ejcoumans
c268b290dd
update changelog for aabb tree building
2007-01-04 22:35:22 +00:00
ejcoumans
ca973e9322
Fixed AABB tree building, which failed for certain large triangle meshes due to stack overflow.
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Now it has a safer check for unbalanced tree, and forces them to be balanced.
2007-01-04 22:31:31 +00:00
ejcoumans
99337454e3
Added Steve Baker and Jay Lee as contributors. Added double precision to autogenerated msvc projectfiles as build-configuration.
2006-12-27 05:35:20 +00:00
ejcoumans
0abb399fce
updated msvcgen for double precision configurations
2006-12-27 03:42:14 +00:00
ejcoumans
af5cfb838a
updated Jamfiles so only the appropriate Bullet libraries gets installed, not the helper/internal ones.
2006-12-27 01:34:54 +00:00
ejcoumans
5929b2b79d
fixed jam 'install' to properly copy right headerfiles in the destination directory
2006-12-26 17:16:40 +00:00
ejcoumans
24691e8eb8
reverted jam buildsystem, until changed for make is working,
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minor fix in island processing
2006-12-25 20:39:39 +00:00
ejcoumans
a354cb67c4
minor tweak in msvcgen
2006-12-23 07:19:40 +00:00
ejcoumans
bba68d6072
work on buildsystem to allow double precision visual build setting in autogenerated visual studion projectfiles
2006-12-23 06:53:51 +00:00
ejcoumans
fbcbc7021c
fix Jam build, so it builds with GLUT demos (hopefully not breaking Make)
2006-12-23 03:09:33 +00:00
ejcoumans
4685bb8c4b
added DoublePrecisionDemo, still needs review and autogenerated projectfiles/cmake/Jamefiles
2006-12-21 19:04:32 +00:00
ejcoumans
62c93b02bb
fixed issue with missing COLLADA Physics asset
2006-12-20 21:23:58 +00:00
ejcoumans
48c6917387
don't assert on bad input, just export the warning (todo add proper user-feedback for asserts/warning!)
2006-12-20 21:23:26 +00:00
ejcoumans
0710ca2e36
better safe then sorry: set m_data to zeto after deallocation.
2006-12-19 23:54:02 +00:00
ejcoumans
a0f320764b
Upgraded to latest COLLADA-DOM 1.2.0, see http://sourceforge.net/project/showfiles.php?group_id=157838
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November 13, 2006
Re-applied the 'INF' fix for constraint limits.
2006-12-19 02:33:05 +00:00
ejcoumans
818b672f60
updated autotools support for make, while keeping jam support. other options are cmake and msvc builds.
2006-12-17 05:35:41 +00:00
ejcoumans
c1e0f4085e
double precision
2006-12-16 06:31:29 +00:00
ejcoumans
df9230327c
Contribution to add optional double precision floating point support. Define BT_USE_DOUBLE_PRECISION for all involved libraries/apps.
2006-12-16 05:51:30 +00:00
ejcoumans
39f223fd65
more makefile stuff
2006-12-15 19:27:13 +00:00
ejcoumans
e30d564eab
added ChangeLog.txt
2006-12-15 19:24:22 +00:00
ejcoumans
a0ca29d596
update clarification in LICENSE
2006-12-15 19:22:09 +00:00
ejcoumans
4a0ff742d4
added LICENSE file
2006-12-15 19:20:52 +00:00
ejcoumans
b72d7e58fd
removed changes.txt
2006-12-15 19:15:10 +00:00
ejcoumans
80e889854c
added NEWS
2006-12-15 19:14:36 +00:00
ejcoumans
a64af6c5d8
added README
2006-12-15 19:14:21 +00:00
ejcoumans
13b637f1ce
updated build configuration to include make, next to jam. So ./configure will create Makefile AND Jamefile.
2006-12-15 18:24:31 +00:00
ejcoumans
c5e0f8bb7e
- trying out SVN::notify to mailinglist
2006-12-15 05:15:14 +00:00
ejcoumans
bb9568b44f
svn notify test
2006-12-15 05:11:28 +00:00
ejcoumans
cf3f10d6b8
"added first draft for hingeConstraint motor" to changes.txt
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test3 for SVN::notify
2006-12-15 05:08:45 +00:00
ejcoumans
88a7bbed09
updated changes.txt ( merged contact and non-contact constraint solving into one loop)
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test2 for bullet-committers mailing list
2006-12-15 04:59:06 +00:00
ejcoumans
1a97201a7c
upgraded the version number, this commit is mostly to test the bullet-committers mailinglist, see
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https://lists.sourceforge.net/lists/listinfo/bullet-committers
2006-12-15 04:40:08 +00:00
ejcoumans
df0c044228
removed obsolete code, added #ifdef to allow skipping of default registration of collision algorithm (avoid linking of unneeded code)
2006-12-13 22:44:20 +00:00
ejcoumans
6dff5a218e
process contact and non-contact constraints inside the same iteration loop
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added first draft for hingeConstraint motor
2006-12-12 03:15:11 +00:00
ejcoumans
a4541d2470
missing Jamfile
2006-12-09 02:43:07 +00:00
ejcoumans
d08c3b2277
added libboxbox (optional)
2006-12-09 02:09:55 +00:00
ejcoumans
d0ac26f1a7
changes
2006-12-09 01:52:15 +00:00
ejcoumans
1ad1679dfb
updated/autogenerated new msvc projectfiles, with less 'obsolete'/redundant dependencies
2006-12-09 01:50:18 +00:00
ejcoumans
ae208d78e1
more build system stuff
2006-12-09 01:46:28 +00:00
ejcoumans
dcaec3d0b7
delete some obsolete/redundant projectfiles
2006-12-09 01:35:20 +00:00
ejcoumans
08f86712b7
update buildsystem files
2006-12-09 01:33:49 +00:00
ejcoumans
e4fcc157d4
updated buildsystem file
2006-12-09 01:29:00 +00:00
ejcoumans
9022f8cc70
fixes for buildsystem
2006-12-09 01:19:15 +00:00
ejcoumans
f9832f6b88
updated build systems/GPU_physics for Mac OS X
2006-12-08 22:04:02 +00:00
ejcoumans
1aa4e010f0
updated jamfile, updated optional ODE quickstep/box-box
2006-12-08 16:28:02 +00:00
ejcoumans
55d6b5b8e1
added constructor to btPlaneSHape
2006-12-07 07:46:25 +00:00
ejcoumans
2db98be0f7
added sourcefile to cmake
2006-12-06 04:56:26 +00:00
ejcoumans
5a5ba572a7
multi-platform issues with allocator
2006-12-06 04:51:13 +00:00
ejcoumans
bf591b44ec
Replaced most STL std::vector with btAlignedObjectArray.
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Same interface but less features (push_back, pop_back, clear, size, [] etc).
To prepare for SIMD/SSE code: Added #define ATTRIBUTE_ALIGNED16(a) __declspec(align(16)) a
2006-12-06 04:22:36 +00:00
ejcoumans
2f21514f3d
2006-12-04 15:43:40 +00:00
ejcoumans
b6d1b4c94e
Added btNearCallback. This is similar to Open Dynamics Engine (ODE) dNearCallback, but important differences:
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- contact points are persistent (lifetime more then one frame, for warmstarting/incremental contact point management)
- continuous collision detection, time of impact
Added btRigidBody::isInWorld(), returns true if btRigidBody is inside a btCollisionWorld/btDynamicsWorld derived class
Added angularFactor to btRigidbody, this helps some character control (no angular impulse applied)
2006-12-04 15:42:03 +00:00
ejcoumans
2f557b2a4d
Added btStackAlloc to Bullet (right now only used by btGjkEpa)
2006-11-29 02:27:27 +00:00
ejcoumans
bdd2e481f0
documented some changes
2006-11-29 02:23:39 +00:00
ejcoumans
71145de242
renamed ConcaveShape to btConcaveShape
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added btHeightfieldTerrainShape (not done yet)
2006-11-29 02:11:25 +00:00
ejcoumans
6738ed329d
ASSERT -> btAssert
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Added btStackAlloc to Bullet (right now only used by btGjkEpa)
removed default constructors of btCollisionWorld/btDiscreteDynamicsWorld, to reduce link-time dependencies
2006-11-29 01:52:09 +00:00
ejcoumans
43ab3c67c4
compiler issue with GCC 3.3.5
2006-11-23 06:27:32 +00:00
ejcoumans
7dc6aa215a
some more fixes to get msvc6 happy, and constraint solver: make non-randomizing solver default
2006-11-23 02:57:38 +00:00
ejcoumans
94abde9287
Added Genscher's triangle-triangle case (it was not a but)
2006-11-22 19:42:15 +00:00
ejcoumans
633bb02daa
fix to get msvc 6 to compile, related to 'Allocate' template
2006-11-22 19:41:25 +00:00
ejcoumans
0757f1fe9e
add 'force activate', for static/kinematic objects that get moved.
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fixed some activation issues with kinematic objects
2006-11-21 13:00:18 +00:00
ejcoumans
f4e8bf70c5
updated rotational-only hinge
2006-11-21 01:41:21 +00:00
ejcoumans
c801569644
updated rotational-only hinge
2006-11-21 01:38:18 +00:00
ejcoumans
4a23f4f438
added get methods for constraints
2006-11-21 00:29:11 +00:00
ejcoumans
460a09c5a5
fixed some issue, to make GCC happy
2006-11-20 19:21:59 +00:00
ejcoumans
05877799af
type in CMakeLists.txt
2006-11-18 03:35:26 +00:00
ejcoumans
083b86fbeb
updated CMakeLists.txt for new files
2006-11-18 03:33:34 +00:00
ejcoumans
62104ba082
updated constraint demo, jamfile
2006-11-18 03:33:09 +00:00
ejcoumans
3adf09f7e3
updated EPA,
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updated user manual (work in progress)
2006-11-18 03:27:01 +00:00
ejcoumans
509ed8f634
added GIMPACT update from Francisco. Thanks!
2006-11-17 02:20:37 +00:00
ejcoumans
b07bb88a2d
Added new EPA penetration depth solver
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improved gjk/minkowski sampling pd method
added original solver variant, use btSequentialImpulseConstraintSolver2
Added Pierre Terdimans PD testbed
2006-11-16 06:14:12 +00:00
ejcoumans
25f3d00f01
updated EPA penetration depth demo, projectfiles for new EPA
2006-11-16 04:25:41 +00:00
ejcoumans
5a28e96a38
Added a more reliable EPA penetration depth solver, contributed by Nathanael Presson.
2006-11-15 15:40:24 +00:00
ejcoumans
dcdfbe1680
more tweaking to get GJK more reliable
2006-11-15 02:23:45 +00:00
ejcoumans
b5afb11282
Work on some improvements for GJK/PenetrationTestBullet.cpp. if this introduces issue, will need to revert.
2006-11-14 21:53:59 +00:00
ejcoumans
6bc090fd28
2006-11-14 05:36:30 +00:00
ejcoumans
be175e888e
2006-11-14 05:09:11 +00:00
ejcoumans
133a7dda99
updated CMakefiles and stuff
2006-11-12 07:56:16 +00:00
ejcoumans
711b737293
Added GIMPACT integration for moving concave meshes (interaction with all other Bullet collision shapes)
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Thanks a lot to Francisco León Nájera for the contribution!
2006-11-12 07:54:27 +00:00
ejcoumans
125a9c673d
Added GIMPACT integration for moving concave meshes (interaction with all other Bullet collision shapes)
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Thanks a lot to Francisco León Nájera for the contribution!
2006-11-12 07:46:30 +00:00
ejcoumans
5f91cc237d
updated demo, can't stepFront
2006-11-12 07:30:09 +00:00
ejcoumans
06a1de2574
updated build files for GIMPACT
2006-11-12 07:05:37 +00:00
ejcoumans
d1f6cdd150
Added GIMPACT integration for moving concave meshes (interaction with all other Bullet collision shapes)
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Thanks a lot to Francisco León Nájera for the contribution!
2006-11-12 07:02:21 +00:00
ejcoumans
f227b476d7
Added GIMPACT integration for moving concave meshes (interaction with all other Bullet collision shapes)
...
Thanks a lot to Francisco León Nájera for the contribution!
2006-11-12 06:20:34 +00:00
ejcoumans
d4307428c4
Added GIMPACT integration for moving concave meshes (interaction with all other Bullet collision shapes)
...
Thanks a lot to Francisco León Nájera for the contribution!
2006-11-12 06:19:52 +00:00
ejcoumans
a9172d8684
Added GIMPACT integration for moving concave meshes (interaction with all other Bullet collision shapes)
...
Thanks a lot to Francisco León Nájera for the contribution!
2006-11-12 06:15:19 +00:00
ejcoumans
86c27a7c9d
Work on fixing some GJK issues reported by Pierre Terdiman (thanks Pierre for the testbed!)
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Improved this penetration test with more verbose output
retrieve worldtransform from motionstate when rigidbody gets motionstate assigned
2006-11-11 23:59:51 +00:00
ejcoumans
82132b7b5f
2006-11-11 19:54:06 +00:00
ejcoumans
7d7611f671
epsilon was set too small (below machine epsilon)
2006-11-11 19:52:53 +00:00
ejcoumans
18b0603c69
2006-11-11 19:33:19 +00:00
ejcoumans
d46ff8ea45
2006-11-11 19:32:20 +00:00
ejcoumans
f3432e7069
2006-11-11 19:31:30 +00:00
ejcoumans
de59b585f7
2006-11-11 19:30:53 +00:00
ejcoumans
43115eb10a
msvc projectfiles update
2006-11-11 07:30:34 +00:00
ejcoumans
dc2f754996
updated projectfiles
2006-11-11 07:22:33 +00:00
ejcoumans
aaa6b687a9
disable EPA demo
2006-11-11 06:49:17 +00:00
ejcoumans
d7ad204943
updated CMakefile with new files
2006-11-11 06:48:30 +00:00
ejcoumans
98fa2a38e8
updated some jamfiles, for Extra folder
2006-11-11 06:40:55 +00:00
ejcoumans
946963441f
updated projectfiles with added files
2006-11-11 03:33:03 +00:00
ejcoumans
c6be761166
some brute-force method for creating vertices from a convex defined by plane equations, and creating plane equations from a point cloud
2006-11-11 03:27:10 +00:00
ejcoumans
8cbd721a1f
added some brute-force way to shrink convex polyhedra (to compensate collision margin)
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made Extra/EPA compile again, updated Pierre's testbed to compile out-of-the-box
2006-11-11 03:22:15 +00:00
ejcoumans
438230b95b
added proper clipping of angular limits in generic d6 ConstraintSolver/btGeneric6DofConstraint.cpp
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added trianglebuffer (easier GIMPACT integration)
2006-11-10 22:56:45 +00:00