erwin.coumans
595dab2337
allow the Bullet world importer to save a copy with swapped endianness
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See http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?f=9&t=8191
2012-10-31 07:25:54 +00:00
erwin.coumans
ff38230704
use the right m_bvhAabbMax/m_bvhAabbMin to adjust quantization
2012-10-11 16:36:16 +00:00
erwin.coumans
fe3cfe56b6
fix unaligned data issue, see Issue 657
2012-10-10 06:35:32 +00:00
erwin.coumans
79989a8d3d
Force spuNodeCallback to be 16-byte aligned, so that we can use SIMD. Related to Issue 657
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Recompute the quantization values in case the maximum/minimum extends roundtrip using quantize/unQuantize are out-of-range
(alternatively, pass in a larger quantizationMargin)
2012-10-10 04:21:36 +00:00
erwin.coumans
a32efa48c1
add BulletQuickstart.pdf and a reference to it from the old Bullet_User_Manual.pdf
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add HelloWorld demo to premake
2012-10-08 19:01:47 +00:00
erwin.coumans
30b88f2f8e
more work on the new Bullet manual/quickstart guide, and cross reference to HelloWorld.cpp source code
2012-10-06 20:56:44 +00:00
erwin.coumans
48e932c8d6
fix build
2012-10-05 22:12:41 +00:00
erwin.coumans
eaabf1a2c8
Expose btManifoldResult::calculateCombinedRestitution and btManifoldResult::calculateCombinedFriction as static member functions, so it can be reused for speculative contacts
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Add speculative contact restitution, but disabled by default, not well tested (btDiscreteDynamicsWorld::setApplySpeculativeContactRestitution)
Add --with-double-precision option to premake build system
2012-10-05 21:15:11 +00:00
erwin.coumans
6be2689f01
add joint feedback (applied force and applied torque for a constraint)
2012-10-05 05:37:12 +00:00
erwin.coumans
394bb103f0
Fix src/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.cpp
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See Issue 643, thanks to Laurent at liquiddragon for the patch.
Fix warning, See Issue 655
2012-10-04 20:32:04 +00:00
erwin.coumans
416b8477b3
start to rewrite the Bullet manual and check-in the Latex source
2012-10-03 19:34:43 +00:00
erwin.coumans
74db95d827
disable sphere-box again, it seems broken
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http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?f=9&t=8456
fix some warnings
2012-10-02 02:26:37 +00:00
erwin.coumans
6284ded4a1
remove intptr_t, it breaks the build and it was not necessary
2012-09-29 05:00:46 +00:00
erwin.coumans
cfb609f9d1
tweak CcdPhysicsDemo
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remove wrong cp.m_lateralFrictionInitialized = false;
See http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?p=28851#p28851
2012-09-29 01:52:27 +00:00
erwin.coumans
79a792913d
Add the option BUILD_MULTITHREADING to CMAKE, only enabled on APPLE and MSVC platforms. This controls multi-core (BulletMultiThreaded), MiniCL, DX11 and OpenCL acceleration.
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On other platforms (Linux) it might work, but it is unsupported.
Fix some warnings in btBulletWorldImprter
2012-09-28 19:32:30 +00:00
erwin.coumans
60bf599246
perform GrahamScanConvexHull2D around an arbitrary oriented 2D plane in 3D, to fix some convex hull face merging problems
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add compound shape support to BulletXmlWorldImporter and fix some compile issue under Debian (hopefully)
object picking change in the demos: create a ball-socket picking constraint when holding shift while mouse dragging, otherwise a fixed (6dof) constraint
add assert in constraint solver, when both objects have their inertia tensor rows set to zero
btPolyhedralContactClipping: add edge-edge contact point in findSeparatingAxis (similar to the default GJK case)
2012-09-28 07:14:48 +00:00
erwin.coumans
837e5cb5e0
serialize rolling friction
2012-09-27 16:20:29 +00:00
erwin.coumans
4442a826ed
add commandline arguments to serialize demo for xml export and Bullet import file name
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update AntTweakBar version in CDTestFramework
add btCompoundShape support in BulletXmlWorldImporter (this importer is still premature/work-in-progress)
2012-09-26 19:47:18 +00:00
erwin.coumans
60c1b1918a
fix bug for convex-convex polyhedral contact clipping, where the origin of the object is not located inside the convex hull of the vertices.
2012-09-23 18:35:19 +00:00
erwin.coumans
182c3034de
fixes in btBulletXmlWorldImporter, and add premake4 support for the related demo
2012-09-22 05:27:35 +00:00
erwin.coumans
0fa444e851
fix Mac OSX build
2012-09-22 04:26:14 +00:00
erwin.coumans
6f60a388c6
add missing Demos/BulletXmlImportDemo
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serialize DynamicsWorldInfo
2012-09-22 02:06:09 +00:00
erwin.coumans
f2c9cdfb11
add m_rollingFriction to serialization structures
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add btContactSolverInfo and gravity to serialization structures
(actual serialization code will follow soon)
2012-09-21 23:37:24 +00:00
erwin.coumans
214579ec60
Allow btBulletWorldImporter to convert/export a .bullet file to XML
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Add first version of btBulletXmlWorldImporter, still incomplete but it can read some files
Fix false assert in btSequentialImpulseConstraintSolver
2012-09-21 22:47:11 +00:00
erwin.coumans
7494463be8
reset the companion Id back to -1, because of a bug related to kinematic objects
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Thanks to Francois for the report. See Issue 652
2012-09-20 11:32:27 +00:00
erwin.coumans
5bba00dea4
improve control over rolling friction, use the same m_rollingFriction for both linear factor and absolute clamping value.
2012-09-20 04:18:29 +00:00
erwin.coumans
59a29b1859
fix kinematic objects, see Issue 652
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add m_rollingFriction to btRigidBody::btRigidBodyConstructionInfo
2012-09-20 03:32:52 +00:00
erwin.coumans
19583868a9
fix AllBulletDemosOSX, 16-byte alignment and Xcode project
2012-09-17 17:02:33 +00:00
erwin.coumans
a76e38eff0
fix link order so that the premake build works under Linux
2012-09-17 16:55:47 +00:00
erwin.coumans
8be5172df5
fix issue in the recent SSE implementation of setInterpolate3
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align class
2012-09-17 16:03:47 +00:00
erwin.coumans
90643bec75
fix problem with btCylinderShape creation in RollingFrictionDemo
2012-09-16 19:26:27 +00:00
erwin.coumans
4934ce61fa
tweak rolling friction in RaytestDemo
2012-09-16 17:23:39 +00:00
erwin.coumans
22fb7d5c1e
improve rolling friction using anisotropic direction, to avoid resting in an instable position
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(for implicit capsule, cylinder and cone shape)
See Bullet/Demos/RollingFrictionDemo for an example
2012-09-16 17:01:25 +00:00
erwin.coumans
26c713423f
add RollingFrictionDemo
2012-09-15 07:03:23 +00:00
erwin.coumans
7eebb79ced
implemented rolling friction, using a contact constraint. Useful to get rolling spheres to rest, even on a slightly sloped plane.
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See http://www.youtube.com/watch?v=RV7sBAsKu4M and Bullet/Demos/RollingFrictionDemo
Fixes in FractureDemo (mouse picking constraint needs to be removed, otherwise constraint solver crashes/asserts)
2012-09-15 06:52:17 +00:00
erwin.coumans
54744b6ab9
added gyroscopic force option for btRigidBody, body->setFlags(BT_ENABLE_GYROPSCOPIC_FORCE);
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Note that it can easily introduce instability at regular (60Hertz) simulation steps so it is generally best to not use the option.
If needed, use a very small internal step, such as 1000 Hertz (world->stepSimulation(dt,100,1./1000.f); or stepSimulation(1./1000.,0);
2012-09-14 21:39:48 +00:00
erwin.coumans
3e9f35c0fd
Add btGearConstraint, with a demo in Bullet/Demos/ConstraintDemo
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Thanks to Dimitris Papavasiliou for the idea.
2012-09-13 22:40:39 +00:00
erwin.coumans
2dfde77bac
delete some unused projects
2012-09-13 00:25:44 +00:00
erwin.coumans
47cae15fe5
add missing file in AllBulletDemosOSX
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fix RaytestDemo CMakeLists.txt
2012-09-13 00:14:30 +00:00
erwin.coumans
737a2829bb
remove rigid body gpu pipeline, the latest version is at https://github.com/erwincoumans/experiments
2012-09-13 00:07:58 +00:00
erwin.coumans
c2f9d927c2
fix ray test kF_FilterBackfaces and kF_KeepUnflippedNormal flags
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add Demos/RaytestDemo to show/test rayTest
fix premake batch files
2012-09-12 23:19:05 +00:00
erwin.coumans
73082e995c
enable AMD OpenCL sdk for linux too
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Fixes Issue 641
2012-09-12 16:42:03 +00:00
erwin.coumans
9a460942a9
register the gimpact collision algoritm in the SerializeDemo by default
2012-09-11 22:28:41 +00:00
erwin.coumans
2871a3d30f
enable import/deserialization of optimizedBvh data in a .bullet file
2012-09-11 19:59:00 +00:00
erwin.coumans
4eb5240cbe
Applied patch for character controller by bjorn.wesen. Fixes Issue 644.
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Fixed some warnings in double-precision compile
2012-09-11 04:36:57 +00:00
erwin.coumans
d99d9779a2
cast to char to avoid C++11 issue
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Fixes Issue 716.
2012-09-11 03:58:11 +00:00
erwin.coumans
1b7642f0f5
Prepare for 2.81 release, increase version numbers
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Fixed DNA serialization for C++11: avoid negative char values
Fixes 617. (needs to be tested)
2012-09-11 03:49:50 +00:00
erwin.coumans
8c56528a79
Avoid using restitution for ccd motion clamping. Restitution for fast moving objects should be handled by btDiscreteDynamicsWorld::createPredictiveContacts
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(make sure to merge islands based on those predictive contacts too, added some check in the solver)
This fixes Issue 356.
Use same solver settings for AllBulletDemos
Make sure to embed the setCcdSweptSphereRadius inside the actual collision shape (for shoot box)
2012-09-11 03:12:32 +00:00
erwin.coumans
9612561113
add btDiscreteDynamicsWorld::createPredictiveContacts after discrete collision detection and add temporary contact manifolds, for the constraint solver.
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This should improve 'ccd' handling when using world->getDispatchInfo().m_useContinuous = true;body->setCcdSquareMotionThreshold(...); body->setCcdSquareMotionThreshold(...)
shoot smaller boxes (test)
use yellow instead of orange for contact point normals
tweak default erp and erp2 values, now split impulse is on by default (need to check it)
2012-09-11 00:56:11 +00:00
erwin.coumans
9cfcabfc4c
disable all demos for premake4 iOS build (it only compiles HelloWorld, Benchmark and UnitTest for now)
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add btAlignedFree to deleteCriticalSection
2012-09-10 16:02:30 +00:00
erwin.coumans
77b662d5fe
fix a few more warnings under Windows
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fix linker issue due to unsigned/int variable
2012-09-10 04:46:39 +00:00
erwin.coumans
5417bae113
add zigzag heightfield for Ogre compatibility.
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Fixes Issue 625. Thanks to KLLoyd!
2012-09-09 22:48:20 +00:00
erwin.coumans
f50cf5585a
fix MinGW compilation, use size_t instead of unsigned long
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add missing virtual methods in SequentialThreadSupport
2012-09-09 22:19:54 +00:00
erwin.coumans
e2522c6f9b
re-enable debug drawing of box, instead of using the generic convex path.
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Fixes Issue 622. Thanks for the report!
2012-09-09 22:08:23 +00:00
erwin.coumans
2fb970ce33
disable debug drawing in btCompoundCollisionAlgorithm
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Fixes Issue 600.
Thanks to Stuart for the report.
2012-09-09 21:31:02 +00:00
erwin.coumans
6b8a571438
better fix for memory issue of BulletMultiThreaded
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See Issue 271 and
http://www.bulletphysics.org/Bullet/phpBB3/viewtopic.php?p=&f=9&t=4043
2012-09-09 21:25:00 +00:00
erwin.coumans
ccfbb9fd79
revert memory deletions, should be done properly
2012-09-09 20:57:41 +00:00
erwin.coumans
491c91f486
fix memory leak in BulletMultiThreaded
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Fixes Issue 271.
2012-09-09 20:53:55 +00:00
erwin.coumans
7bb4e0e1bd
fix ForkLiftDemo update (previous commit)
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implement preallocate{Vertices,Indices} in btTriangleMesh. Fixes Issue 647.
2012-09-09 17:59:02 +00:00
erwin.coumans
ff72d64ffa
fix memory leak in Box2dDemo. Fixes Issue 619. Thanks to Joshua Downer for the report.
2012-09-09 17:31:10 +00:00
erwin.coumans
3b83428a7f
Applied polar decomposition patch. Fixes Issue 621. Thanks to Christian for the report, Joshua for the fix, Dongsoo for checking the fix.
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Applied picking cloth patch. Fixes Issue 646. Thanks to Dongsoo.
Applied patch Softbody updateConstraints. Fixes Issue 503. Thanks to Dave Bruce Phillips and Dongsoo.
Fix various warnigns under Mac OSX.
2012-09-09 17:22:30 +00:00
erwin.coumans
2700ba17c0
fix memory leak when calling initializePolyhedralFeatures
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Fixes Issue 623, thanks for the report/patch!
2012-09-08 19:43:24 +00:00
erwin.coumans
b69c6ac3f5
fix padding in btSolverConstraint, see Issue 650
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fix some warnings
2012-09-08 19:21:14 +00:00
erwin.coumans
196aa20329
add m_splitImpulseTurnErp solver setting, initialized to 0.1: more stable recovery from deeper penetrations by reducing the angular effect (if split impulse is enabled)
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Set it to 1.0 to disable the effect.
removed broken/not maintained heightfield fluid demo
add some API methods to btPersistentManifold
2012-09-03 04:38:08 +00:00
erwin.coumans
c1138535f9
use btAssert instead of assert
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use __debugbreak for Windows MSVC asserts and asm volatile ("int3");\ on Mac OSX (__i386__ / __x86_64__)
2012-09-02 17:54:30 +00:00
erwin.coumans
c28f413e50
remove obsolete IBM Cell SDK makefiles
2012-09-02 17:38:51 +00:00
erwin.coumans
48966ec247
remove the need for ARM_NEON_GCC_COMPATIBILITY definition (arm/Apple/iOS)
2012-08-31 22:41:05 +00:00
erwin.coumans
84b1774dda
improve handling of restitution by using the velocity (linear/angular) before applying forces: this is done by re-introducing the btSolverBody and only apply the forces to solver body, and use the original rigid body velocity for restitution computation.
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warmstarting for contact points was broken, fix in btPersistentManifold
enable split impulse by default (at the cost of some performance)
add the option for zero-length friction (instead of recomputing friction directions using btPlaneSpace), use the solver mode flag SOLVER_ALLOW_ZERO_LENGTH_FRICTION_DIRECTIONS
precompute lateral friction directions (in btManifoldResult)
remove the mConstraintRow[3] from btManifoldPoint, it just took a lot of memory with no benefits: fixed it in btParallelConstraintSolver
2012-08-31 19:46:24 +00:00
erwin.coumans
37ebcc3aa6
fix and re-enable sphere-box collision algorithm, Issue 643
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Thanks to Laurent for the fix and Thomas for adapting the fix to latest trunk revision!
2012-07-31 17:17:51 +00:00
erwin.coumans
7f6131f0cc
fix soft body friction value, Issue 613
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Thanks to Jarno for the report and fix.
2012-07-31 17:02:40 +00:00
erwin.coumans
1a3cbb0177
fix unit test under Ubuntu
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fixes Issue 629, thanks to joshua.downer for the report and fix
2012-07-31 16:53:44 +00:00
erwin.coumans
a734e86453
fix autotools/autoconf see also
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http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?f=9&t=8300&p=28416#p28416
2012-07-31 04:40:16 +00:00
erwin.coumans
10ed7bffd5
Fix serialization issue with btGeneric6DofSpringConstraintData, due to typo
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Skip btGeneric6DofSpringConstraintData parts of the data that will be invalid in .bullet files version 280 or older
This fixes Issue 618, thanks to cyrfer for the report.
minor improvements in premake build (name library output so multiple Visual Studio installations don't conflict)
remove msvc folder
2012-07-24 04:07:25 +00:00
erwin.coumans
73b217fb07
Apple contribution for OSX SSE and iOS NEON optimizations unit tests, thanks to Jordan Hubbard, Ian Ollmann and Hristo Hristov.
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For OSX:
cd build
./premake_osx xcode4
for iOS:
cd build
./ios_build.sh
./ios_run.sh
Also integrated the branches/StackAllocation to make it easier to multi-thread collision detection in the near future. It avoids changing the btCollisionObject while performing collision detection.
As this is a large patch, some stuff might be temporarily broken, I'll keep an eye out on issues.
2012-06-07 00:56:30 +00:00
erwin.coumans
777b92a2ad
fix HACD/CMakeLists.txt to add .inl files for install fixes Issue 616
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https://code.google.com/p/bullet/issues/detail?id=616&colspec=Modified%20ID%20Type%20Stars%20Status%20Owner%20Summary
fix Intel cmake build of ParticlesOpenCL and OpenCLClothDemo
disable debug printf
2012-05-30 19:22:54 +00:00
erwin.coumans
ec734ada87
OpenCL GPU rigid body pipeline2: initialize the host/gpu velocities so that the demo also works with NVIDIA GPUs
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(apparently AMD Radeon initializes the memory with zero, hiding this bug)
2012-04-10 23:36:07 +00:00
erwin.coumans
8453942546
workaround for a GCC 4.2 compiler bug and warning in pointer conversion,
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fixes Issue 615, thanks to Daniel Sefton for the report
2012-03-30 19:15:55 +00:00
erwin.coumans
4b92fbaccf
fix AllBulletDemosOSX Xcode project
2012-03-27 21:27:19 +00:00
erwin.coumans
0d077293a5
use heap sort instead of quicksort
2012-03-22 17:43:17 +00:00
erwin.coumans
da54814d09
Bug fix in EPA implementation, compute closest triangle to the origin using edges/vertices, instead of the projected origin distance.
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See Issue 606 for detailed description. Thanks a lot to Jarno for the report and fix!
2012-03-16 18:59:50 +00:00
erwin.coumans
6fe42c183a
Fix deletion of debug drawer (use a static global)
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Fixes issue 608
2012-03-15 21:56:57 +00:00
erwin.coumans
f4cf504223
add a couple of missing PhysicsEffects premake files
2012-03-14 20:35:46 +00:00
erwin.coumans
76375afff2
revert quickSort change in commit http://code.google.com/p/bullet/source/detail?r=2527 and fix the underlying sort issue
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in VoronoiFractureDemo (store intermediate values in memory to avoid problems)
@todo: rewrite the island management to avoid sort for better performance
Thanks to Peter Kyme for the report, fixes Issue 607
2012-03-14 03:52:29 +00:00
erwin.coumans
52f9f6ed09
convert UTF-8 to ascii (how did the Byte Order Mark/BOM ever get into this file?)
2012-03-12 18:43:11 +00:00
erwin.coumans
28de5ea030
unsigned char -> char for serialization data structures.
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See Issue 604
2012-03-05 23:38:36 +00:00
erwin.coumans
b5b31ce52b
added VoronoiFractureDemo, thanks to RBD
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fix in infinite recursion in quickSort, exclude the pivot in each sub partition
disabled constraints don't merge simulation islands, and they don't disable collision between linked rigid bodies either.
2012-03-05 21:47:05 +00:00
erwin.coumans
03e1603a2f
update explanation about GPU rigid body pipeline
2012-03-05 05:52:36 +00:00
erwin.coumans
52c15f9fd0
explain that the GPU rigid body pipeline is only tested under Windows, with recent GPU
2012-03-05 05:50:51 +00:00
erwin.coumans
8bf2ce9911
update Bullet_User_Manual.pdf with 'What's new for Bullet 2.80'
2012-03-05 05:45:46 +00:00
erwin.coumans
ee63abcae4
update PhysicsEffects Android readme and bump up Sony copyright year
2012-03-05 05:06:14 +00:00
erwin.coumans
a93a661b94
Add PhysicsEffects to Extras. The build is only tested on Windows and Android.
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The Android/NEON optimized version of Physics Effects is thanks to Graham Rhodes and Anthony Hamilton, See Issue 587
2012-03-05 04:59:58 +00:00
erwin.coumans
6cf8dfc202
fix linux build, and enable simulation by default for SerializeDemo
2012-03-05 01:10:58 +00:00
erwin.coumans
571af41cf6
Add the GPU rigid body pipeline from https://github.com/erwincoumans/experiments as a Bullet 3.x preview for Bullet 2.80
2012-03-05 00:54:32 +00:00
erwin.coumans
73c4646b40
updated version of glew, and use static glew under Windows (CMake and premake project updates)
2012-03-05 00:18:24 +00:00
erwin.coumans
9bc3b5eb10
Update btOpenCLUtils to allow caching of precompiled program binaries (save/load). See Bullet/Demos/SerializeDemo/AMD for an example use
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Fix in btBulletWorldImporter: load friction/restitution and patch radius of btCapsuleShape (it needs to embed the margin)
Partly apply a modified patch to make the SerializeDemo_AMD work, but avoid breaking the MiniCL version. See Issue 594
2012-03-04 22:12:12 +00:00
erwin.coumans
9c6a790e4b
minor fix in SerializeDemo
2012-03-03 03:44:10 +00:00
erwin.coumans
2be785680c
also update release version in CMakeLists.txt
2012-03-03 03:15:04 +00:00
erwin.coumans
710954d772
Constraints can override their own number of solver iterations (either more or less than the default) or leave it default (-1)
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Bump version to 2.80
2012-03-03 03:07:18 +00:00
erwin.coumans
a5aa2a5ff7
Add single body constructor for btGeneric6DofSpringConstraint. See Issue 601, thanks to aj.dneg for the patch.
2012-03-01 05:48:51 +00:00
erwin.coumans
640d11e617
Add a mention of the fact that the profiler btQuickProf doesn't use the memory allocator, See Issue 529, thanks to Young.
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Bump up version number of Bullet manual to 2.80
2012-03-01 05:30:45 +00:00