erwin.coumans@gmail.com
673e74146e
only build demos using extras if BUILD_EXTRAS is on
2013-11-17 20:03:42 +00:00
erwin.coumans@gmail.com
19f999ac08
fix double precision, and remove alloca
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increase mass of the load, to show benefits of direct MLCP solver
move damping back to original location
2013-10-24 18:31:27 +00:00
erwin.coumans@gmail.com
5ca137cb54
fix autotools build, add MLCPSolvers and ForkLiftDemo
2013-10-24 02:27:37 +00:00
erwin.coumans@gmail.com
f5320e4106
add "latency motion state interpolation", using previous frame/current, instead of current->next
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See Demos/ForkLiftDemo for example (F7 to toggle, use single-frame stepping, press 'i' and 's' to see the effect)
2013-10-24 00:13:43 +00:00
erwin.coumans@gmail.com
a1c962192c
Allow the ForkLiftDemo to toggle between MLCP and SI solver, using F6 key.
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Apply patch for CMake config, see Issue 754 (Issue 753)
Fix a few issue with the MLCP solver: allow split impulse, and fix offset in friction dependencies
2013-10-23 23:35:13 +00:00
erwin.coumans
e5590575a9
disable self-collision for btMultiBody with prismatic joint: the collision normals are conflicting (they assume 3d objects, but 2 bodies/links in a multi-body don't have the DOFs to resolve the collision, resulting in 'explosions' adding energy.
2013-10-23 18:00:32 +00:00
erwin.coumans
9b44762519
pass the settings to create a FeatherstoneMultiBody as a struct, instead of all individual parameters
2013-10-22 22:36:43 +00:00
erwin.coumans
0024c87316
move the m_maxAppliedImpulse into base class, and use it for motor strength/point to point constraint strength
2013-10-22 21:49:52 +00:00
erwin.coumans@gmail.com
5e372d6ac5
fix compile errors
2013-10-21 23:33:01 +00:00
erwin.coumans@gmail.com
1ca0493dc4
Build full A matrix and b vector for a MLCP solver interface, to explore Lemke, Dantzig, Newton and other MLCP solvers. The A matrix contains sparsity information.
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Added a PGS solver that uses the sparsity of the A matrix, just for testing (the equivalent sequential impulse solver is much faster, not having to allocate the big matrices)
2013-10-20 17:38:14 +00:00
erwin.coumans@gmail.com
d4640227ce
add option to disable btMultiBody self-collision (for the entire hierarchy) or to disable parent-child collision for jointed links.
2013-10-08 00:50:40 +00:00
erwin.coumans@gmail.com
34d975143e
expose maximum applied impulse for btMultiBody, introduced to reduce/avoid 'exploding' simulations
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use btScalar instead of float, to enable double precision build, fix for Issue 744
2013-10-06 17:13:08 +00:00
erwin.coumans@gmail.com
488dd44835
Added btMultiBodyPoint2Point, it can be used between btMultiBody vs btMultiBody or btMultiBody vs btRigidBody
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Allow picking of btMultiBody, using a btMultiBodyPoint2Point constraint, with limited strength to avoid adding too much energy to the system (= blowup)
Add btMultiBodyJointMotor, it can be used in combination with joint limit (just add the joint limit after the motor, to avoid jitter)
2013-10-05 01:46:32 +00:00
erwin.coumans@gmail.com
2fb686b937
change btMultiBody to allow removal/changing of links
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(still not easy to modify the link structure of a btMultiBody -> You have to manually re-link parents, copying links around etc)
2013-10-03 05:13:41 +00:00
erwin.coumans@gmail.com
88b8ae552b
add a btFixedConstraint with toggle between btGeneric6DofConsraint and btFixedConstraint in VoronoiFractureDemo
2013-10-02 21:50:50 +00:00
erwin.coumans
75f17509cc
Add a virtual createConstraintRows method, to easier experiment with different kinds of btMultiBodyConstraint
2013-10-02 21:38:40 +00:00
erwin.coumans
c2bece5280
Enable btMultiBodyJointLimitConstraint, seems to be working for the prismatic joint
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Fix case sensitive issue, thanks to Martin Felis
Fix crash/bug in btMultiBodyConstraint computation
2013-10-02 20:14:48 +00:00
erwin.coumans
36cfbd47a6
preparation for joint limit constraint for Featherstone btMultiBody
2013-10-02 06:25:20 +00:00
erwin.coumans
d8b6a02a7a
Fix some crashes in FeatherstoneMultiBodyDemo, when using a fixed base
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Create two btMultiBody, one fixed and one free base
Preparation towards btMultiBodyConstraint
2013-10-02 03:07:52 +00:00
erwin.coumans
f02dd51597
Added a first version of a Featherstone multi body implementation.
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The original version was written by Stephen Thompson.
I replaced Eigen math by Bullet LinearMath, and added a dedicated 6x6 matrix solver.
Also I integrated support for collisions/contact constraints between btMultiBody and btRigidBody, and de-activation support.
See Demos/FeatherstoneMultiBodyDemo/Win32FeatherstoneMultiBodyDemo.cpp for example usage.
There is currently only support for contact constraints for btMultiBody.
Next on the list will be adding support for joint limit constraint for btMultiBody.
The implementation is still experimental/untested, the quality will improve in upcoming Bullet releases.
2013-10-01 22:50:31 +00:00
erwin.coumans
dece911679
removed Particles OpenCL demo, all OpenCL work is moved to Bullet 3.x see
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http://github.com/erwincoumans/bullet3
Fixes Issue 741
2013-10-01 17:28:56 +00:00
erwin.coumans
1aac33f6b6
refactor constraint serialization, so that double precision is maintained,
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changes are backwards compatible (btBulletWorldImporter can load old .bullet files)
but not forwards compatible (constraints in new .bullet files are ignored/unrecognized by old Bullet SDK)
This commit is for Issue 734. Some more work needs to be done for btGImpactMeshShapeDoubleData and thus btStridingMeshInterfaceDoubleData and btMeshPartDoubleData
2013-09-14 06:08:50 +00:00
erwin.coumans
e94a2137b0
minor update manual
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fix vehicle demo (heightfield is broken, when using very large scaling factor)
add btConeShape serialization, see Issue 725
add btGearConstraint get/set, see Issue 685 and Issue 671
2013-09-13 16:34:39 +00:00
erwin.coumans
fa2276f1ca
add option for slightly more accurate, and slightly slower algorithm for ray versus convex, used in btCollisionWorld::rayTest.
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rayResult.m_flags |= btTriangleRaycastCallback::kF_UseGjkConvexRaytest;
See Demos/RaytestDemo/RaytestDemo.cpp for usage
This fixes issue 146, longest outstanding from 2008.
2013-09-12 20:25:06 +00:00
erwin.coumans
1685729b80
Show how to use the btBroadphaseInterface::aabbTest, it collects all objects that overlap with a given bounding box
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This fixes old Issue 114
Removed 2 warnings
2013-09-11 05:52:19 +00:00
erwin.coumans
7195b54d13
Fix Issue 712, related to NVIDIA CUDA check in CMakeLists.txt
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Enable btGImpact raycast optimization, thanks to C0DEFACE, see Issue 664
Cull triangle/AABB for concave/heightfield shapes, thanks to Danny Chapman
fix btGetCpuCapabilities, thanks to Ian Ollman! See https://code.google.com/p/bullet/issues/detail?id=738
2013-09-10 23:09:24 +00:00
erwin.coumans
7633dc8b13
use __int64 for 64bit uint64_t for 64bit Visual Studio
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See https://code.google.com/p/bullet/issues/detail?id=717
allow parallel constraint solver in double precision
See https://code.google.com/p/bullet/issues/detail?id=728
2013-09-10 21:26:19 +00:00
erwin.coumans
c160bfe74c
applied Character controller patch #20 from Issue 198
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See https://code.google.com/p/bullet/issues/detail?id=198
2013-09-10 20:40:42 +00:00
erwin.coumans
d50be40f8e
Fix Issue 2644, compile error due to use of removed stack alloc
2013-09-10 20:15:52 +00:00
erwin.coumans@gmail.com
2bb26cbb7d
Enable btHeightfieldShape in VehicleDemo, so it is tested (using heightfield128x128)
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(converted raw data to .cpp so it doesn't need to be loaded from disk)
Some optimizations for btHeightfieldShape, thanks to Danny Chapman
Quick check on AABB (was not done) and reduce calls to 'getVertex'
2013-09-10 00:57:00 +00:00
erwin.coumans@gmail.com
dfaed4b258
fix a line in unused testing code (USE_GJK should be defined)
2013-08-30 18:43:10 +00:00
erwin.coumans@gmail.com
542c53fb30
Don't pass along unused btStackAlloc everywhere. The API change might user code (derived classes with the old virtual method are not called anymore)
2013-05-08 22:45:35 +00:00
erwin.coumans@gmail.com
e8c2475c95
Added a gCompoundChildShapePairCallback to filter (enable/disable) child shape collisions for a btCompoundShape.
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Thanks to Rich McDaniel for the patch.
See MyCompoundChildShapeCallback in Demos/ConvexDecompositionDemo/ConvexDecompositionDemo.cpp for usage.
2013-04-02 02:01:43 +00:00
erwin.coumans
74c028ebae
remove some quicksort test that breaks the build under MSVC 2005 SP1
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Fixes Issue 680 together with this commit:
https://code.google.com/p/bullet/source/detail?r=2632
2012-12-20 22:47:54 +00:00
erwin.coumans
02a22f6329
Avoid using SSE in API when BT_USE_SSE_IN_API is not defined
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Fixes Issue 683.
2012-12-20 22:09:59 +00:00
erwin.coumans
7e14e79da0
Fix Issue 680, compilation error using Visual Studio 2005, service pack 1, quicksort compare function needs to be in a class.
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Toggle between GJK and SAT (initializePolyhedralFeatures) in convexDecomposition at easch restart of the demo (spacebar)
2012-12-17 20:38:31 +00:00
erwin.coumans
9eddd42347
fix win32 (non-glut) cmake build.
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add partId/index to btCollisionObjectWrapper to be able to recognize recursive shape indices (a btCompoundShape with a btGimpactShape child shape etc)
2012-11-10 01:42:35 +00:00
erwin.coumans
595dab2337
allow the Bullet world importer to save a copy with swapped endianness
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See http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?f=9&t=8191
2012-10-31 07:25:54 +00:00
erwin.coumans
a32efa48c1
add BulletQuickstart.pdf and a reference to it from the old Bullet_User_Manual.pdf
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add HelloWorld demo to premake
2012-10-08 19:01:47 +00:00
erwin.coumans
30b88f2f8e
more work on the new Bullet manual/quickstart guide, and cross reference to HelloWorld.cpp source code
2012-10-06 20:56:44 +00:00
erwin.coumans
6be2689f01
add joint feedback (applied force and applied torque for a constraint)
2012-10-05 05:37:12 +00:00
erwin.coumans
cfb609f9d1
tweak CcdPhysicsDemo
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remove wrong cp.m_lateralFrictionInitialized = false;
See http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?p=28851#p28851
2012-09-29 01:52:27 +00:00
erwin.coumans
79a792913d
Add the option BUILD_MULTITHREADING to CMAKE, only enabled on APPLE and MSVC platforms. This controls multi-core (BulletMultiThreaded), MiniCL, DX11 and OpenCL acceleration.
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On other platforms (Linux) it might work, but it is unsupported.
Fix some warnings in btBulletWorldImprter
2012-09-28 19:32:30 +00:00
erwin.coumans
60bf599246
perform GrahamScanConvexHull2D around an arbitrary oriented 2D plane in 3D, to fix some convex hull face merging problems
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add compound shape support to BulletXmlWorldImporter and fix some compile issue under Debian (hopefully)
object picking change in the demos: create a ball-socket picking constraint when holding shift while mouse dragging, otherwise a fixed (6dof) constraint
add assert in constraint solver, when both objects have their inertia tensor rows set to zero
btPolyhedralContactClipping: add edge-edge contact point in findSeparatingAxis (similar to the default GJK case)
2012-09-28 07:14:48 +00:00
erwin.coumans
4442a826ed
add commandline arguments to serialize demo for xml export and Bullet import file name
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update AntTweakBar version in CDTestFramework
add btCompoundShape support in BulletXmlWorldImporter (this importer is still premature/work-in-progress)
2012-09-26 19:47:18 +00:00
erwin.coumans
182c3034de
fixes in btBulletXmlWorldImporter, and add premake4 support for the related demo
2012-09-22 05:27:35 +00:00
erwin.coumans
6f60a388c6
add missing Demos/BulletXmlImportDemo
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serialize DynamicsWorldInfo
2012-09-22 02:06:09 +00:00
erwin.coumans
214579ec60
Allow btBulletWorldImporter to convert/export a .bullet file to XML
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Add first version of btBulletXmlWorldImporter, still incomplete but it can read some files
Fix false assert in btSequentialImpulseConstraintSolver
2012-09-21 22:47:11 +00:00
erwin.coumans
19583868a9
fix AllBulletDemosOSX, 16-byte alignment and Xcode project
2012-09-17 17:02:33 +00:00
erwin.coumans
a76e38eff0
fix link order so that the premake build works under Linux
2012-09-17 16:55:47 +00:00