Commit Graph

  • c7b8035556 make things compile again erwin.coumans 2011-07-07 21:50:35 +00:00
  • 096389153b add HACD also to the AllBulletDemos (it includes the ConvexDecompositionDemo) erwin.coumans 2011-07-07 00:44:53 +00:00
  • 996bcb18ee Added HACD library by Khaled Mamou, for improved convex decomposition See also http://sourceforge.net/projects/hacd/ and http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?f=4&t=6619 Thanks to Sujeong Kim for the integration with the Bullet/Demos/ConvexDecompositionDemo erwin.coumans 2011-07-07 00:28:15 +00:00
  • 16cc5665de fix in the breaking constraints feature erwin.coumans 2011-07-01 21:51:38 +00:00
  • 251bb4e727 remove the 'exit' calls from the OpenCL soft body solver. Use the solver->checkInitialized() method, after solver->optimize() to see if the kernels build OK. erwin.coumans 2011-06-30 00:23:42 +00:00
  • 4cc502b24a remove aspect ratio check from demo graphics, see also http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?f=9&t=6944 erwin.coumans 2011-06-21 01:40:34 +00:00
  • fcb1448f21 fix member variable name erwin.coumans 2011-05-22 11:01:46 +00:00
  • b80e5fd167 Remove co-planar faces from convex hull, using 2d Graham scan Improve SAT performance, by skipping back-facing features Add assert in array class (probably fires in places) erwin.coumans 2011-05-20 12:29:24 +00:00
  • 20e95be9cd Fix regression issue: transform is not identity in case of softbody colliding against btCompoundShape. erwin.coumans 2011-05-11 20:51:57 +00:00
  • cce582d905 Add support for AMDAPPSDKROOT environment variable Initialize vSolveLinksKernel OpenCL cloth kernel (although kernel is unused) Fixes Issue 508 erwin.coumans 2011-04-23 16:01:44 +00:00
  • 6ccd5a644a implement stub function for clGetProgramInfo to avoid linker errors Fixes Issue 510 erwin.coumans 2011-04-23 15:47:49 +00:00
  • 0722e25399 attempt to have doxygen parse the macros. See also https://bugzilla.gnome.org/show_bug.cgi?id=646003 erwin.coumans 2011-04-18 17:47:49 +00:00
  • d9a1a1d415 fix bug in the OPC_ArraySAP.cpp (used in Extras/CDTestFramework to compare agains Bullet broadphases) Thanks to Olli-Pekka Räsänen for the report, mentioned by Pierre Terdiman in his blog: http://www.codercorner.com/blog/?p=475 erwin.coumans 2011-04-18 00:08:48 +00:00
  • 7dd0cbb726 fix OSX compilation erwin.coumans 2011-04-15 19:17:34 +00:00
  • 1b305562be Added Pierre Terdiman's 'internal object' optimization to improve performance for separating axis tests. Make the winding consistent in btConvexHullComputer (and related fixes in btPolyhedralConvexShape), thanks to Ole! Some fixes in the btPolyhedralContactClipping implementation (never report a penetration deeper than GJK/EPA found, to avoid issues due to its approximate contact normal directions) Properly visualize btPolyhedralConvexHullShape that have a btConvexPolyhedron (by calling initializePolyhedralFeatures() method) erwin.coumans 2011-04-15 18:37:28 +00:00
  • 7d37b3c472 add support for PosixThreadSupport for MiniCL (partial CPU OpenCL replacement) erwin.coumans 2011-04-11 16:28:21 +00:00
  • 8bc27b39f7 bump up version to 2.78 in a few places missed previously, fixing issue 506 erwin.coumans 2011-04-11 15:28:55 +00:00
  • ab7120835f remove msvc/2005, update msvc/2008 erwin.coumans 2011-04-09 04:31:13 +00:00
  • 1c9b2d4224 update changelog erwin.coumans 2011-04-09 04:05:09 +00:00
  • 1e7b9de339 fixes for unix/autotools erwin.coumans 2011-04-09 03:57:48 +00:00
  • 9a9a4394ab fix in btParallelConstraintSolver to support double precision fixes in SAT/polyhedral contact clipping, avoid adding GJK contacts (the contact margin causes different contact depths) add polyhedral convex shape in InternalEdgeDemo as example of the new SAT/polyhedral contact clipping (added reference to Manual/what's new) avoid glueing objecs with contacts that are positive (no gaps) erwin.coumans 2011-04-09 03:40:15 +00:00
  • cdddf9d25a add FractureDemo to AllBulletDemos improvements in CCD handling some cleanup of CcdPhysicsDemo and BasicDemo erwin.coumans 2011-04-09 01:14:21 +00:00
  • 2291a6a9d3 small update on Bullet Physics Manual (revision number, what's new for 2.78) erwin.coumans 2011-04-07 20:48:50 +00:00
  • e9f2176804 fixes in AllBulletDemos OSX projectfile erwin.coumans 2011-04-07 17:08:21 +00:00
  • e6044a1086 re-enabled m_maxEdgeAngleThreshold and m_edgeDistanceThreshold erwin.coumans 2011-04-07 16:46:22 +00:00
  • d80805d40c apply the DX11 cloth fix to allow DLL usage, see Issue 494 erwin.coumans 2011-04-07 16:19:51 +00:00
  • a4e8213ede Implemented btDiscreteDynamicsWorld::addSpeculativeContacts, using conservative advancement to find contact point ahead of time make Extras/ConvexDecomposition thread safe, Issue 501 some improvements to the btInternalEdgeUtility, patch from Issue 501 erwin.coumans 2011-04-07 06:23:34 +00:00
  • 49630e9c77 improvements in separating axis test / polyhedral clipping support. improved debug rendering for polyhedra allow to dynamically switch between gjk and sat test to compute separating axis (independent from the polyhedral clipping) erwin.coumans 2011-04-07 03:59:14 +00:00
  • 563654fb6e Add soft body anchor 'm_influence' to control the solver. Thanks to Gregory Jaegy, see Issue 502 Avoid using btTransform to update btSoftBody (bounds are already in worldspace) Use btConvexHullComputer for soft body cluster debug rendering Fix soft body demo issue of invisible soft bodies (rendering was not enabled properly) erwin.coumans 2011-04-05 20:32:59 +00:00
  • 624dac6128 Make btParallelConstraintSolver 64-bit ready add an optional assert method for the btCollisionDispatcher, to make sure the contact pool is contiguous (needed for btParallelConstraintSolver) erwin.coumans 2011-04-04 22:38:56 +00:00
  • d419f79770 fixes to make MultiThreadedDemo work in 64bit, ParallelConstraintSolver won't work yet, only the parallel collision dispatcher erwin.coumans 2011-04-03 19:30:26 +00:00
  • 1fb2fa3db9 put an #ifdef in PosixThreadSupport in the right location erwin.coumans 2011-04-02 20:13:50 +00:00
  • b16b61d9d6 disable constraints when they exceed a breaking threshold, control it with new methods in btTypedConstraint: get/setBreakingImpulseThreshold and get/setEnabled Disabled constraints are not removed from the world and they use negligible CPU cycles erwin.coumans 2011-04-02 19:01:23 +00:00
  • d198451909 clear the applied impulse for constraints (no warmstarting) simplify logic, see Issue 499 erwin.coumans 2011-04-02 00:44:15 +00:00
  • 46be84741c fix an issue in the ConvexDecompositionDemo, replacing std::vector by btAlignedObjectArray. erwin.coumans 2011-04-01 18:09:31 +00:00
  • 852fa3ba30 add the BT_ prefix for all #ifdef guards, to avoid conflicts with developers own header defines. Fixes Issue 497 erwin.coumans 2011-04-01 17:14:52 +00:00
  • b1f21a7e6a Add better support for btCollisionWorld::convexSweepTest for btStaticPlaneShape, now using the btContinuousConvexCollision directly. Bugfix in btKinematicCharacterController, using an uninitialized variable erwin.coumans 2011-04-01 16:33:55 +00:00
  • 08a93b28f0 re-introduce the radius/epsilon removed in a previous commit, it is necessary for termination. erwin.coumans 2011-03-31 21:54:26 +00:00
  • 5cee553a96 convexSweepTest: don't report hits if 'needsContactResponse' reports false. Should fixes Issue 197 erwin.coumans 2011-03-31 21:20:52 +00:00
  • 0bef2e7363 Fixes in btContinuousConvexCollision, should fix Issue 347 erwin.coumans 2011-03-31 21:14:35 +00:00
  • 88b19eb023 fixes in PosixThreadSupport to enable ThreadingDemo and MultiThreadingDemo to run properly. fix autotools build (added missing files) erwin.coumans 2011-03-30 19:01:29 +00:00
  • 2a856f8c32 add support for clipFaceAgainstHull, so we can clip convex polyhedra against triangles (without connectivity information) in addition to the existing clipHullAgainstHull Fix for debug drawing of contact points comment-out some debug drawing code for triangle meshes erwin.coumans 2011-03-29 21:58:15 +00:00
  • 8847b21eb7 fix for gcc/ubuntu erwin.coumans 2011-03-29 09:12:35 +00:00
  • 784e7fdb39 Added support for separating axis test for polyhedral shapes Added initial support for polyhedral contact clipping. This clipping takes a separating normal, that can be computed using either SAT or GJK/EPA. To enable clipping, use btPolyhedralConvexShape::initializePolyhedralFeatures(); (needs to be enabled for both convex shapes) No concave trimesh support for SAT/clipping yet. To enable SAT, see the toggle in btConvexConvexAlgorithm. Fixes in contact normal in btGjkPairDetector. Hopefully this doesn't cause any regression (we need unit tests!) erwin.coumans 2011-03-29 08:52:18 +00:00
  • 1f5af32203 make sure Bullet compiles with LLVM/CLANG See also Issue 496 erwin.coumans 2011-03-24 21:37:42 +00:00
  • bd88a0c4b8 include stdio.h for printf erwin.coumans 2011-03-22 21:44:13 +00:00
  • ee5c10fd9b include stdio.h for sprintf erwin.coumans 2011-03-22 21:41:47 +00:00
  • 231a6ac718 remove default constructors, they cause compile errors under Fedora (in Blender) erwin.coumans 2011-03-22 16:29:55 +00:00
  • f44cb95b2a Added improved convex hull computation utility based on Preparata and Hong Thanks to Ole Kniemeyer, MAXON, See also http://code.google.com/p/bullet/issues/detail?id=275 The ConvexHullDistanceDemo uses it to visualize the convex hull of a point cloud. erwin.coumans 2011-03-22 00:53:17 +00:00
  • 5454652e44 fix bug in btBulletWorldImpoter, thanks to Dirk Gregorius for sharing a .bullet file that reproduces the bug erwin.coumans 2011-03-19 20:23:38 +00:00
  • 72f88856cd only use VBO's and USE_GPU_COPY -> OpenCL/OpenGL interop under Windows, so that stuff compiles/runs on Mac OSX and Linux See Issue 495 erwin.coumans 2011-03-19 19:45:24 +00:00
  • f17fa297d5 wrapped up first version of the FractureDemo move 'split impulse' / position solver before velocity solver, so that applied impulse is available for fracture add btSliderConstraint::getAngularPos see http://code.google.com/p/bullet/issues/detail?id=489 erwin.coumans 2011-03-18 00:20:52 +00:00
  • 74a65a6207 cleaned up FractureDemo, still need to apply the velocity/impulses after the fracture took place erwin.coumans 2011-03-17 00:41:39 +00:00
  • 8995ad440c fix a few more warnings erwin.coumans 2011-03-15 22:51:00 +00:00
  • 334cc85a1f fix some warnings erwin.coumans 2011-03-15 22:48:36 +00:00
  • 1a222f642a Stop using wavefront/warp synchronization inside OpenCL/DirectCompute, it is not future proof. Similar to this commit for DX11: http://code.google.com/p/bullet/source/detail?spec=svn2343&r=2330 See also http://forum.beyond3d.com/archive/index.php/t-55751.html erwin.coumans 2011-03-15 22:41:55 +00:00
  • 21162f77e3 fixes to make the OpenCL cloth demo run on Apple/GPU erwin.coumans 2011-03-15 22:24:27 +00:00
  • 3615f6d415 fix for vehicle rollInfluence, see also discussion here: http://code.google.com/p/bullet/issues/detail?id=468 erwin.coumans 2011-03-15 20:56:29 +00:00
  • 6a2a72d987 Fix Apple Snow Leopard build remove 'ComputeBounds', it isn't used and OpenCL compilation breaks Apple build erwin.coumans 2011-03-15 20:30:23 +00:00
  • 25b4d8da0b fix path to PE include file erwin.coumans 2011-03-15 17:38:03 +00:00
  • 830796ddce apply changes from Blender/extern/bullet2 erwin.coumans 2011-03-13 16:21:42 +00:00
  • 7c3db274c2 add support for btScaledBvhTriangleMeshShape serialization (export and import through btBulletWorldImporter) erwin.coumans 2011-03-12 20:25:03 +00:00
  • 0c11538a28 Make a copy of btStridingMeshInterfaceData during import, so that the in-place data can be removed. See http://code.google.com/p/dynamica/issues/detail?id=17 erwin.coumans 2011-03-12 06:17:54 +00:00
  • ed76ad98c2 update serialization structures erwin.coumans 2011-03-12 04:43:31 +00:00
  • bcb08a93f8 update serialization structures erwin.coumans 2011-03-12 04:39:24 +00:00
  • 10580c94bd remove constraints/rigid bodies from dynamics world in btBulletWorldImporter Thanks to vicariousentertainment, see http://code.google.com/p/dynamica/issues/detail?id=16 Enable SIMD OpenCL cloth solver by default enable keyboard 'up' for Windows (non-Glut) version erwin.coumans 2011-03-11 23:27:04 +00:00
  • 2b5e16de4d rename solveCollisionsAndUpdateVelocities.cl to SolveCollisionsAndUpdateVelocities solveCollisionsAndUpdateVelocitiesSIMDBatched to SolveCollisionsAndUpdateVelocitiesSIMDBatched erwin.coumans 2011-03-11 20:26:59 +00:00
  • f2f20da204 rename solveCollisionsAndUpdateVelocities.cl to SolveCollisionsAndUpdateVelocities solveCollisionsAndUpdateVelocitiesSIMDBatched to SolveCollisionsAndUpdateVelocitiesSIMDBatched erwin.coumans 2011-03-11 20:26:05 +00:00
  • 4f562399c2 Fix in the hlsl file, to allow other wavefront sizes to work correctly, thanks Ronen for the fix. Fix in btDX11SIMDAwareSoftBodySolver::optimize, the interface changed erwin.coumans 2011-03-11 01:30:46 +00:00
  • bf90952c12 Fix in aabb computation for a btUniformScalingShape Thanks to Flix, see http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?f=9&t=6439 erwin.coumans 2011-03-11 00:05:07 +00:00
  • 5a4d65f2fe update Mac OSX xcode project erwin.coumans 2011-03-07 23:48:40 +00:00
  • b67da9e50a made BasicDemo/Speculative Contacts demo a bit prettier erwin.coumans 2011-03-05 21:13:49 +00:00
  • 7a9c349a8c enable predictive contact constraints, see BasicDemo erwin.coumans 2011-03-05 03:01:44 +00:00
  • a99d2679bd removed broken msvc projectfiles erwin.coumans 2011-03-05 02:00:59 +00:00
  • a2112b11f0 added missing file capsule.h for DX11ClothDemo Thanks to Cameron, see Issue 486. erwin.coumans 2011-03-04 20:31:57 +00:00
  • fd4ae96697 Performance optimization for btCompoundShape::setLocalScaling Thanks to Mirza, See Issue 487 erwin.coumans 2011-03-04 20:16:50 +00:00
  • b167f69ca2 add debug text/info for Demos/InternalEdgeDemo erwin.coumans 2011-03-01 00:49:36 +00:00
  • c2badf3b4a don't use MSVC DLL linkage by default for CMake erwin.coumans 2011-03-01 00:21:18 +00:00
  • 58af9d7569 void->int patch (64bit issue) THanks to core13/Nan, See Issue 25 erwin.coumans 2011-02-28 17:24:19 +00:00
  • b7211240fc more compatibility fixes for Physics Effects 2.x/vectormath. erwin.coumans 2011-02-28 07:27:39 +00:00
  • e621c880d6 avoid naming conflicts with vectormath/sse version erwin.coumans 2011-02-28 06:54:08 +00:00
  • 40c4536843 added a few missing methods in vectormath/sse/vec_aos.h erwin.coumans 2011-02-28 06:20:44 +00:00
  • b58c3e1f2a update msvc project file, added missing file (might need proper auto-generation) erwin.coumans 2011-02-28 05:45:48 +00:00
  • 1e62d5eadf DX11ClothDemo: fix texture load and initial camera position erwin.coumans 2011-02-28 05:41:56 +00:00
  • 8cb14e178e added missing GPU cloth simulation files and DX11/OpenCL kernels Thanks to Cameron Hart for the report, see Issue 486 erwin.coumans 2011-02-28 05:29:54 +00:00
  • a522cb98d9 Added a first version of FractureDemo, showing basic fracture and glue of rigid bodies. It assumes a btCompoundShaps (where the childshapes are the pre-fractured pieces) The btFractureBody is a class derived from btRigidBody, dealing with the collision impacts and connectivity/propagating the fracture. Press the F key to toggle between fracture and glue mode This is preliminary work, can be used as a starting point to implement your own fracture. erwin.coumans 2011-02-27 09:46:46 +00:00
  • d52f58edd8 Synchronize changes from branches/GpuClothAMD to trunk Main improvements are: GPU cloth collision detection against a capsule shape ,OpenCL-OpenGL interoperability (keeping data buffers on GPU), and bug fixes Thanks to Lee Howes erwin.coumans 2011-02-27 09:07:07 +00:00
  • ec1bd45f4f move some of the debug drawing from btCollisionWorld into btIDebugDraw.h, this allows the developer to create better looking debug primitives (sphere, capsule, cylinder, cone and plane) erwin.coumans 2011-02-27 06:33:30 +00:00
  • d2502f80e3 always use USE_SSE3_LDDQU on Windows+MSVC, and also on GCC when __SSE3__ is defined erwin.coumans 2011-02-27 06:20:35 +00:00
  • cb7f4a9728 vectormath requires SSE2, but a single instruction required SSE3, added an #ifdef so it compiles on gcc, using both -msse2 and -msse3 erwin.coumans 2011-02-27 06:13:11 +00:00
  • c956acbb87 fixes in vectormath, sse, when compiling on GCC erwin.coumans 2011-02-27 06:02:22 +00:00
  • d3de688ddb fixes in src/sse/vectormath to make it compatible with non-MSVC compilers Thanks to Tjapter (http://www.bulletphysics.org/Bullet/phpBB3/viewtopic.php?f=9&t=5091) and Xavier (Issue 383) for the suggestions. erwin.coumans 2011-02-27 05:44:47 +00:00
  • 18371e7876 Fix in user collision filtering for btCollisionWorld::rayTestSingle: it was not properly overridden. Thanks Paul Dubois, See Issue 397 erwin.coumans 2011-02-27 03:52:33 +00:00
  • 2049fb2cfa don't initialize damping twice, it is confusing. See Issue 472, thanks Daniel. erwin.coumans 2011-02-27 03:39:31 +00:00
  • 4e8596eef5 Added some helper methods for constraints and btMatrix3x3, Thanks to francois, See Issue 466 erwin.coumans 2011-02-27 03:28:53 +00:00
  • e5b5126876 Enable rayTest btDbvt (dynamic aabb-tree) acceleration for btCompoundShape Thanks to NaN/core13, see Issue 25 erwin.coumans 2011-02-26 22:19:00 +00:00
  • 3f74c62ca4 new getLow/getHigh methods aren't inline, thanks harkon for report and fix, see Issue 484 erwin.coumans 2011-02-22 01:36:50 +00:00
  • ecaf8d2594 Generate a single bullet.h headerfile for serialization, to make it easier to load .bullet files with no dependencies on the Bullet SDK (except Bullet/LinearMath and Bullet/Extras/Serialize/BulletFileLoader) Added a work-in-progress example how to load a .bullet file using this bullet.h file (and not using the Bullet SDK) erwin.coumans 2011-02-21 22:32:12 +00:00
  • f19995aeab improvement for btHingeConstraint to deal with large constraint limits, see Issue 479 Thanks promyclon for the report and patch, and Roman Ponomarev for testing. erwin.coumans 2011-02-19 20:02:19 +00:00
  • 48e89d44dc Applied patch from Blender, see https://svn.blender.org/svnroot/bf-blender/trunk/blender/extern/bullet2/uninitialized_stack_vec.patch Thanks to Campbell for reporting this erwin.coumans 2011-02-10 21:57:04 +00:00