e92e6b661 updated cmake for ForkLiftDemo, removed DinoDemo (it breaks cmake due to c/c++ mixing) 2008-09-06 15:43:20 +00:00
rponom 02112b0687 ForkLift demo added 2008-09-06 00:56:56 +00:00
erwin.coumans 82b64b0565 exclude BulletMultiThreaded from 64-bit builds 2008-09-05 20:56:50 +00:00
erwin.coumans 971a060bbb Define btAssert as empty in non-debug builds.
GL_DEPTH_BUFFER_BIT -> GL_DEPTH_TEST, thanks to Mihail Isakov, http://code.google.com/p/bullet/issues/detail?id=86
2008-09-05 06:22:18 +00:00
erwin.coumans cef07cfa20 Revert to max 1 substep by default: increased maxSubSteps to 10 make debug version way too slow.
Use btDbvtBroadphase in BasicDemo and CcdPhysicsDemo.
2008-09-05 01:41:32 +00:00
erwin.coumans 359c84d3b3 Fix previous commit, accidently removed some aabbMin/aabbMax assignments.
move margin calculation for aabb before basis transform.
2008-09-05 00:26:02 +00:00