ejcoumans
11cfbc489d
upgraded version, fixed compiling issues
2007-09-10 01:25:09 +00:00
ejcoumans
b054f375bc
- Added serialization to btBvhTriangleMeshShape/btOptimizedBvh. See ConcaveDemo for example usage.
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- added bt32BitAxisSweep3, which co-exists without recompilation, using template class. This broadphase is recommended for large worlds with many objects (> 16384), until btMultiSwap is finished.
- Fixed some recent issues in Bullet 2.57 related to compound (thanks Proctoid) and memory allocations
2007-09-10 01:14:42 +00:00
ejcoumans
87df3d0f32
Based on feedback from another professional game company, there are several improvements, including some API change...
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Some dynamic memory allocations have been replace by pool allocation or stack allocations.
quantized aabb versus quantized aabb overlap check is made branch-free (helps a lot on consoles PS3/XBox 360)
Collision algorithms are now created through a new btDefaultCollisionConfiguration, to decouple dependency (this is the API change):
Example:
btDefaultCollisionConfiguration* collisionConfiguration = new btDefaultCollisionConfiguration();
m_dispatcher = new btCollisionDispatcher(collisionConfiguration);
2007-09-08 05:40:01 +00:00
ejcoumans
375e428910
updated IBM Cell SDK makefiles
2007-08-18 16:45:06 +00:00
ejcoumans
cdbc95c105
updated IBM Cell SDK makefiles, to use CELL_TOP
2007-08-18 16:36:21 +00:00
ejcoumans
89272639e9
added IBM Cell SDK 2.1 makefile
2007-08-13 04:25:46 +00:00
ejcoumans
e7304e6cec
added Makefiles for IBM Cell SDK 2.1, thanks to Bruce D'Amora, IBM Watson
2007-08-13 04:18:25 +00:00
ejcoumans
ec22825e65
added parallel solver (work in progress) and made modifications to demo/constraints to allow for getting the type without using virtual functions (needed on CELL SPU processors)
2007-08-12 17:27:33 +00:00
ejcoumans
60d7d4b073
quantization/compression is now allowed for btTriangleMesh containers and btBvhTriangleMeshShape
2007-08-08 16:29:40 +00:00
ejcoumans
b6cd61a5e1
preparation for multi SAP broadphase
2007-08-03 01:39:36 +00:00
ejcoumans
1f7646f72a
Refactoring to enable multi SAP broadphase.
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This was already planned, and Pierre Terdiman recent thread motivated me to decouple the paircache from the sweep and prune.
http://continuousphysics.com/Bullet/phpBB2/viewtopic.php?t=1329
2007-08-02 23:48:46 +00:00
ejcoumans
8a1d556e93
moved Bullet-C-Api.h to src, rather then include.
2007-08-02 06:41:24 +00:00
ejcoumans
574aad98bc
Updated BulletDino.c demo, to test C-API.
2007-08-02 06:09:35 +00:00
ejcoumans
871521dd6a
updated CMake build for btUniformScalingShape/btConvexInternalShape
2007-07-28 21:31:32 +00:00
ejcoumans
177b6f5ce2
Added btUniformScalingShape (including support for debug rendering etc)
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This allows to re-use a convex shape, while each instance can re-scale it (with a uniform scalar factor)
2007-07-28 19:20:45 +00:00
ejcoumans
2d038c8f49
added RagdollDemo (needs a bit more work, the initial constraint setup 'flips')
2007-07-27 20:23:54 +00:00
ejcoumans
121fd7808e
Changed BulletMultiThreaded Thread Support to be passed in, rather then global 'Win32ThreadSupport'/'Libspe2ThreadSupport' etc.
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This allows developer to hookup Bullet to a custom task scheduler, by deriving from btThreadSupportInterface.
2007-07-09 03:21:33 +00:00
ejcoumans
5c80ff1f7d
improved performance by adding constructors to btTransform/btMatrix3x3 to avoid conversions, compoundshape returns const references (instead of duplicate objects)
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Thanks Marten Svanfeldt, Starbreeze Studios
2007-07-05 23:48:05 +00:00
ejcoumans
5f8873c339
support diamondsubdivision (thanks Jay for contribution)
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support user-defined broadphase collision filtering (thanks Marten)
make sure btSimpeDynamicsWorld doesn't use cache friendly optimization in the solver (added an assert, and updated BasicDemo)
2007-06-29 22:13:15 +00:00
ejcoumans
e33f5390dd
added patch from Marten Svanfeld to pass collision filter group/mask in addRigidbody.
2007-06-29 19:37:30 +00:00
ejcoumans
cad28a8b35
allow for float data, and prepare for 'quad edge flip', either re-use the first triangle vertex, or second (re-use index 00 or 01)
2007-06-27 19:56:18 +00:00
ejcoumans
9099d6bed5
updated vehicle demo to load heightfield data from file
2007-06-27 19:12:09 +00:00
ejcoumans
0ef218424c
enable general drawing of concave meshes for heightfields/planes, not just trianglemeshes
2007-06-27 03:27:13 +00:00
ejcoumans
59cb275c9c
basic support for height fields. They are producing temporary triangles, similar to the plane shape.
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VehicleDemo demonstrates heightfield support.
2007-06-27 03:21:00 +00:00
ejcoumans
40a6009342
need to register 'triangle sphere' collision algorithm with types in right order.
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Thanks Stephen Marshall for pointing this out.
2007-06-22 17:40:57 +00:00
ejcoumans
980f03dc3d
upgrade to GIMPACT 0.2
2007-06-22 17:32:28 +00:00
ejcoumans
718b73371f
removed 'processAllTrianglesBruteForce'
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autogenerated new visual studio projectfiles
2007-06-14 13:06:05 +00:00
ejcoumans
f4d31a2dd8
unknown issue with dma size, need to investigate deeper (had to increase target buffer size to avoid crashes)
2007-06-13 23:18:04 +00:00
ejcoumans
effb5a8b62
added brute-force triangle iteration method, to allow graphics to skip aabb traversal (useful for debugging)
2007-06-13 22:35:14 +00:00
ejcoumans
a608d1ad47
Added sample code to enable parallel (multi threaded) dispatcher (disabled by default, see #define USE_PARALLEL_DISPATCHER)
2007-06-13 05:12:01 +00:00
ejcoumans
b098652911
offset the raytrace texture to make it visible on some systems
2007-06-01 20:28:23 +00:00
ejcoumans
b958c1fbcb
2007-06-01 02:09:39 +00:00
ejcoumans
cf2337ed7b
- Fixed a bug in btAxisSweep3 (sweep and prune) related to object removal. Only showed up when at least one btStaticPlaneShape was inserted.
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Thanks tbp for more details on reproducing case.
- Fixed issue with full 32bit integers in btAxisSweep3 (define BP_USE_FIXEDPOINT_INT_32), it used only 65536 for quantization, it should use full integer space (0xffffffff)
- Added 'getForwardVector' and getCurrentSpeedKmHour utility functions to btRaycastVehicle
- Fixed local scaling issues (btConvexTriangleMeshShape, btBvhTriangleMeshShape, removed scaling from btMatrix3x3). Thanks Volker for reporting!
- Added second filename search, so that starting BspDemo and ConvexDecompositionDemo from within Visual Studio (without setting the starting path) still works
2007-05-20 16:21:14 +00:00
ejcoumans
ceee6d7e14
renamed ${OPENGL_glU_LIBRARY} into ${OPENGL_glu_LIBRARY}
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This allows MinGW32/MSYS makefiles (using cmake -G "MINGW Makefiles") to build (used to have a link error against gluLookAt etc)
2007-04-29 18:26:32 +00:00
ejcoumans
e1ba8839dc
renamed ${OPENGL_glU_LIBRARY} into ${OPENGL_glu_LIBRARY}
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This allows MinGW32/MSYS makefiles (using cmake -G "MINGW Makefiles") to build (used to have a link error against gluLookAt etc)
2007-04-29 18:22:44 +00:00
ejcoumans
2db8bfa3d6
Fix (needs more testing) in btRigidBody::setCenterOfMassTransform, assign m_interpolationWorldTransform = xform; instead of m_worldTransform;
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Thanks Jay for reporting
Added braking capability to btRaycastVehicle, see Bullet/Demos/VehicleDemo/VehicleDemo.cpp
Added glutKeyboardUpFunc, for vehicle demo (keep accelerating/breaking, until key released/UP). Hope this is compatible with most GLUT implementations.
2007-04-22 15:23:20 +00:00
ejcoumans
bc3f9535ad
cleaned up, removed warning under MSVC2005 (Level 4)
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Mostly related to alignment and unused variables
2007-04-13 01:37:21 +00:00
ejcoumans
9546633ade
Added 'cache friendly' tree traversal format, and traversal. Array of subtrees with specified maximum size. This is useful to fit tree traversals on SPU.
2007-03-27 21:02:45 +00:00
ejcoumans
3a09be8ea7
fix: timestep is not fixed by default
2007-03-21 16:16:13 +00:00
ejcoumans
4685f6acc8
Added a refit to the quantized stackless tree, with updated ConcaveDemo.
2007-03-21 02:45:43 +00:00
ejcoumans
c1a54d9edc
Attempts to improve performance. Not much gain yet, but good to experiment what has effect and what hasn't.
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Added 'DO_BENCHMARK_PYRAMID' to CcdPhysicsDemo.
2007-03-20 20:12:23 +00:00
sjbaker
c82f36fa34
Clean up some more compilation warnings.
2007-03-19 04:31:26 +00:00
sjbaker
6b102c65b3
Cleanup some trivial compilation warnings.
2007-03-19 04:27:59 +00:00
ejcoumans
897d1491fa
enable aabb compression in ColladaDemo btTriangleMesh.
2007-03-12 23:20:41 +00:00
ejcoumans
054d672592
- removed STL from the Bullet library: replace std::vector by btAlignedObjectArray. Also removed the std::set for overlapping pair set, and turned it into an overlapping pair array. The SAP only adds objects, never removed. Removal is postponed for during traversal of overlapping pairs (duplicates and non-overlapping pairs are removed during that traversal).
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- added heap sort and binary search/linear search to btAlignedObjectArray
- fixed wrong cast, thanks Hamstray, http://www.continuousphysics.com/Bullet/phpBB2/viewtopic.php?t=1015
2007-03-06 09:59:17 +00:00
ejcoumans
f8b714cd42
disable scaling in collada converter, it doesn't give good results in most files.
2007-02-28 00:48:10 +00:00
ejcoumans
b73900bc60
Improved performance of convex collision shapes, cache local AABB instead of recomputation. This fixes issue with very slow performance in larger .bsp levels.
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Moved some asserts into 'btFullAssert', which is disabled by default (see btScalar.h to enable them). This is to speed-up debugging.
2007-02-26 04:59:05 +00:00
ejcoumans
e610598d33
- Added compressed/quantized AABB tree, 16 bytes per node, while supporting 32-bit (triangle) indices. Should be faster and smaller then original version (quantized aabb check is done in integer space)
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Original aabb nodes are 44 bytes (with full floating point precision and additional part index)
- added meter-unit scaling support in ColladaConverter.cpp
2007-02-25 06:11:23 +00:00
ejcoumans
bda1507ea9
added compound shape for raytrace testing
2007-02-14 05:25:11 +00:00
ejcoumans
a5bf6a1254
use solvermode 'randomized' and not warmstarting
2007-02-13 16:47:04 +00:00