ejcoumans
d53f2875e5
minor fixes, only btBvhTriangleMeshShape should provide getShapeType(), add get methods for motor limits in btHingeConstraint.
2007-12-06 01:41:07 +00:00
ejcoumans
1245995c84
Added convex cast query to collision world.
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Thanks to John McCutchan (JMC)
2007-12-06 00:51:24 +00:00
ejcoumans
d2973ed48a
added workaround for OpenGL bug in Mac OS X 10.5.0 (Leopard)
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added concave raycast demo
Thanks to John Rowe (JMC)
2007-12-05 20:34:32 +00:00
ejcoumans
a64cc39faf
Fixed issues that prevent Linux version to compile. Thanks to Enrico for reporting and patch, see
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http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1747
2007-12-04 02:22:05 +00:00
ejcoumans
1c82712b72
added newline at end, to avoid warning.
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Thanks verizon for reporting!
2007-12-01 19:56:18 +00:00
ejcoumans
638c6f42e1
Added ConcaveRaycastDemo, thanks to John Rowe (JMC) for the contribution!
2007-11-30 20:38:47 +00:00
ejcoumans
86f0575291
fixed misleading name 'numTriangleIndices' into 'numTriangles', thanks Sean Tasker for reporting:
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http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1733
2007-11-30 06:59:12 +00:00
ejcoumans
f2c9588969
Added raycast against trianglemesh. Will be extended to object cast soon.
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Thanks John Rowe (JMC)
2007-11-29 21:24:51 +00:00
ejcoumans
174f6009bb
make getNumPoints const correct, add const getPoints(). Thanks Dirk
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http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1725
2007-11-28 20:14:01 +00:00
ejcoumans
eb9429ad31
need to include btQuickprof.h, instead of btQuickProf.h (breaks case sensitive systems)
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Thanks ola for reporting this!
2007-11-28 18:55:28 +00:00
ejcoumans
e252f5cadd
Bugfix: allow btCollisionObjects (non-btRigidBody) to interact properly with btRigidBody for cache-friendly btSequentialImpulseConstraintSolver.
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Thanks Andy O'Neil for pointing this out.
2007-11-28 03:17:09 +00:00
ejcoumans
5c1609fb23
don't fail if spheres have identical center, use arbitrary separating normal (1,0,0)
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Thanks Sean Tasker for reporting!
http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1681
2007-11-21 04:17:00 +00:00
ejcoumans
58014b9848
2007-11-21 04:01:12 +00:00
ejcoumans
0da5790e5c
small update on hierarchical timing integration
2007-11-21 03:49:23 +00:00
ejcoumans
cab75b53ec
added hierarchical profiling (needs more cleanup)
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avoid dynamic allocations in btRaycastVehicle
2007-11-21 03:00:40 +00:00
ejcoumans
89382c0dc4
refreshContactPoints() is not needed anymore, it is already done inside collisionWorld->performDiscreteCollisionDetection();
2007-11-17 17:25:38 +00:00
ejcoumans
f5fb2d77eb
fixed include path (don't use system include <>, but "" instead)
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Thanks to Stephen (shatcher) for reporting!
http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1696&p=6412#p6412
2007-11-17 17:16:19 +00:00
ejcoumans
56e072ccc6
fixed memory leak in btMultiSapBroadphase,
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fixed hash function (typo, should use 2 proxies)
Thanks to Stephen (shatcher) for reporting and fixes!
http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1696
2007-11-17 17:07:58 +00:00
ejcoumans
56c69bc42e
- stop threads when exiting demo that uses multi threading
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- improved friction model for parallel solver (align the friction direction with projected velocity, unless the projection is close to zero (only then use 2 arbitrary axis orthogonal to contact normal)
2007-11-11 22:48:08 +00:00
ejcoumans
232f41353f
fixed issue with BulletMultiThreaded parallel solver friction constraint initialization, and removed unused velocityImpulse.
2007-11-11 18:39:47 +00:00
ejcoumans
dd934ebd02
modified Jamfile for GIMPACT, to properly install headerfiles
2007-11-08 17:57:04 +00:00
ejcoumans
7ef4eab189
use better tolerance, instead of hard-coded 0.0001 inside the btMultiSphereShape supporting vector implementation.
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Thanks to Phil Knight for reporting and fixing this issue (it could lead to failing collisions under certain conditions).
2007-11-07 13:39:05 +00:00
ejcoumans
126f46cb99
attempt to try to 'install' the headers of GIMPACT
2007-11-07 12:35:57 +00:00
ejcoumans
282cbdcdd9
applied patch contributed by Tim Johansson: adds support for multiple mesh parts in combination with bvh, add short index support for meshes.
2007-11-06 06:47:04 +00:00
ejcoumans
47afa86482
added version define BT_BULLET_VERSION
2007-11-05 07:48:51 +00:00
ejcoumans
12c39a9d9f
fixes in glui.h, forward declare classes
2007-11-05 07:38:22 +00:00
ejcoumans
a03e5d7a56
added main.o (main.cpp) in ibm cell sdk makefile
2007-11-05 07:28:53 +00:00
ejcoumans
e755d1ed4e
added some comments, to clarify unit-test/brute force implementations.
2007-11-02 01:14:29 +00:00
ejcoumans
974ad5ac1b
minor changes to make text better readable
2007-11-02 00:40:56 +00:00
ejcoumans
0723448895
disabled btTriangleMeshShape, to avoid usage, it is very slow performing for larger triangle meshes. Please use the derived btBvhTriangleMeshShape instead.
2007-11-01 23:59:22 +00:00
ejcoumans
c3ac939a94
removed debug drawer, should be added externally (in main.cpp or in AllBulletDemos)
2007-11-01 23:44:50 +00:00
ejcoumans
2aec2a9969
Added some comments about the btPersistentManifold (contact point cache for potential overlapping pairs)
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http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1608
2007-11-01 23:42:17 +00:00
ejcoumans
dc4aacb03b
add ability for user pair callback, this can be used to keep track of objects, overlapping a certain AABB/shape.
2007-11-01 18:21:17 +00:00
ejcoumans
b70f5cda39
more demo cleanup
2007-11-01 06:01:07 +00:00
ejcoumans
f3424f491c
cleanup memory in CcdPhysicsDemo, RagdollDemo, ConcaveDemo, BspDemo (work in progress)
2007-11-01 05:50:50 +00:00
ejcoumans
a146bbc293
more memory leak fixes in demo and btSimpleBroadphase.
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- deleting object (END key) needs to release
- call destructor of pair cache
2007-10-31 08:17:48 +00:00
ejcoumans
a101719687
- removed warnings in GLUI, thanks Jorrit Tyberghein for the patch!
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- removed memory leaks from BasicDemo and Bullet library (other demos needs to be cleaned up!)
- added memory leak debugging functionality in btAlignedAlloc.h: #define BT_DEBUG_MEMORY_ALLOCATIONS
2007-10-31 08:00:03 +00:00
ejcoumans
42fc5b37cc
fixed drawing issue with new AllInOne demos, glClear/glutSwapBuffers was called twice each frame.
2007-10-31 04:39:45 +00:00
ejcoumans
c36133cbd5
- removed obsolete/unused method in btTransform.h
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- enable pause mode in AllBulletDemos.
- allow verbose output of time stepping in CcdPhysicsDemo
2007-10-27 00:17:20 +00:00
ejcoumans
1b7e5ad638
updated Raytracer demo, to enable non-world ray test
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disable USE_WORLD_RAYCAST to see low level method to do ray testing, using one of the convex casting methods (tracing a point against a convex)
2007-10-26 21:40:57 +00:00
ejcoumans
fd1e672fcb
updated demos to show debug display with new AllBulletDemos (AllInOne),
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added btDynamicsWorld::getWorldType
2007-10-25 07:07:12 +00:00
ejcoumans
2a75e186ec
updated CMake buildfiles
2007-10-25 05:31:34 +00:00
ejcoumans
d17a8dae0e
updated autogenerated msvc projectfiles, moved destructor in CPP file, it was causing some random crash under msvc 6.0 (todo find out why)
2007-10-25 05:11:19 +00:00
ejcoumans
5f5dfcf6b8
added btGetVersion(), return integer without the fraction: for example 2.64 returns 264.
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moved more demos into AllBulletDemos
2007-10-25 04:37:48 +00:00
ejcoumans
7c5fbb9fbd
added main.cpp
2007-10-24 02:00:42 +00:00
ejcoumans
5e343b54b2
updated GimpactTestDemo into AllBulletDemos
2007-10-24 02:00:27 +00:00
ejcoumans
d10eac87c6
updated autogenerated msvc projectfiles, for AllBulletDemos
2007-10-23 06:33:06 +00:00
ejcoumans
9ffadec490
updated CMake file
2007-10-23 05:50:45 +00:00
ejcoumans
ce0ce3b135
updated AllBulletDemo
2007-10-23 05:46:16 +00:00
ejcoumans
aa28f8c223
Updated allbulletdemos glui framework, to work better with DemoApplication.
2007-10-23 02:22:18 +00:00