Commit Graph

  • b4876b22cd Add check for cmake build system so that if the OpenCL library is not found, it will not compile the OpenCL-dependent code (on APPLE) erwin.coumans 2011-02-09 00:51:40 +00:00
  • cb497b88a6 Avoid division by zero in softbody constraint solving Thanks majestik for reporting the issue and providing a patch, see Issue 469 erwin.coumans 2011-01-30 21:17:18 +00:00
  • b37edd81cd temp fix for Issue 473 erwin.coumans 2011-01-11 00:22:23 +00:00
  • 4999fba60e fix some compatibility issues between Bullet / PE / vectormath, introduced a few commits ago erwin.coumans 2011-01-07 20:29:34 +00:00
  • 9098e82004 BT_USE_DOUBLE_PRECISION was missing from bullet.pc using cmake Thanks to Sigluy, see Issue 471 erwin.coumans 2011-01-07 17:50:36 +00:00
  • f10846ed7a Added preliminary cmake support for PE branch, Win32 only for now. erwin.coumans 2011-01-07 01:48:50 +00:00
  • 22ff43e388 removed a minor warning erwin.coumans 2011-01-06 02:26:18 +00:00
  • 4c3a31077b Applied rolling-influence fix. For backwards compatibility, you can un-comment the #define ROLLING_INFLUENCE_FIX in btRaycastVehicle.cpp Thanks to Vlad Turchenko for the report and fix, see Issue 468 erwin.coumans 2010-12-23 02:01:54 +00:00
  • cb4ae2f3b9 Fixed typo in comment, thanks Exarkun for the report in Issue 464 erwin.coumans 2010-12-22 00:05:59 +00:00
  • 51dc372993 (de)serialization of softbody joints working now. Resolving Issue 456. erwin.coumans 2010-12-16 07:41:00 +00:00
  • 4ba9cfa5a4 trim some un-needed data from softbody joint serialization erwin.coumans 2010-12-16 02:54:11 +00:00
  • dd7ee6919e serialize btGeneric6DofSpringConstraint serialize btSoftBody::Joint See also Issue 456 erwin.coumans 2010-12-16 02:35:44 +00:00
  • b52eced793 btDynamicsWorld::addRigidBody(body,group,mask) added Thanks to Mat for the request, see Issue 462 erwin.coumans 2010-12-15 19:16:19 +00:00
  • 631eeab71e remove/add install-sh and make it executable erwin.coumans 2010-12-14 17:14:59 +00:00
  • f5d2fceb3e Use resize(0) instead of clear() to optimize the btCompoundCollisionAlgorithm See Issue 459, thanks to Peter Messmer erwin.coumans 2010-12-13 23:37:25 +00:00
  • 3e6e8541a8 Manually updated the MSVC 2008 project files to enable loading soft bodies in the Bullet/Demos/SerializeDemo. You can press '=' key in any of the demos, such as Bullet/Demos/SoftDemo, to dump a testFile.bullet erwin.coumans 2010-12-04 01:33:13 +00:00
  • ba5012973d Make argument to btDefaultSerializer optional, and use zero by default. This will dynamically allocate data, so there is no need to guess the maximum size anymore. Remove some cached data from SoftBodyLinkData, to reduce serialization file size. erwin.coumans 2010-12-04 01:23:31 +00:00
  • 6173a30bce Improved BulletSoftBody serialization, added cluster support. Joints and copying data from GPU back to softbody are the main todo. Updated the Bullet/Demos/SerializeDemo to load .bullet files with the softbody data. erwin.coumans 2010-12-03 03:11:21 +00:00
  • 032c6bfe2c add initial support for soft body / cloth serialization, and updated SerializeDemo to load soft bodies/cloth. erwin.coumans 2010-12-01 05:55:08 +00:00
  • c6524b3fb5 fix for re-scaling a btConeShape Thanks to promyclon for the report and patch, see Issue 448 erwin.coumans 2010-11-18 01:03:42 +00:00
  • 98d902b7c1 Propagate the allowed penetration through convex cast against a triangle mesh. erwin.coumans 2010-11-18 00:25:04 +00:00
  • c49927b4ed Use cylinder inertia tensor, instead of box, by default. See Issue 427 erwin.coumans 2010-11-17 23:55:39 +00:00
  • bc3b920995 clarified the comments for set/getting of an OpenGL submatrix Thanks to Mihail Isakov, see Issue 452 erwin.coumans 2010-11-11 22:18:02 +00:00
  • 635bbb5324 Sample of 6DOF constraint with motor attached to the world added to AppConstraintDemo rponom 2010-11-03 21:34:26 +00:00
  • 45311c7d42 When using Visual Studio, always use the included Glut distribution, hence GLUT_FOUND = true. GLUT detection is a todo for MinGW. erwin.coumans 2010-10-06 23:37:00 +00:00
  • cbeb5864eb Fixes in build systems for autotools and cmake, see Issue 438 Thanks to Daniel KO Listas at the ODE mailing list Don't build graphics demos when OpenGL or GLUT is not found CMake will still build the non-graphical HelloWorld demo (output text to console) erwin.coumans 2010-10-06 23:07:00 +00:00
  • eefffc2cf2 MiniCL and BulletMultiThreaded respect the LIB_SUFFIX Thanks to pprkut@liwjatan.at for the report in Issue 436 erwin.coumans 2010-10-06 00:59:42 +00:00
  • 5bb8330b7b Applied patch for several build issues: + add empty constructors to make Bullet compile using clang. Thanks to Stillmoon for the report and patch, See http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?f=9&t=5730 + bullet-2.77/Demos/OpenCLClothDemo/cloth.h:103: error: ‘sprintf’ was not declared in this scope Thanks to pprkut for the report in Issue 435 + cmake build fails on Unix systems when using BUILD_SHARED_LIBS. Added pthreads to BulletMultiThreaded Thanks to pprkut for the report in Issue 434 erwin.coumans 2010-10-04 19:05:56 +00:00
  • 77b9181d8b make some getters const, thanks to Mark for the report in Issue 431 erwin.coumans 2010-10-02 00:09:01 +00:00
  • a061306bd2 fixes in SphereTriangleDetector, needs review/test: + remove obsolete comment and code + use contact breaking threshold erwin.coumans 2010-10-02 00:03:01 +00:00
  • 3ccb101ba8 Use AMD_OPENCL_BASE_DIR and NVIDIA_OPENCL_BASE_DIR instead of the environment variables, so that they can be modified afterwards. erwin.coumans 2010-09-28 01:07:23 +00:00
  • d6cbc28b94 prettify the SoftDemo a little bit, and use 1024x768 for ForkLiftDemo and SoftDemo. erwin.coumans 2010-09-22 23:02:47 +00:00
  • 7dfba03032 added missing quotes in some of the cmake-autogenerated project files. erwin.coumans 2010-09-22 22:04:08 +00:00
  • 635ca105c1 use " instead of " erwin.coumans 2010-09-22 20:29:27 +00:00
  • 22d90f0d64 Added Visual Studio 2005 projects for OpenCL NVIDIA SDK erwin.coumans 2010-09-22 20:25:05 +00:00
  • 2904abb772 Added Visual Studio 2005 projects for OpenCL NVIDIA SDK erwin.coumans 2010-09-22 20:08:17 +00:00
  • 2090bed39a Added Visual Studio 2005 projects for DirectX11 DirectCompute DX11ClothDemo erwin.coumans 2010-09-22 20:01:58 +00:00
  • 85dbda37b4 Added Visual Studio 2005 projects for OpenCL AMD/Stream SDK erwin.coumans 2010-09-22 19:46:23 +00:00
  • 190bf19b05 fix broken project solution erwin.coumans 2010-09-21 23:19:37 +00:00
  • 0b328a0b8a Applied patch for Issue 429 to set lib properties Thanks to andrebra for the patch erwin.coumans 2010-09-21 23:14:10 +00:00
  • 0292521757 Updated OpenCL (AMD/NVIDIA) and DX11 DirectCompute Visual Studio project files CMake: minor fixes for project file distribution Make resource loading more robust for DX11ClothDemo, and remove buttons that crash the demo erwin.coumans 2010-09-21 23:09:18 +00:00
  • cffb96c0c9 Added Visual Studio 2008 project files for the AMD OpenCL SDK under Windows 32bit, similar to the NVIDIA OpenCL project files. erwin.coumans 2010-09-21 02:13:04 +00:00
  • 41314b5ebc Allow properly override of btAlignedAllocSetCustomAligned Fixes Issue 430, Thanks to wombatzus erwin.coumans 2010-09-20 22:33:24 +00:00
  • 9c7220a78d updated VectorAddKernels.cl, using float8 operator+ implement float8 operator+ and operator- for MiniCL erwin.coumans 2010-09-20 22:08:44 +00:00
  • 3e0b92cf3e OpenCL cloth demo improvements: 1) additional seach path for textures 2) don't fail when textures cannot be found, but use a checked texture instead (programmatically generated) erwin.coumans 2010-09-20 21:01:37 +00:00
  • 318e0d74dc Fix in btQuickprof that caused crash in ConcaveConvexcastDemo.cpp Thanks to Roman Ponomarev for the report Make btVector3::rotate const Thanks to lepoussin, see Issue 428 CMakeLists.txt improvement: don't copy resources when INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES is set CMakeLists.txt improvement: INSTALL_EXTRA_LIBS for ConvexDecomposition and GIMPACTUtils Thanks to andrebra, see Issue 425 erwin.coumans 2010-09-18 00:24:50 +00:00
  • a1c1007a81 Bug in btAdjustAngleToLimits() (issue 377) fixed rponom 2010-09-16 21:04:41 +00:00
  • d82af1259f Checkin a special set of Visual Studio 2008 projectfiles that work out-of-the-box with NVidia OpenCL, using the environment variable (AMD will follow) erwin.coumans 2010-09-16 00:12:18 +00:00
  • fc21378b48 add a fudge factor to avoid degeneracies/failures in the box-box edge-edge separating axis tests. erwin.coumans 2010-09-10 20:29:40 +00:00
  • f689a5e7ce tweaks in the build system for unix/GLEW, see also http://code.google.com/p/bullet/issues/detail?id=421 erwin.coumans 2010-09-10 00:14:23 +00:00
  • 5b34356c43 Load the ParticlesOCL.cl from memory, using the MSTRINGIFY macro, instead of loading it from disk. erwin.coumans 2010-09-09 23:07:23 +00:00
  • cb2de12243 btSoftBodySolver_OpenCL::setDefaultWorkgroupSize to customize the work group size. Thanks to Simon Green for the feedback, see also Issue 419 erwin.coumans 2010-09-08 22:21:59 +00:00
  • c296122e4e fix build for Intel Compiler 11.1 -> move static ::getFixedBody method from header to cpp file. erwin.coumans 2010-09-08 00:38:15 +00:00
  • b041c3d266 fix old URL continuousphysics.com -> bulletphysics.org erwin.coumans 2010-09-08 00:14:21 +00:00
  • 7517171ea7 removed confusing comment to use cmake at the end of configure (autotools) updated INSTALL, ChangeLog for Bullet 2.77 release erwin.coumans 2010-09-07 23:58:31 +00:00
  • 33a41798cf more fixes to the 'make install' feature for both cmake and autotools now autotools uses the same library naming as cmake: libBulletSoftBody, libBulletDynamics, libBulletCollision, libLinearMath cmake doesn't install .svn folders anymore cmake pkgconfig bullet.pc.cmake 'include' folder fixed (removed /bullet postfix) added BulletCollision/CollisionShapes/btTriangleInfoMap.h to the install erwin.coumans 2010-09-07 23:40:17 +00:00
  • de56f3a473 revert old change to bullet.pc.in file for autotools. Note that autotools builds/installs lowercase libraries and cmake uses upper/camel case. fix minor Blender serialization issue (not applicable to .bullet files, but code base is shared) erwin.coumans 2010-09-07 20:26:22 +00:00
  • 14ec920dbb Only traverse into Demos_ps3 subfolder on MSVC compiler (not MinGW32) erwin.coumans 2010-09-02 00:27:16 +00:00
  • 44b82652d0 Collision flag CF_DISABLE_SPU_COLLISION_PROCESSING can be combined with other flags (avoids SPU/parallel collision dispatch) Fix for MinGW32 build erwin.coumans 2010-08-30 21:46:23 +00:00
  • 33ddc450b4 typo kernal -> kernel erwin.coumans 2010-08-27 00:36:12 +00:00
  • 8e087a0666 Enable compilation of the NVIDIA OpenCL demos under Linux, Thanks to Xavier Thomas, see Issue 417 erwin.coumans 2010-08-26 19:18:10 +00:00
  • 9086c15e49 Applied patch to avoid "Assert in ClosestConvexResultCallback::addSingleResult", Thanks to Paul Dubois for the report and patch, see Issue 396 Also Issue 415 erwin.coumans 2010-08-25 19:23:09 +00:00
  • 3c2d67115c add EPA erwin.coumans 2010-08-25 01:41:37 +00:00
  • 958c705a02 Demos/ConvexHullDistance/ConvexHullDistanceDemo.cpp to compile again Allow to use convexProcessingThreshold as maximum distance for convex-convex computation (useful for closest distance/point computation) erwin.coumans 2010-08-25 01:28:46 +00:00
  • 32714313a8 Move btClock into .cpp file, similar to Issue 381 erwin.coumans 2010-08-24 23:43:00 +00:00
  • 6a9e16501c Fixes to compile MiniCL under Linux. OpenCL fixes for Linux not processed yet (TBD) erwin.coumans 2010-08-24 21:35:28 +00:00
  • 1955d08f1b Fix parallel collision dispatch for PTHREADS version of BenchmarkDemo. Thanks to shankargiri for the patch and report in Issue 418 erwin.coumans 2010-08-24 21:18:58 +00:00
  • 54c07ddac4 Implemented constraint damping, as requested in Issue 416 Thanks Mark for the feedback erwin.coumans 2010-08-24 21:12:32 +00:00
  • a022c9a555 update .bullet format to 2.77, embed DNA inside its own chunk erwin.coumans 2010-08-24 20:49:41 +00:00
  • d2522aefbb added the btCollisionWorld::AllHitsRayResultCallback to collect all ray hits (when using btCollisionWorld::rayTest) erwin.coumans 2010-08-23 23:00:34 +00:00
  • 436c71d440 fix btQuickprof introducing #define WIN32_LEAN_AND_MEAN, see also Issue 113 erwin.coumans 2010-08-23 22:21:29 +00:00
  • 0ea249ec33 disable demos in order to avoid re-creation of MSVC projectfiles erwin.coumans 2010-08-19 23:36:20 +00:00
  • 51d43c8166 erwin.coumans 2010-08-19 23:12:06 +00:00
  • 5d89141357 apply patch for building shared libraries (and frameworks) Thanks to ejtttje see Issue 357 erwin.coumans 2010-08-19 22:28:41 +00:00
  • 32433aa8b3 Allow to link the DX11ClothDemo against the 64bit DirectX SDK for x64 builds Fix memory leaks in btBulletFile and btParallelConstraintSolver (and added some additional profile timers) erwin.coumans 2010-08-19 20:03:23 +00:00
  • f89ddcc86e minor fixes in BulletMultiThreaded: SpuCollisionTaskProcess had a memory leak and warnings in btParallelConstraintSolver erwin.coumans 2010-08-18 01:33:06 +00:00
  • 844a54a409 Fix broken CDTestFramework Avoid crash in BulletWorldImporter, ignoring 'invalid' constraints between two static bodies Use a bitfield for btCollisionObject::CollisionObjectTypes (to allow custom types that are derived from build-in types such as btRigidBody) Revert/improve softbody debug rendering erwin.coumans 2010-08-15 20:45:55 +00:00
  • 4f9b450200 added OpenCL cloth demo, contributed by AMD. updated GpuSoftBodySolvers updated DirectCompute cloth demo erwin.coumans 2010-08-14 00:56:17 +00:00
  • 40958f2b4a Implement btTypedConstaint::setUserConstraintPtr/setUserConstraintPtr (data shared with get/setUserConstraintId) erwin.coumans 2010-08-11 01:01:50 +00:00
  • fcd1f62aeb fix code page issues, see also Issue 414 erwin.coumans 2010-08-10 19:19:43 +00:00
  • e5b056532e fix issue with Francisco Leon Najera name (code page 949) See also Issue 414 erwin.coumans 2010-08-10 19:18:12 +00:00
  • 73ca9bafc8 fix angular only for btHingeConstraint erwin.coumans 2010-07-30 22:57:49 +00:00
  • 51869dceda tweak OpenCL particle demo erwin.coumans 2010-07-24 06:52:55 +00:00
  • 9bee6f6afd prepared some unit test for LinearMath erwin.coumans 2010-07-24 01:16:42 +00:00
  • a983353f34 added cppunit unit testing framework, using cmake, stripped out the original build systems. added starting point for Bullet unit tests, with one example unit test Enable the option BUILD_UNIT_TESTS in cmake to build the test. Note that the test doesn't automatically run. erwin.coumans 2010-07-23 22:09:57 +00:00
  • 6f823687b5 enable GPU cloth (not CPU) and disable debug setting (D3D11_CREATE_DEVICE_DEBUG) erwin.coumans 2010-07-23 19:49:56 +00:00
  • 6d48fd6172 fix: start with localtime = 0 fix: drawSphere function in btIDebugDraw should be virtual erwin.coumans 2010-07-22 20:24:03 +00:00
  • 1cb3365771 revert change in bFile, it broke serialization erwin.coumans 2010-07-22 00:19:43 +00:00
  • e3f4f6f1c5 fix double-precision support improve serialization, better search for SDNA1 tag erwin.coumans 2010-07-21 23:59:41 +00:00
  • 0d53b77e41 add missing files in AllBulletDemos.xcodeproj erwin.coumans 2010-07-21 23:34:57 +00:00
  • 7e9a1785c8 fix automake support (add missing file in BulletSoftBody) erwin.coumans 2010-07-21 23:24:19 +00:00
  • 7a519da691 add support in btHingeConstraint for m_angularOnly erwin.coumans 2010-07-21 22:50:10 +00:00
  • bfc439140b autogenerated msvc 2005 projectfiles erwin.coumans 2010-07-21 22:29:32 +00:00
  • 6fcb48f918 bump up version to 2.77 in preparation for release. erwin.coumans 2010-07-21 22:11:49 +00:00
  • 7684c1b92d use relative path, to make it easier to include btBulletWorldImporter, #include "../BulletFileLoader/btBulletFile.h" Create a separate library for MiniCL (a rudimentary OpenCL wrapper to run kernels on multi-core CPU using the default C++ compiler, using Win32 Threads or Posix) tweak vectormath/vmInclude.h for PS3 platforms fix warning in btKinematicCharacterController erwin.coumans 2010-07-21 21:33:40 +00:00
  • 442959d457 autogenerated msvc 2008 projectfiles erwin.coumans 2010-07-21 21:26:58 +00:00
  • dd0f022d1d trying to sort out the vectormath include path mess: move vectormath to src folder, and add a vmInclude.h that contains the logic in a single location. If you still need a system-wide vectormath, make sure to define USE_SYSTEM_VECTORMATH (in build system) erwin.coumans 2010-07-21 19:11:28 +00:00
  • 4eddfce03e remove some warnings erwin.coumans 2010-07-20 23:37:11 +00:00
  • f3664551b5 CMake test for existance of Demos and Demos_ps3 directories Updated character controller, see also http://code.google.com/p/bullet/issues/detail?id=198 erwin.coumans 2010-07-20 22:31:00 +00:00
  • 11fa2e8b43 Added GPU SoftBody constraint solvers for DirectX 11 (Direct Compute) and OpenCL, thanks to AMD. See also http://code.google.com/p/bullet/issues/detail?id=390 Added Demos/DX11ClothDemo (an OpenCL cloth demo will follow soon) erwin.coumans 2010-07-20 16:09:53 +00:00