erwin.coumans
bc5b56e99d
Added performance benchmarks
2008-03-20 09:34:11 +00:00
erwin.coumans
bb680f512d
avoid warning of passing the 'this' pointer into constructor
2008-03-18 05:20:39 +00:00
erwin.coumans
91e40d4c24
fix compile errors under Mac OSX (class definition cannot be local for template classes)
2008-03-17 05:55:07 +00:00
erwin.coumans
44ed78a6bd
removed btTypedUserInfo.h and added btHashMap.h
2008-03-17 02:48:11 +00:00
erwin.coumans
65bb612598
- added quickSort to btAlignedObjectArray (has generally better performance then heapSort)
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- replaced all usage of heapSort by quickSort
- finished btMultiSapBroadphase. Still some work to be done to increase performance (faster add/remove from child broadphases.
uses currently AABB tree to locate child broadphase (should use grid), and sorted array takes too much time.
2008-03-16 04:30:43 +00:00
erwin.coumans
44186898af
Got btMultiSapBroadphase in a working state. Now tuning/optimizations can be started.
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Added getBroadphaseAabb to btBroadphaseInterface.
2008-03-15 08:59:26 +00:00
erwin.coumans
2478591e13
allow quantized AABB tree to be build and used for arbitrary arrays of AABBs, not just triangle meshes
2008-03-15 08:52:42 +00:00
john.mccutchan
3b9e114d9b
Ensure that the dom is instantiated inside registerRigidBody and registerConstraint.
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Add a reset method to the colladaconverter so that the user can reuse the same converter.
2008-03-14 18:46:03 +00:00
erwin.coumans
fbffa3a031
more broadphase/pair cache/MultiSAP improvements.
2008-03-14 03:19:15 +00:00
erwin.coumans
d51c9f3247
second attempt to some pair management changes, allow to choose pair cache at run-time.
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use btNullPairCache, btHashedOverlappingPairCache or btSortedOverlappingPairCache
2008-03-14 02:02:51 +00:00
erwin.coumans
9a19b66659
need to fix an issue, before making the paircache change.
2008-03-14 01:20:23 +00:00
erwin.coumans
06a9b3dfc9
some pair management changes, allow to choose pair cache at run-time.
2008-03-13 23:57:07 +00:00
john.mccutchan
fde2551637
Implement deRegisterConstraint and deRegisterRigidBody.
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Add getName method for querying the dom for the name of a constraint or rigid body.
2008-03-13 20:57:23 +00:00
erwin.coumans
fe5386a5c8
Made the move from sourceforge to googlecode (no svn sync any longer)
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Fixed BulletColladaConverter load/save
Removed btTypedUserInfo
Added btHashMap
Fixed btCapsuleShape
2008-03-13 05:16:42 +00:00
ejcoumans
2f80e7f814
minor update in user manual
2008-02-29 23:54:11 +00:00
ejcoumans
a0bc52f3f7
fix issue with msvc6 (class scope)
2008-02-29 22:19:44 +00:00
ejcoumans
e7e58f7329
add Extras/ConvexHull to projectfiles
2008-02-29 22:14:23 +00:00
ejcoumans
b7e3df5bcf
updated Jamfile, character demo, concave demo
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reset for character demo (on space), and local refit of tree
2008-02-29 21:50:46 +00:00
ejcoumans
e521a8c8fb
updated Changelog.txt and jamfile
2008-02-29 20:48:58 +00:00
ejcoumans
7220fbc93a
added CharacterDemo to projectfiles
2008-02-29 20:01:35 +00:00
ejcoumans
f77a4f1494
use newton-rapson iteration for more precise normalize() method
2008-02-28 07:11:29 +00:00
johnmccutchan
e85ffb3323
Add Extras/ConvexHull to IBM CELL SDK 3.0 Makefile include path
2008-02-28 02:58:14 +00:00
ejcoumans
3d3d24afa9
refit tree needs an aabbMin/aabbMax
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improved unquantization for quantized trees
reverted heightfield quantize
2008-02-28 02:55:25 +00:00
johnmccutchan
94586390b6
IBM CELL SDK 3.0 fixes
2008-02-28 00:07:00 +00:00
johnmccutchan
6a59432ee8
Initial version of character controller and demo
2008-02-27 19:49:25 +00:00
ejcoumans
f51ac89dbe
add support for 16bit indices and 3-float vertices (instead of btVector3 which is 4float) in
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in btTriangleMesh container and ColladaConverter.
btTriangleMesh now derives from btTriangleIndexVertexArray, so it can be used for meshes on SPU
2008-02-18 04:23:50 +00:00
ejcoumans
9aec3255ef
add support for 16bit indices and 3-float vertices (instead of btVector3 which is 4float) in
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in btTriangleMesh container and ColladaConverter.
compile issue with PlatformDefinitions in GDC demo.
2008-02-18 01:37:30 +00:00
ejcoumans
a8951e27b3
improved COLLADA Physics export support, add render meshes, instance physics/visual scene
2008-02-17 00:06:30 +00:00
johnmccutchan
b0403a8ee4
Add notes about future optimization possibilities.
2008-02-14 22:15:25 +00:00
johnmccutchan
594963b25d
Optimization work on SpuRaycastTask:
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For ray vs. optimized bvh mesh traverse tree once for entire packet of rays
Avoid DMAing ray output data until we have a hit
2008-02-14 22:11:56 +00:00
ejcoumans
fe426229a7
Add 16bit indices support for Raycast + add alignment
2008-02-13 22:22:42 +00:00
johnmccutchan
abc0391742
Use btAlignedAlloc/btAlignedFree
2008-02-13 19:10:45 +00:00
ejcoumans
6a1d069eaf
updated msvc projectfiles for new Extras/ConvexHull project
2008-02-13 08:54:31 +00:00
ejcoumans
fc333d2e18
updated Jam and CMake build files for new Extras/ConvexHull library
2008-02-13 08:15:58 +00:00
ejcoumans
eeb78b8d45
free memory for btShapeHulls, keep track of it in GL_ShapeDrawer.
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move btShapeHull and btConvexHull into its own library in Extras/ConvexHull (it allocates memory using mem/delete and refactoring into using btAlignedAlloc/Free takes too much time)
fix heightfield / btOptimizedBvh for quantization, so that raycast can use quantized aabb (clamp up for maxima and down for minima)
work-in-progress (update projectfiles etc)
2008-02-13 07:14:19 +00:00
johnmccutchan
98006e5607
Tweaks to SpuBatchRaycast code
2008-02-13 03:10:53 +00:00
johnmccutchan
65ce92885b
Don't fallback to getAabbSlow in btCapsuleShape
2008-02-13 03:07:25 +00:00
ejcoumans
1d576dd0af
added COLLADA domAsset (authoring tool/upaxis), added dummy time that complies with COLLADA (needs fixing), fixed include path again (relative to current folder)
2008-02-12 23:44:21 +00:00
ejcoumans
c1bceede01
existing projectfiles include Extras/BulletMultiThreaded, so we can't have
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-#include "BulletMultiThreaded/PlatformDefinitions.h"
but
+#include "PlatformDefinitions.h"
2008-02-12 20:54:07 +00:00
johnmccutchan
2ca9503eb5
Fix include path
2008-02-12 02:36:35 +00:00
johnmccutchan
1ac223ca2a
Properly set normalInWorldSpace and don't doubly rotate normal for convex vs. convex cast.
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Fixes this issue: http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1784
2008-02-11 19:16:04 +00:00
ejcoumans
fe4e81ebff
- support both 32bit and 16bit indices in ColladaConverter
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- added triangle part/index into btManifoldPoint
2008-02-09 03:34:53 +00:00
ejcoumans
6b3587a505
moved implementation from ColladaDemo into ColladaConverter, so that it can be used without change with any btDynamicsWorld.
2008-02-08 23:46:37 +00:00
ejcoumans
7ca3020133
removed some dependencies
2008-02-08 23:22:31 +00:00
johnmccutchan
c374217953
Use the rigid body angular factor in the parallel solver.
2008-02-08 20:02:26 +00:00
johnmccutchan
d70a25ff6d
Apply lsgmasa's fix for convex cast against collision world.
2008-02-08 19:56:46 +00:00
ejcoumans
618263163c
add support for X,Z axis aligned capsules
2008-02-08 01:11:05 +00:00
ejcoumans
71b58309cf
add support for X,Z axis aligned capsules
2008-02-08 01:10:34 +00:00
ejcoumans
9eb0340dab
fixed minor graphics issues, related to recent camera initialization changes
2008-02-07 08:49:29 +00:00
ejcoumans
ff3b7f0c0f
set applied impulse to zero, when replacing an existing contact point
2008-02-07 08:18:26 +00:00