Commit Graph

270 Commits

Author SHA1 Message Date
erwin.coumans
f5d2fceb3e Use resize(0) instead of clear() to optimize the btCompoundCollisionAlgorithm
See Issue 459, thanks to Peter Messmer
2010-12-13 23:37:25 +00:00
erwin.coumans
98d902b7c1 Propagate the allowed penetration through convex cast against a triangle mesh.
Thanks for the report and patch to Paul Dubois, Issue 451
2010-11-18 00:25:04 +00:00
erwin.coumans
bc3b920995 clarified the comments for set/getting of an OpenGL submatrix
Thanks to Mihail Isakov, see Issue 452

Fix sleeping/deactivation issue with kinematic objects, see Issue 442
2010-11-11 22:18:02 +00:00
erwin.coumans
a061306bd2 fixes in SphereTriangleDetector, needs review/test:
+ remove obsolete comment and code
+ use contact breaking threshold
2010-10-02 00:03:01 +00:00
erwin.coumans
fc21378b48 add a fudge factor to avoid degeneracies/failures in the box-box edge-edge separating axis tests. 2010-09-10 20:29:40 +00:00
erwin.coumans
9086c15e49 Applied patch to avoid "Assert in ClosestConvexResultCallback::addSingleResult",
Thanks to Paul Dubois for the report and patch, see Issue 396
Also Issue 415
2010-08-25 19:23:09 +00:00
erwin.coumans
958c705a02 Demos/ConvexHullDistance/ConvexHullDistanceDemo.cpp to compile again
Allow to use convexProcessingThreshold as maximum distance for convex-convex computation (useful for closest distance/point computation)
2010-08-25 01:28:46 +00:00
erwin.coumans
d2522aefbb added the btCollisionWorld::AllHitsRayResultCallback to collect all ray hits (when using btCollisionWorld::rayTest) 2010-08-23 23:00:34 +00:00
erwin.coumans
844a54a409 Fix broken CDTestFramework
Avoid crash in BulletWorldImporter, ignoring 'invalid' constraints between two static bodies
Use a bitfield for btCollisionObject::CollisionObjectTypes (to allow custom types that are derived from build-in types such as btRigidBody)
Revert/improve softbody debug rendering
2010-08-15 20:45:55 +00:00
erwin.coumans
745b3d4e05 fix some warnings, see Issue 400 2010-07-20 01:09:34 +00:00
erwin.coumans
f5e6f87427 implemented patch by Vroonsh to optimize island management with many static objects.
It can be disabled by commenting out the #define STATIC_SIMULATION_ISLAND_OPTIMIZATION in Bullet/src/BulletCollision/CollisionDispatch/btUnionFind.h

See also Issue 406
2010-07-20 00:21:52 +00:00
erwin.coumans
b2798eaae5 fix typo on API btCollisionDispatcher::getDispatherFlags -> getDispatcherFlags
Thanks to Andres Traks for the report/patch:
http://code.google.com/p/bullet/issues/detail?id=372
2010-06-18 01:17:40 +00:00
erwin.coumans
1c218bffed Add an 'extension' pointer to btCollisionObject for some of our Bullet extentions (a custom constraint solver that needs a back-pointer) 2010-04-13 21:43:34 +00:00
erwin.coumans
0fbd9d49c4 + Optimization: move some variable declarations outside of the innerloop in btCompoundCollisionAlgorithm.cpp
Thanks to mccdo at iastate.edu for the contribution, see Issue 373
+ Optimization: removed some unnecessary code in btConvexHullShape::localGetSupportingVertexWithoutMargin
+ Added autogenerated Visual Studio 2005 projectfiles (using a patched cmake 2.8.1 to avoid any references to cmake/absolute paths)
2010-04-12 17:46:56 +00:00
erwin.coumans
f0ba00c010 prettify debug drawing of cone and cylinder,
thanks to francois.sugny
see also http://code.google.com/p/bullet/issues/detail?id=369
2010-03-31 21:12:59 +00:00
erwin.coumans
2f2d33d578 bugfix related to previous commit (btAssert at the wrong place)
fixes for automake build system (remove references to ColladaDemo)
2010-03-13 20:47:21 +00:00
erwin.coumans
192a2b38e9 assign proper index when removing a child shape from btCompoundShape
Thanks to sparkprime for the report and fix in Issue 354
See http://code.google.com/p/bullet/issues/detail?id=354
Fix a few warnings
2010-03-12 05:32:57 +00:00
erwin.coumans
81f04a4d48 fix: some file didn't have the svn:eol-style native yet 2010-03-06 15:23:36 +00:00
erwin.coumans
1f38568f14 Fixing serialization issues introduced in previous commits:
0 maps to 0 (for getUniquePointer)
use getUniquePointer for names too
2010-03-02 11:40:08 +00:00
erwin.coumans
9acb3d1805 Added some improvements on Bullet serialization:
Introduced generated unique id's, instead of the pointer address to avoid 64bit->32bit truncation issues
Use serializer->getUniquePointer instead of directly using a pointer

moved  ChunkUtils::getNextBlock to bFile::getNextBlock.
Moved 'TEST_BACKWARD_FORWARD_COMPATIBILITY' to bDNA.cpp. Enable the define for further testing of .bullet format
Removed duplicate definitions and use the one in LinearMath/btSerialization.h
2010-02-28 20:50:50 +00:00
erwin.coumans
40dc18f604 remove Extras/obsolete/quickstep
improve serialization based on feedback: make it easier to serialize a single object, or single shape, or single bvh.
Modified Bullet/Demos/ConcaveDemo to use btSerializer to serialize the btOptimizedBvh (or optionally the trimesh+bvh)

You can also serialize trimesh without BVH, use:
serializer->setSerializationFlags(BT_SERIALIZE_NO_BVH);//	or BT_SERIALIZE_NO_TRIANGLEINFOMAP
2010-02-25 20:12:40 +00:00
erwin.coumans
5a6afb2b8d expose the SphereTriangleDetector::collide method
cmake build tweaks: only compile BlenderSerialize if necessary
2010-02-24 19:27:24 +00:00
erwin.coumans
e156967762 Enable graphical benchmark by default in cmake
Toggle between point to point and generic 6dof constraint for mouse picking in the demos

Use a 'equal vertex thresdhold' in the btVoronoiSimplexSolver of  0.0001f by default.
This can be disabled (or configured) using defaultCollisionConfiguration->getSimplexSolver()->setEqualVertexThreshold(0.f);
See http://code.google.com/p/bullet/issues/detail?id=305
2010-02-24 01:28:23 +00:00
erwin.coumans
621eddb769 make btHashMap data protected (not private) for easier serialization
move btTriangleInfoMap.h into its own header, into the BulletCollision/CollisionShapes folder
add btTriangleInfoMap pointer to btBvhTriangleMeshShape, so we don't need to use the 'userpointer' anymore
preparation for serialization of btTriangleInfoMap.

See also http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?f=9&t=4603&start=30
2010-02-23 09:52:39 +00:00
erwin.coumans
45e7c7f564 Add missing files to XCode project
Add option to disable SPU collision processing, and add assert to detect unsupported recursive compounds on SPU.
2010-02-17 02:34:26 +00:00
erwin.coumans
729a883b71 attempt to let Maya plugin build under Linux using cmake
Thanks redpawfx for the feedback, see http://code.google.com/p/bullet/issues/detail?id=221

improvements in cmake (disable this incremental linking)
2010-02-16 04:30:53 +00:00
erwin.coumans
bb8d1b11df Add btBroadphaseInterface::aabbTest. btDbvtBroadphase and btAxisSweep3 should perform well, as long as the raycast accelerator is enabled.
This should fix the btCollisionWorld::contactTest(btCollisionObject* colObj, ContactResultCallback& resultCallback);

Thanks to Ola for the report!
2010-02-11 18:25:50 +00:00
erwin.coumans
7a175fb65e Add pairwise collision test:
void	btCollisionWorld::contactPairTest(btCollisionObject* colObjA, btCollisionObject* colObjB, ContactResultCallback& resultCallback)

cmake: improve feedback for Maya Plugin handling if the Maya base path is not detected
2010-02-11 09:18:49 +00:00
erwin.coumans
5907f81774 Add void btCollisionWorld::contactTest(btCollisionObject* colObj, ContactResultCallback& resultCallback);
The user should derive its own class from ContactResultCallback and implement the following callback (similar to the gContactAddedCallback):

virtual	btScalar	addSingleResult(btManifoldPoint& cp,	const btCollisionObject* colObj0,int partId0,int index0,const btCollisionObject* colObj1,int partId1,int index1) = 0;
2010-02-11 08:45:41 +00:00
erwin.coumans
a5f51905e8 deal with degenerate triangles in the btInternalEdgeUtility
thanks to scarrow, see http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?f=9&t=4603&start=15
2010-02-05 05:31:08 +00:00
erwin.coumans
5364f22047 use #include "BulletHeaders.h" instead of #include <BulletHeader.h> 2010-02-04 20:37:06 +00:00
erwin.coumans
58c5630d7f Add new demos to cmake: SerializeDemo and InternalEdgeDemo
Fix in btShapeHull for previous commit
Add support to serialize name for objects
Updated serialization structures.
2010-02-04 01:07:07 +00:00
erwin.coumans
e57f03599a make Bullet compile on Visual Studio 6 2010-01-30 23:10:12 +00:00
erwin.coumans
788f48643b remove all warnings on Mac OSX Snow Leopard 2010-01-30 22:31:56 +00:00
erwin.coumans
4fcea85c01 Changed options to BT_TRIANGLE_CONVEX_BACKFACE_MODE ,BT_TRIANGLE_CONCAVE_DOUBLE_SIDED and BT_TRIANGLE_CONVEX_DOUBLE_SIDED.
Note that double sided options are experimental, single sided is recommended, and backfacing is default
2010-01-30 10:44:16 +00:00
erwin.coumans
fbc4089e3f add btAdjustInternalEdgeContacts options for BT_TRIANGLE_CONVEX_BACKFACE_MODE (defaults to front facing) and BT_TRIANGLE_CONCAVE_SINGLE_SIDED 2010-01-30 10:21:40 +00:00
erwin.coumans
e311597a7b added InternalEdgeDemo and fixes for btInternalEdgeUtility 2010-01-30 03:48:57 +00:00
erwin.coumans
725411a1f3 added a warning to all serialization structures:
///do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
2010-01-27 02:41:38 +00:00
erwin.coumans
e7ff71d99b add support for double precision and 64bit serialization (and compatibility between all versions)
fix some issue in serialization of nested array data
add some tesing files
2010-01-25 19:42:51 +00:00
erwin.coumans
0f707603f1 more work on serialization, work-in-progress 2010-01-23 00:04:58 +00:00
erwin.coumans
76eccc39fc more work on serialization (work-in-progress) 2010-01-22 03:36:58 +00:00
erwin.coumans
26a056e629 More work on serialization and BulletFileLoader 2010-01-22 00:15:33 +00:00
erwin.coumans
6af9f9434f worked a bit more on the serialization, and added a preliminary SerializeDemo. 2010-01-21 00:17:18 +00:00
erwin.coumans
6b89f028bf add newlines to files, thanks to tasioga for the patch
http://code.google.com/p/bullet/issues/detail?id=334
2010-01-20 21:33:35 +00:00
erwin.coumans
099c36a71e Add a new flag btCollisionObject::CF_DISABLE_VISUALIZE_OBJECT to give control over what objects are drawn using the debug drawer
This solves Issue 238 , thanks to  Linzner for the suggestion
Remove some warnings from GL_DialogDynamicsWorld.
2010-01-20 19:38:04 +00:00
erwin.coumans
50a3c32a5f Added preliminary binary serialization code in btCollisionWorld.cpp, with example in Bullet/Demos/BasicDemo.cpp
(work-in-progress, some initial working version should be ready very soon, for Bullet 2.76)
2010-01-20 01:00:39 +00:00
erwin.coumans
96d73d642d fixes in debug drawer: always use rgba color with each component in range [0..1]
use sphere/box rendering of debug drawer
Thanks accodejockey for the report: See http://code.google.com/p/bullet/issues/detail?id=280
Also see http://code.google.com/p/bullet/issues/detail?id=279
2010-01-19 19:38:18 +00:00
erwin.coumans
4280f54ccf Get rid of some warnings, mainly unused parameters/variables.
Thanks sparkprime for the patch, see http://code.google.com/p/bullet/issues/detail?id=330
2010-01-19 06:10:27 +00:00
erwin.coumans
086f80b206 Provide the index of the btCompoundShape child hit during a rayTest, available as "LocalShapeInfo.m_triangleIndex"
Thanks sparkprime for the patch. See http://code.google.com/p/bullet/issues/detail?id=332 and
http://code.google.com/p/bullet/issues/detail?id=214
2010-01-19 05:50:14 +00:00
erwin.coumans
ab91e6a8b5 First version of btInternalEdgeUtility to filter internal edge collisions.
See also http://code.google.com/p/bullet/issues/detail?id=27 for issue description and an example how to use this (a modified version of Bullet/Demos/ConcaveDemo)
This demo will be committed to Bullet/Demos/ConcaveDemo later.
2010-01-16 01:57:40 +00:00